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95 views

Modelling ornamental grass procedurally

I am trying to model an ornamental grass procedurally (Miscanthus sinensis 'Gracillimus'). I want to be able to do this procedurally (not combing for example) because, unlike normal grass, it has a ...
3
votes
1answer
215 views

Align object after Motion Tracking: Edited

I am tracking an object in a video, which I want to replace with a 3D object in Blender. After tracking, I solve motion, and apply an object solver to the 3D constraint. This is where I get lost. I ...
3
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0answers
28 views

Where I can find complete list of operations supported by input fields?

Where I can find complete list of (arithmetic and not) operations supported by input fields in advanced mode? The official documentation says: Units (cm, “, deg, etc.). Basic operations from ...
3
votes
1answer
80 views

How do I achieve this sort of graph wireframe effect in my 3D objects? Blender 2.8

I want to achieve this cool translucent see-through effect with a graph wireframe background in my 3D objects as shown in the images below. How do I do this? I have regular low poly objects with ...
3
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0answers
116 views

Why were default camera settings changed in Blender 2.8?

Default settings: v2.79: Lens 35mm, Sensor 32mm v2.8: Lens 50mm, Sensor 36mm Just out of curiousity what is the reason for that change?
3
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0answers
144 views

Grease pencil strokes transparent on surfaces

My Question is about the grease pencil drawn onto surfaces. Grease pencil strokes on geometry are turning transparent and causing the geometry to also lose opacity. I want to paint over an entire ...
3
votes
1answer
230 views

Is there an option for ghosting in armature in blender 2.8?

There is no ghost settings in armature properties in blender 2.8. Is there any other way to access it?
3
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0answers
54 views

How can we setup hdri background image so that camera can move around an object which appear stable relatively to the hdri image?

What I want to do is to render an animation where the rendered objects are not moving, but the camera is moving around them. OK for it. But from that I want to use a hdri image in background which is ...
3
votes
1answer
241 views

grease pencil jagged lines

my Blender produces very jagged lines in 2D Animation mode (grease pencil). It seems to be updating my pens position at a very low framerate. Turning input samples to 10 has no effect. What do? Im ...
3
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0answers
93 views

Procedural Materials On Fluid Simulations

Been struggling with this for a while. I've made a procedural lava shader and I want to put it on a fluid sim. The problem is, all the mapping methods I've tried make the fluid travel through noise ...
3
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0answers
40 views

is there any way to get to velocity of a fluid and use it in the cycle material editor

I'm trying to use flip fluids to make lava is there any way to use the motion blur vectors, or get the velocity to mix a material. or in the script editor is there anyway to drive that.
3
votes
1answer
48 views

Beizer circle messes up model

I am new to using blender, and found something I wasn't able to solve. I have a simple model like this: With texture from the bottom: I would like to curve this model like a bracelet, did it with a ...
3
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0answers
104 views

Irregular shapes texture

Below is the type of texture I wish to generate using Blender's node system. Thus far, I have tried using a mixture of Blender's base textures, noise, magic, voronoi etc. I have attempted to combine ...
3
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0answers
67 views

Vertex colors with skin modifier

I have some curves that I want to render in Cycles; these are not blender curves, instead they are composed of a set of vertices, each having a color, and edges (but no faces). Using the skin ...
3
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0answers
61 views

Project Idea/ seed bead particle array

I am new here and have been working with Blender for a few months for a college course. We often find solutions to problems doing internet searches because the course could not possibly have a ...
3
votes
0answers
36 views

Kd-trees .. do you really need to balance before every find()?

The API documentation on mathutils.kdtree.KDTree says: KDTree.balance must have been called before using any of the find methods. and it also says of ...
3
votes
1answer
130 views

How to copy and link collection to other scene?

