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Export Hairs in fbx file with Blender 3.6.4

I've a mesh in Blender 3.6.4 with some hair. I'm trying to export everything to an fbx file. When I exported everything to the file I obtained the result in the following image the related file is 3....
C. Fabiani's user avatar
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0 answers
7 views

How to get the object context menu

I've been having issues getting the object context menu. I've tried the F9 key and right click but none is working. What can I do please?
Joshua Oluwaseyi's user avatar
1 vote
1 answer
17 views

Scale/move vertices outwards but still keep the original shape geometry nodes

I'm trying to scale an object in the X and Y direction and still keep the same shape. My main issue is that, when i scale my object in the desired directions, then the distance between my walls are ...
GrooveDK's user avatar
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0 answers
14 views

Boolean Difference doesn't create inset faces

I have problem with Boolean difference modifier in blender 3.6. I am trying to make inset shapes in my model. However after applying applying modifier with these settings Boolean doesn't create ...
Moon Moon's user avatar
  • 434
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0 answers
20 views

UV map texture missing when edit the model

I had a problem when I edited the model. and adjusted the UV, but when I spread out the UV, only the part where the UV was visible There are only hands and feet as shown in the picture I attached. (I ...
Ratchapon Krai-am's user avatar
0 votes
0 answers
29 views

Procedurally offsetting animation while keeping the curve of the animation

I am working on a walk cycle, and the movement of the legs is based on an empty following a path. The value I am animating is the offset of the follow path modifier. I would like to animate one leg ...
Szilárd Egyed's user avatar
1 vote
0 answers
28 views

Subdivision Surface creates only one level of subdiv in 3.6

I got this strange behaviour of the SubSurf Modifier and the Multires modifier in 3.6. Until 3.5 everything works as expected. I saw that lots of people don't have any issue, and I didn't find ...
josh sanfelici's user avatar
0 votes
0 answers
10 views

Area lights issue with GPU Metal

I use Blender with a MacBook M1 Metal with Cycles. I have downlighters on ceiling to illuminate the scene. Each one has a point light and an area light to avoid dark shadows on top. When I render the ...
PitufoGru's user avatar
1 vote
2 answers
19 views

Aligning objects

How do I align the ridge along the top of the helmet in an axis direction? I would like to have the highest point of the helmet at (0,0,0) and have the ridge pointing along any axis.
JCNNY's user avatar
  • 11
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0 answers
8 views

Applying shape keys through mesh data transfer plugin

I'm trying to transfer shape keys from one mesh to another I'm creating to load in a game. Using the mesh data transfer plugin I transfer shape keys from the source mesh to my created piece. The two ...
MarieAnton's user avatar
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0 answers
14 views

Re-align bad Axis and off-center objects

I downloaded an stl file and the rotation is off. I set the origin of the object to be the center of the highlighted face in the first image below. I need to align the rotation with the axis so that ...
JCNNY's user avatar
  • 11
0 votes
0 answers
12 views

Eyedropper picks wrong color V3.6

I try to use the eyedropper to pick a paint color I've used before and it always gets the color wrong. I looked up the problem which suggests changing the color management settings (which I did) and ...
Rezyl Azzir's user avatar
1 vote
0 answers
13 views

Importing bpy.types malfunctions in custom script directory

Why can't bpy work properly when a script is loaded from a custom file directory? Given that there is a file on C:\scripts\addons...
BlenderEnthusiast's user avatar
0 votes
0 answers
24 views

Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal

Exporting a rig to unreal, one of the bones is excluded or not there? it is greyed out when I open it in Unreal I'm not sure what exactly is happening when it gets to Unreal, any advice or solutions ...
Rotuma2014's user avatar
2 votes
1 answer
77 views

How can I recreate this shiny chrome effect?

I need to know how this shiny almost wet effect with the text. It also appears to have a ring light of some sort seen in the letter. I've tried principled BSDF node with metallic all the way up but it ...
annette's user avatar
  • 21
0 votes
0 answers
11 views

Export mesh from Blender With UV and Bones

So I have a model which has its hair meshes with its own bones and UV. My final goal is to generate a NIF file of that hair from blender with bones and UV but I am not able to do that. How can I ...
Zahin's user avatar
  • 1
0 votes
0 answers
8 views

Vertex color applied on curves with geometry nodes wont display on Solid Flat in Blender 3.5

On Blender 3.4.1, after applying a geometry nodes modifier with a set vertex color to a curve, you can display that curve with flat vertex color on the Solid > Flat > Attribute. However, from ...
JL7's user avatar
  • 1
1 vote
1 answer
40 views

