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4
votes
0answers
644 views

How can I render a proper normal pass for smoke in cycles

I would like to render a normal pass for smoke in Cycles like this one: I'm aware of this method mentioned in Blenderartists but the result is far from the result needed to relight in post (via ...
1
vote
1answer
342 views

flip uv map without numpad

I try to flip a uv map in uv editor mode. I read that S, X, -1 should do the trick but I don't have a numpad and it doesn't work even with the emulate numpad option switched on. Any idea?
3
votes
1answer
82 views

Make blender unaware of user/system installed add-ons

I am running a customized, local install of blender from and with a script: ./blender --background --python generator-blender.py -- My customized local install of ...
0
votes
0answers
97 views

Bump map is shoving only on one side of an object

I've got some wooden planks, and the bump map is showing only on the side of the planks, but not on the whole plank. What do i Have to do to change that? Changing the direction of displace modifier to ...
7
votes
2answers
516 views

Merge every two vertices in a loop

So I have a long loop of vertices. And I want to make each 2 vertices to blend into 1 like shown in image. Currently I have a situation like on left(but much longer). However, I need to get situation ...
2
votes
1answer
453 views

how to avoid building blocks onto cell fracture?

I'm breaking a sphere and using the cell_fracture add-on to break into pieces but when fracturing: buiding blocks don't dissapear... How to avoid these blocks to remain after the simulation? EDIT: ...
9
votes
2answers
2k views

Making a realistic infinite mirror tunnel

You know when you're standing between two walls that both have mirrors on them and it makes it look like each mirror is an infinite tunnel going into oblivion? Something like this: (photo from ...
8
votes
1answer
2k views

Video codec/video file format confusion in Blender

Having used other Video Editors it seems like the options Blender offers for selecting what container format and what codec format you want to use for your video is confusing. The above screenshot ...
1
vote
0answers
64 views

Having Troubles with a Python Script

I've used this script before and had no problem but now when I try and run it I either get unsupported audio format or file not found. ...
0
votes
0answers
43 views

sculpt widget sticking on surface [duplicate]

today I was wondering why every sculpting app has the circle widget sticking to the surface normal and Blender does not, I find it to be a quite important visual aid Retopoflow addon's widget does it ...
0
votes
1answer
603 views

COLLADA scene shows different rotation axis when imported in ScenKit

I have a blender scene with a mushroom inside it, which seems to be perfectly straight aligned with the axes: When I import it in xcode (inside a scnassets directory), although I select "always use ...
3
votes
0answers
940 views

Cycles Procedural Texture Study [closed]

I've become very interested in procedural textures as of recently. I would like to start building my own library of these textures, so I can easily texture scenes without having to search for ...
2
votes
0answers
77 views

texturing - uv maps - seams - why did it unwrap this way?

I thought I had marking seams down after I successfully predicted the outcome of all my seaming on all the primitive objects, including Suzanne, but I have just marked a seam and expected it to result ...
4
votes
2answers
2k views

Select edge ring in UV mode?

Is it possible? [Edit: apart from manually, edge by edge!] I'm going through a tutorial. The example UV I'm working on is an unwrapped strip from a ball. Selecting the strip rings (e.g. to ...
1
vote
1answer
315 views

How can I move a vertex and maintain its distance from another?

Is this possible? Basically the other vertex would be like its pivot.
7
votes
1answer
6k views

How to get an armature by name in Python and get access to its bones?

I want to retrieve an armature by name and access its bones. However, this doesn't work: armature = bpy.data.objects["rig"] bones = armature.bones It gives the ...
1
vote
1answer
215 views

When should I use a material over a texture?

I'm starting to make models in blender and I created few object which I want to import to my game in Unity. I have very simple graphics(basicaly one colour for each part of the object) and I don't ...
3
votes
2answers
876 views

Change Object Relative Position to Origin

Example: I create a cube and change it's position to 0, 8, 0. How do I make this new position its new origin? I want to export it to Unity and manipulate the position, which is rendered very ...
1
vote
1answer
333 views

Can't get Auto Smooth to work on extruded spiral

This should be super simple but somehow I can't get it to work Create a spiral Give it some extra turns convert to mesh extrude a little on the x-axis (so it looks like a roll of paper) tick auto ...
2
votes
0answers
1k views

Japanese text input not supported in Blender?

I had the impression that Japanese text input was a supported feature, but I can't get input to work. Text remains in the Roman alphabet, whereas in other applications it converts as it is typed. I ...
1
vote
0answers
45 views

Animate different parts

I want to animate a lounger's legs in such way so they are folding together but I don't know how to make so only the legs are moving and not the rest of the lounger without separating the legs from ...
1
vote
0answers
62 views

Boolean Modifier on manifold Grid not working

I created a script which produces a manifold grid inside a object (Picture 1). If I set the diameter size of the columns under 0.03, the boolean modifier isn't working (Picture 2). Is anyone able to ...
1
vote
1answer
151 views

saved blender file doesn't play any audio or video [duplicate]

As the title says. I have rendered this file before and saved it. But now when I open the blender file, the strips are all in the same locations but when I try to render or play video in VSE it shows ...
1
vote
1answer
527 views

Locking vertices to rotate the object around them

When I create an animation, it's always inconvenient to adjust certain vertices so they don't change their location during an animation e.g. if I want to make an animation about a person throwing an ...
1
vote
2answers
140 views

How to refresh applied fonts?

