I try to bake this simple model in cycles render engine.

[![enter image description here][1]][1]

but the bake result is always much darker than the original.

How can I bake it so that the result will be an exact copy of the original textures?

[![enter image description here][2]][2]

**Render Settings:**

[![enter image description here][3]][3]

**World Settings:**

[![enter image description here][4]][4]

I learned it from this video:

https://www.youtube.com/watch?v=Aq2tUT0iyCQ

______

Result of Turning Indirect and Direct off (only Color is on)

[![enter image description here][5]][5]

Looks washed out.


  [1]: https://i.sstatic.net/q2Y1B.jpg
  [2]: https://i.sstatic.net/bBmVg.jpg
  [3]: https://i.sstatic.net/tHDBn.jpg
  [4]: https://i.sstatic.net/yb17q.jpg
  [5]: https://i.sstatic.net/77fxz.jpg