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5
votes
1answer
429 views

Curve guide on linked object

I am linking in a rigged character to another file. But I cannot seem to get the "Curve Guide" physics to work for the hair of the character. Some bones of the rig controls some empties that in turn ...
4
votes
1answer
359 views

How to get a lamp icon at the location of a lamp

When you first start up Blender 2.6.9 it has a cube, a camera, and a lamp. Both the camera and the lamp have a simple icon-like image that you can see and move around like other objects in the scene. ...
1
vote
1answer
4k views

Cloth simulation not animated in 3D Viewport [closed]

I'm following this tutorial, and came to the step where I start the physics simulation for a piece of cloth dropping on an object (11:25 on video); When I press the "play" animation button, the cloth ...
5
votes
1answer
7k views

How to create a shadows pass in cycles?

Everytime I am doing one thing another problem comes up, and I have a deadline to follow unless there is a way to create shadows using another software (after effects)? I want to composite this thing ...
3
votes
1answer
3k views

Browse for an Image and assign it as a texture in python?

I'm creating an addon for browsing for an image and creating a texture from it. I could get Image path from the user but I stuck in how to apply the image to the object as a texture. In original ...
7
votes
2answers
5k views

Setting the DPI value in rendered images

I'm in trouble with finding a way to set DPI value of files within Blender. I have set up an automated workflow to generate image files for printing, but the volume is too high to open and change the ...
5
votes
1answer
2k views

Is there a way to use Textured Solid without getting a Backface Culling effect?

I am trying to have a blender file using Blender 2.69 that allows you to look around and also see textures. Putting the shading on GLSL and turning on Textured Solid make the textures render great, ...
6
votes
1answer
479 views

How can I scale a subsection of a mesh created with the screw modifier?

I've created a mesh that somewhat resembles a phone cord by following this tutorial. Now I want to modify a subsection of the structure. Specifically, I would like to scale down the "diameter" of ...
2
votes
1answer
1k views

Problem rendering a video (Cycles / Node Editor / VSE)

I am trying to import a video to use as a background. I used cycles render but the video doesn't show up. I uploaded the video using video editor, then added the scene then added alpha over to the ...
6
votes
1answer
3k views

Edit face triangulation without actually adding edge

If you make a plane and move two vertices on opposite corners, you will have a non-planar face. This will be rendered with an "invisible" edge along either of the opposite pair of vertices. Or in ...
5
votes
1answer
6k views

For Fluid Simulation, what do the Start, End and Speed settings mean?

How do the Start, End and Speed settings work? Isn't the Speed setting determined by the Start and End settings? For example, say I have 120 frames (at 30fps, thus 4s), and I set "Start: 0", "End: ...
14
votes
3answers
7k views

I'd like to have portions of a texture not glossy

I have a skyscraper building but I only want the glass in the texture to be glossy. How would I accomplish this? Ok, I have done a test and here are the results. Here is the original: here is an ...
0
votes
0answers
2k views

Output Z-Pass in Cycles [duplicate]

I am trying to get Z Pass to render but all I get is a white image. Any ideas why that happens? I tried setting up the render layers, checked only z-pass since that's all I need but still can't get ...
3
votes
1answer
1k views

Problem with creating edge rings on a model

I always mess up my model in blender. At some point I manually add vertices on edges with subdivide and then I connect them with J, and sometimes I have to fill faces with F. As you can see my model ...
22
votes
2answers
25k views

How to batch import Wavefront OBJ files?

Is it possible to batch import Wavefront .obj to blender? I'm working on 2.69. If I select multiple .obj files, only one gets ...
10
votes
2answers
10k views

How can faces be rotated around their individual normals?

In edit mode with these settings: Face selection Pivot point: individual origins Transformation orientation: Normal The faces don't rotate around the normals, is there another required setting that ...
11
votes
2answers
2k views

Mirror changes to side of cube across all six sides

I want to create a cube with some general extrusions. This should be the same across all sides of the cube. Is there a way to make this mirrored across all six sides? I know that I could delete the ...
19
votes
2answers
11k views

How to stretch 120 seconds of animation over 270 seconds?

I have an object with some animation (120 seconds) and I want to make this animation now play over the duration of 270 seconds. How can I stretch the animation to this new duration?
3
votes
1answer
2k views

Applying shrinkwrap modifier corrupts the shape

I've added lots of circles around a mesh in an effort to retopologize it with BSurfaces later. But I never get so far. I've applied shrinkwrap on them all with the ...
1
vote
0answers
380 views

Why won't my particles show up in my rendered image [closed]

This relates to my previous question, but does not correspond. When I render the image all I get is the objects I put in, but my particles do not show up. The lighting is okay, my snowman showed up ...
8
votes
1answer
7k views

How to make particles fall like snow

I'm trying to make a blender animation for Christmas, so I am kind of pressed for time. It is snowing in the scene, so I have watched tutorials on the particles. I tried it, but it looked too much ...
4
votes
3answers
181 views

Why do some values on nodes lack an input socket?

Why do some nodes have values without input sockets? E.g. The glare node: This may not be the most useful example, but there are instances where a plug might be useful, e.g. the dimensions of a blur ...
3
votes
1answer
2k views

Blender skin modifier error?

I'm following a tutorial and not getting the result I'm supposed to after applying the skin modifier. Before applying the skin and mirror modifier: After: i get these bounding boxes around the ...
6
votes
3answers
2k views

Can one create a video from sequence of meshes that you already have using blender?

