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36 views

Interesting Append Behavior. Possible Bug?

So, I create an object and save it. I then create a new blend and append it. No problem so far. I resize the appended object to fit the scene. I then duplicate it only for the duplicate to appear at ...
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1answer
205 views

How Do I Set Up Blueprints that are Not Really Designed to Model Cars

So I have really wanted to make a 2016 Camaro SS but there are no really good blueprints for it. So Im using regular images that give the front,side,top, and back, however, it still does not quite ...
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1answer
217 views

Chrome Remote Desktop to Blender Server

I have a setup like this: Server running Debian + Blender. Chrome OS connecting to the server via Chrome remote desktop. I can connect and use Blender fine, but if I scale with the mouse and go ...
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1answer
181 views

Make material thick around edges

I want to make the material in the provided .blend to be like the provided image. .blend https://drive.google.com/open?id=1ZDs_sCikX-TMTRcuNTmoQeKwBAvsabfk
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1answer
223 views

Can blender export files for games, probably for mods?

I'm thinking of creating mods for games. I want to know whether or not I can use blender for exporting game models.
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1answer
162 views

differences in quality of brush alphas

I wanted to do a something like skin pores. I tried to do it with brush alphas but the quality of it was very low or was different in different areas. And here is my question: what affects the quality ...
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1answer
139 views

Rendering animation as image sequence doesn't work

I was just wondering if anyone can help with this problem. I have an animation as an image sequence but whenever I try to render it as a video file, it renders the default cube instead. Thanks for ...
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1answer
81 views

Importing rigify 2.79 rigs into 2.80

When trying to import a rigify rigged character from 2.79 to 2.80, the shapes disappear. Currently, the only way I know to retrieve them, is to go through the outliner, bone by bone and turn on ...
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1answer
542 views

Blender Blendshape meshes, UVs, and textures

Here is what I want to achieve Input: Three face models that are correctly UV mapped different textures. Goal: Create a blendshape and animate between them. Say A is a face with mouth and eyes ...
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1answer
274 views

RIGGING in 2.79b ~ IK handles cause hands/feet to detatch from the body, alternatives? (Foot rigging)

I've followed a couple of tutorials to learn how to rig my flying humanoid character. Both of them tell me to unparent feet/hands bones and parent them to added bones that will work as IK handles. ...
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2answers
2k views

Blender 2.8 Eevee depth of field "geometry clipping" issue

I have a problem with strange depth of field artifacts in Eevee on my Mac Pro (tech specs on the pictures below). It looks like everything is what it should be. defocused is cliped by the camera (but ...
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1answer
65 views

How to bring the cross to the centre

I am a beginner. Please tell me how do I bring where X and Y cross to the centre of screen. I can bring by zooming in but when i do that this is what happens. It is supposed to be a circle but missing ...
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1answer
2k views

2.8 Viewport and Render Preview

My Viewport in Eevee looks nice and how I want it (LookDev shading). However, the render preview looks nothing like what I have done and I don't know how to change it to look the same as lookdev. ...
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1answer
326 views

Creating Corners with Mirror / Symmetry

Is there a modifier/tool or plugin to replicate the symmetry/mirror effects like the one at step 12 here: https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/CloudHelp/cloudhelp/2015/...
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1answer
136 views

Rigid object behaving differently in Object and Edit mode?

Ok, so I'm a total noob at this. However, It seems weird that an object, in this case a modified cube shape, behaves differently when dropped from a hight depending on if it is viewed in object or ...
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1answer
161 views

Model geometry messed up after applying limited dissolve

See this was a neat structure having too many vertices and after applying limited dissolve its vertices got a little less but its geometry messed up inside the messh. it looks the same from the ...
0
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1answer
365 views

Any way to temporary hide wire frame in edit mode (2.80)?