How to copy collection to other scene ? And how if i want this collection to be linked, so if i change the collection setting in one scene , it will update automatically in other scene.
3
votes
1answer
53 views

A Disabled User in need of Suggestions/Help (UI Question)

I have a minor case if Cerebral Palsy which affects my left hand therefore using some of the keyboard shortcuts are impossible for me to use. I’m using Blender 2.8. Just a few Examples of the ...
3
votes
2answers
280 views

2.8 Cycle Render Mode ignore Local view mode

When I try to preview an Object in Local View with Cycles, all my objects are rendered together. It seems that Cycles ignores Local View. Is it a bug or is there another method/shortcut for it?
3
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0answers
147 views

How can I make a silky, wispy smoke effect?

A while back, I asked a question about how to make an effect of blood in the water. No one answered, so I assume that the question was too specific. I've elected to delete that post in favour of a ...
3
votes
0answers
83 views

How to use surface snapping on a wireframe in 2.8?

In 2.7x we can snap to the surface of an object with max draw type set to wireframe: However, as of 81a7f6c848 this no longer works; the target object must have a ...
3
votes
1answer
50 views

Short animated film in Blender in single room environment with several acts - single scene or multiple scene setup?

I'm animating a short animated film that takes place in a single room. There are 3 acts, with multiple characters, with the room in different states between each act (objects moved/added/removed, ...
3
votes
0answers
31 views

Trying to rotate multiple objects together and then move one, but rotation gets doubled

I'm familiar with Blender but I'm just now learning animation, and I thought a simple robot would be a good way to learn basics before I moved onto bones and such. The gif shows my problem: The cube ...
3
votes
1answer
99 views

Transparent object shaddows in volume material [Blender Internal]

Currently I am fighting with lighting artefacts within a smoke simulation, when the lightsource is within the volume and especially also within a transparent object within this volume. (Note this ...
3
votes
1answer
238 views

Mark bevel edges after solidify

I have a profile that I want to solidify and then bevel. I'd like to mark which edges to bevel after the solidify without collapsing the stack. Is that possible in Blender? Best, JD
3
votes
0answers
80 views

How can I import a pointcloud with vertex normals from .ply?

I am attempting to render a series of around 1 million cubes by using dupliverts with a point cloud and a 'base' cube. I am able to import the points using .ply format, but when I inspect the vertex ...
3
votes
0answers
308 views

(2.8 beta) How do I merge 2 Grease Pencil vertices?

I'm using Blender 2.8 Beta on Linux 64bit, built at 2019-03-04 19:56. Let's say I have 2 Grease Pencil strokes each consisting of 2 vertices, where both start from the same spot. (see A in image) Is ...
3
votes
0answers
19 views

Gradient texture loses effects in linked smoke simulation group

I have created a smoke simulation with the following node-setup as the material. The three nodes on the far left allow the lump in the center of the smoke simulation to lose their density. The ...
3
votes
0answers
20 views

When a Driver is being evaluated are the final positions of objects finished evaluating?

When a Driver is being evaluated are the final positions of objects finished evaluating? Does the Dependency Graph take into account references made in a Driver for a topological sort? The Blender ...
3
votes
0answers
38 views

What is the best Addons location?

Blender 2.80 Hi, looking for info on best practices for Addons. What are the benefits of installing to "Roaming" vs User and are both path location needed? I would like to have Stable and Beta version ...
3
votes
1answer
122 views

Why does my other softwrare exported heightmap displace my mesh so much in Blender?

I created this with world machine and imported it into blender via a .tif heightmap and applied it to a subdivided plane with displacement. But the scale is wrong! It seems that every value I have is ...
3
votes
0answers
42 views

Node Group separator for parameters

Is there any way to add separators to better organize node group parameters?
3
votes
1answer
109 views

“Timebase not supported by MPEG 4 Standard” Error when rendering AVI/MPEG-4 video

I've been trying to render a video but either it won't have sound or it won't have audio. Whenever I try to render it in a way I can get both video and audio, this error message shows up. Any idea ...
3
votes
0answers
68 views

How do I curve procedurally generated textures (Clouds)?