If I have a sequence of .obj (or any other readable format) files created from my own simulation code (say cloth simulation), can I use the rendering capabilities of blender to generate a video? Is ...
5
votes
1answer
109 views

Help with Axis Placement when extruding

I am just learning Blender. I am going through the second part of the coffee mug tutorial on YouTube. The first part was good. I was able to follow it. Coming from SketchUp, it is taking some ...
5
votes
2answers
3k views

What is “Lightfield tools” plugin for?

I know that in Blender we have a plugin called LightTools (or Lightfield Tools). It basically adds a grid created from simple mesh, a bunch of lamps, and also some camera. I understand what it is ...
4
votes
1answer
546 views

What does the stamp drop down menu in the render panel do?

I am working on a project right now, and during the render process I noticed a little check box that says stamp. When I selected the drop down menu it had a bunch of selections the refer to text and ...
3
votes
1answer
2k views

How to edit textures with texture paint in Cycles like GLSL in Blender internal?

When I edit my textures (color, spec, normal etc.) in cycles I can only see the texture that I am currently editing. Sometimes when I edit one specific texture, e.g. when I edit the bumpmap, I want ...
7
votes
1answer
9k views

Is it possible to keep particles orientation relative to the emitter when the emitter is rotated?

I have a plane with a particle system with display type Group. Is it possible to keep particles oriented along plane (1st pic) when I rotate the plane? I'm getting particles as in 2nd picture and that'...
6
votes
1answer
4k views

What is the best workflow for texture painting?

I am a little bit confused about the best workflow for texture painting in blender. Blender internal has nice ways to do that. Is it possible to paint a color texture in blender internal, use ...
1
vote
1answer
679 views

Is it possible to quit blender from the command line?

Is there a way to quit blender from the command line? I tried killall -s QUIT blender However, blender does not quit the same way as it does when pressing ...
12
votes
2answers
3k views

Stacking cycles renders in the compositor?

There's a blog post going around about a plugin that uses ImageMagick to stack Cycles renders together. Why can't we do this in the compositor, and with a still frame? Is there a way to "get ahold ...
9
votes
3answers
5k views

How to render specific frames of animation

I’m making a little movie with using multiple computers. I can't use the network so I've divided the frames of the animation over the computers. But now there are frames missing. So what I want to do ...
22
votes
3answers
64k views

Select multiple faces at once

I have a .STL file and all of the faces have been converted to triangles so there are hundreds of long thin triangles. Is there a effective way to select all of the faces in a small area? Something ...
1
vote
1answer
923 views

Detect drag and dropped files from python?

I want to write a python script which downloads images which are drag and dropped into blender from a browser. However, I don't know if this is even possible. Is it possible to get the following in ...
2
votes
1answer
605 views

Script skew camera in game engine

I want to make my camera to act like my illustration below with just some python scripting, because I want this to be changed during runtime. This is for a school project. I'm very sceptic if this is ...
7
votes
1answer
1k views

Moving user perspective in Blender with Python

How can I move the user perspective in Blender with Python? I did some research, but I wasn't able, to find anything. For clarification: I want to move the user camera in the 3D view. I want to ...
3
votes
1answer
2k views

Texture Paint: Pixelated after texture paint

When i paint some textures on my UV-Texture, the image is sometimes pixelated. I don't know how i can adjust the best zoom size of the stencil texture. How can i ensure best quality?
5
votes
2answers
717 views

Check if a property is animated or has a driver

Using python, how can I check to see if some property (like context.object.location) has any keyframes, or has a driver attached?
5
votes
1answer
1k views

How to invert a brush texture?

I want to invert the colors of a texture brush. How can I do that in Blender without using an external program?
8
votes
3answers
2k views

How to import AC3D files?

Using Blender 2.66 with Ubuntu 13.10. How to import AC3D files? I do not see an option for this under user preferences.
4
votes
2answers
317 views

Rendering with NN Interpolation

I have a high resolution texture with only seven colors that I apply to a makehuman model and I want in my rendered result also just those seven colors (plus a black background). So far I have tried ...
6
votes
2answers
1k views

Extrude Individual Polygons Proportional to Polygon Area

I have a selection of polygons that I plan to extrude individually, but I need the distance each polygon is extruded to be proportional to the area of the polygon, so that larger polygons are extruded ...
10
votes
2answers
1k views

Is it possible to simulate an optical fiber with cycles?

Is it possible to simulate an Optical Fiber in cycles? E.g. like these: I tried to simulate this with a glass shader with an IOR of 1.62, (a value gotten from ...
72
votes
6answers
89k views

How to avoid noisy renders in Cycles?

I know that this question is a bit old or maybe overdone, but I'm running the latest edition of Blender and when I use the Cycles engine I get really fuzzy results and I can't find a simple, non-...
8
votes
3answers
5k views

Material to generate a mountain

While trying to find some information about low-poly mountain, I end up finding this image explaining the material the person used to make his mountain and I thought it look really cool, but it was ...
2
votes
1answer
99 views

How to determine the poly/vert counts of a fluid simulation?

Is it possible to determine the vertex count of a fluid simulation frame without applying the fluid simulation? Normally I would just go into edit mode and select all to see the vertex count in the ...
2
votes
2answers
694 views

Mixing two shaders based on raylength

I attempted to mix a Glass shader and an SSS shader based on ray length to simulate a material that has many particles in it, scattering light that travels farther through it. Node setup: However, I ...
17
votes
3answers
17k views

Is there a way to rotate the axes themselves?

Is there a way to rotate the axes themselves? I want to rotate the global coordinate system, basically redefining the x and y axes 45 degrees from their original position.
14
votes
1answer
1k views

Setting additional properties per face

I wish to use Blender to model a level for a 3D game. The level is a set of Meshes. I have to set special (additional) properties per face (triangle). These properties are integer number (TAG1), ...

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