All Questions
114,630
questions
0
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1
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1k
views
Correcting Non-Manifold Edges in Blender 3D Model for 3D Print
I've built a 3D model of a sampling paddle (used to demonstrate random sampling to students of statistics) in Blender 3D, which I'm planning to use as my first endeavor into 3D printing.
During ...
0
votes
1
answer
1k
views
Insert keyframe for rigid body properties for object python script blender
I have a bunch of objects falling onto a plane, and want to have them fall at different frames (i.e, Object1 falls at frame 1, Object2 falls at frame 100, etc)
Could anyone help me with trying to set ...
6
votes
1
answer
21k
views
How to make fog in Blender
I want to create a scene with some fog. I need the fog to get stronger the further form the camera it is. I already have volumetric lights in the scene, but thats not good enough.
The result should ...
0
votes
1
answer
119
views
drill holes at specified offsets
How can I add holes at specific offsets from the edges of my object (as per picture below)? Using edge loops, I believe I can measure from the middle of the object, but it would be much easier to ...
2
votes
2
answers
41
views
Separating one face into two with an edge
I am looking to separate the body of the sword into two faces, so that I can easily make the top half black and the bottom silver.
Simply adding an edge in the middle did not separate the blade into ...
0
votes
0
answers
152
views
How to reduce the file size of converted particles
I'm trying to make a voxelated object and split each cube as different objects that I can edit them individually. But while doing this, I want my file size as optimum as I can.
What I've done so far ...
0
votes
1
answer
960
views
Cutting a mesh and preserve texture
Good day
I have a plane with texture and normal map.
I want to cut it with the split tool and apply a volume with the solid modifier
but when cutting the solid, one of its cut parts shines and when ...
0
votes
1
answer
1k
views
Physics Control
I have a technical question.
Let's say I want to create an environment with an event for example:
a man kicking a ball
Can I control the physics of the scene?
I would like to define the ball's ...
1
vote
1
answer
322
views
Does Blender 2.8 still have skeleton sketching?
Watching an older tutorial where it's possible to make bones by checking "skeleton sketching". I can't find it in Blender 2.8
0
votes
0
answers
333
views
Animate ejecting bullet brass
Ok so what I'm trying to do is animate what the title says. I've got my shell casing modeled but I cannot get the fine tuning of the ejection animation proper. I've toyed with rigid body simulation ...
2
votes
1
answer
3k
views
Python 2.8 creating Diffuse BSDF in a shader node, when I want it in a surface node
In Blender/Python 2.8, I can't get my code to create the surface node I want (it creates a shader node along with a surface node that I don't want). The objective is to assign an image texture to an ...
0
votes
1
answer
872
views
Python 2.8 - why does linking the image texture node throw an error?
In Blender/Python 2.8, I am trying to create an image texture node for an object. The last line of the code below throws this error:
AttributeError: 'NoneType' object has no attribute 'inputs'
I ...
2
votes
0
answers
70
views
Tiles not Rendering/Exposing Evenly
Working on a bathroom arch viz project and running into an issue with the tiles not rendering evenly, specifically on the walls, doors, and ceiling. There are dark squares that are not exposed like ...
0
votes
1
answer
232
views
Help with using Boolean modifier to subtract from a cube [duplicate]
I'm trying to subtract the Barium object from a cube to effectively create the inverse surface using Boolean modifier --> Subtract but can't seem to get it to work.
How would I go about doing this?
-1
votes
1
answer
90
views
What's wrong with Automatic Weights doing to my Normal?
I'm having trouble with my model in Unity..
I made the model with Blender, put on the Armature(using Automatic Weights), and found everything works great.
But as you can see in the image, when I took ...
1
vote
2
answers
1k
views
Blender 2.8 - weathering effects
Is there an efficient way to add a weathering effect to an object? By weathering, I am thinking of an overlaid thin layer of mottled grime on a sign or a car, maybe a little rust here or there.
