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1
vote
0answers
16 views

Is there a smarter way to offset these keyframes

Is there a smart way to offset these keyframes rather than having to do it manually?
0
votes
1answer
12 views

How to use a background image in sculpting mode?

I know that you can use a background image in layout mode(?) with Shift + A and then do the modelling there (by setting the opacity lower and so on ..) I was wondering if I could do a similar thing ...
0
votes
1answer
20 views

How To Rotate\Animate Parent Objects?

I want to make this monkey spinning on its own rotation but something is off. I ´parented´ everything to the body, so it is the object that I´m creating the keyframes on. When I move R+Z, he doesn´t ...
2
votes
1answer
28 views

How to cloth sculpt with collisions

In this blog post they show an example with the cloth brush and collision: https://code.blender.org/2020/10/cloth-sculpting-improvements-in-blender-2-91/ This is the video of where they show it: https:...
0
votes
0answers
24 views

array with surfcurve

I'm trying to array a door mesh along a curved wall (nurbs) but its array modifier doesn't accept my surfcurve as an input. is there a way to point the modifier to the curve data? this seems to be ...
0
votes
0answers
17 views

How to tweak a custom transform orientation in blender 2.79?

I am trying to precisely align an empty mesh onto the center of a face on another mesh. Mostly, I have no problems. I select the face, snap cursor to selected, then select the empty and snap to cursor....
0
votes
0answers
9 views

Export to HDF5/Convert to HDF5

Ive used rigid body physics to generate balls falling into a basket (which works fine) and want to export the balls into a voxel-wise form (i.e a HDF5 file). I can export each individual ball using ...
3
votes
0answers
30 views

Addon: how to make Blender run check()/redraw when option changed?

Operators have a check() function that Blender calls when it wants to check if it should redraw. Exporters usually use this to attach a file extension to the file ...
0
votes
1answer
20 views

I'm in layout and can't see my background image [closed]

I have tried orthographic and everything
0
votes
1answer
22 views

How to add a parent to multiple disabled objects?

I select couple of objects in outliner and they are disabled (monitor icon is off). I don't want to enable it. I want to add a parent to those objects. If I select them in outliner and in object ...
0
votes
0answers
25 views

Mesh -> Math Function: Edit Dialog [duplicate]

How do I pull up the Edit Dialog after it closes? I have enabled Math Functions and it works fine; however, after I initially enter my settings in the dialog ("Add Z Function Surface"), the ...
0
votes
0answers
10 views

Assign an Object to an animated rig

Imported a rigged mesh from mixamo into blender. Fixed the animation because I wasnt able to see the actual animation, including keyframes by deselecting the option "import with skin". But ...
0
votes
0answers
19 views

Blender 2.9 Default Material Looking Grey

I am having issue wich the default material is not white as it supposed to be, but instead it's grey. I tried unistaling Blender and I removed the Blender Foundation folder from ...
0
votes
0answers
12 views

Proper way to attach an armor to mixamo armature

Hello Blender Community, We want to attach an armor to model. The model is rigged via Mixamo. When we attach the armor to the model and then rig them both in Mixamo, rotations and translations work ...
1
vote
0answers
12 views

how to copy an animation from one mask to another mask

I Have an animated mask. I can copy the splines to create a new second mask of it very easily, but the animation does not appear on the dopesheet of the second mask. Is there a way to copy this ...
0
votes
0answers
9 views

Hair particle rendering weirdly [closed]

Basically i am new to blender and i added hair using the hair particles, and it was pretty good, but when i render it, a huge bubble kind of appears in around it with some kind of vertices and lines ...
0
votes
1answer
38 views

Blender's import scale and units

I want to import STL files which I know to be in mm, but blender displays it in meters. I know that I can change the units in properties->scene, but this converts the the units (1m->1000mm), so ...
0
votes
0answers
24 views

Python : Get selected objects in outliner

To get the selected object in viewport, we use : bpy.context.selected_objects But in outliner, if i select some objects there, then what is the python function to ...
0
votes
0answers
16 views

How to attach hands between characters [closed]

I want to attach the arms of 2 different characters so that when I move 1 arm, the second move along, but when I do this and move my first character's arm, my second character's whole body moves ...
1
vote
1answer
40 views

Principled BSDF (and other shaders) do not render textures with the Eevee engine

I'm trying to render a texture that uses a Principled BSDF shader using Eevee, however nothing is shown on the render output This is what I'm getting: I initially thought this might have something to ...
0
votes
2answers
25 views

Metaball wiggle with position fixed

I am quite new to Blender. I design an object with multiple metaballs and tried to animate it by using Animation Nodes. I want to animate like my designed metaball is asseebled after wiggling around. ...
0
votes
0answers
14 views

Blender exported fbx model shows as Wireframe in Unity [closed]

I have just started learning Unity and Blender. I have rigged a model in Blender and added an animation to it. But when I export it to Unity, it shows in wireframe mode. I made sure to come out of ...
0
votes
0answers
19 views

Blender very slow/unresponsive

I tried to search similar topics to no avail. I am a fairly new user to blender. I have been using and learning the program for 4 months now. Blender has been horribly slow to the point that i can get ...
0
votes
0answers
6 views

Place a texture based on Refraction node result

I have made a lens flare lens by applying a Refraction node to lens object in front of the camera. I Use Shader to RGB node followed by Greater than to isolate lights in frame. This gives me a ...
0
votes
0answers
24 views

Can't scale or move object

I can't adjust the scale or even move a model in Object Mode. I've tried every answer to the similar questions I found on here including: -Making sure I have 'Manipulate origins' deactivated with none ...
0
votes
1answer
17 views

Merge Two Separate Equal Objects to Edit Them at the Same Time

Is it possible to modify two same objects at the same time (placed in different zones) as when using the array modifier? I tried to split them using Alt + D, but nothing happens. If I modify one of ...
0
votes
1answer
26 views

How do I preview in composing?

