Is it possible to use an Image Texture inside Geometry Nodes as a texture for Materials?
That'd be possible, I think what you're currently missing with your setup is the Set Material (and a Subdivide Mesh) node.
Is it possible to use an Image Texture inside Geometry Nodes as a texture for Materials?
That'd be possible, I think what you're currently missing with your setup is the Set Material (and a Subdivide Mesh) node.