I finally found out how to set the <kbd>Clone</kbd>. <br/> ## Steps The following step is under **Blender 2.77a** in **Ubuntu**. 1. Go to `Texture Paint` mode. [![enter image description here][1]][1] 1. According to the following image, you can click <kbd>Brush</kbd> -> <kbd>Image Paint Tool</kbd> -> <kbd>Clone</kbd>. [![enter image description here][2]][2] 1. Set the `Brush` to clone. [![enter image description here][3]][3] 1. Go to `Option` and configure the setting like the following. [![enter image description here][4]][4] 1. Go to `Slots` and select the `Paint Mode` as `Image`. [![enter image description here][5]][5] 1. Create a new `Canvas Image` and rename it as what you want. e.g. `Casper Texture`. [![enter image description here][6]][6] 1. Set the `UV Map` you want to paint it to. [![enter image description here][7]][7] 1. Check the checkbox `Clone from image/UV map`. [![enter image description here][8]][8] 1. Select the `Source Clone UV/Map`. [![enter image description here][9]][9] 1. Select the image of the UV/Map you want to clone. [![enter image description here][10]][10] 1. Paint it. [![enter image description here][11]][11] 1. Save your painted UV/Map image. [![enter image description here][12]][12] <br/> ## References * [Blender - "Micky" Ch.1 - Pt. 9 - Texture painting with Clone Brush](https://www.youtube.com/watch?v=DooeJwglbDU) [1]: https://i.sstatic.net/FlpFX.png [2]: https://i.sstatic.net/00RUP.png [3]: https://i.sstatic.net/KFRpu.png [4]: https://i.sstatic.net/oqUVe.png [5]: https://i.sstatic.net/Kiqur.png [6]: https://i.sstatic.net/mCQeM.png [7]: https://i.sstatic.net/SQkgr.png [8]: https://i.sstatic.net/wSJDi.png [9]: https://i.sstatic.net/RpFC6.png [10]: https://i.sstatic.net/MQXTv.png [11]: https://i.sstatic.net/7YfUp.png [12]: https://i.sstatic.net/rMfXz.png