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moonboots
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Duplicate a 6 vertex circle, extrude inwards, extrude down, fill, then duplicate along 2 Array modifiers, it will give you a grid of holes. Then join to the rest of the topology. You can even bake a normal map if you don't want to keep too many faces.

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moonboots
  • 167.7k
  • 8
  • 114
  • 181