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4
votes
1answer
612 views

How can I add a 'sewing spring' edge between two separate mesh objects to sew them together?

I'm making sewing patterns in blender, i.e. several pieces of flat fabric. Typically I create each piece as part of the same mesh object, and join them with edges so that the cloth simulator will sew ...
4
votes
0answers
213 views

Blender bone.matrix API changes from v249 to v277

I've been using an old script for a long time to import a custom format which contains a 4x4 matrix for the bone transform (inverted) and 4x3 for the bone animation (3x3 rotation matrix + 1 location ...
4
votes
0answers
1k views

Move rig bones positions with shape key

I am making a character that morphs using a shape key, is it possible to re-position the bones and add them to the shape key of the character morph? I have looked at drivers but they do the exact ...
4
votes
0answers
108 views

Time-sequential option in Stereo Mode is missing

I'm trying to render an active-shutter or time-sequential 3D video with Blender 2.77a. I enabled Stereo 3D mode on the 'render layers' tab under Views, but under the Render tab under the Output ...
4
votes
0answers
197 views

How to define own snapping points?

can someone tell me if its possible to define own "snapping points"? I know the poissibility to snap to Volume, Face, Edge, Vertex and Increment - but what i need is the following: I made a small ...
4
votes
2answers
678 views

Camera flips 180 degrees following the path

I am new to blender and I tried to animate a camera path following this tutorial: https://www.youtube.com/watch?v=vasfFsxCsAE The author creates a NurbsPath for camera to follow and an empty to ...
4
votes
1answer
438 views

Is there a way to only store keyframes of only selected bones in poseLib?

What bones does "Add New Pose" operator store in Pose Library ? I am animating with "Blenrig" Character Vincent and it has lots and lots of bones. When I try to store poses it creates keyframes for ...
4
votes
2answers
249 views

How to apply same keyframes properties on mupltiple strips in VSE?

I do video editing in blender for youtube, and I find my self repeating same stuff again and again because I don't know how do I apply same keyframe properties to multiple strips and it became very ...
4
votes
0answers
224 views

Rotate object when colliding

I have a question regarding collisions in blender. I'm trying to animate shortwave radiation (particle system) which reflects on different materials. However when i apply a collision the 'solar ...
4
votes
0answers
2k views

GPU Render with opensource AMD Ubuntu 16.04 driver

Is there any way that I can make GPU renders now that is no more flgrx for Ubuntu !? I've already installed the mesa-opencl-icd and the ...
4
votes
0answers
803 views

How to bake all animation at once

I have a complex animation with a lot of objects using-Shape keys, Nla tracks, particle systems, physics, path following... But to use a render farm you need to bake everything to key frames. Is ...
4
votes
2answers
455 views

Relative and Absolute shape keys on the same mesh

is there a way to use both relative and absolute keys together on the same mesh ? i want to use absolute keys to deform muscle in a way, and relative to animate face shapes. both on the same model.
4
votes
0answers
343 views

Can an object have multiple rigid body constraints?

I want to simulate the motion of an artist's brush. A spine of pivot-constrained spheres will collide with a z-plane, which represents the canvas. To mimic the elastic properties of a bristle I need ...
4
votes
0answers
394 views

How to bring the context “back” after running read_homefile()?

When I run import bpy bpy.ops.wm.read_homefile() and then I replace the above with this (in the same text data block) ...
4
votes
0answers
2k views

Real time script execution

Trying to make a modelling tool that can update geometry in the 3D view as the user interacts with the scene. To do this the script needs to loop continuously so it can check for changes caused by the ...
4
votes
0answers
592 views

Why is there slowdown on a high poly mesh in edit mode when all faces are hidden?

I've been wondering this for years now, so I'm working on a high poly mesh and I've hidden all but 50,000 vertices, there's a fair bit of slowdown and I kind of get that but even if you hide ...
4
votes
0answers
449 views

How to create very realistic rain with a particle system surrounded by a fluid domain?

I am working on a scene for a short film in which it is raining on a desert. One of the shots will be very close up so I want the most realistic look possible. I looked at other tutorials on how to ...
4
votes
0answers
3k views

How to center the 2D Cursor in the UV Editor (Quickly)?

Is there a way to center the 2D Cursor to the UV Editor (Quickly)? Similar to pressing Shift+C in the default 3D Viewport?
4
votes
0answers
929 views

Seamless Procedural Texture in Polar Coordinates

I've written a Cycles node tree to convert rectangular (X,Y) to polar coordinates (R,theta) as the basis for a procedural texture with radial symmetry. However, there is a seam in the texture where ...
4
votes
0answers
355 views

get radius of mesh primitive

I would like to ask whether there is a way of getting the radius of a sphere (mesh primitive) after it has been added. In other words, does Blender somehow distinguish between different shapes? What ...
4
votes
0answers
291 views

Volume rendering an image stack in Blender Game Engine

I'm trying to create an interactive scientific visualization tool using the Blender Game Engine (BGE). One of the things I want to include is a volumetric rendering of an image stack. An image stack ...
4
votes
1answer
478 views

Is it possible to execute two functions on a Pie button via an additional key pressed?

The mesh hide has two options, hide selected or hide non selected. So you need two buttons, but could it be possible to simply call the pie menu and then with an addition button pressed lets say RMB ...
4
votes
0answers
607 views

texture map to a beveled curve or path

I've been trying to map beveled curve properly. It look stretched out of the box: Converting it to mesh, marking seams and unwrap looks nasty. Trick with using curve modifier on another curve works, ...
4
votes
0answers
217 views

How do I reduce the sensitivity of the SURF feature detector?

