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Display and update add on keymaps from within add on preference panel

I am learning to build a simple add on executed by shortcut keys. I have the add on working with a keymap that I defined upon registering. The user can change this keymap from Preferences > Keymap ...
Variable's user avatar
0 votes
0 answers
4 views

Is it possible to export layers while maintaining reflections? (EEVEE)

I have this shot here that I am separating into view layers and exporting as separate PNG sequences for compositing. The background with the mirror is also on its own layer, and it would be ideal for ...
Zack Alves's user avatar
0 votes
2 answers
18 views

specific radius in bevel with blender

i've done modeling in solidworks and mastercam ,but want to move my skillset over to blender. one area i've had a difficult time replicating is radius edges. in other modeling programs, i can just ...
rx death's user avatar
-2 votes
0 answers
10 views

How can I extract the file in raw format, I want a detailed explanation [closed]

How can I extract the file in raw format, I want a detailed explanation Because I want to draw it on a shredder that accepts raw format
محمود حمدان's user avatar
0 votes
1 answer
17 views

Is there a way to animate a looping texture moving across a surface?

I have a 3D model of a computer monitor with two image files for the screen's material: a texture for the contents of the screen, and a separate texture of horizontal lines that is multiplied with ...
Lawton's user avatar
  • 323
0 votes
1 answer
9 views

How can I set rotation origin point without using an empty to pivot around?

I am animating a character in rigify. The character moves in a straight line, and then around a circle. A bit like the shape of a question mark. I want the movement around the circular portion to be ...
kohloth's user avatar
  • 101
-2 votes
0 answers
9 views

How do I import CAD into Blender [closed]

In case we can received a CAD file, like as STP or IGES. They cannot import Blender directly. This is my suggestion to convert CAD file to FBX or OBJ via FreeCAD 3D software. Here is my workflow, hope ...
cgian's user avatar
  • 1
-1 votes
0 answers
6 views

Some wrong colors when importing svg as grease pencil

When I import SVg as grease pencil, some areas show in different color. Odd thing is that the areas shows random color on each import, and this colors haven't got to be in the svg itself. Colors in ...
Jonia Dabač's user avatar
0 votes
0 answers
16 views

Problem with texture image [closed]

Basically only with this page, the image is distorted. I tried several times to do UV-> Unwrap but the problem persists. I did the same operation for other pages and the problem is not there. ...
Francesco Del Gaudio's user avatar
0 votes
0 answers
11 views

How can i generate perlin noise as a material so i can change it in the shading window [duplicate]

i want this as a random noise material texture for a model however i do not know how to make it a material is there anyway to make it?
Prototup's user avatar
0 votes
0 answers
9 views

My object appears all gray [duplicate]

So im new to blender and im trying to do a metallic 3d object for a graphic design project but when I get to the 3D rendering image my object appears in gray and I have no idea why.
Raphaël Perreault's user avatar
0 votes
0 answers
7 views

Rendering artifacts in flat grease pencil scenes

I'm using Blender to create explanatory videos for highschool-level maths. In this setting, I often have lines intersecting each other, and this results in unexpected effects in the rendered images: ...
Holger Gast's user avatar
0 votes
0 answers
7 views

Combine pass in compositior Blender 4.2

is there any way to combine pass in, the compositor. For example if I want to modify only the GlossyDir pass and combine the result in the final image how can i do that ? The node Add (2 images) no ...
Joss_1109's user avatar
4 votes
1 answer
57 views

Finding nearest edge from face center

I am trying to find the nearest edge from the center of the face of a plane. So a UV sphere is instantiated on the face and the following node setup tries to find the nearest edge position and move ...
Loma Harshana's user avatar
0 votes
1 answer
10 views

Call the “remove_doubles” operator with a popup window of operator parameters

I don't understand how to call the “remove_doubles” operator so that it opens with a popup window of operator parameters. Is it possible in principle when calling an operator from a custom class (...
Andrew's user avatar
  • 83
1 vote
0 answers
21 views

Old tutorial example using armature and bone constraints acts differently in new blender version

While wrestling with the creation of animated molecule models, I came across this older YouTube tutorial and indeed succeeded using Blender v2.59, exactly following the video description. In pose mode,...
user26841571's user avatar
1 vote
0 answers
12 views

