All Questions

29,340 questions with no upvoted or accepted answers
Filter by
Sorted by
Tagged with
4
votes
0answers
994 views

Retrieve vertex colors in 2.8

2.79 allowed you to set shading to flat, which would render the vertex color 1:1 on screen (assuming the entire normal had been solidly colored and noting else is being set to diffuse, of course ...
4
votes
0answers
142 views

What is the appropriate way to write and distribute an addon that works with both blender 2.80 and 2.79?

I have written a python addon which is compatible with both 2.79 and 2.80. When setting the "blender" key in bl_info to the appropriate version, the code works otherwise unmodified in both versions, ...
4
votes
0answers
56 views

Is there ever a reason to set the scene camera to a non-camera object?

Set Active Object as Camera a simple function, CtrlNumPad 0, used to change the active camera yet such a problem for so many. I know the use of it for cameras (quickly switch between multiple cameras)...
4
votes
0answers
86 views

Getting Color Values Produced by Dynamic Paint

I am having trouble with the python code to get the colors of vertices when using Dynamic Paint. If I try painting a cube using the Vertex Paint mode I can get the rgb values of the vertices using the ...
4
votes
0answers
277 views

Any ideas for “slow parent” alternative in new depsgraph?

Alright, so I noticed that slow parenting doesn't work in new depsgraph And I really need something like slow parenting to create a trailing/delay kind of motion for a bendy bone Do you guys know ...
4
votes
0answers
191 views

Is is possible to get boids data to animation nodes signalling when they are 'attacking'?

I am creating a space dogfighting scene and I have been able to hook up the particle boids to animation node instances, including positions and even the rotations by normalizing the velocity and ...
4
votes
0answers
382 views

Can I “mute” all f-curve drivers in a single click?

I often need to review the results of my face-rig's expression animation transitions. However while drivers are connected to the bones the animation data does not change the bone's transform when the ...
4
votes
1answer
193 views

Blender Viewport Issues

I am new to 3D modelling so I know my hardware is not up to snuff, but I am running a 13 inch Macbook Air with a 1.6 GHz Intel Core i5, and an integrated graphics card with 121.12 GB of space and 8 GB ...
4
votes
0answers
510 views

How to use bgl?

I want to render simple lines on the 3D viewport through a modal operator but not using glBegin/End because those commands are deprecated in opengl 3.3 and will not be avaliable on 2.8 leaving me ...
4
votes
0answers
183 views

Compositor File Output Node overwrite?

In the Output tab of Render settings, you can set the output options for rendered animation. One of the options is to have new renders overwrite the previous ones or not. The File Output node in the ...
4
votes
0answers
448 views

Is there a way to make custom composition guides?

I found this: https://blenderartists.org/t/custom-composition-guides/597819 but it requires to modify the existing ones in ‘C’. Second option would be to make some with actual geometry. You'd think ...
4
votes
0answers
381 views

How can I properly wrap complex objects?

I'm having problems with the Shrinkwrap modifier. I wanna wrap this dragon on the objects surface. But instead I get this :( I've tried with Curve too... Can anyone help me? Thanks... And sorry ...
4
votes
0answers
1k views

Distance of HDRi backgrounds

Almost 90% of the time I light my scenes with an HDRi background. Is there a way to control the virtual distance of the background image so I can control bokeh and blurriness of the image when using ...
4
votes
2answers
1k views

Blender unit conversion without scaling relative to the scene?

I'm a fairly new employee and Blender user (long-time Maya user). I may have gotten myself into a bind and hoping you all can help me out... As a new employee, one of the first things I asked was ...
4
votes
1answer
457 views

ATOM : setup blender python environment in my IDE

Anyone using atom here for developing blender addon etc ? How can i setup the blender environment (autocomplete, lib access etc) in Atom ? Tried to googling it but can't found any help. Some tutorial ...
4
votes
0answers
179 views

Is it possible to define the width of a dialog popup?