I'm watching a lecture. When a YouTuber added and changed nodes in composing, the image below changed according to that. How do I get a real-time rendering image?
0
votes
0answers
30 views

Bone Turns Orange And Auto IK Doesn't Work

The model's left leg is perfectly fine. I can select the lower leg and with G, move the leg with auto IK. For some reason, when moving any bone on the body, the right leg's upper bone turns orange. ...
0
votes
1answer
36 views

How to keep 2 or more different alternative transform?

I have an object (just static object , no animation) and i want to keep 3 different alternative positions. So later, i can choose which one to use and restore it. How can i do this ?
1
vote
1answer
21 views

How to unhide multiple objects in the outliner?

In outliner i select multiple hidden objects then i want just to turn on that eyeball icon, to unhide. But i can only do it per object. Tried to press 'alt' to have 'multiple' effect but not working. ...
0
votes
0answers
13 views

Blender viewport GPU glitches - help

I've just downloaded the latest stable version of Blender 2.91 and as soon as I loaded my model and tried to view it in different view modes, this occured. There's also a similiar problem in ...
0
votes
0answers
14 views

clipping behaviour of ortho camera while looking at object intersecting others

I'm in solid shading mode. I have a grey cube object (as ground or plane) then i add 2 identical cube (red and blue). The blue cube is sitting on top of the plane . The red cube is located a bit lower ...
1
vote
0answers
26 views

How to change armature pose with ragdoll?

I can’t figure out one thing that confuses me. Or I am misunderstanding something. Let’s say I made a rig, at least for a human model, at least for a worm. I can change the pose however I want, and ...
0
votes
0answers
26 views

How can I use the Array modifier correctly? [duplicate]

I want this This is my screen. version is 2.90.1 What's wrong with the array modifier?
0
votes
2answers
45 views

Object is not visible against the background of another object

I have two basic object in the scene When I choose orthogonal view (X) the smaller cube is not visible against the background of the bigger one. The problem appears in 2.83 and higher. Why can it be?...
0
votes
0answers
35 views

Why Is Parenting Lost After Joining Objects?

I have an armature with two (Blender Armature Bones) parts as shown in the first pictures. Each part connects with a small piece of bone (real leg bone) by parenting. In each end of the complex is an ...
0
votes
0answers
14 views

where is duplication menu in object property 2.90.1?

I'm taking Blender classes. The blender version of the course is 2.79. They replicate over there like the one above, but the 2.90 version doesn't have a duplicate menu.
0
votes
2answers
51 views

Surface Edges Appear Beveled

I extruded a curve and the result has the right geometry but the shadows appear wrongly on the flat surface. How/what do I have to adjust to correct it? I already checked for duplicate vertices.
0
votes
1answer
20 views

OBJ Export (Pivot Points Wrong)

I believe I've tried every export setting I can think of. I'd like objects I export from Blender to keep their pivot point, but they never seem to do that. Is there a secret way to do this, or does ...
0
votes
0answers
19 views

All faces change to selected material

Why when i select 1 face and want to change that single face to a specific material does the whole object change to the chosen material.
0
votes
0answers
8 views

Armature with cloth sim, self collision does not work

I am using a rigged character, for cloth sims self intersection of the deformed mesh is an issue. I tried using a cloth sim using the pin group set as the entire mesh to keep the character looking ...
0
votes
0answers
36 views

How do I disconnect two objects [duplicate]

So I have this one torus which I copied to get another torus. I did this by clicking shift+D. But now, Blender treats the tori as if they were one entity. If I select one, the other is automatically ...
0
votes
0answers
6 views

(2.9.1) Grease pencil stroke points automatically connecting to other points

This may be user error, so any suggestions would be much appreciated... I am using Blender 2.9.1 to do 2d illustration, using grease-pencil stroke. Whenever I draw a stroke and view it in object mode, ...
0
votes
0answers
16 views

Blender quits automatically when rendering EEVEE animation

I'm currently trying to export my animation as a PNG sequence. But everytime I hit render animation, bllender would quit automatically after rendering few images. sometimes it could be like 10 frames, ...
0
votes
0answers
11 views

Loosing curves on an object when exporting to STL

My goal is to create a vase, that will be painted by KUKA robot. So I need to export it from blender in STL format for robo software to understand. I made a vase, and I make curves, which will be a ...
0
votes
0answers
22 views

Mesh is inconsistent and different color

Hi,i'm confused why this happened to me, i tried to click CTRL+N and nothing happened? i tried to delete it and merge it again and the mesh still inconsistent. What should i do now?
0
votes
1answer
32 views

Render and save “ view port render image (openGL)” with python directly?

Hi I made one add on which can save and load custom props (drive shape keys) and pose bone transform for Armature characters as preset.json with some options. Then I hope to enhance it which will ...
0
votes
0answers
25 views

Propeller Rotation

I am making an animation involving planes. Of course, planes need propellers. I thought this would be simple to do. All I would have to do was rotate and keyframe. This worked for the first few scenes,...
0
votes
0answers
10 views

Imported truck and trailer unlinking problem

I imported a truck and trailer model. There is a number of empties with links to various parts. There is one link going from an empty within the trailer to one of the empties in the truck. If I delete ...
0
votes
0answers
18 views

Is it possible to keep shapekeys when adding (not joining) two models together?

I'm trying to add (not join) an object to an existing model that already has shapekeys. Is there a way to do this while maintaining the shapekeys? I can't just do a join because I want to create a ...

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