I try to bake this simple model in cycles render engine. [![enter image description here][1]][1] but the bake result is always much darker than the original. How can I bake it so that the result will be an exact copy of the original textures? [![enter image description here][2]][2] **Render Settings:** [![enter image description here][3]][3] **World Settings:** [![enter image description here][4]][4] I learned it from this video: https://www.youtube.com/watch?v=Aq2tUT0iyCQ ______ Result of Turning Indirect and Direct off (only Color is on) [![enter image description here][5]][5] Looks washed out. [1]: https://i.sstatic.net/q2Y1B.jpg [2]: https://i.sstatic.net/bBmVg.jpg [3]: https://i.sstatic.net/tHDBn.jpg [4]: https://i.sstatic.net/yb17q.jpg [5]: https://i.sstatic.net/77fxz.jpg