Mesh doesn't want to deform with the arm rigs

As the title says. Otherwise, every rig control works perfectly, checked the automated weights and they should be fine as well, but the arm rig controls don't seem to work. Here is a demonstration ...
István Laurencsik's user avatar
0 votes
0 answers
7 views

Crashing When Moving Rig Bones [closed]

Whenever I move my rig for longer than a couple seconds, Blender crashes. I have looked everywhere and can't find a solution. Has anyone had this issue and knows how to fix it? ...
toons's user avatar
  • 1
0 votes
0 answers
8 views

Greyed out shaders on linked asset. I can't animate shaders

This one is about Asset Library creations I have a car where the brake lights are animated using a shader (it's a mix2color connecting 2 diferent textures. I want to animate the Factor to switch ...
Sumatra's user avatar
  • 46
0 votes
0 answers
17 views

How to access geonodes instance position/rotation from python script? [duplicate]

I'm trying to access a list of positions, rotations, and scale for instanced geometry (and ideally the name as well) instanced by geonodes for an export script. The instances are NOT realized, and ...
Joel Davis's user avatar
1 vote
0 answers
12 views

eliminate ALL motion damping in hard body physics

When I create a simulation of a hard ball rolling in a hard bowl, the ball eventually loses energy, slows down, and stops. Think of the bowl as curved spacetime and the ball as ... a ball. :) Since ...
Danl's user avatar
  • 11
2 votes
2 answers
93 views

Trouble with custom driver

I need to write a custom driver function (because the algorithm I need is too complex to put into a single line). So, I thought I'd try making a custom driver... I opened the file editor, pasted my ...
cleek's user avatar
  • 147
1 vote
1 answer
37 views

Mesh follows rig with an offset

i am rigging a weapon, everything is working perfectly, everything is parented to weapon bone; trigger, maglock, magazine. Meshes and bones are following perfectly except bolt although i did the ...
kerem ekiz's user avatar
0 votes
0 answers
12 views

Meta Quest 2 in Blender [closed]

This question is about Blender. And that I want to use the virtual reality part of Blender. But I don't know if Blender will work with Occulus on a Mac. I have a lot of issues running Blender on a Mac,...
smashingtuck's user avatar
1 vote
1 answer
27 views

Rigid Body bake with 2 Torus explodes

I try to let 2 female symbols falling to the ground, wehre one Ring enclose the other. I have 2 Problems there. The Rigid body bake explode and if i try it with just one symbol it dosnt fall really ...
Otto Mart's user avatar
0 votes
0 answers
16 views

blender messes up materials when loading dae

i've been using blender for a few weeks now to mod beamng files. all of a sudden, blender started assigning the wrong materials to meshes within the dae. i've checked with multiple dae files. i've ...
Floris's user avatar
  • 1
0 votes
0 answers
15 views

"paint bucket tool" for faces/modified dijkstra's algorithm with area weighting?

I have a 2D mesh like the one below. I want to create faces like those that would be created by a "paint bucket" tool in in a raster image editor; i.e., the faces should fill all the ...
marin's user avatar
  • 23
0 votes
0 answers
7 views

Smoke shows in rendered view but not in final PNG sequence. Smoke has material

Smoke shows in rendered view but not in final PNG sequence. Smoke has material. I accidently deleted Composite nodes and re-entered them manually. thinking that may have something to do with the ...
Zippa's user avatar
  • 1
1 vote
1 answer
36 views

Transparent Glass looking grey when exported

Hello everyone I was following a tutorial online on how to make a cup and light it. I've been using blender for a while and I always have this issue of the the output of the render not being fully ...
Mark's user avatar
  • 29
1 vote
0 answers
18 views

Best Practices for Managing Complex Addon Registration in Blender 3D

Hello Blender addon developers, I'm working on a complex Blender addon that has multiple components like panels, operators, properties, and more. As the addon has grown, I've found that managing the ...
Ēriks Rasolovs's user avatar
1 vote
0 answers
40 views

Loop cut not going across quad

My loop cut stops here, despite all my faces being quads. How do I get it to go all the way around? I merged doubled vertices and recalculated normals but it didn't help.
Autumn's user avatar
  • 97
0 votes
0 answers
14 views

Soft body render heavily stutters regardless whether simulation has been baked

I have no idea as to why the soft body collision simulation keeps stuttering exclusively in render process. Regardless of whether I remove subdivision modifier, bake all dynamics or choose a different ...
thebigdum's user avatar
0 votes
0 answers
13 views

