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24 views

How to make Display fonts bigger

Is there any way I can make "Scene Statistics' A bit bigger than its original size? and also I want to make it white color font so that I can read it easily, how can I change the color into white ...
0 votes
1 answer
26 views

Blender bevel not working correctly

I was trying to bevel some edges for an extruded wall, but the bevel goes weird and doesn't do it the way is should, I think it's because of the length difference, but on past projects, it didn't ...
1 vote
0 answers
12 views

Randomize values for each nested Geonode? [duplicate]

I have a nested geonode of generated plants, and I want to randomize these plants with another geonode. But once I plug into a random value into the instanced plant, it shows me an error. Is there a ...
  • 21
0 votes
0 answers
14 views

Rendering output resolution for Blender 3.3.1

I have a movie sample in originally with a resolution of 1280x720p, 16 f/s, and by default output settings in blender are set to 1920x1080p. In this case the preview image looks as 100% like the ...
  • 1
2 votes
1 answer
30 views

How can I make the wave height smaller towards the outside with geometry nodes?

Hello, that´s my first post here. Hopefully you can help me. :) I connected a "Wave-Texture" to an "Extrude Mesh". In between I have a "Float Curve" and "Map Range&...
-2 votes
0 answers
39 views

How can i bevel this edge here? [closed]

I have been trying to bevel this edge in the image. For some reason it is beveling only 1 side. There are no duplicate edges or faces. The bevel in second image works fine.
3 votes
1 answer
139 views

How do I extract a mesh from just one frame of a physics simulation?

If I simulate 50 boxes falling onto a plane using physics rigid body, how do I get a mesh from just one of those frames? I want all 50 boxes as they have landed, joined together as 1 object that I can ...
1 vote
1 answer
23 views

How to fill shelf with objects?

I created a shelf for medicine and want to fill it with boxes. I think I can use particle system for that purpose, but I can't use animation cause in that case the boxes with medicine will be too ...
0 votes
2 answers
26 views

How would I combine these two models in sculpt mode?

I'm trying to merge this box onto this helmet using sculpt mode. I've seen this done before but I don't remember how. I tried using a boolean but there were some edge errors. I might be wrong but it ...
0 votes
0 answers
19 views

Mirror-ish reflection on top face of liquid in glass cup model (Beginner)

I am making a Negroni glass and have changed the liquids base colour to an orange (#d0812e). However, the top face of the liquid remains this clear/mirror like colour. Even when putting a HDRI into ...
1 vote
0 answers
37 views

Faster way to get selection bounding boxes

I'm trying to get the bounding box coordinates of certain groups of faces. I am running this in a frame update so I'm trying to squeeze out as much performance as possible. I use the result of the ...
  • 11
0 votes
0 answers
13 views

I want to make line art clear

I made a building background and it's part of it The camera just changed the angle and showed the view Line art won't come out properly. The lines are merged into one where I are marked I feel tired ...
0 votes
0 answers
19 views

Is it possible to create a script that plots a specific no. of points on a plane, then creates a texture/shader by displaying those points as pixels?

Let's say that I have a normal square plane. Now, I want a script that plots points on the plane from -128 to 128 from one end to the other on both the x-axis and y-axis. Then, I like to display ...
0 votes
0 answers
15 views

Mask editing can't create new point

I'm using Blender 3.3.0. I want to create a mask but when I use Ctrl+LMB it does not show the new point. The photo prints when I press Ctrl. Is the setting wrong or another problem? Add Circle/Square ...
0 votes
0 answers
19 views

How do you precicely move objects to specific origin point

I'm coming from the AutoCAD world and I have an XY Problem. In AutoCAD terminology I want to set the block insertion point of a 3D solid, to the X,Y centroid of the bottom plane of my solid. For what ...
  • 101
0 votes
0 answers
35 views

Rigging taxi cab

I'm working on the project and I don't know how to rig a vehicle to animate it. And I've attached a .blend file to MediaFire so you can see my image. Would you be able to help me with this question or ...
2 votes
1 answer
20 views

New Hair Curves: Getting color from emitter object?

