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15 views

Cannot zoom or pan in render mode

am on blender 2.81 having issues with render mode. In solid mode I can pan and zoom just fine, but when I got to render mode zooming, panning, and anything gets really buggy, very jumpy and almost not ...
0
votes
0answers
15 views

Black Rendering

I tried to render my animation in Blender. I tried to render it to a AVI format, but this will produce only black videos. During the rendering process, where it supposed to show each rendered frame, ...
0
votes
1answer
10 views

Is there any way to modify transform widget thickness?

is possible to tweak transform tool's thickness?
0
votes
1answer
22 views

joining and empty with other object

I want to join the camera with the empty using ctrl+j but this command is not working with the empty object. reason to join is to change the local axis of the camera. I wanted to attach the file but ...
0
votes
1answer
15 views

can't see simple displace in EVEE?

pretty much ex maya user getting in to blender. LOVE EVEE, but I'm curious what can be visible? Is there a link to what you can see? I just created a very simple plane with displace on it using a ...
1
vote
1answer
26 views

Wireframe of top and bottom caps on cylinder

I have a vertical cylinder and I want a wireframe on just the horizontal circular outlines around the top and bottom caps. However, when I apply the wireframe modifier, it wireframes not just these, ...
0
votes
0answers
10 views

Is there a way to erase the masked part of a model (sculp mode) without select the parts in edit mode? (Blender 2.8)

It is easier select in sculpt mode. Thanks. I add more information: I need to erase the masked parts.
0
votes
1answer
25 views

How to change world in blender 2.79?

I created two materials for world, World and WorldMask. How to change world from World to WorldMask using python script?
0
votes
0answers
6 views

Grease Pencil stroke thickness not behaving in render like in viewport

I have a weird behaviour with GP stroke thickness. I managed to get a consistent line thickness on a scaling up house I made — thanks to some keyframes on the GP object (Thickness scale and its layers'...
0
votes
1answer
23 views

can't crop image and save to video

I am saving an animation to a video. I crop the output image using Crop node (Crop image size is enabled), but the rendered image remains the same size, and uncropped areas become transparent pixels. ...
0
votes
1answer
34 views

The character does not follow the path

I want the character to follow the path, but its doesnt work...When i click the armature in object mode and add object constraint follow path, the character will move away and doesnt animated as ...
0
votes
1answer
16 views

Issues baking normals and ambient occlusion

I have made a fairly simple house in blender using a single material with an image texture: However, when I try to bake ambient occlusion I end up with a really weird result, I am very new to this so ...
0
votes
0answers
15 views

Problem installing Blender 2.8.1 via Apple Remote Desktop

I've been tasked to install Blender 2.8.1 onto multiple Macs (50+) running Mojave. Our normal method is to simply copy the .app into the applications folder on the devices using Apple Remote Desktop (...
0
votes
2answers
21 views

How can I relocate the Transform tool in Sculpt mode (Blender2.81)?

I tried to relocate the position of this tool but the same time my mesh (its unmasked part exactly) was also transformed. Well If i mask out the whole object I can manipulate the tool's position, ...
-1
votes
2answers
58 views

How do I turn this Bezier thing into a normal mesh that I can edit?

I followed a youtube tutorial to make the handle of this watering can. I had to make a path and a "bezier" circle, I don't really know what that means. The outliner looks like this I can't actually ...
1
vote
1answer
55 views

How do I bake a Bent Normal Map in Blender

The bent normal is the direction where most ambient light comes from. The median ray that did not intersect the mesh. It is not the same as object space normals. A bent normal map could be baked in ...
1
vote
2answers
201 views

How do you add a custom label to a vertex?

