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13 views

How to parent objects imported from another application without offsetting issues?

I imported a mesh from Maya into blender. After doing the following: Removing all parent relations from the mesh Setting the mesh's origin to geometry Resetting all transformation data to deltas ...
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0answers
24 views

UV orientation affects shading

I would like to follow up on a previous question about UVs affecting shading in a weird way. I am in the process of exporting a scene to Unreal Engine 4 and stumble upon this issue as I baked the ...
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0answers
14 views

No compatible GPUs found for path tracing ?? Intel Iris Plus Graphics 640 1536 MB (Mac) [duplicate]

Anyone know how to GPU render in this mac MacBook Pro (13-inch, 2017, Two Thunderbolt 3 ports) 2,3 GHz Intel Core i5 Intel Iris Plus Graphics 640 1536 MB I would appreciate any information
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0answers
24 views

Suddenly Blender 2.8 doesn't start

I've been using Blender 2.8 until yesterday then today i wasn't able to open it again. Tried to do a clean install and it still doesn't open. I've tried to run it with --debug-gpu and --factory-...
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0answers
16 views

Different Smooth Shading in Edit vs. Object Mode

I've modeled this phone and wondered why the shading looks right in edit mode and wrong in object/rendered Mode. (Top ist Object Mode/Bottom is Edit Mode). I'm using eevee and the Boolean Modifiers ...
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0answers
10 views

Dynamic paint is not working properly when set to weight paint on Blender 2.8

So I'm trying to use this icoshpere to trace a weight paint path down this rock. I want to create an animation where grass is spontaneously from the top of the rock to the bottom. Unfortunately, after ...
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1answer
19 views

Ideas for details at sculpting [on hold]

This is my current sculpt. What other details do artist get into an initial sculpt before baking into a retopologized model. This is just the sculpted model with a shader. Is it too difficult do add ...
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0answers
23 views

Stairs on normal map

I try to bake a normal map usin cycles render but have a strange artifacts. It's look like a stairs on output image. How can i fix it ?
1
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0answers
23 views

Unwanted Folds in Mesh when using Cycles

I'm currently modeling an X-wing for an animation, but when I try to use Cycles for rendering it creates these folds. What am I supposed to do to fix it?
1
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1answer
21 views

modelling question regarding smooth curved and flat surfaces

im fairly new to 3d modelling and im having trouble in getting the smooth curves and flat surfaces I want on a watch strap ive designed. attached are two picture, the first showing the 3d model in ...
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0answers
11 views

How can I simulate a rigid body placed on top of cloth? [duplicate]

I am trying to simulate an object placed on top of some rumpled cloth. I can simulate the cloth ok (cloth falls 'over' an object to cause it to crumple, then falls on a rigid body) but when I try to ...
2
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1answer
33 views

Why this script doesn't run as expected?

I want to have a function which deselects currently selected objects, selects a passed object, runs a callback function and then restores the selection. For example in my scene I have two objects Red ...
0
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1answer
28 views

Is there a good tutorial for creating an animation where different meshes replace each other?

This seems like a basic question so please feel free to point me to where it has been answered, but I must not now how to google it because I can't find a good answer. I have a scene with two types ...
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0answers
21 views

How do I render a GlossInd pass without all the extra planes on which the gloss actually is?

I am trying my hand at VFX/CGI so I need to use blender to render objects to composite into live-action footage in After Effects. This requires me to separate passes and render shadows and gloss etc. ...
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0answers
18 views

When I render the objects are in a different position then they are in camera perspective

I am guessing this is a very simple fix and apologise for my ignorance in advance.\
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1answer
10 views

How to keep vertices from snapping to to wrong-side of mesh when retopologizing?

I've got a mesh that I'm retopologizing as a practice-run to get used to the motions, having followed the method described in this video by FlippedNormals. Using 2.8, and settings are as follows: ...
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0answers
12 views

Create an UI list with possibility of selecting multiples items?

hello, it it possible to create an ui list where we can have multiple item in the selection ? so in short is it possible to override it's behavior ? maybe the code of this UI list is written in ...
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2answers
50 views

Mesh is not smooth, How should I fix this mesh?

