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4 views

Fluid sim not working, no liquid is being made

I've been trying to make a sim of oil flowing out of a pipe onto some objects I made for a school project. The problem is that no matter what I try, the domain doesn't seem to want to show up while it'...
1
vote
0answers
2 views

Character's Underlying Mesh is showing through top mesh of Jeans

I downloaded a character model/rig and have been experiencing problems with the mesh of the jeans. When the character is facing forward, the jeans look fine. Once you rotate the character or move the ...
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0answers
4 views

Where should I start in programming for Blender? [on hold]

I have quite some time since I discovered Blender but I just used it for modeling and rendering and I wish to start learning about about this software in a deeper layer. I saw Linear Algebra at ...
0
votes
1answer
23 views

issue with grease pencil and tablet pressure

After creating a new 2d animation project i started drawing with my tablet (xp-pen artist 12) and i noticed this: as you can see the newer line is covered by the older path. I don't know if this is ...
0
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0answers
3 views

Texture Paint not Applying to Render Preview

I UV unwrapped my object (an eye), and applied a texture to it. Because the texture doesn't match up perfectly on both sides of the sphere, I'm left with a seam. I tried fixing it using the clone tool ...
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0answers
5 views

How can I make a 3D model out of a set of vertices, UVs and faces using a script?

I have 1 UV .png, and 3 numpy arrays that I will describe below: Vertices: An array that has many triplet float values eg. [1.1, 2.1, 3.1] Faces: An array that has many sextuplet integer values. eg. [...
0
votes
3answers
17 views

CTRL+R vs Pyramid

Ctrl+R gives to cube additional loop edges, but after i merge four it's vertices and turn it into a pyramid, Ctrl+R doesn't work anymore. How can i add loop edges to the pyramid the same way?
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0answers
5 views

Proportional Keyframe editing

Hey guys I've been trying to get a script going for Proportional moving of keyframes to set values on a given frame (to help correct captured data). I've got an action in my scene I've started poking ...
0
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0answers
11 views

Video editing: keyframe values not setting

The problem I have encountered when using Blender as a video editor is that when I set keyframes the values do not stay set. Instead all keyframes adjust to the last entered value. The keyframes ...
0
votes
1answer
9 views

how to animate atoms finding and binding to eachother

Is there a way to animate for example atoms finding each other, binding to each other. For example by means of different particle systems. thanks in advance Ben.
0
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1answer
45 views

Follow path question with offset

This is what i have so far. I want to duplicate another 9 objects that are evenly spaced around the path and then move them all together by turning the empty. I don't know how to offset the other ...
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0answers
7 views

Printing parts that inlay in other parts…clearance

I will try and explain this the best way I can. I have the letter "T", and I want to print a white letter T and have a red letter T inlaid inside of that. How can I make the inlay smaller, without "...
11
votes
1answer
4k views

Controling compositor by python

I've been looking at the python code loging of Blender. But in there things get loged as mouse clicks. What i like to do is combine a few images into a larger one using compositor, but i need control ...
0
votes
1answer
66 views

Python 2.8 - updating code sample from v. 2.63 (image rendering and saving)

In 2.8, I am having difficulty adapting a code sample written for Blender/Python 2.63. The intent is to save images of a scene using python. The code was sourced from this post. In 2.8, the code ...
2
votes
3answers
2k views

What is Blender's maximum render size?

What is Blender's maximum render (not scene) size? Like in either MegaPixels or a pixel length x width dimension. On my side it seems to be locked at 22000 pixels. Using the Cycles render engine to ...
1
vote
1answer
171 views

Setting fix bone length

How can I fix the length of each bone to 140mm. Thank you for you're comment. I have still the following problem: When I adjust a bone on the Y-axis with a length of 140mm and I rotate the head to ...
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0answers
23 views

Blender 2.8 Gizmo is So Hard to Read

I am using Blender in Mac and this is what the Gizmo/Manipulator looks like in the viewport. The manipulator's line is so thin that it's hard to read. And that's not because it's zoomed out either, in ...
7
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2answers
2k views

Save the 2D bounding box of an object in rendered image to a text file

I have a blend file with a moving object and want to save the object's bounding box positions (x, y, ...
0
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0answers
34 views

Add-on preferences auto-saving bug?

Can anyone help me confirm this is a bug, or possibly just something I might be doing incorrectly? It may also be the lack of a feature I'm assuming exists. The problem is that add-on preferences ...
0
votes
1answer
8 views

Skewed Grab or Scale in Edit Mode

Just learning blender here. One problem I stumbled upon is expanding length of an object in Edit Mode, when that object's rotation is not aligned to global axis (e.g. rotation has been applied). Let'...
0
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0answers
8 views

Grey Edges on Image and Black Streaks in Corners

I'm still pretty new to Blender can anyone tell me why there is a grey fog on the left of my image and why there are black streaks at the floor? I am rendering with Blender's Eevee 2.8. If other ...
0
votes
1answer
8 views

Vertices not working?