I'm creating a font ad-hoc and modifying It as I need time to time.. Any way to reload the font file linked to the *.blend file so all text objects are immediately refreshed? Now I need to reload ...
2
votes
1answer
285 views

Cycles texture on sphere to follow sun rotation

I'm trying to make a cycles material for a planet in space, and I'm having trouble separating the dark-side of the planet from the light-side. I'm trying to relate it to the rotation of a sun lamp, ...
1
vote
0answers
286 views

Weird Noise in Blender Cycles Hair

I've rendered a character's hair in Blender Cycles and I'm getting a strange result. It looks like this: https://dl.dropboxusercontent.com/u/5171857/ezgif-2308112385.gif I'm not quite sure what the ...
3
votes
1answer
2k views

UV Editor: unwrapped faces disappear if I select other faces

I'm trying to draw a 3D mushroom following this guide: https://www.raywenderlich.com/49955/blender-tutorial-for-beginners-how-to-make-a-mushroom I need to paint the head of the mushroom and the stalk ...
1
vote
1answer
513 views

Making seamless, scalable objects

I'm trying to make a level/levels for a game, and the walls are my biggest challenge, because I have to re-scale textures every time I make a new wall of a different size. Is there a way to have a ...
2
votes
1answer
254 views

Render View Problem on fire rendering [duplicate]

So i was following a "How to make a fire" tutorial on youtube and i have a render view problem now. An when i change to render view it looks like this How can i fix it?
1
vote
1answer
215 views

Is there a render DEPTH limit? [duplicate]

I have a tall object, casting a (sun lamp) shadow onto a plane scaled at 10,000 (dimensions 20K x 20K). But the shadow is being cut off not far behind my object (I can also see this visible limit in ...
3
votes
1answer
2k views

How can I add bubbles to a liquid?

I have been using blender for just a couple of years off and on and wanted some suggestions on this render, things like: How to add bubbles over the wine?
1
vote
0answers
1k views

Mirror shape keys does not work

I'm trying to model a bird following a tutorial and I'm freezed on the shape keys tool. I would like to mirror the left eyelid so that I can open the right one using the secret entry ...
14
votes
1answer
464 views

What are some use cases for the singlar ray output?

Using the singular ray output, it's possible to detect whether or not the object is being viewed through a perfectly sharp reflection or refraction: Besides changing colors of reflections, what are ...
1
vote
1answer
178 views

My UV map isn't wiring Properly with my normal direction

I'm a bit of an amateur in Blender, but I'm making a mockup LEGO box for a school project, and I can't seem to figure out why my image texture is showing up on the inside panels on my box. Only two ...
2
votes
1answer
174 views

Creating low polygon models

Currently I'm making game in Unity and I want to add some objects to the scene. I think that low polygon models like these look great. I wonder how can I make something like these by myself. I watched ...
1
vote
1answer
30 views

UV map not showing up for new additions

Alright So I'm working on something that already had a UV map and I'm adding onto it. I opened up the UV editor to see what I was working with and low and behold the UV map for the new additions are ...
1
vote
0answers
451 views

Move object and follow it in edit mode

Is there a way to, while moving an object in edit mode, move at same time the 3DView camera? I don't mean a camera as an object, I mean the view in 3DView, I use this a lot in Unreal Engine, while ...
2
votes
1answer
82 views

Linked scene in VSE doesn't run Python script

I'm making a short movie in which one scene, I hide part of the mesh of a character using some python code in a Register .py file, like this: ...
2
votes
0answers
68 views

How can I get rid of these artifacts in blender internal? They appear on mesh with subdivision-modifier and lamp with raytraced shadows

When using a lamp with raytraced shadows active, artifacts appear in the shadows on the mesh IF the mesh has a subdivison modifier in the stack. But if I apply the modifier and re-render the ...
1
vote
1answer
490 views

Change selection color of active element in a group

When I use groups it is really hard to recognize the active element by it's selection color. In this example the middle is the active. How can I change the active element selection color if it is ...
5
votes
1answer
7k views

What are the advantages of Rigify versus MakeHuman's MHX rig?

What are the advantages of Rigify versus MakeHuman's MHX rig? My ultimate end goal is to import my character into Unity3D, and it seems like there is going to be a lot of "cleaning" I will need to do ...
3
votes
0answers
153 views

Path Curve Deform creates unprintable non-manifold geometry

I created an SVG vector mesh in illustrator, imported it to Blender and used it as a path to deform a triangle along. It makes a design that I rather like. Unfortunately when I convert that path to ...
4
votes
1answer
215 views

Is there any way to link together 2 time frame nodes in with animation nodes?

For anyone who sees this and has managed to get their hands on Animation Nodes, is there any way to combine 2 time frame nodes? To elaborate, I want to record the transformed movement and rotation of ...
1
vote
0answers
619 views

How to perfectly align an object to another using the mirror modifier?

I'm trying to model a bird and I'm having a lot of trouble when I try to align correctly the right eye with the left using the mirror modifier. I use the option in the menu: Object> Transform> Origin ...
1
vote
1answer
34 views

Make an array without separation/line showing between

I need help figuring out how to model something and use an array with it on the Z axis so it repeats smoothly.. It doesn't seem to do what i want when I apply a glass material. I can't seem to figure ...
5
votes
1answer
1k views

Cycles render is different when rendering with GPU

I came across a problem which I couldn't find any solution through google. When I render with my GPU, I have a different render than with the CPU. My CPU is an amd phenom 2 x4 965, the GPU is a R9 ...
1
vote
1answer
392 views

Delete parts of a grid outside of another object

I created a grid (as multiple curve paths) which is in and outside of a sphere. When I'm trying to delete all parts outside with the Boolean Modifier, it says "Cannot execute boolean operation". How ...
2
votes
1answer
1k views

Text input and output in the BGE?

I recently made a short game using python that basically ran like this ...
4
votes
2answers
4k views

How can I view the camera through an object as a material in Cycles?

Kind of like a TV, CCTV, or the portal for Portal and Portal 2, so I can see what the camera is seeing on an object. I don't care whether its a material or a modifier, or something like that, even if ...

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