I'm quite new to blender and am still getting the hang of things. Having followed BlenderMaster's tutorial on creating clouds, I've managed to create something like this: I already know how to move ...
3
votes
1answer
64 views

Why do I get this error? Loading large text file to Blender

Hello Blender Community, I am trying to simulate a machining process in blender. The cutting tool used is simplified via cylinder and its position is extracted to space delimited text file from NC ...
3
votes
0answers
647 views

Dynamic Paint texture bake fails

I'm fairly new to blender, and there's something I can't manage to solve. I'm making a simulation with dynamic paint, and I want the mask as a texture, so no vertex paint but an image sequence. I set ...
3
votes
0answers
182 views

Cycles Render, Looks wrong in Render ViewPort, correct in Material ViewPort

Using Cycles Render! Have tried things for hours on end and can't figure it out, please help! I simply want to bake the texture from the Material Viewport, but it continues to bake the looks of the ...
3
votes
0answers
59 views

How to remove unwanted refraction (bent-straw illusion) from cycles material?

I am working on a render of Saturn as part of a scale model of the solar system, and have run into a problem with the transparency of the rings. I am using an alpha-mapped png image which seems to ...
3
votes
0answers
166 views

How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D

You know we can make 2D isometric renders of 3D images, right? I want to do the reverse; I import an isometric image and want to use it to create the 3D model. An illustration of the work I'm trying ...
3
votes
0answers
41 views

Is there ever a reason to set the scene camera to a non-camera object?

Set Active Object as Camera a simple function, CtrlNumPad 0, used to change the active camera yet such a problem for so many. I know the use of it for cameras (quickly switch between multiple cameras)...
3
votes
1answer
1k views

beta 2.8 screen capture

How to make a screen capture video in 2.8 beta? In 2.79 the screen capture shortcut was Alt-F3. Is there an alternative way in 2.8 beta? (The screencast is in the Window pulldown and has, as far as I ...
3
votes
0answers
93 views

What is the best way to simulate human body wounds in Blender?

with Belnder, we are trying to emulate crime scene with human figure. While we can get the figure quite easily (from makehuman program), it becomes difficult to simulate wounds on human body. Any help,...
3
votes
2answers
1k views

Left click selection deselect object (2.8)

I was astonished when I heard the announcement of left Click by Default. Anyway I gave it a try and it felt familiar. but I got stuck when it came to adding objects to the current selection. Ok now I ...
3
votes
0answers
252 views

How to merge vertices without affecting custom split normals?

I have a model with some split edges that I want to merge: Both vertices and edges are duplicated along the selected edge loop. You can see the duplication in there being two vertex normals (blue) at ...
3
votes
0answers
666 views

Grease Pencil (2.8) How to draw with custom line types (updated)

Is it possible in Blender 2.8 to create (or maybe import from vector files or something like that) other types of strokes than the three proposed by default in the software (line, dots and boxes). ...
3
votes
0answers
329 views

Smoothing shrinkwrap result

I'm trying to wrap a plane around the stl of a city, in order to obtain a watertight geometry from a poorly defined base file. Shrinkwrap is pretty awesome for that, but I'd like to improve it ...
3
votes
0answers
41 views

Getting Color Values Produced by Dynamic Paint

I am having trouble with the python code to get the colors of vertices when using Dynamic Paint. If I try painting a cube using the Vertex Paint mode I can get the rgb values of the vertices using the ...
3
votes
1answer
102 views

How to make curve apply its bevel radius after all deformations

I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape. It looks fine from afar but upon closer ...
3
votes
0answers
63 views

Customize Default Value of Input Fields

Is it possible to customize the default value of an input field, so that - for instance - when using the Bridge Edge Loop Tool, I can set the "Cuts"-Parameter default value, which is 0, to my custom ...
3
votes
0answers
48 views

How can I make a material that looks like the 3D view?

I would like to make a material that has different shades but only employs spot colours. I want different faces to be different shades based on how much light they get, but no gradients. Like in the ...

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