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Selection Error

Ever since 2.8 was officially released, ive had a problem whenever i select something that isnt a mesh object (cameras, bones, curves, metaballs, text, etc) i get an error message that pops up. as far ...
Marux's user avatar
  • 222
0 votes
1 answer
866 views

Sculpting Performance Workflow

I'm new to Blender and using it to sculpt a character. I have been using Dyntopo for the majority of the mesh up to the point where i got to maybe 1 mio vertices, where I have started to subdivide the ...
Thilo's user avatar
  • 103
1 vote
3 answers
4k views

from photo to 3d image

my question is, can you take a single photo en convert it to grayscale relief or 3d? for example i have a photo off my kids and i want to create a file so i can get a sort of 3d effect that i can ...
Frederik Martens's user avatar
0 votes
1 answer
300 views

Array Modifier Causing Objects To Become Hollow in Blender 2.8

I am new to blender and trying to model out this grid object, then trying to cut a bevel into the side with a boolean modifier. The problem I'm having (which I cannot find an answer to anywhere online)...
Jboogsthethug's user avatar
0 votes
2 answers
834 views

Curve vs. Mesh modeling

I am working on a tree-like structure that could be created by either a mesh object or a series of bezier curves. Assuming that I can create the object either way, what are the pros and cons of ...
user57029's user avatar
3 votes
2 answers
566 views

How can I find a mesh's position when affected by a constraint?

So basically, I have a mesh that is moving via a constraint. However, because it is a constraint movement, I can't find the position of the mesh. So, is there any way I can find the current position ...
birdie lover's user avatar
1 vote
0 answers
299 views

Having trouble 'throwing' rigid bodies with velocity

I'm trying to throw a sphere with a horizontal velocity in a similar way as in this video https://youtu.be/TFseMPGRz1Q. I have the initial location keyframed on frame 1 and the new location keyframed ...
PeterDoesStuff's user avatar
1 vote
0 answers
768 views

My mesh looks fine in Blender, but is messed up in Unity Game

I created a mesh that looks correctly in Blender but when I import it to Unity it looks really bad. Specifically, the mesh is a walking character (with rig and animation), which has some clothes on (...
RenzoArcade's user avatar
0 votes
1 answer
1k views

How can I set a parent of an object in the BGE using python?

I have two objects A a box and B a sphere. I want to make B A's child. how can this be done in the BGE, using python?
Frederick's user avatar
  • 159
1 vote
1 answer
730 views

How to make emitted particles disappear when they hit a surface?

I'm wondering, how to make emitted particles disappear when they hit a surface? Is it even possible? The Boolean modifier (Difference mode) doesn't seem to work... My question came after watching a (...
moonboots's user avatar
  • 156k
0 votes
0 answers
36 views

What's the meaning of the colored edge? [duplicate]

I've made a classroom scene in 3dmax and exported it(*.fbx) to import in Blender. After importing it, when I edit it I found that there are two kinds of edges. Picture's here. What's the meaning ...
나미손's user avatar
  • 735
2 votes
0 answers
636 views

Keyboard and Mouse not working in Blender

I recently opened the first build of 2.8 for Blender and for some reason none of the keyboard keys work, nor the mouse. I can click all the side menus and different buttons but hitting hotkeys does ...
Alexander's user avatar
0 votes
2 answers
209 views

Tool already edits when using shortcut keys

I'm sure this must have been thought out, but I find this behaviour really off-putting...so, let's use bevel as an example. In the supplied gif, I am first activating the bevel tool using the ctrl+B ...
Anti-Distinctlyminty's user avatar
0 votes
0 answers
31 views

Something's wrong with the UV map

The UV is not Unwrapping into perfect circles. Nothing but mere twists and turns and distort. Can you help me? SOLVED: I figured out what I did wrong. I used cylinders instead of circle. No wonder ...
BA Duggins's user avatar
3 votes
1 answer
2k views

How can I set the number of samples per View Layer?