Geometry nodes: Taking attributes from parent object

Is there a way to take a value from a parent object for use in an embedded geometry node? For example I have a geometry node which generates a city block which has an group input parameter that sets ...
Fraser Denholm's user avatar
1 vote
0 answers
12 views

I want to bake emission map from high poly to low poly

I have a high poly mesh that some part of it has emission. In cycles render view I get a pretty good result with indirect light and bloom effect. What I wanna do is bake that light information into my ...
Muhammet Çağlayan's user avatar
0 votes
0 answers
23 views

Crash randomly when switching to Wireframe mode

I would like to know why do I randomly get a crash when I switch the display mode to wireframe on any file? I tried to disable some of the add-ons but it still persists
Mezzaluna's user avatar
0 votes
0 answers
15 views

no option to render with a radeon rx 550 [duplicate]

I've been scouring the net to find out if I can use my rx 550 to render my projects in blender but in user preferences there seems to be no option to do so it just shows no compatible gpus found for ...
Akshaj Pandey's user avatar
2 votes
2 answers
74 views

How can I prevent world lighting from passing through objects?

I'm using world lighting in Blender 3.6.2 by following the tutorial Creating 3D Environments For Free And Easily With BlenderKit Addon. However, the light from this world can pass through solid ...
user3215865's user avatar
0 votes
1 answer
35 views

Repeteadly calling one modifier upon other

I am trying to run shrinkwrap and then remesh modifier repeatedly but not working. It seems to me there is a infinite loop ...
Fatih Hamırcu's user avatar
0 votes
0 answers
25 views

Why is my roblox avatar looking like this in blender

For some reason when I import my avatar from ROBLOX to blender it looks like this? Does anyone know how to fix it . here is a before and after pic
K9_crush's user avatar
0 votes
0 answers
8 views

Live tracking of an object in 3D space

I'm not new but I'm already a beginner. I'm posting a new question because I was wondering if there is a method to live-track the position of an object in tridimensional space. I would like to use an ...
Fede's user avatar
  • 1
0 votes
0 answers
20 views

Bevel tools & modifier not working [closed]

I try to follow the workflow of this video Blender 2.8 Modeling, but at 1'35'', I get stucked by same old subject. Bevel of Blender 2.92 is not working on that object. I made quite a search : scale ...
Alan Cattelliot's user avatar
-1 votes
0 answers
18 views

How do you scatter multiple tree branch objects in an ovel shape on a tree model?

I'm making an Eastern white pine tree with an anime drawn look; however, I don't know how to scatter the branches properly. Sure, I can use ParticleSystem but it doesn't look natural and yes there's ...
Stephen's user avatar
  • 267
1 vote
0 answers
28 views

Projecting a cut onto a surface around a sphere

I'm looking to cut a shape into the surface of a sphere using a 3D curve. I have a curve wrapped onto the sphere. I do not want to knife-project because the shape needs to wrap around the sides in a ...
Journeyman's user avatar
0 votes
1 answer
54 views

How can I color individual instances of an object using a colorramp in geometry nodes?

I have a point line and am instancing this Parasol object along the points. I only want to alter the specific colored portion of the object so that each instance is a different color in relationship ...
Connor m's user avatar
0 votes
1 answer
15 views

Blacked out textures

Can anybody tell me why my textures are showing up black? I must have changed something because it wasnt always like this but I figure it out.
Tom's user avatar
  • 1
0 votes
0 answers
7 views

Merging mesh assemblies to create Augmented Reality files. How to reduce file size?

Semi-Noob here. I have created several Blender assemblies with tons of individual objects, textures, decals, etc. and they look great. (These were originally Fusion assemblies.) Now I have to create ...
Mike James's user avatar
0 votes
1 answer
32 views

Curved text is not perpendicular to the curve

I made text that is curved according to a curve using Curve modifier placed on the text. For some reason, individual letters of the text are not perpendicular to the curve (as I would expect) but are ...
fafa's user avatar
  • 81
0 votes
0 answers
14 views

Create thickness on Hair on a material

I have been struggling with making GeoNodes that will distrubute hair on a mesh/material/colour. This worked however the hair stay very thin, I am trying to find a way within GeoNodes how to alter ...
Rh2's user avatar
  • 1
0 votes
0 answers
39 views

Why is my texture getting distorted in render view?

I don't understand why my texture is getting distorted and some parts are missing or just super flat.
blender_user_331's user avatar

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