0
votes
0
answers
57
views
Subdivision modifier working on part of mesh in Cycles, but not the rest
In this Blend file of a fire extinguisher I am making, the subdivision modifier is working like expected on the tank, and the top of the tank, but when I tried to add the handle, in Cycles it seems ...
1
vote
0
answers
126
views
blender internal nodes: all my materials are coming out mixed with pink
im having a hard time understand how these nodes work. i DO have the material activate in BI and not cycles but it still comes out pink. furthermore the textures are only partly pink. using texture ...
0
votes
1
answer
90
views
Strange selection behaviour from 2.8 to 2.79b
I would like to know why this happens.
As you can see in the image, I create an object in Blender 2.8.
Then, I copy and paste into Blender 2.79b, if I enter edit mode in 2.79 and select a face or ...
4
votes
2
answers
2k
views
Is it possible to attach an object to the end of a curve and have the object point in the same direction as the end of the curve?
I've come up with a few ways to do it but they're all hacks, and none of them work with the build modifier.
I want something that will keep the object at the end even when the build modifier is ...
1
vote
1
answer
51
views
What does the “Global pivot” in User preferences do?
What does the Global Pivot option in User Preferences do?
0
votes
1
answer
356
views
Scale vertices by vertex
When i scale chosen vertices of my mesh, they scaled by their center. I want scale chosen vertices by some of vertex.
0
votes
1
answer
1k
views
Normal Maps seem to be baked with Low Poly Details
UPDATE:
Tried my best to retopo the thing a bit more clean and twist the Y for DirectX.
Maybe I have to practice topology, because the result seems still underwhelming, it doesn't look like the ...
7
votes
1
answer
2k
views
How to extrude an irregular shape into a cylinder?
As the title says, I'm trying to extrude an irregular face into a normal cylinder. There are some pics below to better describe what I want to achieve
The tip of the sculpture is round, while the ...
2
votes
0
answers
108
views
How can I select a clip/slip/strip under the cursor(=timeline-indicator) via the keyboard?
I want to be able to do the simplest of editing (scroll through timeline, make cut, select clip, remove clip, go on) while not needing to grab the mouse, therefore only using the keyboard as input.
...
0
votes
1
answer
44
views
Cycles Render showing up white [duplicate]
I switched to "Cycles Render" instead of "Blender Render" and my object is now fully white. I would like to render my object with it's material. I have been looking for solutions for quite some time ...
1
vote
1
answer
395
views
How to make lattice follow eye position
so i was using latticed eye that works quite well with tracking etc but i have a problem when i change the head pose the eye will follow the head and the lattice wont like this :
i tried parenting ...
2
votes
2
answers
1k
views
Why Does This Happen?
I just want both sides to lift up like the one on the left so that I can make a cool paper airplane folding animation. I tried with a plane and got the same issue. I even tried using two loop cuts in ...
1
vote
1
answer
2k
views
Non-Metallic Surfaces are not receiving Roughness value
Its my first time using the Eevee render engine. I want to learn how to render some game ready 3d models in Eevee.
My issue is that if the surface has 0% metallic value it will have 100% roughness in ...
0
votes
0
answers
24
views
Make a circle-form from vertices [duplicate]
I`ve got closed curve in the center of my mesh. I want to vertices which highlighted by yellow have circle-form, not the form like on the photo. Can i smooth them to circle-form?
0
votes
2
answers
2k
views
How to have rounded (beveled?) edges in inset?
As per the attachment, I'd like to have rounded (beveled) edges in the places marked, and then inwardly extrude the face in question (or can extrude first, then round the inset face). Many thanks in ...
1
vote
1
answer
419
views
Move an object on an irregular plane with python
At this moment I would like to move an object, suppose a "cube" along its y axis, with a slider from the UI panel with a FloatProperty. So far there is no problem.
Now, suppose this object encounters ...
5
votes
3
answers
4k
views
How can I create many objects quickly?
