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Particle system shows on emitter mode but not on hair mode?

trying to make some grass on a plane. CtrlA done and Particle system added. On emitter it works as it should, on Hair mode, I get three straight lines flat on the XY plane... What is wrong here? ...
Tony Sands's user avatar
0 votes
0 answers
18 views

Need a efficient workflow for creating shoulder topology for a humanoid to be animated

I am trying to create a character model to be used in animation. The issue is I need a efficient method/workflow to create a shoulder with the topology in the below picture (Circled in Blue). Update ...
BruceTimbers's user avatar
0 votes
0 answers
14 views

close popup dialog via python

I want to dynamically change the invoke_props_dialog window width based on the showing contents, the way I figured out is to update a global IntProperty to control the window width by calling a new ...
Data Fever's user avatar
3 votes
1 answer
222 views

How can I stop the noise from updating its position when I adjust the spline?

I gave this curve some displacement with the Noise Texture node. Now that I want to adjust the shape of the splines, how can I stop the noise from updating its position? Is this possible without ...
spatialed's user avatar
  • 105
1 vote
1 answer
41 views

How to assign keyframes to an empty object?

I have an Empty in 2D that acts as a control object for my character, but I can't animate it because it doesn't add keyframes.
Mthobisi Langa's user avatar
0 votes
1 answer
28 views

Why does the mesh disappear when I add a curve line node?

When I use the Curve Line node, my mesh disappears. I am trying to make the curve follow the start and end animation of the mesh.
Asma Alkhaldi's user avatar
0 votes
1 answer
24 views

Why does my geometry change drastically after merge by distance?

I often import FBX files from CAD software. I just realized that each mesh object imported splits faces up at certain seams. It remains one mesh object but it is comprised of many split faces. When I ...
James Riley's user avatar
0 votes
0 answers
11 views

USD support in blender 4.2.1?

Has anyone else been testing or using USD with Blender 4.2.1? I've just started testing with Blender 4.2 LTS with little success. But I have had success with the 4.2 alpha branch in the Omniverse ...
Colin Mosely's user avatar
0 votes
1 answer
44 views

Turn curves into points then back into curves that won't connect the separated curves at the tips

I'm super new to geometry nodes, but I need a way to turn curves into points then back into curves that won't connect the separated curves at the tips, Points to Curves seems to be the node but I'm ...
spatialed's user avatar
  • 105
0 votes
0 answers
19 views

Cannot Figure Out Transform Constraints

I'm tearing my hair out trying to do something that I believe should be dead-simple, and I can't figure out what I am missing. Assume three bone-chain in sequence: A, B, C. They are not connected, but ...
Ryth Azhur's user avatar
0 votes
0 answers
27 views

how to import stl by python ?

I want to use this code to open the specific folder to select the imported stl file like this: I defined the folder to open, but the code didn't ...
lee blues's user avatar
  • 111
0 votes
0 answers
19 views

Incorrectly applied remesh

I'm trying to apply remesh to this: But I get this as result: What am I doing wrong? Here is a video of how I do it.
Vetedde's user avatar
  • 101
0 votes
1 answer
27 views

Blender Compositing, no file output

In my scene I've setup up compositing nodes. At the end, if I connect the glare output to the viewer, I see the composited image. If I duplicate that link or singly connect it to the file output ...
Robinson's user avatar
  • 103
4 votes
1 answer
90 views

How to split a plane into n-gon mesh as defined by the voronoi color texture?

The Voronoi color texture splits a plane into convex n-gons. How to get a mesh with the same topology with clean edges defining the color borders?
Rui Liu's user avatar
  • 149
-1 votes
0 answers
16 views

I want to add functionality for a 3d model [closed]

Currently I am working with art gallery 3d model where a human 3D model should visit the art gallery and see all the paintings and exit the gallery. My issue was I loaded both the models but to add ...
Gandham teja's user avatar
0 votes
0 answers
25 views

Copy vertices and keep their UV coordinates

Guys! I have a 3d model with hight count of chaotic polygons. I want to make a new model with less polygons count. Let's say I select 4 vertices(see schreenshot) and I want dublicate this vertices to ...
Koroldev's user avatar
0 votes
0 answers
26 views

Keep curve alignment when source geometry changed

For example when the edge changed by Merge by Distance node the curve alignment may reversed, its can be solved by using ...
CheatPekalongan's user avatar
1 vote
1 answer
21 views

How can I Merge Two Adjacent Face Sets into One Single Face Set?