In short: I need a method to get the new hair curves system to get the color from the emitter mesh, just like a regular hair particle system works. With a particle system, you can easily just set the ...
0 votes
0 answers
17 views

Character won't stop spinning

So I type in #frame into the rotation value so that my friend robot would do some sort of spin dance, however, I kinda want to change it to something different but when I do so it just keeps spinning, ...
0 votes
1 answer
21 views

How to find out node_tree is node light tree or not?

My script working on bpy.context.space_data.node_tree. If it is an object, i need to access bpy.data.objects; If it is an light, ...
  • 1
2 votes
0 answers
15 views

Dialing down the Bevel increment amount

Holding the shift key when adjusting the value on bevels dials down the increments suitably for most objects, but there are some occasions when this just isn't enough. I sometimes find myself making ...
0 votes
0 answers
10 views

Can't find script folders or addon folder in appdata directory (hidden files on)

So I have begun my life long journey to get the Daz bridge to show up in blender addons and I am trying to access the scripts folder in the blender (3.3) directory which as follows Appdata/Raoming/...
  • 11
0 votes
1 answer
16 views

Lines appear when I texture a model

I'm new to blender and I'm trying to make a model for something, but when I texture it, these black/white lines come up. Anyone know a fix for this?
-1 votes
0 answers
20 views

addon not activating a image texture node separated two nodes linked to a diffuse BDSF...when it should

The code is below and it's supposed to simply activate the image texture node that's plugged into the base color input of both diffuse BDSF and principled BDSF. Simply put just make it the active node ...
0 votes
0 answers
19 views

Problem importing OBJ Mesh

I have a problem importing a car .OBJ into Blender 3.3. The mesh is displaying in points only. Sometimes it happen, sometimes not. Any car imported is displaying in the viewport as the pic below: Is ...
0 votes
0 answers
10 views

UV Mapping a speaker driver. Materials and UV mapping tools not unwrapping to anything. What do I need to learn?

Blender N00B. Been into 3D editors since Worldcraft (cough think Quake) and currently an avid Fusion 360 user. But this one has me stumped. Working on a 3mf imported mesh. I'm trying to get a texture ...
1 vote
1 answer
49 views

How to make christmas lights? A tapered coil of balls or a wrapped cone?

Three years ago, I first tried to create a string of Xmas lights using a tapered coil. It "worked", but the results were ugly (and incredibly difficult to texture.) The texture was applied ...
  • 165
0 votes
0 answers
33 views

Exposed parameters in Group Input don't work [closed]

When I expose something to the Group Input, only the first parameter works, the second, third and so on do not work. When I change them in the modifier panel, nothing happens. Also the third parameter ...
0 votes
1 answer
34 views

Purchased character is rigged - but can't change anything

I am new to Blender. I bought a female character that is already rigged and then loaded it into Blender. In edit mode, (pose mode) not a single rig bone is displayed to me. I know from other rigged ...
0 votes
1 answer
14 views

Collection Saved as asset, but I can't modify individual parts of the collection

Basically, I have a model made up of multiple individual objects and I thought I could mark the whole collection as an asset so when I use it it is already in a neat folder and everything is there ...
  • 1
1 vote
1 answer
34 views

Unable to get BSDF of a material

Basically I'm trying to get every material in every object inside a collection, then randomise its colors. Except, I get the AttributeError which goes "Writing ID classes in this context is not ...
1 vote
1 answer
23 views

How do you scale instances of geometry nodes from small to big, without scaling the entire geometry?

Pardon my ignorance, I'm a total noob at blender and this is my second project with geometry nodes. I've tried following this: https://b3d.interplanety.org/en/sliding-instances-along-a-curve-in-...
  • 11
0 votes
0 answers
9 views

Different color/image/video at lat itteration of two mirroring objects?

