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19 views

Calling addon's operator inside another addon

i'm trying to call an addon's operator inside another addon (operator), i used the bpy.ops methode as it's montionned in the blender documentation but i still get an error that i didn't find an answer ...
0
votes
0answers
5 views

Custom bone controller : parenting/space issues

I've a project in blender wich is driving me crazy. I'm animating an hornet and I'd like to have custom bones acting like controllers for the wings (kind of buttons to drag along axes to get a nice 4 ...
3
votes
0answers
23 views

How can I bring back cloth simulation to original state?

I am attaching here the screenshots.I can share the blend file if needed. When the small sphere hits the large transparent sphere the cloth simulation gets activated. But when the small sphere leaves ...
1
vote
1answer
14 views

How can I loop a 2D grease pencil animation within a longer animation?

My goal is to create an animation of a boids particle system. Each boid should be an instance of a 2d grease pencil animation. The problem is that the grease pencil animation stops before the boid ...
0
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0answers
42 views

How can I toggle on and off 2 materials for a single mesh?

I am creating a hair asset for a video game to be used within a character creator menu. We want to have a second hair material which can be toggled on and off. Depending on which hair mesh this can be ...
0
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0answers
16 views

Why does grabbing mishandle my shape?

I am currently making Blender Guru's Beginner Tutorial where he creates a Donut. I want to move the glaze more towards the base of the donut but it doesn't work (see images). Hopefully, you can help ...
0
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1answer
34 views

how much RAM needed to model a large city? [closed]

I plan to model an entire large city using this technique: https://www.youtube.com/watch?v=F_XsmoZJmG8 How much minimum PC RAM will I need then? Thank you for your help
0
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0answers
10 views

Where should I create a light source when creating an indoor model for the game? [closed]

Would it be better to just model and textured and implement the light source within Unity? Or should I make the light source from the blender? I'd like to hear the difference between the two or how to ...
0
votes
1answer
31 views

Eevee rendering images in a higher resolution than 1980 x 1080

I have been trying to render a JPEG image higher than my standard monitor resolution which is 1980 x 1080. I succeeded in the following resolution 5400x3600 but could not go any larger since blender ...
0
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0answers
41 views

Is there a limit to the number of objects that one material can be applied to?

I have a file with lots of objects referring to the same image texture. I have added a few more objects that use the same material and the new objects render black when using the Cycles engine - they ...
0
votes
0answers
16 views

How to fix this shading?

I'm still a beginner to 3D modeling. I made this gun and UV unwrapped it and exported it to substance painter. But after baking the textures this weird shading happens. This is my third gun model and ...
0
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0answers
8 views

i cant save smoke effect(fire) of my blender animation [duplicate]

i made a flame animation by using smoke effect with UVSphere. everything is okey when i am in blender. but i wanna use this animation in unity3D. But when i exported the animation .fbx, I can see only ...
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0answers
8 views

my blender is crashing automatically when Iam switching to shading or render port

my laptop has 32gb of ram and 6GB graphics but also when iam switched to shading or render port 'it just closing the blender'
0
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0answers
19 views

why do i get those weird black spots on a baked roughness map?

i was trying to bake the roughness map. but for some reason it got those weird black marking on it. that were not originaly there. i have no idea why it happens. any idea how to solve it?
1
vote
1answer
14 views

Blender's “stdio.h” not found anywhere [closed]

Trying to run some OSL scripts for Blender 2.83 on mac. Never tried it before and having troubles with it. Any script I try to run gives same error ...
0
votes
1answer
19 views

Unknown Edge in Ipad after applying Subsurf Modifier

I am trying to make an Ipad in blender 2.82 but it having some folds on the top left hand corner. See the picture below I don't know why it is happening. Pls help me!!! This is solid view mode This ...
0
votes
1answer
7 views

Unable to parent bones (not getting the 'keep offset' option)

Here Im trying to parent the hand bone and the shoulder bone to the root bone. But every time I try to parent them the only option i get is "Connected" but i need the the "keep offset&...
0
votes
0answers
23 views

Animating a simulated object in Blender

Cube - Soft Body; Plane- Rigid Body + Collision I tried to animate the cube from the 55th frame till which the simulation is baked. But when i tried to move the cube its not moving instead the origin (...
0
votes
0answers
21 views

Setting a plane to clip and hide parts of objects

I want to use a plane to hide parts of an object as they come into collision with it. For example the image below: the cone would not be showing the left side where it is "cut" and the ...
5
votes
1answer
191 views

How do I run a function from a custom script from the Python Console?

I found a script with an instruction to run it, but it doesn't work for me. Script is working for other people but if I run it the way it's described I only get errors. It says: Just copy the code ...
1
vote
1answer
24 views

How to load a render from cloud-servis into compositor with passes?

I have a cloud rendered png image and I cannot find a way to load that rendered image into compositor as render layers. Of course i can import image with image node but, I cannot use passes like depth,...
2
votes
0answers
13 views

Curving text around cone for 3D printing (requires clean geometry)

I'm having difficulty figuring out create text that curves around a cone, and then removing that text mesh from my cone so I can have a cone shape with the text debossed in it for 3D printing. I see ...
-1
votes
1answer
33 views

How to model this 3d characters? [closed]

so i'm new to blender 3d modelling and I wish to model something funny, a character that is funny. I found a picture online which is like this and I wish to know how did they change a picture from ...
1
vote
1answer
26 views

Animation nodes remove duplicate elements from list

How can you remove duplicated items from a list of vectors, leaving only one of each item?
0
votes
0answers
14 views

Rendering issue after importing from Rhino

I have an issue rendering an object after importing it from Rhino. After I put a material to the object using nodes it doesn't appear on the object while it does on objects created with Blender. Why?
0
votes
0answers
24 views

How to transfer only the vertex groups' names between two identical meshes?

