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1 answer
84 views

Vary Geometry Node Instance Rotation Along Source Normal

I am new to the geometry nodes. I am using this simple graph to put tiles on a plane to make easy roofs. My problem is that when the curvature of the plane changes, the graph is no longer useful, if ...
1 vote
2 answers
33 views

Animate a Circle Radius without Enlarging Border / Mimic Ripples / Concentric Circles

I am trying to make an animation to mimic a sound wave rippling through the air. The thing is I don't think I can use the wave modifier because I want the wave to be visible but the rest of the area ...
0 votes
0 answers
24 views

How to fill between stroke layers, without over filling previous strokes in Grease Pencil

Hi Blender community, I am having major issues filling in between strokes in grease pencil and I have a deadline for school on Tuesday. I uploaded a video, and as you can see, I have the strokes on ...
1 vote
2 answers
445 views

White Image appearing grey when saved as RGBA

I have a bit of a problem with my blender project. I need to render this as a transparent animation, so I'm using RGBA on PNGs The issue is that, whenever I save the white image as RGBA, it appears ...
0 votes
1 answer
1k views

Can I cut out the texture part of an object?

Hello to all members of this forum 👋 Project: I am currently working on the clothes of my character model. The cloth object is just a duplication of the body object with a transparent material (...
0 votes
0 answers
17 views

When rendering the Grease Pencil line, dots appear

When I try to render the Grease Pencil line, it appears dotted; but in normal Object Mode, the line appears thick.
0 votes
2 answers
14k views

Is there a way to restore the cycles render settings to default?

I need to start afresh. I'm having a problem with alpha transparency and volume scatter.
0 votes
0 answers
13 views

How are appended assets from the Asset Browser handled, can i replicate this in python?

The Asset Browser does something special that I can't quite grasp: If you drag a material from a library into the scene, on an object, it loads and appends it. If I modify this material (name, ...
0 votes
1 answer
315 views

Duplicate particle emitter

How to duplicate particle system, please clearly explain how to do. And I will show a pic of the particle emitter to change the name of the 1st step so I want to duplicate the 1st step so I don't know ...
0 votes
0 answers
26 views

Geometry Nodes: is it possible to select instances by a distance?

I am wondering (and I'm pretty sure that is possible but I just don't knoe how) to select (or group) instances of one collection by a distance between them in geometry nodes. I have an collection ...
0 votes
2 answers
39 views

Blender 4.1 Glass not letting light through anymore

I've used several Glass setups in the past. Since Version 4.1 none of them seem to work for my Windows. The Object always throws a complete shadow, even when the glass is mixed with a transparent ...
0 votes
1 answer
1k views

Importing multilayer .exr files to compositor for mist pass

I've rendered an animation using .exr multilayer.(Overnight on batch file, files look Ok.) Please correct me if I'm wrong, but should I be able to re-import the files and still use the Mist Pass etc? ...
3 votes
1 answer
168 views

Object with Modifiers always shaded smooth and not flat

In my example I am having a simple path and using Screw and subsequently Solidify modifier. I cannot display it shaded flat. (Object > Shade Flat). See Screenshot. When I convert the object into a ...
0 votes
1 answer
46 views

How to change default settings for STL export (new one, not legacy)

TLDR: How to change a default settings to (new, not legacy) STL export? Before Blender 4.0 there was an STL import/export script where we could change default settings (...
0 votes
1 answer
780 views

Can I change the suffix number of file name when rendering an image sequence?

For example, when I render 20-50 frame intervals in a blender, I want the name of the output file to be numbered 10-30. current my method to achieve that is outputting 20-50 numbered sequences (...
0 votes
1 answer
16 views

How to hide some properties in UNDO window *depending on the execute() result

I'm making an operator which has multiple properties in the UNDO window: Depending on the result which happened inside the execute() function some of these ...
0 votes
1 answer
31 views

Realistic Plastic texture

How can i make a plastic texture like this ?
0 votes
1 answer
817 views

Mesh to Rig Not Working Correctly

I imported an animated rig from a kinect motion software program to blender. When I connect my mesh to the armature "with automatic weights" and play it the character is twisted around and ...
0 votes
0 answers
26 views

How to get rid of the line in Blender

I connected two parts of the mask in one, I joined them, and remeshed them. But I have this line, how to get rid of it? I need it to be as smooth as the mask itself.
0 votes
1 answer
391 views

Why do the workspace tabs disappear when I switch to another tab from Layout?