In my application I have to create up to some 1000 tetraders (objects with 4 vertices, 4 faces, 6 edges). As input I get only the absolute vertex coordinates for each tetraeder. From the mathematical ...
8
votes
2
answers
728
views
Decreasing star count
I am creating a completely procedural space with some stars, nebula, etc. The stars are generated by a Voronoi texture hooked up to a Color ramp - a pretty usual approach as far as I know. I would ...
2
votes
1
answer
396
views
Why aliasing happens with higher emission strength? [duplicate]
As seen from the image below, when using higher strength value for Emission, it seems some aliasing effect appears. Why? And how to fix it?
0
votes
1
answer
460
views
How can I create a similar material in eevee blender
How can I create a similar material in EEVEE, because in Cycles high quality render takes forever so I thought of using EEVEE.
Is there any specific name for this material?
This is from Derek ...
1
vote
1
answer
132
views
How can I achieve the visual of objects pressing against membranes more beautifully?
Source files here and here.
Hey folks. Currently building a project for a client which involves shapes and creatures pressing and moving against a membrane. I've tried using shrink wrap, cloth ...
1
vote
0
answers
43
views
Where should I start to learn the internals of Blender?
I have tried the new blender 2.8 canidate version and am impressed so much. I would like to learn more about the internals of it. Could you guys point me some links ? I will appreciate it.
Thanks!
/...
1
vote
0
answers
400
views
How can I import .fbx animations into Blender?
I was just examining the Unity 3D Game Kit for best practices and was hoping to import the Ellen .fbx model with animations into Blender.
While Ellen herself imports fairly well...
...her animations ...
1
vote
1
answer
2k
views
Strange crease being formed from filling face? [duplicate]
I modeled two planes separately for the top and bottom of the frog's mouth, but when I try to join them together by filling a face, it creates a strange seam that creases the entire face. I've tried ...
0
votes
1
answer
108
views
Constraints for attaching planar object to multiple poles
I have flat sheet of solid material (e.g. 1" thick plywood) whose corners I want to attach to four poles. The poles can move independently of each other in the XY plane. When the poles move, I want to ...
0
votes
1
answer
55
views
Why the color miss match
Im with wip of Chick. Add hair particles and texture. The body and the wings particles and texture are same. Why the wing have little blackish color on it. Its not similar like body and head. Any ...
0
votes
0
answers
248
views
my material is not showing in the render
I created a material for a scene that I am creating but when I render the object I get a blank cube
I'm using cycle render
-1
votes
3
answers
2k
views
How do I REMOVE the black bars from my blender intro template
First l'll link my blender file i'm currently working on and having issues with, It's for a school project.
The current file i'm working on:
https://drive.google.com/file/d/...
-1
votes
1
answer
179
views
Dental modeling
Does Blender offer software for creating dental models? I am in need of designing and creating these models for 3D printing. The big corporations that offer this service are inaccurate.
1
vote
1
answer
110
views
How to scale vertices in only top view but not impacting how they look in front view?
Hello everyone please look at the picture when I scale the shield in top view(constrains to X axle) the front view was also changed, is there any ways the scale only limits in top view but not ...
2
votes
1
answer
276
views
Deform Blast Bags on Ship Turret when moving the barrels
Any ideas/hints on make these Blast Bags (selected object in the screenshot) move with the barrel, but also keep them siting in the turret, so that the front part keeps tight around the barrel and the ...
1
vote
1
answer
512
views
How to make liquid boil
Super simple premise, but can't figure it out. How do I make a spitting boil, like lava or another thicker liquid?
Thanks in advance
0
votes
0
answers
270
views
Follow path parent not working
I have an object. Ive created a path. I select both. Right click and choose "follow path". Nothing happens. Ive used this countless times. Before but for some reason its not working now. Ive tried ...
1
vote
1
answer
895
views
rotating an edge without thining the shape
when we rotate edge, they keep the same size so the shape of the mesh change. is it possible to scale the edge to keep the same shape while rotating it ?
That's the result I want to get with the ...