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2
votes
1answer
349 views

Strange shading on curved surface [duplicate]

It is really hard to describe my problem accurately, but I try the best I can. I am using Blender to create meshes for Unreal Engine. However, this problem shows already in Blender. I don´t know the ...
0
votes
0answers
29 views

Play Game Texture

Whenever I apply texture to my game models in blender game, it won't display the texture and will either make it invisable or white. What should I do?
1
vote
0answers
1k views

baking displacement map from multires and applying it

I cannot figure out how to bake displacement maps properly. Here is what I do: I sculpt my mesh (UV unwrapped) with multires. I switch to blender internal, set my Multires preview to 1 subidiv and ...
6
votes
3answers
1k views

Changing tooltip for menu entries which use the same operator

I have created a set of menu entries which all use the same operator, but with different operator parameters: As it is now all menu entries show the same tool tip. But i need to add different tool ...
0
votes
0answers
75 views

rendered game doesn't work properly

I created a game in blender game and rendered it. About 10 renders worked as expected, but since then every time I am trying to render it by: "Save as blender game engine" it doesn't. I have a menu ...
0
votes
1answer
344 views

Noiseless single sample cycles renders

I'm building a blender render farm as a hobby project that renders tiles on seperate computers. My plan was to have an opengl render as background for the unrendered tiles in the preview but blender ...
0
votes
1answer
632 views

Do I need the camera object and the light object?

I want to create a 3d game with Unity so I started to learn Blender, but something that very annoy me in the 3d view window is that camera object and the light object. are they essential for modelling ...
0
votes
2answers
879 views

Blender armature screwing up rig hierarchy in ue4

I'm trying to export a rig to Unreal Engine 4 and have it match the hierarchy of the default ue4 rig. The issue is that the armature shows up in the hierarchy. This is what it looks like in blender. ...
7
votes
3answers
3k views

What to pay attention when modelling for animation?

Modelling must be one of the first things to be done when it comes to 3D art and it must be one of the most intuitive stuff that depends more on practise. But, after 2yrs with Blender, when I finally ...
7
votes
2answers
4k views

What is the difference between a path and a bezier?

What is the difference between a path and a bezier curve? I started to use blender and I was wondering what is the difference between those curves?
6
votes
1answer
3k views

How can i make a low poly flame animation in Blender

my computer is not exactly advanced and i really need some low memory usage SFX that can be exported quite easily for the game engine without many memory leak. (and yes if you want to ask what game ...
4
votes
2answers
2k views

Object always appears in front of the other

I'm having a problem with Blender where one object (bottom half) always appears in front of the other (top half). This doesn't occur when it is rendered. http://imgur.com/a/NjKXX
0
votes
1answer
1k views

Is it possible to select multiple edge-loops simultaneously?

I'm trying to select multiple edge loops by just doing one of them. I want to know if there's a faster way of selection rather than doing it one by one. If there is a way, does the symmetry plays ...
0
votes
2answers
2k views

blender cloth simulation not simulating properly with collision

im trying to get the hang of blender cloth simulation for an upcoming project of mine but for some reason when i add collision to the human its attached to so as to allow it respond with physics..it ...
0
votes
1answer
280 views

Equal Extrusions?

I am trying to extrude this so all edges are equal distance from their origin edges? But when I extrude and size them it turns out like this. How can I get them equal distance apart? When I change ...
1
vote
1answer
1k views

Confused About Linked Rigs & Meshes

The majority of my question is identical to this one: Cloth sim : collision with external linked group meshes The OP found a workaround, so it was never really answered. I wasn't sure if there was a ...
2
votes
1answer
2k views

Why is my model distorting when I weight paint?

After importing a .OBG file and rigging it, when I weight paint, my model deforms. I use Blender v2.77 .
1
vote
1answer
178 views

What causes these black artifacts? [duplicate]

What did I do that caused the face of the mesh to glitch out like this? And how do I remove/fix it? I'm not sure if it is two faces ontop of each other?
1
vote
2answers
432 views

I can't color some parts of my model

I am sorry if someone already asked for this question, I wasn't able to find it anywhere..I googled lots of things and didn't satisfied my needs so I hope you can help me out :) :P. When I try to hand ...
3
votes
2answers
958 views

Moving all files to a new computer, my concern is links

I'm moving all files to a new computer, via an external hard drive. I am certain that broken links will be a concern. What can I do to fix this? Is there a 'Best Practices' kind of way to prevent this ...
0
votes
0answers
1k views

Strange black artifacts in ambient occlusion map

I've been trying to create an AO map for my dragon model. However, I've been struggling with this one quite long time already as the baking process takes quite much time aswell. I searched a solution ...
1
vote
2answers
838 views

Creating UV maps for my dragon

I've been creating UV maps for my recently modelled dragon creature. I've got plenty of questions associated with creating UV maps for my model. How large should my UV maps be? I want to export my ...
1
vote
3answers
7k views

My Normal Map makes my material black

When I apply an image texture to my material its fine. But when I Connect a Normal Map The objectis black in rendered view. Without Normal Map With Normal Map Also how do you add a .blend file in ...
1
vote
1answer
449 views

Collision bounds for 2D Sprites in the Blender Game Engine

How can I make Collision bounds for 2D sprites in the BGE? (The 2D sprite I am trying to make collision bounds for is the image I attached below). I imported the 2D sprites as planes with the "Import ...
1
vote
2answers
912 views

How do I restrict scaling to a specific axis? [duplicate]

Im new to Blender but have some experience with 3dsmax. In blender, when i select some polys and try to scale them, i have no control on the amount and especially relative axis on which the scale ...
0
votes
0answers
271 views