Currently when you use mirrors the last itteration, tends to be black when you put two mirrors accross each other, what I would actually like is that the end point had the same color as the surface of ...
0 votes
1 answer
13 views

Blender Camera View Setting

Hi I am new to blender and still trying to get used to its user interface. I have few questions about the views. how to turn on/off the button on the right edge? How to turn on/off cursor and lights ...
0 votes
0 answers
9 views

How can I set instances to fan out around a point in geometry nodes? [duplicate]

I would like to build a snowflake using Geometry Nodes. I have one branch of the snowflake ready and have made instances to rotate them all around the same anchor point. This is how far I have gotten. ...
  • 1,041
0 votes
0 answers
15 views

How to assign rigidbody to bmesh

I am creating a shape with bmesh (for performance reasons, I am using bmesh rather than primitive_cube_add) and want to assign a rigidbody to it, however I get error: ...
0 votes
0 answers
7 views

When fully rendered with Cycles semi-transparent object

When fully rendered with Cycles I get 1 object that is semi-transparent? I've checked the Alpha and it is set to 1 on the material and other objects in the scene render just fine. Here are viewport ...
  • 1
3 votes
1 answer
24 views

How can I seperate a remeshed object (Remesh modifier/Voxelization) into different cubes?

I used the Remesh modifier to turn this torus into voxels (cubes). I would like to have each individual cube as a different object. Even after applying the modifier, I encountered two problems: The ...
0 votes
0 answers
8 views

Artifacts when layering

I'm learning blender and ran into a problem. When applying layers, artifacts appear. Tell me how can I solve this problem? Thanks in advance for your replies and good luck everyone!
4 votes
1 answer
144 views

How would you approach to wrap these two meshes together?

Reference Image: My Blend file so far: The puzzle I made in illustrator and imported as SVG. Cleaned it up Head model from cg trader I've tried height maps and also using wave modifier with the ...
0 votes
1 answer
11 views

I have street light emission parts group up into a single mesh, sharing same materials, how can i split these up so i can add point lights to each one

Here is an image of the street light emissive parts all joined up together as one mesh, how can i split these up so i can add point lights to each? When i do separate by loose parts, each one of the ...
0 votes
0 answers
13 views

ModuleNotFoundError __rpr trying to install Radeon Render [closed]

Installing Radeon ProRender from https://radeon-pro.github.io/RadeonProRenderDocs/en/plugins/blender/installation.html ...
  • 280
1 vote
1 answer
36 views

Emulate "Sphere" image texture in Geometry Nodes

I would like to use an image to adjust geometry of a sphere. I am using an icosphere to avoid the loss of resolution near the equator. In the shader node this is accomplished with this setup. In ...
  • 1,543
0 votes
0 answers
6 views

Asset browser blue highlight colour - where to find in the theme preferences?

Where do I find the blue highlight colour of the asset browser in Preferences > themes?
  • 368
0 votes
0 answers
10 views

Unable to retarget animation successfully. Feet/arms and rig stay in place

Attaching my file to this question. Basically I am trying to get a workflow of remapping animation from mixamo and other sources to my rigged mesh. Parts of the mesh follow but the hands and feet stay ...
  • 11
0 votes
1 answer
9 views

Merging keyframes from separate actions for 2 armatures with API

I'm honestly out of ideas with this one. Basically I have 2 armatures, each one of them has it's own action. In the end I want to still have those 2 armatures separated but only one action to drive ...
0 votes
0 answers
14 views

PointerProperty with ShapeKey

In the docs it's stated that PointerProperties must be derived from ID or ID Property Group. ShapeKeys are not derived from these and so cannot have ...
  • 290
0 votes
1 answer
45 views

Geometry Nodes: Get object to follow a midpoint of a certain edge of another object (like parenting)

I have an Object Info -node with an object called 'Plane' inside it. The Plane's origin is at one of its edges. What's the most efficient way to have a duplicate of that object, but positioned to ...
0 votes
0 answers
17 views

Blender rig problem

Trying to add automatic bone weight to my rig. Blender stops responding and i have to quit it. When i open the file it says “for security reasons automatic execution of python scripts in this file was ...
  • 1
0 votes
0 answers
4 views

looping noise animation in x direction

I want to do the following (maybe it is possible in a whole other way, i am open for that!): I have a "fog" which i create with a noise texture and volumetrics. I know how i can make that ...
  • 44.1k
0 votes
0 answers
18 views

Texture getting stretched on sides of the shape

I followed the following steps to create the shape and apply the texture Imported SVG Converted to Mesh and cleaned shape Extruded on the z-axis Applied PBR from poly haven also tried to apply ...
  • 101

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