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4
votes
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230 views

Squish Controller that Can Move up and down a Limb

I have a rubber chicken character. Its neck is getting grabbed and stretched many times. What I would like to generate for this, is a Squish controller that allows me to set where Squishing on the ...
4
votes
0answers
324 views

Unable to export per vertex data to wavefront

I am trying to reconstruct a cube with normals that look like in the very first animation in the "Introducing normals" part of this article. If I start out with the default cube, smooth the faces and ...
4
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0answers
148 views

Strange light from glass

I'm doing a scene with a room with a table. On the table I have some wine glasses, but I get this strange light from some of them. The glass to the left looks OK, but the other are not OK. It seems ...
4
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0answers
1k views

Dependency cycle detected

Older user of 3ds Max, I am a new user of blender. A friend introduced me to your forum to ask my questions. I'm delighted to be here. On this moment, I'm trying to learn the rigging on blender and ...
4
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0answers
410 views

Using Particle systems on an Array Modifier's Cap

I'm new to Stack Exchange, but I've been using blender casually for the past year, or so I'm currently working on a city, for the purpose of learning and fun. To save myself from building a lot of ...
4
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0answers
1k views

Differences between Principled and Beckman Glass BSDF

Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader. Is anyone aware of other differences? ...
4
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0answers
510 views

Extending the limit of UV Maps an object can have

A little quick one here, but I seemed to have run into a large problem when UV texturing an object. In the object under the data panel, I've successfully created and used a total of eight UV Maps, all ...
4
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0answers
165 views

How to control materials falloff type from perpendicular/parallel to fresnel using nodes?

I used to create falloff maps in 3dsmax quickly and easy. Now I would like to be able to do the same thing in blender. Currently I am using Toggle diffuse ramp operation in blender, but it only ...
4
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0answers
313 views

Level of Detail of Particles System?

First, the GIF above is a 60-frame sequence with a 1080x1920 size that uses a freestyle to render the outline. This scene is a lot of polygon counts using the full shot model because the characters ...
4
votes
1answer
98 views

What does the use_local_location mean for bones

To test this, I run a test to show the difference of use local location or not. C.object.data.bones['upperArm.R'].use_local_location = False C.object.data.bones['upperArm.R']....
4
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0answers
556 views

Blender Sunset Scene

How to create sunset scene in blender 2.78? I need sunset scene such: animated without using any image captured sunset look like this: All videos and tutorials creates sunset using sunset images. ...
4
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0answers
361 views

How does the “Curve object Output” node from animation nodes work with loops?

I'm trying to Generate a bunch of random floating around objects which are connected by Splines. This is my node setup: And this my result: All of the splines are getting generated at the same ...
4
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0answers
95 views

How do you add hooks to multiple vertices at once?

I have a path with a lot of vertices and it seems very unnecessarily tedious that I have to click on each individual one to add a hook to it. Surely there must be some quick command that adds a unique ...
4
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0answers
541 views

Nvidia GPU not showing as Compute Device for Cycles

I have a question concerning my GPU Cycles Compute Device. I am running MacBook Pro 10.12.5 with a NVIDIA GeForce GT 650 M. I have done my research a bit and stumbled upon a confusing area. I ...
4
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0answers
2k views

ACES workflow in Blender

Q.: What is the correct way to import ACES 2065-1 encoded EXR files into Blender whilst keeping the look identical to what I saw when exporting from Davinci Resolve? In both application I select the ...
4
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0answers
235 views

Shader that forgives self-intersection?

I've created a displacement map which is based on the height of the mesh. The problem is that by the nature of this organic texture there is some self-intersecting geometry. I don't believe this can ...
4
votes
1answer
885 views

How can I effectively import and texture a large height mapped terrain mesh?

I am looking for advice on how to handle a large terrain mesh that I am importing from an existing file format through a custom add-on I am writing. Currently, I import heights from a height map file ...
4
votes
0answers
482 views

Viewport widgets with draw handler

Is it possible to create viewport widgets with draw handler? I have an operator which produces simple mesh geometry, I use operator redo properties panel to edit the result as shown in animation ...
4
votes
0answers
1k views

Controll cube with arduino + mpu6050

So i have an arduino with an mpu6050 attached to it. It is currently set up to send the raw data from the imu sensor to my computer. I would like to use this data to control a cube in blender with ...
4
votes
2answers
1k views

How to set attributes in a Blender registered class dynamically?

Is it possible to set an attribute in a class dynamically? That is I don’t want to have the attribute (e.g. could be a property) defined in the body of the class directly, I want it to be defined ...
4
votes
0answers
344 views

How to light liquid on fire?

I'm trying to simulate liquid being lit on fire, but only the fluid works when I simulate both domains (the fire domain is on the second layer). I tried to find a tutorial for this, but wasn't able ...
4
votes
0answers
3k views

Convert Animation Nodes to Object and Keyframes

I have This Node Tree in Animation Nodes: As you can see it creates objects and edit their location. but When I render, even If I normally bake all the Dynamics, the cache disappears and then it ...
4
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0answers
67 views

how to retrieve movie clip details with a script?

I primarily use blender as a video sequence editor for existing movie clips. Generally I want to remove a few frames and then render the movie with the same output format as the movie clip that I am ...
4
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0answers
1k views

Render on Tesla K80

I'm trying to render on a Tesla K80, but it doesn't work. blender --debug-cycles outputs ...
4
votes
1answer
242 views

Video Sequence Editor: Is it possible to specify default strip properties?

I use the VSE produce sermon footage involving usually about 50 slides, which use mostly the same properties. Is there a way to specify default values for Blend Mode, Image Offset, and Length so I don'...
4
votes
1answer
2k views

What is a missing dna block error?

