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I made a Model then linked it and saved it and now I cant unlink it

I made a model and I linked it all Together and saved it all, and now I need to unlink A model from that linked model but I cant. please help
0 votes
1 answer
9 views

Add new mesh issue 3.4

Has never happened before and prob easy solution, but when I add any new mesh, it is facing the camera, not xyz orientation, have been searching web for 3 hours, but nothing of relevance.
  • 1
0 votes
1 answer
12 views

Can't see my blender addon after installing and enableling it

I am currently trying to create a panel blender addon with more than one python script (init.py, data.py) . However when I try to test out the code by installing the addon through zip then enabling it,...
0 votes
0 answers
6 views

What is the difference between Doubling the value vs Doubling the Texture (Noise Texture Node)

Beginner here. Need help on understanding the difference between the below set up. Why is that blender give me two different finish when I do 'double value' vs 'double texture node'? First image is ...
  • 1
0 votes
1 answer
7 views

Can't add Thickness to UV Sphere with Solidify

New to blender, extremely new still. I just use it for 3D prints, but anyways. I'm trying to add thickness to my UV Sphere, but adding solidify to adjust the thickness ain't working at all. I've ...
0 votes
0 answers
8 views

Completely broken mesh when importing mesh into unity

I am trying to make a map in Unity in blender, but when I export as dae or fbx, it becomes corrupted. I tried using a different fbx exporter, and it just fails. Obj's work, but I need armatures and ...
-1 votes
0 answers
11 views

my sculpting isn't working 3.4 [closed]

I have this issue where my sculping will not work unless it's on the edges please help me to fix this.I have tried a lot of thig but I'm new so I don't know where to start.
0 votes
1 answer
19 views

Loop Cut and Subdivision isn't working on some faces

After applying bevel tool I can't cut adjacent faces with loop tool, and subdivision (what I actually want to do with the face) doesn't work either. How can I fix this? Or maybe there is a workaround?
0 votes
0 answers
5 views

How can I delay the rotations on a driver before I want the ball to move?

Currently the ball in my file rotates for the entire duration of my animation. But I would like it to only start rotating at frame 375 and end at frame 700. Is there a code I have to add in the ...
0 votes
0 answers
8 views

Having black lines extrude from objects

The Title is pretty self-explanatory and I don't know blender well enough to really try and explain my problem so I have a screenshot.
0 votes
0 answers
6 views

Render height maps in blender without outline on border

I am rendering a plane at 2048x2048. using 16 bit depth, Camera is pointed straight down in orthographic mode, if I zoom in, there is a 1px wide border long by render. This seems to be true for Cycles,...
0 votes
0 answers
6 views

Character's rig not moving with cloth object for physics

I followed this tutorial on how to make cloth physics with a rig. However, the bones that I told to parent to the cloth object are not following said cloth object. Here is the set of bones I attempted ...
2 votes
1 answer
39 views

What is this grey arrow next to my armature? What does it do?

What exactly is this? I don't remember setting it manually, when I select it with the left mouse button I just select my armature, does it do anything special? How can I remove it without ruining my ...
1 vote
1 answer
16 views

Creating an arm skeleton with more than 3 bones with Rigify

For some reason I'm trying to create a skeleton for a model with an arm made of 5 bones with Rigify, but Rigify is throwing an error message that there can't be more than 3 bones for an arm. 2 bones ...
0 votes
0 answers
11 views

Creating Hexagon Graphics (forest, swamp, desert, mountain, etc) for a Game [closed]

I need to create some graphics for my game. (Unity Engine, Kronnect hex grid.) I just need the absolute most basic art work for my hexes but I'm not sure what is best...so far, I've just been using ...
0 votes
0 answers
11 views

automatically assigning materials to random parts of the mesh

I am working on this low poly guy and created vertex groups to make it easier to assign materials. For some reason when I add new materials they are automatically assigned to the whole character then ...
  • 1
0 votes
0 answers
12 views