No "paint_mask" attribute in BMLayerAccessVert in Blender 4.2.1 LTS

I had a script for Blender 4.0 that set a mask in sculpting mode based on vertex groups to set the mask I used the paint_mask attribute from BMLayerAccessVert ...
Wojciech Michna's user avatar
0 votes
0 answers
7 views

character size change in NLA

I want to mix motions and its not working properly. I have a character in my Blender file and when I import more than one action in the NLA Editor the second motion that was working fine in action ...
heed's user avatar
  • 1
0 votes
0 answers
20 views

Is it possible to create a PBR cell shader in post-processing

I have been interested in cell shading recently and specifically trying to find something a little more in depth than the 5 minute youtube videos which just add a color ramp and call it a day. I was ...
Bobby Tierney's user avatar
0 votes
1 answer
10 views

Texture paint imperfection / discoloration. See image

What causes these imperfections when texture painting on a low poly UV mapped object ? They appear randomly elsewhere on the object than where I am painting. See image. The arrow is pointing at what I ...
Freya7's user avatar
  • 1
3 votes
0 answers
22 views

How do you access a list of a users Quick Favorites?

I am trying to add my quick favorites to a separate panel, but I can't find any way to access the list of Quick Favorites. I've read it's in user preferences, but I can't find how to target that or ...
Jacob's user avatar
  • 41
0 votes
0 answers
16 views

How to fix this strange texture bug on my foliage? [closed]

I am trying to do a scene render here of a jungle. All of my assets here are from Call of Duty, and the render is supposed to be a loading screen for Call of Duty. After importing and texturing all of ...
Callum Potter's user avatar
0 votes
2 answers
26 views

Why is Blender is importing single objects as a collection of surface names instead of whole objects?

It didn't work this way the first time I used Blender. The screenshot shows a single object called "light cycle". The first time I imported this .OBJ file its name appeared in the Collection ...
Jeffrey Russell's user avatar
0 votes
1 answer
11 views

Alpha channel still blocking grease pencil layer (4.2.1)

I need some help, if possible. I have a png image created with PS and imported as plane with alpha channel (Cycles). I also have a grease pencil layer used to paint vegetation on the scene. Problem is:...
emablender's user avatar
1 vote
0 answers
29 views

geometry nodes collection

Question: How can I make each object inside a collection unique? Assign each object its own index and add an additional index to its copy? The collection is connected to Instance on Points. Details: ...
Juanito's user avatar
  • 21
0 votes
0 answers
14 views

weird strips while trying to put material on a bottle

I am trying to put a plastic material on a simple bottle, but for some reason it gets these weird strips going. Its a very simple model, contains a mesh inside that is supposed to be liquid. Its the ...
Elena Vane's user avatar
0 votes
1 answer
10 views

Changing specific color using color drop

I have been texture painting an object on a UV map. The problem is that now when I see the final result, I’m not happy with some of the colors that I have been using. Is there some Way that I Can ...
Freya7's user avatar
  • 1
4 votes
1 answer
178 views

How to extrude a profile along multiple curves keeping tilt equal between instances and sane normals?

Context I need to create something like this: But geometry should be fine, tips should be normal to the shape tangents and bases shoud not be rotated they should form hex pattern like in the example. ...
jopandla's user avatar
0 votes
1 answer
31 views

How to extrude along normals in Blender 4.2? [closed]

How to extrude along normals in Blender 4.2? I can't do it like the picture this is mine
Lười Chanel's user avatar
0 votes
0 answers
17 views

How to make a brush bend against the paper using Hair system?

I managed to create hair in the shape of a pointy tip using the edit mode, but when I try to do the brush bending , it doesn't keep its shape. I need it to be rigid when I do the simulation, giving a ...
helton lima's user avatar
0 votes
0 answers
12 views

Material Preview Shader Issue

I am using Blender for basic architectural visualization. I have been using it form 2.8 version. There is a strange problem with 4.2.1, I see strange patterns in all the materials, even simple ...
Elumperiyar S's user avatar
1 vote
1 answer
24 views

How to raise multiple edges with linear falloff ending exactly on a particular edge [duplicate]

I'm starting from here: And I want to get there: There must be an easy way to do it but I can't find it... I dissolved the two middle edges and the four under to make a big brick. Then I moved the ...
simon morin's user avatar
0 votes
0 answers
25 views

Any way i can make a mouth/eyes like a ring [closed]

This is how I want it to look like.
Prototup's user avatar
0 votes
1 answer
14 views

Blender rig creation doesn't work how I think it should (Rigify)

I am starting to learn character rigging and I created an amature for a character (Based of the human amature samples). When I generate a rig out of it I don't understand why the hands are staying at ...
w1pe0ut's user avatar
  • 73
3 votes
0 answers
28 views

Alternative to now read-only mesh.loops[loop_index].normal on Blender 4.1 for game objects importer add-on

EDIT: the original post assumed that this code was dealing with the bmesh API, out of a confusing naming scheme, which was incorrect. The text and sample code have been corrected. I'm dealing with a ...
UseTheFarce's user avatar
-2 votes
0 answers
27 views

My procedual fries look underdone. What can i add to make this better?