Non manifold errors in model for 3d printing

Hi I am starting out with Blender for 3d printing. I am currently trying to make a shelf with three partial holes to hold toothbrush chargers. My blender file is https://seafile.goblinshark.co.uk/f/...
0
votes
1answer
3k views

Which GPU toPurchase? Nvidia Quadro k2200 or gtx 980? [closed]

Im planning to do renders with millions of polygons. I want the most responsive view-port and fastest render times. My friend suggested to get the gtx 980, while the employees at the computer store ...
1
vote
2answers
415 views

Fade a mesh out due to animated distance from Empty

In Cycles I have a cube with a red diffuse material on it, parented somewhere inside a larger Empty (type 'cube'). The Empty can be re-positioned anywhere, moving the cube with it as you'd expect. I ...
0
votes
1answer
683 views

Add ons for videogame development

I am currently building the assets for a video game using blender; however I will like to start implementing add-ons that would make the task of creating all the assets much faster and easier. In ...
0
votes
2answers
895 views

Is there a library in Blender 2.76?

I am a Scenic/Set Designer and was wondering if there was a library that I can save a drawing of a 2x4 to so I can insert/add it to a drawing as many times as I want without redrawing it?
14
votes
5answers
6k views

Glass render problem

I am trying to render a lightbulb in cycles. I am still very new to this, but I cannot get the material correct and it is bugging me. I have the IOR at 1.5. I also set the film to transparent, but ...
2
votes
2answers
620 views

Texture not realistic

I am currently working on a hot chocolate scene and it is going good! But when I added in some marshmallows, I encountered a problem. The hot marshmallows doesn't "look right" in comparison with the ...
-2
votes
1answer
126 views

What is the name of the add-on that adds “half and mirror mesh” options when pressing 'Q' key?

I have blender installed at two locations, on one pc, which is at work I have this amazing add-on that adds to the Q hot key options like, "half and mirror mesh" which I use all the time. I'...
-1
votes
1answer
273 views

Part of finger not following bone properly

Here the tip of the finger is supposed to be where to bone is but instead it is moving very slowly. Why is this?
1
vote
2answers
5k views

Cutting an Stl mesh for 3d printing

I'm a little new to blender so I need help. I need to cut this mesh/solid stl file for 3d printing, but I don't know how to do it in blender. How would I go about cutting up a mesh into separate ...
1
vote
0answers
306 views

Force 3D View to Redraw? [duplicate]

I've written a pair of functions for exporting the currently selected indicies to a file, then reimporting them. There's no particular reason for this other than to get more comfortable with writing ...
4
votes
2answers
14k views

How to generate a normal map from a bump map?

I want to generate a normal map from a bump map in Blender. It is possible to do it with Crazy Bump (you need to flip it in Y to make it compatible with Blender), i want to reproduce the result in ...
1
vote
1answer
42 views

How can I adjust keyframes of multiple objects when some are invisible?

I have set up a scene with many objects at 24fps. Now, I increased it to 60 fps (2.5 times more). To keep everything at the same speed, I increased my frame count by 2.5 times. However, I cannot do ...
1
vote
0answers
430 views

UV map distorting on flat face

As you can see in the picture I have flat faces mapped to a texture but on the model they're being distorted (especially around G2 and G3). I've tried things like triangulating my mesh and adjusting ...
5
votes
1answer
3k views

How to save custom view of 3D viewport?

While sculpting, or animating i would have zoomed in rotated and panned to got to a correct view to sculpt or pose. But if i rotate by accident or by need there is no way to go back to that view i had ...
0
votes
1answer
277 views

Loft splines Does not close object,Animation nodes

I have 2 closed curves and I connected them using the Loft splines node, But the resulted mesh have a face missing. How can I close it?
0
votes
0answers
662 views

Why won't the textures in this .obj file show?

So I downloaded this .stl file http://www.thingiverse.com/thing:442747 Then I converted it to a .obj and .mtl. I had troubles showing the texture so I searched it up, but all people says is "press ...
0
votes
0answers
529 views

Strange behavior of animation constraints

In my recent rigging tests i encountered some weird behavior when using animation constraints. In this example you can see the foot is lagging some frames behind. Also if you cancel the animation, ...
1
vote
0answers
63 views

How to make a texture disappear when a mesh passes over it? Like vacuuming dirt from a carpet.

I have a carpet texture and I added a lot of dirt on top of it. How do I make the the parts where the vacuum goes to disappear? This is for cycles.
1
vote
0answers
2k views

How to apply physics to a part of my mesh

Let me start by saying I am not at all fluent with Blender. I just modeled a character with long ears. I am now taking my first steps in rigging and animating it. The rig worked quite well and a ...
0
votes
1answer
1k views

Mirror selection not working properly

I've created a dragon model and now I'm trying to unwrap my model so I could later on texture it. I've wanted to simplify the process of creating seams by mirroring selection. For example, I have ...
0
votes
1answer
1k views

Best way to mirror duplicate a rigged object?

okay so I'd been working on this Bird wing rig and had achieved success in finishing it, But i had only created it one wing. So now i have to make a duplicate for the wing on the other side and also ...
15
votes
1answer
39k views

How to tile textures in Cycles?

I just recently got into the nodes system, my knowledge on the subject is limited. I can't seem to find out how to tile textures using my current node setup, because it doesn't tile the them on its ...
0
votes
0answers
376 views

OBJ texture issues: halved/triangular faces in Mario Kart Wii

I've just gotten into modding Mario Kart Wii and I was hoping someone on this end of the 3D modelling process could help me with my texture issue. For kicks, I found a Thomas the Tank Engine model ...
1
vote
0answers
174 views

Cycles Render multiple layers of transparency problem [duplicate]

[SOLVED] So I've learned how to use textures with transparency on Cycles render, and I'm trying to put many meshes with transparent textures in front of one another, so I could make a 3D scene with 2D ...

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