It's not smooth mesh of body. other mesh is smooth How should I fix this mesh ? I download fbx data, and convert to fbx data of binary by FBXconvert2013 I just used Shade Smooth, some surface are ...
1
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0answers
16 views

Make object follow path and collide with other object

My goal is to create a two objects collision while the moving object(1) won't move in a straight line before it hits object 2. In order to make a realistic collision turning off animation's property ...
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0answers
18 views

Reducing render times on a towel?

I've created a towel in blender, i've used the cloth modifier, baked it and applied a sub-division subsurface to it, the edge split and solidify modifier. then finally using the hair particle system......
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1answer
16 views

Strange Normal Baking

I'm sure this is a tired question on here, but having scrubbed through a few on here I haven't find an answer directly for this issue. In baking a normal map, the content bakes perfectly fine but it'...
0
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1answer
25 views

Round edged-curved mesh from CAD-Program

How can I round this curved mesh? I tried to subdivide the faces, didnt work. Bevel also didnt work. I dont know how to do it. Anyone has a tipp for me? The model was created in Fusion360 and ...
2
votes
1answer
47 views

Why is this line appearing across my procedural material?

I have tried to texture an orange with the shader editor after uwrapping the object, and I got this strange trace on the mesh: I want to make it disappear but I didn't find any issue. I have tried ...
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0answers
13 views

How to get particles to move with object. Works in 2.79 not in 2.8 possible bug?

Seems like a pretty straightforward question. I am using blender 2.8, and had trouble for days trying to figure out why my particles escape my collision object once the collision object begins a ...
1
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0answers
24 views

Measure Tool - How to Copy Measurement Value to my Clipboard (Blender 2.80)?

How do I copy the active ruler's measurements to my clipboard in Blender 2.80? In Blender 2.79, pressing ⎈ CtrlC could copy the value to the clipboard, but it doesn't work this way in Blender 2....
0
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1answer
12 views

Camera View Limited Range

I have attached a video screenshot of the issue. I can't seem to get my camera to display objects in the distance. Some Focal setting adjustments are required I guess but I'm new to all this. Thanks ...
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0answers
26 views

How to remove shininess from an object?

Im making a game asset and i dont want any parts of my mesh to be shiny or reflect light like in the image attached. Im going to texture paint it so i just want to see the base color when i paint, i ...
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0answers
8 views

one model with complete animation becomes 100+ animation clips after export from blender

I downloaded a model from sketchfab with fbx format and import into blender 2.8 or 2.79,in blender everything is right,animation works without doubt,but when I chose to export again to fbx or glb,...
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0answers
23 views

Hi can anyone help with a 3D remodel of a black denim jacket? [on hold]

Hi can anyone help with a 3D remodel of a black denim jacket ! I’m working on a project pro bono and having difficulty creating a proper texture. If anyone can help me with it would be great. Pre ...
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1answer
15 views

About the version of blender written in bl_info

When developing an add-on, I write bl_info as follows. ...
0
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2answers
35 views

Laser scanning effect in EEVEE?

I am trying to create laser scanning light in EEVEE for fast animation rendering.           An example laser screening gate from Borderlands 2 This post ...
0
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1answer
22 views

I can go back to modify my Character after I put the Armature

So I put an armature on my complex character that I did in as part of a course. but I want to export it and I need to smooth the Normals. You can't do that with Armature Mode on, so how do I turn it ...
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0answers
3 views

Python error: 'AL lib: (EE) ALCmmdevPlayback_mixerProc: WaitForSingleObjectEx error: 0x102' [on hold]

How do I prevent the above error from occurring? Does it stop my script? Thanks!
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0answers
7 views