I have to identical meshes. They have the same vertex groups; different names, same order and the weights from one mesh are a bit deformed. I need to only transfer the vertex groups' names. Is there a ...
2
votes
0answers
16 views

Screw modifier with mutiple curves (how to get good result)

The screw modifier is good for creating a solid mesh from a single curve profile, but it does not seem to provide any options for handling multiple curve profiles. This is the result of using a screw ...
1
vote
0answers
27 views

Particle Nodes Documentation (2.90 beta) [closed]

I have been experimenting with the new particle nodes experimental feature set in the Blender 2.90 beta, but as there don't seem to be any tutorials out yet I'm having some difficulty getting into ...
1
vote
0answers
31 views

Images as planes VS uv mapping

On the left cube I have added an image(PNG) as a plane, and snapped it on the face of the cube, and on the right cube I have UV mapped the image(PNG). Now the image as plane, leaves some weird shading ...
2
votes
0answers
19 views

How do I create a physics interaction followed by an explosion (that continues the physics)?

I am relatively new to blender, and while I am pretty conversant with the main hard-modeling tools, I'm notso-hotso when it comes to physics. So I'm experimenting with some simple forms and ...
0
votes
0answers
18 views

Issue when extruding inset windows on low poly cars

I am following the Imphenzia make 10 cars in 10min tutorial. At https://youtu.be/YALV3HqfdLY?t=600 he insets then extrudes inwards the windows of all 10 cars at the same time. When I extrude the ...
0
votes
0answers
12 views

Weird glitch after switching to the viewport *Rendered*

Suddenly after working on blender I had to with to the shading tap and the lighting on the scene started to glitch.
0
votes
0answers
18 views

realtime uv unwrapping from view with moving or rotating of unwrapped mesh

How do I make the object vertices move or animate in the uv editor when they are moving or animating in the 3d view from a specified view in real time, such as camera view or from the top of the ...
0
votes
0answers
23 views

vertex based occlusion with python?

i was wondering if there's a way to bake (scene scale) ambient occlusion information into an object vertex group? I believe the only option is to uv unwrap the terrain, create a new image texture, ...
0
votes
0answers
22 views

Correct z coordinates of a walk cycle

I made a walk cycle. I use it in NLA editor. I noticed that the character is too high (3 inch above the ground ). I tried to correct this using a variety of ways: A) I Went to the graph editor and ...
0
votes
0answers
21 views

Make mouth/mandible for the face of the alien species

I'm trying to make a mouth for an alien species, and I don't know how to make the mouth look mandible-like, nor how to carve it out. I have tried sculpting it and booleans, but they didn't seem to ...
1
vote
0answers
40 views

Adding a nodes tree from my own material instead of Principled BSDF in Python

When you click the "use nodes" button, the Principled BSDF node appears in the shader editor connected to the output node, and the properties of the Principled BSDF node appear in the ...
0
votes
1answer
17 views

Insert Face equally from all sides [duplicate]

I've been seaching for the past few hours and cant find an aswer that still works in blender (all the answers I can find on SE seems to be weofully outdated?) How do I insert a new face with equal ...
0
votes
2answers
34 views

Constrain position of group of wiggling objects within another

I try to animate a group of objects with Animation Nodes and I am using Vector Wiggle but I would like to constrain the position of the particles or other objects, within an inside of e.g. a torus. ...
1
vote
0answers
11 views

Can't export particles as 1 object

I have followed this tutorial and finished creating a 3D donut object: https://www.youtube.com/watch?v=rKPSB8tcXhQ I'm trying to export the donut as an FBX to import it into a Davinci Resolve fusion ...
0
votes
1answer
17 views

Texture will not appear on the mesh

For whatever reason, the texture I have (It's just an image of a color for now, but I need to be able to add more detail later) won't show up on the mesh. It's completely black in all views except ...
1
vote
0answers
66 views

Blender is entirely messed up

This problem has been happening for a while. Just normally creating a new Blender file, and this is what I see first: And no, I'm not on Wireframe or anything. Just the basic startup scene. Meshes (...
0
votes
0answers
9 views

Is iot possible to trigger a cloth animation using animation nodes? [closed]

I know its possible in C4D but not sure if anination nodes can pull it off!
0
votes
0answers
23 views

Blender big scaled fluid simulation problem

I'm in trouble with blender fluid simulation (which is very awesome!) because i want to create a big scaled water simulation with a ship leaving the water. But it's a very big ship (700m length) and i ...
0
votes
1answer
16 views

finger is very slightly deformed

I do not understand why the finger deforms very little with respect to the su bone. has the maximum weight, it should move along with your bone.
1
vote
0answers
12 views

Apply Image as Texture / Material and cut to fit shape

Im a Fusion 360 user, and am learning blender as a program to be able to export finalized models in a format accepted by AR programs (one of Fusions big shortcomings). Im currently modelling ...
1
vote
1answer
20 views

Trying to export rigged model to FBX. But it keeps spitting out weird errors

I'm trying to export a low poly mesh and its rig as an FBX file. But when I hit export it spits out this error: ...
0
votes
0answers
14 views

Parts of Mesh are missing when importing .blend object to unity

I've made a 3d object and tried importing it into unity for use. It seems just fine in blender but after import this happens: This is what it looks like in blender Does anyone know how to fix this? ...
1
vote
0answers
16 views

Image will look broken when using image texture

If you use the E key to apply the image texture to the increased mesh, the image becomes forced to increase width or height. Resizing the image or mesh deployment in the UV editor will not change ...
0
votes
0answers
14 views

No transparancy when rendering

I imported a video file with a greenscreen backround. I was able to remove the green and acheive transparency. However when I render I still see the green screen. Even though I don't see it in the ...

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