Starting sometime after blender-2.80.0-git.855b3e68ef27-windows64 - when I start Blender 2.8 I get the usual workspace tabs interface but when I switch from layout to some workspaces (UV Editing, ...
8 votes
3 answers
4k views

Python automate Assign parent relation and keep transform

I have automated the task of parenting in Blender with Python. The code affects the relation parent according to the two last characters of the names of the objects. example: ...
15 votes
3 answers
11k views

How can I manually calculate bpy.types.PoseBone.matrix using Blender's Python API?

I have this .blend file which has a simple scene, and a python script. There's a readme section in the script, but to give a general idea: There are two identical meshes in the scene, one skinned, and ...
2 votes
1 answer
33 views

What is the best method to snap the vertices of an edge loop to a curved face in a single operation?

I'd like to project the vertices of an edge loop onto a curved face to adjoin two separate pieces into one mesh. What is the best method to extend the vertices along its relative axis onto a curved or ...
0 votes
0 answers
20 views

How to stop subsurface scattering when I paint my sculpt

I painted some black spots with the Paint brush in sculpting mode and as you can see in the Cycles viewport the subsurface scattering is going crazy.
0 votes
1 answer
304 views

Transparent Coffee Cup with Color Volume Makes Strange Objects

I'm following the Blender Guru beginners tutorial, and as I was making the coffee in the cup, it looked alright until you look at it from the side, where you see that it has all of these weird ...
0 votes
1 answer
51 views

How can I create a dried glue substance?

I'm creating a static model of a DIY gun, and would like to add a thick line of a dried adhesive/glue substance. It should look like it has been squeezed from a tube, or glue-gun, with a similar ...
0 votes
1 answer
10 views

spline alembic animation not working in cycles render

1st image is the rendered image where the Alembic spline animation are not working and 2nd is the screenshot of the viewport at same frame where splines Alembic animation is working. How to make sure ...
0 votes
2 answers
208 views

Tool already edits when using shortcut keys

I'm sure this must have been thought out, but I find this behaviour really off-putting...so, let's use bevel as an example. In the supplied gif, I am first activating the bevel tool using the ctrl+B ...
0 votes
1 answer
626 views

Unable to move the model after generating a rig

I am new to Blender, still trying the terms and how everything works. I have finally placed the bones in a human model, and i am able to move the limbs freely. The issue is that whenever I generate a ...
1 vote
2 answers
594 views

is there any way to turn on the auto smooth in blender startup files

Hi, I need help is there any way I can turn on the auto smooth by default turn on the time blender startup files. if add anything to the screen that time also wants the object must have an auto smooth ...
0 votes
1 answer
31 views

The whole Blender app crashes after frame 1 [closed]

I'm rendering an animation; I did the scenes and all and it was working okay. I shut down my computer and came back later; now the animation doesn't go past frame 1, neither when I render the ...
0 votes
3 answers
738 views

Hide Unhide armature in viewport hotkey

I'm making the switch from Maya to Blender, but one thing that I couldn't find is to assign a hotkey to hide and unhide an armature in the viewport. I don't like the visual clutter and as an animator ...
1 vote
1 answer
951 views

Render only changing part in the animation

Is it possible to speed up rendering animations by telling Blender, where the changes occur? Example: I have a chess board, and first, let's say, 40 frames is for one pawn moving, and the camera still....
3 votes
2 answers
1k views

Why does my camera start rotating randomly when following a path?

