All Questions

Filter by
Sorted by
Tagged with
1
vote
1answer
187 views

Vertex Paint on faceless model

Is it possible to apply vertex colors to vertices that aren't part of a face? I've tried using vertex paint mode in the Blender application, and also directly modifying a vertex paint object via ...
2
votes
2answers
330 views

No bevel option in 2.62

I'm trying to bevel an object, but I can't see any option for that. I've tried using the CtrlB shortcut and Mesh > Edges > Bevel. But as it can be seen in the screenshot, there is no option for that. ...
1
vote
1answer
737 views

How can I use this Python module in Blender?

I know this question has been asked before (for instance, here: Using 3rd party Python modules), but The answers aren't getting me where I need to be. I'm not an expert, so I might need a little more ...
1
vote
2answers
10k views

keyframes disappeared?

I'm using blender 2.69's VSE (Video Sequence Editor) to edit a simple video; and have run into problems with key frames. I spent ages adding lots of key frames to make the brightness to fluctuate ...
1
vote
1answer
348 views

DirectX exporter: does the currently-selected action make a difference?

Working in Blender 2.70, I've created a simple model (a box with a few loop cuts) with a simple armature (2 bones). I attached the mesh to the armature and created two animations (actions) and called ...
3
votes
1answer
610 views

Difference between the vortex and the wind force

In a recent answer, stacker stated that the vortex is better then the wind force for cloth simulations. What is the difference between the vortex and the wind? How does each relate to cloth ...
4
votes
1answer
874 views

How can a cloth simulated sail be prevented from flying away?

I added a cloth simulation to a canvas and want it to be moved by a wind force. The sail is blown away. How can this be prevented?
1
vote
1answer
1k views

Apply mesh transformations to primitive_uv_sphere_add()

How can I apply mesh transformations using the Blender's mathutils 3D transformation matrix to a sphere formed using ...
3
votes
2answers
2k views

Loop cut and slide using python script in blender

I have created a cylinder using python API of blender. This cylinder has only vertical strips. I want horizontal loop cuts in this cylinder so that it would have a perfect mesh shape of quads. How to ...
6
votes
1answer
2k views

Disable save (Ctrl+S) confirmation possible? [duplicate]

Confirmation for Save As is logic but for Save is absurd. No other program that I use has this. How can I disable it?
2
votes
1answer
621 views

Is it possible to render AO with the OpenGL render?

Is it possible to render AO with the openGL render? I know there is a technique called SSAO which is used in some video games, so it should be possible. How can I achieve this?
2
votes
1answer
1k views

How do you do a walk cycle in production?

I am an amateur animator and have only just started learning 3d animation. All the tutorials that I have been studying teach the character walking in-place. I am wondering whether the character moves ...
7
votes
2answers
3k views

Is it possible to limit the “Cycles Shadow from Transparency” per Object?

There is an option in the properties panel, Render > Light Paths > Shadows that toggles "using transparency of surfaces for rendering shadows" for the whole scene. I like to render architectural ...
0
votes
1answer
449 views

Is there a way to automatically fit an armature to a mesh?

I created a mesh in MakeHuman. For Unity I need an armature, but it needs to be fit inside the mesh. My mesh is in a weird position (not the T-pose) and I just cannot get all the fingers and joints to ...
2
votes
1answer
753 views

Texture not appearing in render?

I'm noticing a significant difference between when my objects are observable in the 3D View and when the objects are rendered. Both objects have a material with toon settings and each have materials (...
2
votes
0answers
1k views

most simple way to drive shape keys in python via armature object

I'll explain the steps to reproduce the most simple example to allow to update a shape key value from python within the game engine. This is supposedly only possible through an armature object. start ...
3
votes
2answers
333 views

Rendering unconnected edges

I have a 2D base image on which I'd like to overlay a set of edges (several thousand), where each edge has a value determining its color. For example: My plan is to add each edge as a separate ...
2
votes
1answer
1k views

Cycles displacement: banding despite full float .exr texture [closed]

I get banding artifacts when using displacement (the output node one, not the modifier, and it is set to "Bump", not "True") in Cycles. At first I used a 8-bit greyscale texture and I expected to ...
9
votes
3answers
2k views

Long rectangular quads? Or neat squarish quads with tris?

For curved meshes I've often noticed that in my desperation to avoid tris, I tend to extrude the mesh in a way which creates these long rectangular quads: In this case at least, the mesh is all quads,...
1
vote
1answer
112 views

text from updating file

I'm learning to use blender in order to get this result: when I push a button on pygame I'll have a solid, like a stone, appearing from the ground. on this "stone" I would have written a text from a ...
1
vote
1answer
3k views

How to disable backface-culling?

I'm trying to create a mesh with faces that are semitransparent in such a manner that I can see the back faces through the front faces. Setting the transparency of the material allowed me to see a ...
2
votes
1answer
640 views

command-line export data to php

I need to open an STL file with Blender, run a script that finds it's dimensions and send them to a php page. All of this should essentially be done through command line or a python script. So far I'...
1
vote
2answers
2k views

How to prevent holes that makes the displacement modifier?

I made a displacement texture and it looks fine, but when I apply it with the displacement modifier, there are this hole outlines that is surrounding every object. How to prevent the modifier from ...
2
votes
3answers
3k views

How to put 2 parts of 1 object on different layers?

I have single object (human model), but I want legs and arms to be in different layers so I can composite it in compositor. I don't want to break it into different object.
1
vote
1answer
183 views

How to add a ground for a model that is used as a displacement modifier?

How would anybody go if you have a model and you use it as a displacement texture, but the ground to be separated from the model (not literaly separated, but to distinguish the ground from the model)? ...
3
votes
1answer
15k views

Why am I unable to extrude/translate along the Z-Axis?