I am currently working on some Blender python exercises to expand my knowledge, my first project is to get a dialog popup to apply modifiers to specific object groups to speed up my workflow. ...
4
votes
0answers
2k views

“Unsupported channel layout” Error, when trying to render with AAC-Audio

I try to render a Video with Blender's video editor. Under Output I set FFmpeg video as file format. Under Render I set Container...
4
votes
0answers
457 views

GPU Rendering Stopped Working

I was using GPU CUDA rendering with Cycles and it was working fine, but part way through the render it stopped working and I had to continue the render with the CPU. Now the "GPU Compute" option in ...
4
votes
0answers
476 views

Video editing multichannel audio

Is there a way to render a video with multiple audio tracks? I've found these two subjects related to the import of files with several audio channels: How do I load an mp4 video with multiple audio ...
4
votes
1answer
2k views

Hair partially disappearing in render after combing

I got a weird problem. Patches of hair on a rug for a bathroom scene are disappering in my render, but only if I entered particle edit Mode and combed the hair before. So, I start out setting up my ...
4
votes
0answers
86 views

split up and render depth slices (for extreme dof)

I'm doing a particle simulation of fire embers swirling around, to be matched up to a filmed plate. The plate has a very shallow depth of field, which creates a problem when comping it in. It takes ...
4
votes
1answer
994 views

A working guidance for building blender as bpy python module?

There are informations on how to build a bpy python module from blender source but, it does not work (for me) using Ubuntu x64 16.04LTS. We need a working guidance !? Building it up with: https://...
4
votes
0answers
615 views

Getting the results of a rigid body simulation via Python

I'm trying to run a physics simulation with a single rigid body (cylinder) launched randomly on a flat surface. I want to know using python on which side (or edge) did the cylinder land. The ultimate ...
4
votes
0answers
337 views

Long and thin connections between 3d metaballs

Is there a way to create the effect of these long and thin metaball connections in Blender? This image is a screen capture from http://paperjs.org/examples/meta-balls/ I Personally haven't had much ...
4
votes
0answers
627 views

Hide an object in a linked group

I have a character made of several objects that I am linking into a scene. The character's objects are part of a group, and I'm linking in the group. However, for certain scenes I want to hide some of ...
4
votes
0answers
249 views

Squish Controller that Can Move up and down a Limb

I have a rubber chicken character. Its neck is getting grabbed and stretched many times. What I would like to generate for this, is a Squish controller that allows me to set where Squishing on the ...
4
votes
0answers
332 views

Unable to export per vertex data to wavefront

I am trying to reconstruct a cube with normals that look like in the very first animation in the "Introducing normals" part of this article. If I start out with the default cube, smooth the faces and ...
4
votes
0answers
172 views

Strange light from glass

I'm doing a scene with a room with a table. On the table I have some wine glasses, but I get this strange light from some of them. The glass to the left looks OK, but the other are not OK. It seems ...
4
votes
2answers
1k views

How to Mirror After Starting Sculpt with MultiRes Modifier

I recently ran into the need to retopologize the body mesh of the character below so I could connect the body to the head (I needed to make the edge loops have the same number of vertices). This is ...
4
votes
0answers
1k views

Dependency cycle detected

Older user of 3ds Max, I am a new user of blender. A friend introduced me to your forum to ask my questions. I'm delighted to be here. On this moment, I'm trying to learn the rigging on blender and ...
4
votes
0answers
438 views

Using Particle systems on an Array Modifier's Cap

I'm new to Stack Exchange, but I've been using blender casually for the past year, or so I'm currently working on a city, for the purpose of learning and fun. To save myself from building a lot of ...
4
votes
0answers
1k views

Differences between Principled and Beckman Glass BSDF

Comparing Cycles renders of a glass bowl, I see a color shift and an angle shift when switching between Principled BSDF shader and Glass BSDF (Beckman) shader. Is anyone aware of other differences? ...
4
votes
0answers
545 views

Extending the limit of UV Maps an object can have

A little quick one here, but I seemed to have run into a large problem when UV texturing an object. In the object under the data panel, I've successfully created and used a total of eight UV Maps, all ...
4
votes
0answers
178 views

How to control materials falloff type from perpendicular/parallel to fresnel using nodes?