I have a camera that follows a bezier curve with a Follow Path constraint, with a Track To constraint that follows an object (named "Viewer") moving on another bezier curve with another Follow Path ...
0 votes
1 answer
453 views

Despite weights being painted correctly, mesh moves in weird ways when I try to animate bones

So I'm trying to rig this little wolf up, but the weighting is really weird. Whenever I move any of the bones, despite the weight painting being all correct, it moves the entire mesh rather than just ...
0 votes
0 answers
30 views

How do I recreate this effect on a new mesh? [closed]

It has these darker spots and there's no texture here, changing the mesh colour also applies a darker shade of colour to those areas. I want to recreate it as this original mesh is horribly ...
0 votes
1 answer
334 views

Add Curve Curve Tools is missing

I have version 2.80.75. I learned about the Curve Tools add on so I went into preferences to look for it, but it's just not there. This is weird cuz I've been told it's a default add on that comes ...
0 votes
0 answers
17 views

solve twist on animated object - custom orientation

I have a regular hexagon with 36 triangle faces. I have created a custom orientation/workplane. I can rotate the triangle face on the Y axis using the custom orientation as the edge and it rotates ...
0 votes
1 answer
557 views

Can't find a way to import VDB files from Embergen to Blender for Octane

I've exported a fire sim as VDB files from Embergen, and want to import them into Blender to be rendered with Octane. Following a tutorial, the guy said to go Object Data > Octane Properties > ...
0 votes
3 answers
831 views

Making two different bones copy different axis on a target bone's rotation

I am trying to rig a hand, ready to animate. I have a hand bone that can rotate on y and z axes, and I have two other bones.I want the first one to follow the hand's bone y rotation and the second ...
2 votes
1 answer
45 views

Making a mosaic fly apart corner to corner

I've been trying to solve this problem for days but get stumped every time. Their seems to be a black art of adjusting the physics settings for objects that are close together that simply eludes me. ...
1 vote
1 answer
250 views

Pose mode lags with a specific armature

I have a lot of lags, and I almost crash when I move or select bones in pose mode only with a specific armature. I search on google similar issues during 3 hours but I didnt find anything. I install 4 ...
0 votes
1 answer
486 views

Moving a Bezier handle only moves the keyframe

When I grab a bezier handle on a keyframe it only moves the keyframe. This is with the aligned bezier handle type enabled as well. To top it off, when I make a new keyframe ahead of the broken ones, ...
0 votes
2 answers
28 views

combining nodes

I made two different textures on my model (it's gonna be different kinds of freckles in different colours. But when I combine the nodes, one of the freckles is more visible than the other. Is there ...
0 votes
1 answer
81 views

How to reload a module which was imported via importlib.import_module()?

If I import a module using from . import *module* – this module could be reloaded via importlib.reload(*module*) BUT if the same ...
0 votes
0 answers
49 views

Multiple simulation zone bug in geometry nodes?

Simple case. I've a scene with a complex geometry nodes on a mesh but i simplified it for the post. Goal I need to use 2 simulation zones in my geometry node modifier but... Problem ...the last ...
0 votes
0 answers
8 views

Can't bake texture from one uv map to another

What I want to do: I made a fabric texture for a table cloth and Im trying to bake it into another uv map so that I can add details to only the edges of the texture and upload it to sketchFab with pbr ...
0 votes
1 answer
657 views

Send To Unreal - custom collisions (UCX_) not importing properly

I try to have a simple armature + meshes + collisions exported to unreal I renamed my collisions with UCX_, then pipeline/Send To Unreal my meshes and collisions are merged together I still have to ...
0 votes
0 answers
17 views

Strange blue/green seam between skin materials

I've tried researching this issue as it is sometimes a recurring problem for me but I can't seem to find a forum or answer for it anywhere. With some models I work with I get odd green and/or blue ...
0 votes
1 answer
50 views

How can we use same import paths in PyCharm and Blender?

A friend and I are working on an add-on to Blender. It does some complicated geometry work and so we have developed the code using PyCharm and pytest. We have a handful of commands that get added to ...

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