I've been practicing my node based shading with this little fries basket. I'm almost happy with the result but i think I may have done some unnecessary things such as 3 different bump layers and they ...
Liam Vt's user avatar
0 votes
0 answers
10 views

how to save an animation from the compositor

I rendered an image sequence and imported it into the compositor to apply some grading nodes. How can I save the final result? If it were a single image, I would simply go to the image editor and save ...
user123511's user avatar
  • 1,249
0 votes
1 answer
12 views

Is an IK control bone for an arm that also controls hand/wrist rotation possible?

I was thinking it would be cool to have a single bone control both the arm's direction and the rotation of the wrist like so: The issue is that the control bone cannot follow the direction of the arm ...
DED's user avatar
  • 249
0 votes
1 answer
23 views

how to fill that holes in blender 3d modeling

I need the easiest method to fill these holes. I tried using Ctrl+F, but when I export the model for 3D printing, the slicer doesn’t recognize the edit.
Hyperhidrosis Support's user avatar
0 votes
1 answer
15 views

How do I Fix this blue color and ramdomized coloring on donut icing

I am currently learning blender as a beginner with blender guru tutorial and I came up with an issue with random color on incing on second donut and also there is some other issue also persist with ...
user17086391's user avatar
3 votes
1 answer
65 views

Instance a different sets of geometry on different parts of mesh by index

I have a mesh circle that has some deleted verts. Each seperate curve of this must have a different instance of geometry instanced to it. For example there are 4 parts. Curve index 0 must have cubes, ...
Darren B's user avatar
0 votes
0 answers
13 views

How do I fix this texture on Sketchfab

I trying to post my model into sketchfab and this happen here is nodes I use
Nakamoto Kazama's user avatar
4 votes
2 answers
763 views

Simulate Minecraft Redstone | Where to start?

I am trying to simulate Minecraft redstone's behavior to create videos teaching computational redstone concepts with the convenience of Blender. My first step is redstone dust, but I have already hit ...
SillyNeve's user avatar
1 vote
0 answers
18 views

How can I copy these vertex transformations to the other sides of the mesh?

I would like to copy the selected shape to the other sides of the mesh. How could I do it without having to do it all over again on each side manually?
István Laurencsik's user avatar
0 votes
1 answer
12 views

How to get an object from library override collection for local use?

Imagine you have a setup like this: Let say I want to have a local copy of one camera. How it supposed to do? If I duplicate camera, it stays inside library override: Is there a one-button solution ...
Crantisz's user avatar
  • 36.3k
0 votes
1 answer
17 views

Issue with texture painting

I have multiple walls that I'm trying to texture paint. Each has its own material assigned to it. But they use the same image texture. when I go to texture paint one it affects all materials using the ...
mishurd's user avatar
0 votes
1 answer
8 views

Unable to export baked shape keys with animation as .fbx blender 4.0 and 4.2.1

I am attempting to export a .fbx file from blender to unreal that includes a character and their animations. The problem: upon export and reimport to blender or unreal the mesh, rig, morph targets/...
Brandon Knighton's user avatar
0 votes
0 answers
12 views

Sky texture changes settings when I render

In Blender 4.2, using a sky texture, the settings for sun rotation and height keep resetting on their own when I try to render. This began when setting this lighting as default startup file. I reset ...
Glen P's user avatar
  • 193
0 votes
0 answers
15 views

Properly fit a 3D-text into a box/mesh

does anyone have a good idea how to properly fit a 3D-Text into a box which is deformed in all axis? This target box results out of another mesh, basically I want to fit a text properly into a ring ...
Thomas Siegl's user avatar
0 votes
0 answers
21 views

How can i parent a VDB to an instanced object that follows a curve

i am trying to attach a Smoke rendered as VDB to an instanced rocket object that is following a curve ( geonode setup) After many attempts, I can't do it. How would you proceed? here a blend file of ...
ant0's user avatar
  • 39

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