I used to create falloff maps in 3dsmax quickly and easy. Now I would like to be able to do the same thing in blender. Currently I am using Toggle diffuse ramp operation in blender, but it only ...
4
votes
0answers
325 views

Level of Detail of Particles System?

First, the GIF above is a 60-frame sequence with a 1080x1920 size that uses a freestyle to render the outline. This scene is a lot of polygon counts using the full shot model because the characters ...
4
votes
1answer
126 views

What does the use_local_location mean for bones

To test this, I run a test to show the difference of use local location or not. C.object.data.bones['upperArm.R'].use_local_location = False C.object.data.bones['upperArm.R']....
4
votes
0answers
587 views

Blender Sunset Scene

How to create sunset scene in blender 2.78? I need sunset scene such: animated without using any image captured sunset look like this: All videos and tutorials creates sunset using sunset images. ...
4
votes
0answers
391 views

How does the “Curve object Output” node from animation nodes work with loops?

I'm trying to Generate a bunch of random floating around objects which are connected by Splines. This is my node setup: And this my result: All of the splines are getting generated at the same ...
4
votes
0answers
102 views

How do you add hooks to multiple vertices at once?

I have a path with a lot of vertices and it seems very unnecessarily tedious that I have to click on each individual one to add a hook to it. Surely there must be some quick command that adds a unique ...
4
votes
0answers
549 views

Nvidia GPU not showing as Compute Device for Cycles

I have a question concerning my GPU Cycles Compute Device. I am running MacBook Pro 10.12.5 with a NVIDIA GeForce GT 650 M. I have done my research a bit and stumbled upon a confusing area. I ...
4
votes
0answers
2k views

ACES workflow in Blender

Q.: What is the correct way to import ACES 2065-1 encoded EXR files into Blender whilst keeping the look identical to what I saw when exporting from Davinci Resolve? In both application I select the ...
4
votes
0answers
490 views

black displacement artifacts using micro-displacement and adaptive subdivision

I am currently using micro-displacement along side with adaptive subdivision. However I have stumble upon a weird artifact. As you can see there are some black pixelated artifacts along side the ...
4
votes
0answers
259 views

Shader that forgives self-intersection?

I've created a displacement map which is based on the height of the mesh. The problem is that by the nature of this organic texture there is some self-intersecting geometry. I don't believe this can ...
4
votes
1answer
1k views

How can I effectively import and texture a large height mapped terrain mesh?

I am looking for advice on how to handle a large terrain mesh that I am importing from an existing file format through a custom add-on I am writing. Currently, I import heights from a height map file ...
4
votes
0answers
506 views

Viewport widgets with draw handler

Is it possible to create viewport widgets with draw handler? I have an operator which produces simple mesh geometry, I use operator redo properties panel to edit the result as shown in animation ...
4
votes
0answers
1k views

Controll cube with arduino + mpu6050

So i have an arduino with an mpu6050 attached to it. It is currently set up to send the raw data from the imu sensor to my computer. I would like to use this data to control a cube in blender with ...
4
votes
2answers
1k views

How to set attributes in a Blender registered class dynamically?

Is it possible to set an attribute in a class dynamically? That is I don’t want to have the attribute (e.g. could be a property) defined in the body of the class directly, I want it to be defined ...
4
votes
0answers
373 views

How to light liquid on fire?

I'm trying to simulate liquid being lit on fire, but only the fluid works when I simulate both domains (the fire domain is on the second layer). I tried to find a tutorial for this, but wasn't able ...
4
votes
0answers
74 views

how to retrieve movie clip details with a script?

I primarily use blender as a video sequence editor for existing movie clips. Generally I want to remove a few frames and then render the movie with the same output format as the movie clip that I am ...
4
votes
0answers
1k views

Render on Tesla K80

I'm trying to render on a Tesla K80, but it doesn't work. blender --debug-cycles outputs ...

15 30 50 per page
1
3 4
5
6 7
587