Video is rendering at different speed than sequencer preview in Blender

I imported all my rendered frames into the Blender sequencer. I am able to preview video + audio in sequencer at 24 fps and it's perfect. When I render the video + audio, the video is not synced. The ...
1
vote
1answer
16 views

Animation nodes, instances orientation in a Dodecahedron

I'm trying to orient instances so that they align correctly to form same shape of the Mesh Object Input, here a pentagonal faces Dodecahedron. I've used Vertex Group Input to control the Guides param. ...
1
vote
1answer
16 views

Applying a camouflage material to multiple objects without merging them

I have a turret model that I would like to apply a camouflage-like material I created in Blender. I can apply this material to individual objects, but that applies the material individually to them, ...
1
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0answers
11 views

Editing the Cached Simulation

In the documentation there is a section Cloth Simulations --> Settings --> Cache --> Editing the Cached Simulation. I'm trying to edit the cached simulation but not finding the "Bake Editing" button ...
0
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0answers
28 views

UV Texturing has unwanted seams

I have this problem where if I apply an image texture it gets oddly distorted or doesn't line up. I can't seem to figure out what I am doing wrong. Here are 2 images showing what I mean.
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0answers
21 views

Blender is undoing my progress for no reason and I don't know why

I'm sorry for all the questions I keep asking here but I don't often use it for what I'm doing... I'm sculpting a figure right now and I notice blender keeps undoing my progress. And no, I am NOT ...
0
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1answer
15 views

Custom exporter and problems with matrix and rotation order

I'm trying to write a custom exporter for cameras from/to Blender, but I'm having some problems with rotations and rotation order. In my mind I should be able to extract euler values from the world ...
0
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0answers
10 views

Copy property group hierarchy (deep copy)

I apologize if this question already has an answer. I assumed it would, but can't find it. I'm trying to figure out how to copy a property group instance from one element to another. I maintain some ...
0
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0answers
6 views

“Loop in parents” error while rigging

I'm having some trouble. I've parented a body mesh to a rig system, and now I am trying to add clothing to the rig. But when I try to parent the clothing to the rig an error message appears saying "...
0
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0answers
12 views

Rigging object to armature that isn't in 'rest mode' but rather in a pose

I know Blender pretty well but haven't done much rigging. I have a character that is posed and I want to rig an accessory to his left hand bone whith the character staying in pose. My goal is to have ...
0
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0answers
7 views

How do I bake particle UV's at end of simulation in Molecular Script Add-on

Is there any way to bake the texture at a certain frame onto particles so it looks like they all formed percectly into an image? I've seen it before but I can't find how to do it anywhere. ]7 I've ...
0
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0answers
13 views

I created a character in fuse, animated with mixamo, imported to blender and want to attach clothes from marvellous designer. Doesnt work

so for the past 8 hours I am trying to solve a difficult problem. I created a character in Adobe FUSE CC, uploaded that one to Mixamo, imported that into blender and added a few action strips of ...
1
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0answers
19 views

Light calculation issue

So I have tried so many things to get this blender denoiser to work properly on this image but I can't seem to figure it out. I am almost finished with this image but no matter how much I increase the ...
0
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0answers
20 views

How to make an animatronic eye [duplicate]

I was wondering how to make two colors in one mesh. I know how to do it, but I don't know how to make the circle like this:
0
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0answers
21 views

Moving an edge without “humps”

I need to move an edge back along Y axis (as you can see on picture), but on that part's appearing humps. How can I get ride of them and keep it straight?
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0answers
15 views

Is Blender 2.8 Cryptomatte samples dependent?

In other words, while rendering a single 2000 sample OpenEXR Multilayer image, I open another instance of Blender, with no scene and a clean compositor. After that I drag and drop a low sample image ...
0
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1answer
21 views

eGPU Vega 56 (Blackmagic) Mac + cycles problem

Hello I just got the AMD Radeon RX Vega 56 (blackmagic eGPU Pro) yesterday plugged it in to my brand new Mac mini (Mojave), it shows up in the menubar and as an alternative as a render engine,. My ...

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