I am using libmv, Blender's structure from motion library. The SURF feature detector is running a little wild on me, detecting over 7000 feature points on a relatively small image. I would like to ...
4
votes
0answers
310 views

How to Offset a Particle cache in Time

This has been asked before - in 2013 - in relation to smoke: How to offset multiple smoke instances by time? The answer was inconclusive, so I'm wondering if there's something new since? I'd like ...
4
votes
0answers
440 views

Is there a shortcut to undo a viewport move?

Is there a hot key to undo a view port change similar to the bracket key in Maya? I've looked through the hotkeys and don't see anything. Thank you.
4
votes
0answers
172 views

Disabling “use frame rate” slows logic/animation/etc?

I've recently solved an issue to remove my frame-rate cap, but it caused another issue. I have my animation tic rate at 60, my framerate at 60, and that's always been working only when I have "use ...
4
votes
1answer
1k views

Matcaps not showing up

I was working on sculpting and wanted to apply a matcap, however when I go and turn on matcaps nothing shows up. I am in blender render and just updated, is there any setting that could be causing ...
4
votes
0answers
147 views

Mesh Extra Objects - operator panel is empty when using api instead of gui

I am using the Add Mesh Extra Objects Add-on. If I add a regular solid via gui I can set stuff in the operator panel like source, size, vertex truncation, ... If I use ...
4
votes
0answers
1k views

Synchronizing object in Cycles

I have a model of a butterfly that uses a displacement map for most of the detail on the mesh at render time. To get an accurate render, I have it subdividing 4 times for the render before applying ...
4
votes
0answers
3k views

Copying FBX animation to armature

Here is the Unreal Engine mannequin and several animations: https://wiki.unrealengine.com/File:ThirdPerson_FBX.zip I am trying to have the mannequin use those animations. I tried copying the ...
4
votes
0answers
2k views

Applying physics to multiple objects at the same time

I'm triyng to apply smoke flow to multiple objects at the same time (in the same domain, with blender internal). I Know it's possible for Rigod bodies, with the 'copy from active' button, but I can't ...
4
votes
0answers
1k views

Trying to understand texture baking

I have modelled a pencil sharpener as in the attached image. Now I want to prepare it for sale at CGTrader or Turbosquid (or some other, doesn't matter at this point). I would like to deliver a ...
4
votes
1answer
307 views

Can't flip pose properly blender

Pose reverse fails, tried to rename some bones to check if there's a problem but it didn't change anything. Here's a gif:
4
votes
0answers
92 views

Is netrender still only useful for multiple frames?

I saw this post from 2013 and this post stating that the NetRender plugin does not yet have the ability to render single frames properly. Is this still true, or is the functionality just hidden away ...
4
votes
0answers
580 views

Alpha textures show only when selected

I'm making a radar display animation (those spinning once) for a movie project. What I do is: Set up a material in cycles to see how it fits together (using b&w images) Create alpha textures to ...
4
votes
0answers
628 views

How to pack cache files?

Is it possible to pack the smoke cache files into the blend file, like can be done with images? How can I do that? I only need the cache of one single frame.
4
votes
0answers
339 views

How can I join two splines in the mask editor?

I wanted to create a rounded equilateral triangle mask. I started by adding a circle, deleting one of the handles, and adjusting the angles of the other two… …and then copying and ...
4
votes
0answers
572 views

How to get cycles bake progress in Python?

I can bake to textures using bpy.ops.object.bake(). But because this function waits until completion, I then use this: ...
4
votes
0answers
421 views

Braid not colliding with clothing (Curve Problem?)

UPDATE: I noticed during the animation the curve the armature is following stretches out and although is still attached to its origin point keeps falling. Is there a way to keep the curve from ...
4
votes
0answers
908 views

Setup network render for cycles render on LAN

I am trying to setup network render with cycles as the rendering engine. My use involves rendering hundreds of images and I have already written logic for it in python which is working fine on single ...
4
votes
1answer
306 views

How can I adjust background color of blendfile previews?

Before Blender 2.74, the background of Blender files (not the 3D View, not the rendered picture, but previews in the Windows file manager) have matched the Horizon-Color setting in Blender Render (...
4
votes
0answers
614 views

nodes in blender game engine

I have an issue while tring to set up a material for blender game engine. You can see the setup on the image, and the BGE doesn't render my purple object that's on the View panel.
4
votes
0answers
35 views

Delete datablocks in GE?

I have a lot of useless datablocks for animations, models, materials, and others just lying around doing nothing. How would I delete them? Thanks.
4
votes
0answers
332 views

Wacom tablet acting oddly

Just putting this out there in case anyone has any ideas. I have an older Wacom Intous2 and it still works great. I'm on Windows7. On Blender 2.71 and earlier, my wacom tablet always worked perfectly,...
4
votes
0answers
534 views

How to implement a new BRDF in Cycles

I want to implement a new BRDF in Cycles. I've already tried to code an OSL node but I couldn't because the way that BRDF closures are implemented in OSL seem to only permit BRDF closure composition. ...
4
votes
0answers
52 views

Find the largest piece in UV-editor in Blender 2.73

Is there any way of finding the largest UV-section in the UV-editor without manually comparing each piece next to each other? I want to select the piece that is the largest on either X, Y, or both ...
4
votes
0answers
958 views

How can I make particles not pass through the surface and not get “stuck” in it?

I want to make the falling autumn leaves. I did a system of particles, but when the leaf particles reach the surface, (to which I applied collision modifier), they do not entirely remain on the ...
4
votes
0answers
493 views

Adding sliders from UI to pie menu

I've seen some sliders working in pie menus but the one I'm trying to add to my pie script isn't showing up. Its the 'autosmooth normals' slider from the Object Data tab, under Normals (in the ...
4
votes
0answers
158 views

Differences between the internal and blender players

I have a script that I borrowed from the companion files that came with the book, Game Development With Blender (it's a creative commons script). It looks like this: ...

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