In 2.79 I used to create several Render Layers in order to optimize rendering time. I sometimes use a sphere with an emission shader to simulate the sky. It doesn't require many samples to be rendered ...
4E71-NOP's user avatar
1 vote
1 answer
946 views

How can i create a realistic water material with foam in cycles for a water simulation

So i made a water simulation in blender and applied a simple water material with a glass shader ior 1.33 and roughness 0.1 However it doesent look really good and I would like it to have some foam on ...
DeadRat's user avatar
  • 11
1 vote
0 answers
154 views

Face that doesn't exist is being rendered

I'm not sure if this is the right place to be posting .blend files and asking people to help figure out problems with it, let me know if it's not allowed. I am making this fire extinguisher, and I ...
Lane Matthew Weatherbee's user avatar
0 votes
1 answer
709 views

blender 2.80 linux executable crashing

I downloaded fresh Blender 2.80 for Linux64, but it is crashing on my Debian Linux (with Nvidia card), see below. Any help, please ? ...
Miro Iliaš's user avatar
0 votes
0 answers
26 views

Is there any way to augment the previous render? [duplicate]

I rendered my scene with 1000 samples and it is still looking grainy. I would like to pass another 1000 samples on top of this render result. When I start a new render Blender starts rendering the new ...
Anton Telesh's user avatar
1 vote
1 answer
1k views

How to reset the GUI - without using the menu...?

Picture says all... The GUI is extremely small - how can I reset it??
cst's user avatar
  • 13
0 votes
1 answer
1k views

Weight Painting in 2.80 in edit mode

I jumped from 2.7 to to 2.80 and I am having trouble with the new weight painting workflow. What I would like to do, is to weightpaint specific vertices and faces in edit mode while seing the color ...
copy paste's user avatar
0 votes
1 answer
650 views

How do I disable the coloured lighting in the viewport in 2.8? [duplicate]

When shaded in Look Dev mode, there's a kind of coloured lighting so the darker faces are yellow and the lighter faces are blue. Is there a way of disabling this so the shading is more greyscale like ...
Jack's user avatar
  • 3
0 votes
1 answer
2k views

2.8 msi install error 2753 [closed]

Tried to install 2.8 from .msi but I am getting an error 2753.
Soup Dragon's user avatar
0 votes
1 answer
172 views

Activating 2 or more bone layers at the same time with one button

We can make a button toggle a bone layer( but possibly other types of layers such as protected layers) with code like this: ...
mathmaniage's user avatar
5 votes
4 answers
3k views

How to script a gizmo that would be transformable(move, rotate, scale) independantly from the object it would originate at?

I am looking at the documentation and the gizmo samples that come with Blender(Text Editor's Templates>Python>Gizmo...) but I am currently struggling a bit trying to understand how this new gizmo ...
Martynas Žiemys's user avatar
1 vote
1 answer
338 views

Is it possible to make reflections in (UP)BGE?

I'm working on a game and would like to know is it possible to make a reflective surface for stuff like mirror and high rise windows (via textures). The image is from LEGO: Marvel Superheroes how to ...
Script-X Studios's user avatar
0 votes
1 answer
38 views

How can I use vector displacement like this streamer?

When I see Youtube video, the streamer's displacement material rises highly enough. But when I try same thing, my displacement material do not rise like his. Below my work How can I raise brick ...
나미손's user avatar
  • 735
0 votes
1 answer
76 views

Why do I have a strange kink at the edges of the tiles?

I'm using Blender Render, a 90° FOV Camera. My Tiles are 512x512. But when rendering, there is something strange happening at the edges of the tiles. Does anybody know something about it?
Jim's user avatar
  • 1
0 votes
1 answer
11k views

How can I constrain a bone to follow another bone from the same armature?

here's my question, simply and straight: How can I make a bone follow (location and rotation) another bone from the same armature? Imagine a character with hand resting over the hip, I need to move ...
Valis's user avatar
  • 11
1 vote
1 answer
44 views

Why blender is not registering its website on brave rewards?

I was trying to send blender some fund but my brave browser said that blender website is not registered for brave rewards.
tariqaziz's user avatar
0 votes
1 answer
6k views

Blender 2.80 system Req + GPU req

Can someone please let me know the minimum system requirements and GPU requirement to run blender 2.80 and eevee smoothly? Also please let me know the optimum system requirements for the purpose of ...
Anam Shahid's user avatar
0 votes
0 answers
48 views

Circle on Edge with bevel modifier

How do I get this to work properly with bevel edge modifier after I extrude the circle upwards it "kinks" in that area. I tried to quad that area but it doesn't really want to work as I intend it. I ...
LeDon's user avatar
  • 123
0 votes
0 answers
94 views

How can I follow through?

How can I follow the path? or the model should be through away. I tried follow track constraint and follow curve modifier also. None of them working. Curve modifier is not working because it is rigged....
V GK's user avatar
  • 9
3 votes
3 answers
9k views

RX580 not supported in Blender 2.8

I have a Windows PC with RX580. Just installed 2.8 yesterday. Eeviee seems to be working perfectly, while Cycles can render only on CPU. In the Preferences the CUDA tab says that no supported GPUs are ...
Bogdan's user avatar
  • 31
2 votes
1 answer
965 views

How to loop an animation in Animation Nodes?