Geometry Nodes - Transforming simple geometry causes material (Image) to flip back and forth

I have created a simple cube primitive in Blender 3.4.1 using Geometry Nodes (10m, 2m, .1m and subdivided 50 on X only). I have also created a spiral and got the cube to conform the the spiral, ...
  • 21
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0 answers
12 views

Lasercut wood material with burned edges

In order to present 3D models from Solidworks, I'd like to create a material for laser cut wood. A lasercutter cuts through a thin wooden plate thereby burning the sides, thus rendering them black (in ...
  • 1
0 votes
0 answers
6 views

Select Mode Pie

I'am trying to write a small add-on, with the Select Modes for 3D View and UV Editor. Could do most of the job, but now I'm trying to list the add-on keymap under the add-on tab itself. I've tried a ...
-1 votes
0 answers
6 views

Ever since downloading blender 3.4 the autosave feature has not been working [closed]

It only opens a blank file when the autosaved file is opened.Any help?
  • 1
0 votes
0 answers
6 views

Queuing up Texture Bakes

I'm trying to queue up texture bakes, but it only works for the first bake, and then I get runtime error: ...
  • 445
0 votes
0 answers
17 views

how to align instances to the normal of an object's face?

I'm currently trying to make a stitch generator, previously I had problems making the seams follow the path of the curve, but I managed to solve it with your help, thank you. I'm currently in the ...
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0 votes
0 answers
4 views

How to trace a shape in texture paint correctly

I'm trying to trace a shape with texture paint. The problem is that it traces the edges of the image too, and not just what is blank. I attach an example. Does anyone know how to solve it, or know how ...
0 votes
0 answers
12 views

How can i change only a mirrored side of object

I am trying to change a vertex position on mirrored side of object bit blender picks the both sides. How can i change an objects only on mirrored side?
0 votes
1 answer
17 views

How to copy an object but not share the material using python API?

I use the code below to copy a cube: ...
  • 137
0 votes
0 answers
15 views

How change scale text

in command bpy.ops.object.text_add scale not worked #scale=(0.005, 0.005, 0.005) ...
0 votes
0 answers
18 views

Is it possible to create a fog / smoke aura in Blender?

I don't know how to name this effect, but I want to recreate this sort of fog that circles the character. Thank you!
0 votes
0 answers
6 views

Lineart Modifier specific thickness at specific places/vertices on all frames possible? Assign Vertexweightmap of Object to LineArt possible?

Good day Sirs and Madams, since my lineart is too thick/appears unwanted at some places in the animation, i would like to assign a selfmade vertexweightmap of the objectmesh(like of a character/cube) ...
0 votes
0 answers
9 views

How to deal with one material is lighted up while baking indirect lighting in eevee and it does not have any shadows on object

I'm making an interior scene in eevee. I need to bake indirect lighting to get better shadows, but i'm eneding up that scene in general looks too dark, while upholstery material looks too light. If i'...
  • 1
0 votes
0 answers
6 views

How to make a blender library override in python

I like to create some automation in Python on a library override of a linked collection in Blender 3.4.1. I fail to make object P2 editable using Python (see image below). The operator that does the ...
  • 1
0 votes
0 answers
15 views

Texture are not showing when I export (in FBX) [duplicate]

I downloaded this file and tried to export as an FBX to add texture . But when I finish to export it the texture is not applied to it . I am confused on how to export this one I watched sort of videos ...
0 votes
0 answers
14 views

(Linux; AMD Radeon GPU) Rendering a complex scene with eevee crashes desktop environment / causes rendering and viewport artifacts [closed]

When rendering complex scenes in Eevee (Scenes with many different objects), one of the following occurs: On X11: Computer freezes for about 5 seconds before all monitors cut to black. After about 5 ...
0 votes
0 answers
9 views