I have a 2D mesh plane dividing into numerous faces. I have x amount of faces selected and I want to extrude or translate them along the z-axis to create a 3D model. I am trying to do this: From the ...
0
votes
0answers
914 views

How to UV unwrap a car model using standard perspectives? [duplicate]

I made a low poly car model (772 tris, game asset) but I'd like to unwrap it so that I can use a single texture like this car (no download, jpeg, 70 KB). Doing multiple "project from view" unwraps ...
0
votes
1answer
46 views

Rescaling/transform affects 2 objects instead of just the one selected?

Whenever I try to create a new object and scale/transform it in object mode, it automatically selects another object and scales that object too without me selecting that object. I think this has ...
0
votes
0answers
25 views

Problem duplicating and separately selecting between objects [duplicate]

I'm wondering if there is a setting I am missing or even if I need to re-install. I can't see what I am actually doing incorrectly. I cannot duplicate an object and individually select between them. ...
0
votes
2answers
3k views

Inverse Kinematics, spins wildly

I am trying to make an inverse Kinematics between the leg IK.L and the lower leg.L, thsi also has to have a pole target of Knee.L The problem is as soon as I move the leg IK.L part the rest of the ...
5
votes
1answer
990 views

Why are some buttons purple?

Basically to see this, all you have to do is hold down the d key and hover the mouse cursor all over a node or modifier and many of the active elements will change to a purple color. This sometimes ...
2
votes
1answer
1k views

How to make the light emission invisible?

I was experimenting with a scene with an object that is unwrapped so that every polygon has the same texture so that I can use it as a wireframe. The object is sitting on a plane. I tried this node ...
4
votes
1answer
1k views

Blender Freestyle - how to make line crossings glow more than lines themselves?

I'm trying to recreate the classic, vintage 1980s look of computer graphics - bright, glowing lines on dark background. However, after analyzing old computer graphics I found out that the ...
0
votes
1answer
905 views

How can a Diffuse material not be effected by light?

I downloaded a model from blendswap.com and when I rendered it I got this - The scene is made up of: the model, plane, hdr map and hemi lamp that is lighting the object. As you can see, the ground ...
7
votes
1answer
17k views

Random Hair Rotation

I'm trying to scattered crumbs using the hair system. The problem is that all of the dupli objects are facing the same direction. Is there a way to randomly rotate each particle (similar to the ...
5
votes
2answers
8k views

How can I create a mirror material for the game engine?

A google search found this demo of a mirror in the BGE Video:Mirror Made in Blender Game Engine but I can't find out how to setup the material. Unlike in the BI renderer the option Mirror isn't ...
1
vote
2answers
981 views

How do I limit the rotation of the camera in an FPS

I have mouselook for my game but the player can look all the way up and down. I want the camera to be limited in rotation like a normal fps. Please help!
6
votes
3answers
9k views

How to get the distance between two objects in the game engine?

So far I could only find the method to get the current position of the objects. I think there is a method that returns the distance between them.
1
vote
1answer
7k views

Texture doesn't render with Cycles [duplicate]

My Blender doesn't render textures in Cycles anymore. It worked before but if I now create a new project and apply a texture to an object it just gets rendered in a color present in the texture (see ...
1
vote
1answer
191 views

Is it possible to use inverse kinematics and Quaternions in Blender?

Is it possible to use IK bones to update quaternion rotation values in Blender?
4
votes
1answer
1k views

Cycles - What is the expected range of values for Displacement?

Let's say I have the following [kinda boring] shader setup: For what output values of the Voronoi Texture will the surface appear to be displaced outward? How about inward? In Houdini, negative ...
9
votes
1answer
3k views

What is the difference between an edge loop and an edge ring?

I've heard the terms "edge ring" and "edge loop". What do they mean and how are they different?
1
vote
1answer
976 views

OSL toon shader with a glass effect?

Is it possible to make an OSL toon shader in witch something like IOR/glass effect can be added. For example, if there is an animation where something is put inside a glass, the glass to be noticeable ...
1
vote
1answer
110 views

Is blender more superior with the node editor then without it?

What I mean is - Can you do things in the node editor that would not be possible if it is removed? Is the node editor only a visual representation of other approaches for the same thing?
5
votes
1answer
1k views

Exact meaning of “film exposure” in blender cycles

Rendering with blender cycles, I noticed the option "exposure" under the "film" section in the rendering menu. Clearly, increasing the exposure value increases the image brightness, but does anyone ...
2
votes
1answer
717 views

Deforming a mesh in BGE runtime

I have two objects in my scene. One of them is a rigid body and it has to collide with the another one (soft body). I need to do the rigid body deforms the softbody in runtime and the deformation has ...
2
votes
3answers
616 views

How to change the Camera mesh?

Is it possible to change the camera in the 3d-viewport to something a little more camera-ish. For example in maya the camera looks like this: Can this be done with python scripting?
2
votes
1answer
337 views

Cloth animation weird shelf

The top has been pinned and cannot move. From where does this shelf at the top of the skirt come from? I guess there is some form of repulsive force. How can I reduce it? Repel is set to 0. The shell ...
4
votes
1answer
2k views

How to install numpy for blender-python (OSX)

I've been googling for this, and I can't find a definitive answer. Here are of the options I can find: https://plus.google.com/106742462387083223310/posts/696yEuzhf2b which suggests: 'sudo python3....
2
votes
1answer
1k views

Motion Tracking: save tracks but change movie clip

I've updated my underlying movie clip (actually an image sequence) and now I want to render a stabilized animation using the existing tracks that I've made. But when I click the folder icon on the ...

15 30 50 per page