I would like to loop an animation such that the final frame becomes the same as the initial frame. For instance, I would like to loop the following animation: If repeat time rate of 45 frame, ...
ACE's user avatar
  • 25
1 vote
1 answer
2k views

What's the use of tool, 'Sort Elements'?

Because I'm not good at English, no matter how hard I read Blender manual, I don't understand the precise meaning of the tool, 'sort elements'. What's that tool? There's no tutorial about that ...
나미손's user avatar
  • 735
1 vote
2 answers
949 views

Blender 2.8, missing keymap settings

after installation of blender 2.8 I cannot click on anything in the 3D view and the outliner tree structure. Besides all shortkeys are not working at all. In the Settings of blender 2.8, the whole ...
Belia's user avatar
  • 11
0 votes
0 answers
97 views

Does Blender2.8 havea Zbrush-style cursor for sculpting?

I mean that cursor of ZBRUSH thats projecting on the mesh .
Mohammed Salah Al-Yazidi's user avatar
0 votes
2 answers
241 views

How to separate hollow cylinder into rectangular cubes

I have a hollow cylinder shown below. How do I cut them into rectangular pieces? I tried the seprate by loose parts but it doesn't work since all objects are in a single mesh.
MoneyBall's user avatar
  • 105
0 votes
1 answer
676 views

Baked Normal Map Not Appearing on Mesh

I've been continuing that Blender Anvil Modeling tutorial, and I've gotten stuck on the part in which I'm supposed to bake a normal. I sculpted, and created a high-poly model, and then tried to bake ...
12beesinatrenchcoat's user avatar
0 votes
2 answers
421 views

2D Animated Face, Is posible to drive the x-uv offset on Blender

So I wanted for a lot of time to do a model with an animated texture by face for a game and I stumbled with this video: 2D Eyes Maya to UE4 On it, they achieved the thing I'm searching for in Maya, ...
Leo Miranda's user avatar
1 vote
0 answers
50 views

Blender Hair Simulation is making a Wall

In Blender 2.8, I made a grassy area and used hair simulation to create the grass. The only problem is that it seems to have created a wall on the edge of the plane. I have also noticed that as I ...
Joshua's user avatar
  • 11
0 votes
1 answer
940 views

2.8 What happened with the Edge Loops?

The Edge Loops selection function used to be in the Edge menu (ctrl + E) but now it's gone, and I guess can only be accessed from the bottom (now top) bar > Select > Select Loops > Edge loops. This ...
Zack's user avatar
  • 3
0 votes
0 answers
31 views

Removing distant vertices/keeping close vertices

I have a very large map of vertices imported into blender I want to keep the areas where there are many vertices close together but remove all the random dots here and there. I couldn't find any ...
Monteven's user avatar
0 votes
0 answers
63 views

Bone Parenting and Constraints

I set up a spline IK for a tail rig and set up control points as well. The only problem I have is that when I set the Child_of constraint to the control point in order to get a smooth flow, the ...
JustyBusty's user avatar
1 vote
1 answer
1k views

Another world inside of a portal issues

As the titles says I'm having issues creating a portal that has another world in it. I tried the following guide to the letter: Creating the Minecraft End Portal in Blender but it isn't working. I was ...
MrAlenko's user avatar
1 vote
1 answer
204 views

MixRGB vs Math for greyscale

I'm currently using Blender 2.8, but this applies to 2.79 too. In the shader graph when using scalar/greyscale values is there any difference between using the Math node and MixRGB for the operators ...
Steve's user avatar
  • 305
2 votes
0 answers
555 views

How to change position of rigged bones using python in pose mode?

I am new to Blender and I have been trying to execute this following code which is supposed to change the position of currently selected Pose bone (rigged) in pose mode : ...
noobron's user avatar
  • 21
5 votes
2 answers
2k views

Python scripting: How to hide from viewport all child objects linked through parent

Update: Let me ask a slightly different way, since I may be over-complicating things. If working from the UI there's an option to do this: You can Shift-Click to hide parent and children objects. ...
Sam Vimes's user avatar
  • 241
1 vote
2 answers
430 views

I can't understand Inverse Kinematics

So I am relatively new to Blender, and while figuring out the process that is rigging, and applying Inverse Kinematics to my armature, I came into contact with a weird problem, Normally, inverse ...
FrozenPhoenix's user avatar

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