When I try to add to my plain by selecting two vertices and then pressing E it only extends the edges and not the entire plain how does one fix this? https://gyazo.com/b46b4cd4c2bf68e416e14fb32ffef16b
2
votes
1answer
18 views

I can't get HDRI to work right with EEVEE

I've been following some tutorials where they use HDRI to light a scene in EEVEE. For some reason it is not working when I do it. I don't get it. What am I doing wrong with HDRI in EEVEE ? In ...
0
votes
1answer
23 views

How to remove unreferenced UV Coordinates from a Texture

I have a textured mesh that I have bisected and the mesh now only contains the parts that I want (the rest has been deleted). The result is, in my limited understanding, that the parts of the mesh ...
0
votes
1answer
25 views

Texturing: Texture not covering complete face

Can somebody please help me again? I am trying to put a texture on an apple model. I cut the apple in 2 halves and want to add a texture in the cut face. Unfortunately the applied texture does not ...
0
votes
1answer
17 views

Cloth Simulation Getting Eaten By Mesh

So I'm making a model for animation, and I wanted it to have some clothes that are all flowy. I modeled the body and one piece of clothing so far, and it looks fine barring one glaring issue: https://...
0
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0answers
12 views

Coloring single faces gets blocked [duplicate]

I've looked at several videos and webpages explaining how to color individual faces, but none of them work for me. When I select a face and change the material in v2.8, the entire object changes ...
0
votes
1answer
15 views

Animation nodes - effector pushes and attracts with falloff on multiple objects

I know it's possible and have been trying to figure it out with animation nodes, but does anyone know how to take multiple objects at a starting point and have them translate away (rotate/location) ...
0
votes
2answers
39 views

Reselect faces that was already selected?

How can I reselect faces that is already selected? I need to get selected faces, do something else, and then reselect those faces again. I tried this ,but it doesn't work. ...
1
vote
2answers
46 views

How to sink roof

How can I extrude this middle part of the roof down so that I can start putting tiles on it? If I extrude + scale down it looks weird, same if I try extrude + move. I simply want it to become thinner, ...
-1
votes
0answers
17 views

How to create hexagrid in Blender? [duplicate]

I'm searching for a solution that allows me to create an hexagrid Mesh like that: Any idea ?
0
votes
1answer
12 views

Exporting procedurally textured models for game engine

Recently I created a model which was texured procedurally. I used noise texture to texture the model and also combined it with a bump and Vorenoi map to add extra geometry to my model. On exporting ...
2
votes
1answer
50 views

Does the Principled Shader IOR value effect specular reflection on a transmission material

Other render engines have two IOR values - one for refraction, and one for reflection. But in Cycles there is only one and documentation states it only affects refraction. Yet with transmission set ...
1
vote
0answers
14 views

Batch SMD to FBX script adjustments

Pretty much I have like 100+ SMD animations I need to convert into the FBX. After googling it I've found multiple scripts for doing so, to make it simple I'il give you an excample of the shortest one ...
0
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0answers
20 views

Blender 2.8 - How to fragment an object in cubes

as the title suggests, I have doubts about how to quickly break up an object by dividing it into fragments in the shape of a cube. Let me explain better with images: This is the object on which to ...
1
vote
1answer
12 views

Why doesn't the “Disable for viewport selection” button doesn't show up in the Outliner? [duplicate]

I can't lock my reference image because there is no visible button for disabling the image to be editable:
0
votes
1answer
31 views

Character - ROBLOX

I am making a Roblox graphic and whenever I open blender and delete the cube and then I tried to import my OBJ of the Roblox character, but it didn't show up. I've been dealing with this issue for ...
0
votes
1answer
1k views

How to do texture box mapping with blending in Blender Internal

I'm trying to do box mapping of texture with blending just like the node setting in Cycles below. This is the texture I used I could have used box mapping option on Blender Internal too but I couldn'...
0
votes
2answers
769 views

lock background reference image (Blender 2.8)

I am working in the Jeep Wrangler tutorial (new to blender) . It is extremely difficult to have a dynamic workflow without pressing my reference images while I try to press a mesh. Is it possible to ...
0
votes
0answers
9 views

TrackTo Constraint

I tracked the eyes of my character to a separate bone and parented the bone to the head bone. I want to be able to use that bone to control the rotation of my character. When I rotate the head bone (...
0
votes
0answers
8 views

Scrollable interface?

is it possible to create a scrollable interface in blender UI ? let say in this code below ...
0
votes
1answer
36 views

How do you paint in 2.8’s UV editor

Hey so I’m trying to put a black dot right in the middle of this sphere, but for some reason, Nothing appears when I click down on my map. Does anyone know what I’m doing wrong?
0
votes
0answers
17 views

Create a simple UI list procedurally?

i'm trying to implement an UI list feature in my addon, so let's take the case of creating a UI list of all 'DISPLACE' modifier, for testing purpose let's try to ...
0
votes
1answer
32 views

How can I make better UVs for my photogrammetry models?

Smart UV project is making some pretty terrible UVs for my photogrammetry scans: Lots and lots of tiny islands. I already tried changing the smart UV project settings. I need margin at .1 so I can ...
2
votes
2answers
29 views

Workflow musings

As a relative newcomer, I'm working on getting a grip on the basics, and it is starting to make some sense. However, although I have a general idea of what the program can do, I haven't come across ...
0
votes
1answer
14 views

Export selected objects

Does anyone know an add-on to export only the selected object to e.g. .stl format?
1
vote
1answer
224 views

Select faces within two cuts/edges

I got a subdivided mesh/face where a road should run along. So we have an outer and an inner edge. What I want to do now is delete all these faces that lie within the outer and inner cut/edge. Of ...
0
votes
0answers
8 views

How to export .fbx file with material color included?

I need an advice on how to export .fbx file from blender 2.8 with not only material IDs but with color of the materials contained in the exported file. I created a simple model in blender and I want ...
2
votes
1answer
102 views

wrong particle spawning position

I have a topping on donuts which are made using particles Viewport mode. if i change some parameters in the particle system, they are spawning correctly. Render mode they all spawn on some exact ...
1
vote
2answers
444 views

Final render looks different than preview render

I am working on a tutorial for a snow globe and when I finished and went to render, the outer transparent globe object I made is darker than the preview. I want it to look like it does for the preview ...

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