I would simply like to put an arbitrary, non-mesh/curve text label next to any vertex that sticks there in a manner similar to the 3D cursor itself. I have not found a way to do this so far, but I ...
1
vote
1answer
27 views

Blender 2.81: Add hierarchy to selection

Organizing the objects under empties, I'm used to select the empties and all the objects under it by Ctrl+Shift+LeftMouse on the "Groups" I want to select. With the release of 2.81 this no longer ...
0
votes
1answer
64 views

Can't Unlock from Constraint Z Axis

I am a very big noob at Blender. I make GFX for a game called Roblox, and I am currently working on a project to help a friend learn Blender. As shown in the picture, I was able to get the arm to bend ...
0
votes
0answers
6 views

scene and camera tracking

how can get the same set up scene and layers that I get automatically with "set background" and "set track scene" in camera tracking? I try to explain better: when you use tracking point in Movie ...
0
votes
2answers
40 views

my picture is just grey and white

I loaded a file and the 3d model is white. I looked at different hoping to find a preset that will give the model color but I couldn't find it. I then went to UV/editing to put an image in, but ...
1
vote
0answers
14 views

How to manipulate the value of y in the actuator motion via python?

I am trying to manipulate the y value of the "Motion" actuator using python. Example from bge import logic walk = cont.actuators['Motion'] walk.y = some_value ...
-1
votes
1answer
14 views

How to make a script to select objects by diffuse_color?

I have a file that I imported from the .svg format, there are a lot of curves. I would like to combine the curves with the same color, how to write a script for this? (Sorry for bad English)
0
votes
2answers
11 views

problem in baking normal map in blender, connecting edges appear in normal map

I am a beginner, I am trying to bake normals for an object, after baking the normals normal map shows the connected lines. This is not happening for other objects, so I don't know what I did wrong. I ...
1
vote
2answers
314 views

Blender 2.80 Cycles light wont render

Download Project - BlenderScene100.blend - Blender 2.80 I was playing around with blender 2.80 when I made the scene above, whenever I render lights just disappear, I can't show you what its supposed ...
0
votes
1answer
15 views

Knife Project (projected text) is not transforming with the mesh

I have made a simple butterfly animation and projected the text “B”on one of the wings. However when the wings flap, half of the text mesh gets left behind. (see my attached file, dropbox link). What ...
0
votes
1answer
23 views

count down on button press in blender game engine

In game when I press a button on my keyboard it will start a countdown on a timer until it hits zero. Is this something that is possible to make in blender game engine?
1
vote
1answer
10 views

Snap to closest vertext in object mode goes to bounding box

My blender used to snap to vertex at closest to the object. But suddenly it snapped to closest vertex from bounding box. They said it is an expected behavior, but how to restore the behavior back to ...
0
votes
0answers
19 views

Cycles Smoke render - Extremely poor performance & crashes

I have a decent new build: 3700x + 2x 5700XT, 32gb ram, using 2.81. I thought smoke rendering for a fairly simple scene would be a breeze (excuse the semi-pun) but for a render of a scene containing ...
0
votes
0answers
20 views

Problem with EEVEE render engine and object size

From many tutorials I heard that modeling and whole scene should be done in real measurements and scale. But when I model relatively small object (the default cube seems pretty big in meny situations) ...
3
votes
10answers
3k views

Object not outlined in Viewport despite Outline Selected enabled

I'm working on some models someone else made as part of a project. The .blend files they've given me have several objects that get no selection outline in the viewport despite Outline Selected being ...
-1
votes
0answers
22 views

How to use HDRI in Blender 2.79 with cycles render using nodes? The HDRI field in the `Environment texture` node doesn't seem to work [duplicate]

Am I looking for HDRI input in the wrong place? Is there any other process to add HDRI in Blender 2.79?
1
vote
1answer
29 views

AMD ProRender installed but not working

I just installed AMD's ProRender and I'm trying to experiment with it and see if I like it. Using Blender 2.8 on Windows 10. Here's a scene I made, previewed in Cycles: Here's the drop down for the ...
0
votes
0answers
14 views

I made an IK foot bone and it moves the entire body while bending the foot. Anyone have any idea's why this is happening?

