I am trying to straighten my UVs which i unwrapped using sphere projection, but the follow quad tool just isnt working ... I have tried it multiple times.

[![enter image description here][1]][1]

[![enter image description here][2]][2]

Everytime i use "follow active quad" after positioning my central face and scaling its vertices in X and Y at 0, i keep getting that flat uv which does not really resemble my model.

  [1]: https://i.sstatic.net/y2Zre.png
  [2]: https://i.sstatic.net/jPREz.png

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**Edit:**

[![enter image description here][3]][3]


  [3]: https://i.sstatic.net/FOZlY.png

From your personal experience, do the uvs still look stretched to you guys?