I have recently run into some trouble with my project files. What happened is that the sd card I had them on got corrupt somehow (my computer did not crash and it stayed plugged into my desktop). When ...
4
votes
0answers
315 views

How does 'Align Active Camera to Selected' decide where to place the camera?

Thanks to this answer, I'm using bpy.ops.view3d.camera_to_view_selected() to automatically place a camera so that it frames the selected object for rendering. But ...
4
votes
0answers
524 views

Can I render ambisonic b-Format audio?

Im looking for a way to render spatialized sound to 1st order ambisonic b-format. I assumed the 4ch option in scene audio settings was the key. But that just seems to render a quad speaker setup? The ...
4
votes
1answer
235 views

Rest position doesn't get stored

I've been working with a model with some poses. After I was done posing, I decided to jump into doing some texture work with it. Since Blender can't help me with the textures, I use 3D-Coat. So I ...
4
votes
0answers
243 views

Blender bone.matrix API changes from v249 to v277

I've been using an old script for a long time to import a custom format which contains a 4x4 matrix for the bone transform (inverted) and 4x3 for the bone animation (3x3 rotation matrix + 1 location ...
4
votes
0answers
2k views

Move rig bones positions with shape key

I am making a character that morphs using a shape key, is it possible to re-position the bones and add them to the shape key of the character morph? I have looked at drivers but they do the exact ...
4
votes
0answers
119 views

Time-sequential option in Stereo Mode is missing

I'm trying to render an active-shutter or time-sequential 3D video with Blender 2.77a. I enabled Stereo 3D mode on the 'render layers' tab under Views, but under the Render tab under the Output ...
4
votes
0answers
258 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
4
votes
2answers
1k views

Camera flips 180 degrees following the path

I am new to blender and I tried to animate a camera path following this tutorial: https://www.youtube.com/watch?v=vasfFsxCsAE The author creates a NurbsPath for camera to follow and an empty to ...
4
votes
0answers
236 views

Is there a way to make blender using slerp on quaternions?

I'm now working on a blender importer addon. I have managed to import models and animations extracted from some game into blender successfully. The pose looks perfect most of the time, but at some ...
4
votes
1answer
843 views

Is there a way to only store keyframes of only selected bones in poseLib?

What bones does "Add New Pose" operator store in Pose Library ? I am animating with "Blenrig" Character Vincent and it has lots and lots of bones. When I try to store poses it creates keyframes for ...
4
votes
2answers
435 views

How to apply same keyframes properties on mupltiple strips in VSE?

I do video editing in blender for youtube, and I find my self repeating same stuff again and again because I don't know how do I apply same keyframe properties to multiple strips and it became very ...
4
votes
0answers
291 views

Rotate object when colliding

I have a question regarding collisions in blender. I'm trying to animate shortwave radiation (particle system) which reflects on different materials. However when i apply a collision the 'solar ...
4
votes
2answers
2k views

Why is my armature not showing in animation layout, but it shows in the default layout?

How can i solve the problem caused by switching from default layout to animation layout? Here you can see my default screen, where the armature is showing along with the sculpture of a human body. ...
4
votes
0answers
2k views

GPU Render with opensource AMD Ubuntu 16.04 driver

Is there any way that I can make GPU renders now that is no more flgrx for Ubuntu !? I've already installed the mesa-opencl-icd and the ...
4
votes
0answers
878 views

How to bake all animation at once

I have a complex animation with a lot of objects using-Shape keys, Nla tracks, particle systems, physics, path following... But to use a render farm you need to bake everything to key frames. Is ...
4
votes
0answers
3k views

How to create an all-around night sky in Cycles?

So I created a night sky following this video https://youtu.be/9vbq6HOgA2w It was going pretty well until I noticed that only half of the world actually looks decent. The bottom half/ middle is this ...
4
votes
0answers
2k views

Real time script execution

Trying to make a modelling tool that can update geometry in the 3D view as the user interacts with the scene. To do this the script needs to loop continuously so it can check for changes caused by the ...
4
votes
0answers
633 views

Why is there slowdown on a high poly mesh in edit mode when all faces are hidden?

I've been wondering this for years now, so I'm working on a high poly mesh and I've hidden all but 50,000 vertices, there's a fair bit of slowdown and I kind of get that but even if you hide ...
4
votes
0answers
474 views

How to create very realistic rain with a particle system surrounded by a fluid domain?

I am working on a scene for a short film in which it is raining on a desert. One of the shots will be very close up so I want the most realistic look possible. I looked at other tutorials on how to ...
4
votes
0answers
80 views

Can Blender's keymaps be used for key (chaining / chords)?

Some applications support key-chaining, also known as shortcut-chords (MSVC and EMacs for example). This is where an initial shortcut waits for other keys to be pressed to complete the key-chain or ...
4
votes
0answers
711 views

How can I render a proper normal pass for smoke in cycles

I would like to render a normal pass for smoke in Cycles like this one: I'm aware of this method mentioned in Blenderartists but the result is far from the result needed to relight in post (via ...
4
votes
0answers
231 views

Use the scene browser thumbnails

We are working on an asset manager in a preview, like this. And we could add a choise to not use calculated thumbnails or custom thumbnails via a path. If we choose nor Calculated nor thumbnails ...
4
votes
0answers
513 views

get radius of mesh primitive

I would like to ask whether there is a way of getting the radius of a sphere (mesh primitive) after it has been added. In other words, does Blender somehow distinguish between different shapes? What ...
4
votes
0answers
346 views

Volume rendering an image stack in Blender Game Engine

I'm trying to create an interactive scientific visualization tool using the Blender Game Engine (BGE). One of the things I want to include is a volumetric rendering of an image stack. An image stack ...

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