Another problem I'm having is the eye bones move the mesh around with it. So if anyone know's how to fix that too, I would love to know how to fix it. Thanks.
0
votes
2answers
73 views

how can I make my animated robot pick up an object (a pole) during an animation [duplicate]

how can I make my animated robot pick up an object (a pole) without making two separate animated key signatures one for the robot and one for the object?
1
vote
1answer
45 views

How to bring Grease Pencil drawings to another .blend file? - 2.80

First off, I understand there's this thread, but it's older than 2 years now. I tried Appending but only an empty Grease Pencil data arrives. In the original I have 4 keyframes. Only one keyframe ...
-1
votes
0answers
19 views

Trying to recreate smoke with noise textures, need help ASAP

So I'm trying to recreate this exact kind've smoke: But I simply cannot, I've tried a bunch of things, gradient and noise textures but I just can't achieve the same affect. Can anyone help me out ...
0
votes
0answers
22 views

I want to make Fresnel a little more transparent

I am making glass and acrylic material for a car but Fresnel is too strong. I want to make Fresnel a little more transparent. And I want to add Transmission Reflection in overall glass material. ...
1
vote
1answer
9 views

Two Particles systems attracted to same force field

So I have a NurbsPath that I turned into a Force field for a particle system, but I am trying to add an additional particle system to the scene but it is always attracted to the Force Field. Is there ...
0
votes
2answers
52 views

How can I make two different loop cuts the same distance from the edge?

I'm trying to make a mesh like this, except where the loop cuts are exactly the same distance x from the edges (this is just a eyeballed approximation of what I'm trying to get): I've tried looking ...
0
votes
1answer
108 views

Problems updating the context within a loop? C.scene.update()

I'm using these loops to change the location of an object (I need to see how this object interacts with other objects in the scene when it starts from different locations). Anyway, based on what's ...
1
vote
1answer
59 views

can`t remove selected face

I was trying to remove selected face. So I entered edit mode and selected designated faces pressed delete (face) and got below result I don`t know why vertexes and edges still exist How to remove ...
0
votes
1answer
22 views

Render Smoke split in background and foreground for composite with a recorded image

I'm trying to render a smoke to composite a filmed character in the middle of it, as in the example. I was wondering if there's a easy way to render the back of the smoke in one layer and the front ...
1
vote
0answers
23 views

Why is my render image only consists of bright patterns?

It is supposed to be a ball and a structure next to it but the render image only display this can anyone tell me why and how to make it normal?
6
votes
2answers
687 views

How to extract side-view outline (e.g. top view) of a 3D object to 2D surface?

I want to make some 2D version of 3D particles. I used to shrinkWrap the 3D mesh to a plan, and draw NURBS curve manually along the boundary. However it is too time-consuming! Is there any easy way ...
1
vote
1answer
300 views

Smoke Sim rendering in Viewport but not in final render (2.8, Cycles)

Im trying to render a scene which contains a smoke simulation. It renders in the viewport but not in the final render (both in Cycles): Things I've checked: Rendering is enabled in the outliner ...
1
vote
0answers
21 views

Blender 2.8 Making an object with exact dimensions

Modeling in 2.8 how can I create this object to the exact size I need. I need an object with a base dimensions of 50 mm on the X axis and 28 mm on the Y axis. Then I need to raise the z axis to a ...
0
votes
0answers
11 views

Is there a way to see a mesh through another mesh without it being transparent?

I don't mean like glass either just as simple as it sounds a mesh through a mesh basically ignoring physics.
0
votes
1answer
26 views

Difference between instance object and object in dependency graph

I started scripting in Blender not long ago. Even though I have read the API about the dependency graph I still have a question: What is the difference between an ...
1
vote
1answer
34 views

Can a lens shader be made in cycles

I'm curious if a shader can be made for a flat square that can act as an optical lens. In the shader be able to set a f factor, to set focus strength distance.

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