How to get last message in console via Python

How to making a function that return the last line of string in the console (Assuming the console is not open). I'm using blender 3.4 and trying to use the stdout ...
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0 votes
0 answers
24 views

Object won't follow any axis

I'm struggling to figure out what happened. Every object won't snap/follow any axis with mouse.
1 vote
0 answers
31 views

How to map a UV sphere with no distortion

I'm trying to make a procedural planet shader, and a major problem I'm having is distortion on spheres. If I use the UV texture coordinates, they always get compressed at the poles and stretched on ...
-1 votes
1 answer
22 views

Mirrored side is going through original side [duplicate]

I applied a Mirror modifier onto an object and I get this problem:
0 votes
0 answers
19 views

How do I fix weird looking smoothed faces?

I have been modeling this for a couple hours now and I have yet to retopologize the model but I was messing around with settings under Mesh/Shading/ And all those settings under there. I don't know ...
  • 1
0 votes
0 answers
12 views

Trouble rendering Minecraft skin [closed]

Need help! My Minecraft skin isn't rendering properly and is making it rounded.
  • 1
0 votes
0 answers
9 views

sudden light changes in animation

I have this animation but at a few points the armour changes its lighting, you can see on the shoulder it gets way brighter, it jumps up and back down a few times, nothing is animated lighting wise ...
1 vote
1 answer
16 views

A section of object duplicated in pose mode. [Answers provided in similar questions did not help]

I am creating a figure with armatures and IK constraints. When I go into pose mode, the right lower leg gets duplicated; the other is fine. I checked for duplicate objects by 'merging vertices by ...
0 votes
1 answer
33 views

How do I make edges tube-shaped?

I have a large block. I want the edges of this block to have a cylindrical mesh centered around them, spanning the entire length of the edge. I want to be able to choose the circumference of the ...
0 votes
1 answer
12 views

My ALT+C button isn't working

So I am in Blender 3.1 and I am trying to learn how to make a transformational text animation in Blender The creator of this text animation is from tutor4u. This is the link: https://www.youtube.com/...
3 votes
0 answers
18 views

Using report in global function

I'm trying to figure out how can I do a report from my function which is triggered by the end of the texture bake event. I also don't know what arguments should be used here. My global function: ...
  • 445
0 votes
0 answers
12 views

Problem with duplicate images as planes - Strange Black Boxes

I am trying to create a stadium scene and am trying to fill the audience with alpha 'animated crowd videos' added as 'image as plane'. I think it may be a problem with duplicating the video over and ...
  • 3
0 votes
0 answers
6 views

How to render out png´s or export the pictures from the blender asset browser in python

I want to batch render materials from a bunch of blend files. There are only materials in it no collections or objects. But i need the pictures as png files in 256x256 size. How can i achieve that ...
  • 73
0 votes
0 answers
7 views

Why is Blender crashing when I'm rendering with eevee and not with cycles? [closed]

Out of the blue, Blender started crashing when I try to render with eevee. I've never had this problem before and have rendered hundred of similar files. The problem doesn't happen if I use cycles, ...
0 votes
0 answers
13 views

Large object crashing into water [closed]

How would I go about creating a simulation of a large object such as a bridge falling/crashing into a body of water. I’ve looked for tutorials but cannot find any.
0 votes
2 answers
27 views

How to join mesh using bmesh?

I wrote a script to join mesh using bmesh module but the meshes are joining in one location. ...
  • 628
0 votes
0 answers
19 views

How to create math graph shader like with number on it in blender . Number is the main issue how should i add with correct spacing [closed]

How to create math graph shader like with number on it in blender . Number is the main issue how should i add with correct spacing. Is anybody know how to approach i am able to make grid by using ...
0 votes
0 answers
8 views

Smart UV project crashes blender [closed]

I'm trying to Smart UV project mesh with 340K Verts, 925K Edges and 570K Faces. Every time I even try to press the button to Smart UV project blender goes in to the state of not responding and ...

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