I am trying to straighten my UVs which i unwrapped using sphere projection, but the follow quad tool just isnt working ... I have tried it multiple times. [![enter image description here][1]][1] [![enter image description here][2]][2] Everytime i use "follow active quad" after positioning my central face and scaling its vertices in X and Y at 0, i keep getting that flat uv which does not really resemble my model. [1]: https://i.sstatic.net/y2Zre.png [2]: https://i.sstatic.net/jPREz.png --- **Edit:** [![enter image description here][3]][3] [3]: https://i.sstatic.net/FOZlY.png From your personal experience, do the uvs still look stretched to you guys?