I would like to be able to toggle wire frame visibility off and on without exiting edit mode, to be able to see the surface better, but without changing the camera's rotation origin (using rotate ...
0
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1answer
55 views

Fluid sim problrms :C

Ok guys, Im not sure, if i understanded the basic system of fluid simulations in blender. So to my case, this hemisphere is assigned as fluid, the bowl as obstacle. Now I would assign the box as ...
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1answer
39 views

Opacity of Textured objects

I have 2 objects in the scene red cylinder and blue cube. They both have a basic colour in the Principal Shader. How can I lower the opacity of the red cylinder so I can see the blue cube behind it?
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2answers
38 views

Having trouble adding paths

I'm creating my first blender project and I'm trying to have the animated character follow a path. When I add the path in, there are no control points to make the path longer or curved. I've googled ...
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1answer
727 views

Blender 2.8 Smoke Sim Bug

Recently, I started using 2.8 for smoke simulation. Everything looks normal until I render it out. Though I can preview the smoke in the viewport(render mode), it does not appear in the final render(...
0
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1answer
198 views

Blender explosion animation not rendering

I am trying to create an explosion in Blender. However, when I try to render the explosion, this white box gets bigger in my particle domain but I can see the explosion in the viewport. What am I ...
0
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1answer
63 views

Python to show one of objects by choosing

I have a question about Python. By the way, I'm a beginner of English and Python. I have a script to show Toruses from an imported txt file containing center coordinates. Thanks to this website, it ...
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1answer
76 views

Front ortho opposite way around to expected

I have a box and have drawn with grease pencil F on the front (+Y) B on the back (-Y) R on the right (+X) L on the left (-X) T on the top (+Z) Right ortho shows the R Top ortho shows the T (upside ...
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2answers
11k views

How convert particle system to mesh blender 2.8

I tried convert my particle system to mesh but I don't have any convert button under modefier setup. What did I do wrong?
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1answer
1k views

How can I use physics connect functions in Blender 2.8?

I've been taking tutorials of Blender at the age of 2.79(we still live in this age basically), and I am pretty used to the physics tool bar functions in 2.79, you can create physical constraints ...
0
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1answer
2k views

Slowing down particles

I've tried messing around with the settings, particularly under Velocity, but I can't seem to work out how you slow down the flow of particles. I want them to rise more slower/steadier and to fade ...
0
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1answer
139 views

Switching between Image Sequence and Movie Clip for Compositing

So I used an image sequence as a video and edited it using masks. However, I want to insead use a movie clip because I will be able to do more things with it. However, when I replaced the image node ...
0
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2answers
803 views

rotation in only a single axis

i have a plane and it is rotated in the x axis and i want to rotate the object in y axis 90 while keeping the x axis rotation as previous but when ever i am rotating the plane in the y axis it is also ...
0
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1answer
127 views

Rigid body activates, before it interacts with another object

I want the pitcher on character's hand get hit by a plate and fall and then I want other plates to destroy the rest of the character but everything falls apart even before plate hits anything.
0
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1answer
177 views

How to import an object into an Armory game scene while the game is running?

How can one import an object (an obj) in an Armory game while the game is running? For example, I want to import an object (car.obj) when I press a key and remove that object if I press another key. I ...
0
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1answer
187 views

UV Texture Bleeds Over

I've nearly finishing texturing a Pelican in Blender painting on UV maps from photoshop and importing the result on the Pelican, everything is fine except for the beak, where parts of the uv are ...
0
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1answer
684 views

Blender very laggy

So I have an MSI GeForce Gtx 1080Ti 11Gb and an Intel i7 7820X but when I open up a scene in blender and try to pan around in solid mode and when I try to preview the animation it only plays at 1 fps ...
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1answer
404 views

Floor plane reflection

For testing purposes I have created a simple HDRI with HDR Light Studio that is visible in the reflection of the box. Now I want a floor plane reflecting the exact box above without interacting with ...
0
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2answers
1k views

GPU Rendering Only in Viewport (Cycles)

I've enabled GPU rendering (CUDA) for my GTX 1060 and it's awesome. 3D viewport views render much faster than before. Monitoring my GPU shows it at 60-100% usage while Cycles samples. However, when ...
0
votes
1answer
275 views

No object or images found to bake to

I tried to give a bake to make a texture from the selected object but it does not work. I've made a new image and you can even see it on the screenshot, image, .,Barrel.001" and tries to do it in UV ...
0
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1answer
85 views

Bone Constraint Copy Scale on multiple bones in chain bug?

