I think all you need is a rough glass shader: ![enter image description here][1] Or perhaps something like this: ![enter image description here][2] Filtering out certain colors is a fairly simple matter: ![enter image description here][3] [1]: https://i.sstatic.net/0lPrT.png [2]: https://i.sstatic.net/GQx7u.png [3]: https://i.sstatic.net/NTo1h.png