Apparently, face sets cannot be selected directly. So to isolate them, all other face sets must be hidden. That's easy enough to pull off if you only want to work with one face set, because you can ...
R-800's user avatar
  • 2,998
0 votes
0 answers
18 views

Unsupported CPU (too old) [closed]

I can't run Blender 4.2 because I have an unsupported CPU (I have a Intel Core 2 Quad Q8200, I need SSE 4.2 Instruction set). Now, given I have a LGA775 socket and I'm willing to buy a new (old? pun ...
Giuseppe Google's user avatar
1 vote
1 answer
14 views

Bump/normal/displacment only applied to ambient occlusion

Hi I'm kind of working towards a shoreline effect shader and testing out having foam and water separated using the ambient occlusion node. What I can't figure out is how to have a normal or bump or ...
Kellett Upholstery's user avatar
1 vote
1 answer
12 views

A rig for a character that has several layers

I have a figure that I modeled that has several layers of clothes and additional elements attached to it (picture attached) and I have no idea how to rig it. I make a rig for one part and another part ...
yair biton's user avatar
3 votes
1 answer
53 views

Precision issues when combining scale instances node with translate instances (or offset instances)

In version 4.2, I have a geonode network that taking data from some csv files, creates a grid of vertical bars. Problem is that I have to scale those bars (instance is a cube) to get their height ...
Javier Gonzalez's user avatar
0 votes
0 answers
20 views

How can I work at vast scale differences (human-scale to planetary-scale) within one blender file?

I have the following problem: I want to create a scene that contains vast differences in scale. Particularly, I want a camera that flies from human-scale on the surface of the planet (picturing full ...
Amaro's user avatar
  • 1
3 votes
2 answers
19 views

How to target and set a variable using a full data path contained in a string

I'm trying to create dynamic 'full data paths' to Geometry Node vars in a loop but I can't figure out how to call the result in Python. Q: How to use the resulting concatenated string to target and ...
Orbital's user avatar
  • 31
-3 votes
0 answers
17 views

Geometry nodes: Replacement of objects with a low chance [closed]

I created a grid where cones and cubes appear. When randomizing cones, if they appear together, they should be replaced by spheres. Conditions: However, the chance of replacement should be very low. ...
Juanito's user avatar
0 votes
0 answers
11 views

How to prevent frequent crashes/instability while using Cycles [closed]

I've got a file I'm working on that's fairly typical for me. Memory:9.77GiB, VRAM:12.6/24 GiB Running into lots of instability when rendering version Blender 4.2...frequent crashes after pressing f12, ...
Sam Cant's user avatar
0 votes
0 answers
15 views

Plant texture turning black in the transparent part [duplicate]

I created these plans using an image as a base, with two planes to form each plan. In the viewport, they appear correctly, with the black part of the image invisible. However, in the render, this ...
Dafaol's user avatar
  • 1
1 vote
1 answer
23 views

Distance shift camera renders different: Mismatch Between Camera View and Rendered Scene

I am seeing a mismatch between the view through the camera (numpad 0) and the final render (Render > Render Image). There seems to be a distance shift. I am not sure why (I am using my friend's ...
J13's user avatar
  • 67
0 votes
0 answers
6 views

Weight Painting CPU utilization is low

Does anyone have an idea why my CPU is only being used <40% for weight painting? I have confirmed in the resource monitor that Blender is using all of my cores equally (good), but under 40% for ...
Dylan Lobbregt's user avatar
0 votes
0 answers
19 views

Uneven thickness on curves with sharp turns

Im trying to make a railing for a boat using curve profiles, but whenever theres a turn greater than 45 degrees, the thickness starts becoming inconsistent. I've seen solutions that suggest using 2D ...
StavengerN24's user avatar
0 votes
0 answers
8 views

Substance painter crazy blotches on object after baking in Substance Painer

Substance painter crazy blotches on object after baking in Substance Painer What I am trying to do is export a fbx object from Blender 4.21 into Substance Painter. I thought the issue was with the UV ...
Randy Nash Shield Wolf 1955's user avatar
0 votes
0 answers
20 views

Export file to csv/xlsx inc. name of the object and custom property description

I hope someone will be able to help me with the following question: I could export my (.stl) file and open it in csv/xlsx and I obtained the data/information that I was expecting, except for the ...
Bender's user avatar
  • 1
0 votes
0 answers
7 views

Why NLA strip on Hold donst work?