I'm trying to make a chain of 8 parented bones stretch on the y axis using the copy scale constraint and a separate controller bone, but using it with more than two bones causes all the parented bones ...
0
votes
1answer
122 views

Hotkey issues for deselect

I tried everything that I know to do but for some reason, out of nowhere, my deselect all "a" key will not deselect. I have to Shift+B to deselect all. I have a brand new computer and the deselect was ...
0
votes
1answer
3k views

How to properly texture this cylinder

For some reason, this hollow cylinder gets textured differently than a normal cylinder, and it's auto generated as a column, just like doors and windows. I like the way it looks better than texturing ...
0
votes
1answer
34 views

Having trouble with texturing

I'm relatively new to blender and 3D modelling. I've just started creating a game with ue4 and decided that I would like to create my own static meshes for world objects and floor tiles. Anyway! I ...
0
votes
1answer
300 views

Shift+L is not working properly

I am working through the Blender tutorials by Blender Guru, and I am having trouble with linking the material of my doughnut sprinkles (objects) in Part 7 on particles; I'm using Blender 2.79b. As I ...
0
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1answer
877 views

Baked Texture is Darker and uglier than the render

I'm new in blender and searching for the answer of my problem anywhere but I got nothing heres my problem, when im bake the object, the result seem ugly, darker, and dissapointing. dosnt even close ...
0
votes
1answer
288 views

Hair filtering through weightmap?

How do I paint (vertex group -paint¿?) the area where I want to filter the hair? I want to limit the hair to grow in the mesh in the area painted (vertex selection group?) but then how can I make it ...
0
votes
1answer
380 views

FBX file boujou track data lags behind video

I got my FBX track from boujou in blender but I can't seem to get the track to move with my video, I've checked the frame rate and made sure all settings in boujou match blenders. The track is ...
0
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1answer
50 views

Why object deformed in Follow Path (ctrl + p)?

I'm trying this method I found in youtube: https://youtu.be/ZgdobdXzKM4 But the problem is the child/duplicated objects deformed when applying the "Follow Path". What would be the reason deformed and ...
0
votes
1answer
108 views

Why are there gaps in my object?

I would like to know what went wrong here. I'm learning with tutorials and it seems I did something different. When I started sculpting it appeared that there is a gap without texture around the top. ...
0
votes
1answer
1k views

zoom and pan are not working on the mouse

Orbiting around objects with the MMB, or ⎇ Alt LMB is working, and zooming is working with ⇧ Shift+/-, However panning using ⇧ Shift LMB or ⎇ Alt LMB, and ⇧ Shift MMB ...
0
votes
1answer
587 views

How to bake normals using modifiers only?

I have an UV-unwrapped base mesh that I want to bake tangent normals into. Only detail I need is a few bevel modifiers and a subdivision surface. How can I bake the smooth version without using cage ...
0
votes
1answer
246 views

UVs Blender - how can i: auto seam hard 90° edges, unfold uv, orient uv, straighten uv

i´m coming from maya and want to make the swtich to blender. i need some help with uv. my video explains in detail what i want to do in blender: https://youtu.be/SKh-La_fW1o edit: as you wish all ...
0
votes
1answer
50 views

Shortcut to toggle a specific combination of layers?

Is there some way to toggle a specific combination of layers (instead of all layers, or one layer at a time)? For example, let's say I have objects in layers 1 to 5, and I occasionally want to hide ...

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