I have a strip action on Nothing, and then one before that is with hold , but it shows as Hold forwards. This worked previously in 4.0, what happend? The images, the first , the little one action Hold ...
Leandro Navarro's user avatar
0 votes
0 answers
19 views

Use Blender in tandem with a Digital Audio Workstation

I'm using Windows 10, my DAW of choice is FL Studio. But I'd like this to be software agnostic. Now, I guess Jack could be a solution, even if I had troubles with it and Windows in the Past. I had ...
Giuseppe Google's user avatar
0 votes
0 answers
12 views

Ellie from Blender Deforms when Keyframing

Downloaded Ellie from Blender to practice walk cycle, everything has been working except when I try to make a key frame of a pose, the boots become deformed, and its specifically has been always the ...
Stefanie Lvovsky's user avatar
0 votes
0 answers
7 views

2d Image sequence wont display frame by frame images

I am new to blender and I couldn't find anything online to help me with my issue. I imported an image sequence, but I would like to be able to modify the images. there is no display of the images on ...
user201671's user avatar
0 votes
1 answer
25 views

Weird twist deformation with auto-rig pro IK

Here's a picture of the topology of the arm I'm trying to rig; it's a fairly simple cylinder with a couple of subdivisions: This is for a game engine (Godot) so as per the instructions in the ...
TranquilMarmot's user avatar
0 votes
0 answers
30 views

Blender progress bar not updating while downloading file

I wrote a function and an operator to download files, but whenever I am downloading the files, Blender freezes. and progress bar is not updating, while downloading, it is only updated after the ...
Rakesh choudhary's user avatar
-1 votes
0 answers
35 views

Why image texture doesn't appears after selection from Material section?

Why image texture doesn't appears after selection from Material section? We have to select a face to update the correct image texture. Why this? is it in action in plus, and in some case, depending of ...
aurel aa amck's user avatar
0 votes
0 answers
12 views

Can't find a way to use the grease pencil to directly draw filled shapes

I'm currently working on my workflow for a lightbox project (you can google Hari&Deepti to have an idea of what I'm looking to create), and I would like to create and render my projects in 3D ...
Thomas Lescalliez's user avatar
1 vote
1 answer
15 views

Can the Mesh Deform modifier do something that the Surface Deform Modifier can't?

While the mesh deform modifier seems to give slightly better deformations, I can't find a situation where I wouldn't just use the surface deform. Can somebody enlighten me please?
yankeedoodle's user avatar
0 votes
1 answer
27 views

Object emits light even though emission is set to 0 [closed]

I have turned off all the lights, but one part of my object is still emitting light, even though the emission is set to 0. Any ideas why this is happening? The object is a 3D model of a shoe from ...
Ocon Ocon's user avatar
0 votes
2 answers
30 views

Add an image to an existing HDRI

I have an HDRI I am very happy with in a scene, but I want to add an image - specifically a moon - to the sky so that as the camera pans around my object the moon comes into view. I've rendered it out ...
DrIgnatiusCole's user avatar
3 votes
0 answers
18 views

Find object data size in a .blend file

I am looking for an extension, or an addon, or some way to examine a .blend file and show the actual disk/memory size of each data block. Is there a Python API that can inspect a data block and return ...
user1071914's user avatar
0 votes
0 answers
25 views

Blender 4.2.1 join mesh problem [closed]

When I merge the objects with Ctrl + J, the entire mesh is deleted. Before : After :
Utku Göğüş's user avatar
0 votes
0 answers
20 views

Color changes when hovering over another object

Problem is, I like that color and want to keep it, but when layered in front of another object with the same material, the object suddenly changes color from the desired one to dark blueish. I guess ...
Мыслант Гигысли's user avatar
0 votes
1 answer
18 views

White lines on my mesh when Cavity is on

I'm having trouble figuring out why I keep getting these white lines when I turn on my Cavity. I tried playing around with the Cavity setting, but no luck. Any help is appreciated. Thanks.
CreativeCreation's user avatar
1 vote
0 answers
19 views

My weight paint brush only adds. Help?

Hey so I am trying to paint this model and I can add weight easily, but when I click subtract or try to use ctrl and click it doesn’t work either. It works randomly. I am using 4.2. On my old pc i ...
Clubhouse Hoops's user avatar
0 votes
0 answers
21 views

Align text to curve line and camera rotation

I am looking for a solution where my text is aligned to the camera and rotated to be aligned with a curve line or mesh line in 3D space. It is part of a technical dimensions system I am working on.
Roel Deden's user avatar
1 vote
0 answers
6 views

How to tranfser mesh normals onto particles?

Basically, I want the particles to copy the normal data from the mesh they are emitting from. How can I do that?
Sculptoz's user avatar

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