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3
votes
1answer
1k views

How to use rigidbody simulation for animation?

I want to be able to add rigid body physics to my gun when my animation character dies so the gun will drop smoothly, because it is hard to animate things dropping in small areas. I am not making a ...
2
votes
1answer
71 views

Custom hotkey for selecting edit field [closed]

I saw a video with a useful tip, but can't find it again. The author defined a custom key to focus on the three transform vertex coordinates; x, y, and z. This is different from creating hotkeys to ...
7
votes
1answer
3k views

Camera angle should follow path angle

(I'm a blender beginner but know a handful of techniques with other similar programs/systems) I've created a NURBS to make a tracking shot. Creating a follow path object constraint on the camera lets ...
4
votes
1answer
554 views

Issue with posing after resizing

I'm working on animating a person climbing a building for a school project. I have the rigged character and the model for the building, but the model for the character is far too large. I used the ...
4
votes
1answer
62 views

Mirroring Mishaps

I was playing around with the mirror modifier and I found that when I turned off the mirroring, my model turned form this: to this: Is there a way to turn the body of the model to the other side so ...
5
votes
2answers
893 views

Maximum number of materials that can be added in a scene?

I have very large number of planes in my scene and each needs to be assigned a color, and to do that, I am assigning a material to each plane. Blender is allowing 2^15, i.e. 32768 materials. But the ...
19
votes
1answer
7k views

Is it possible to toggle child viewport visibility from the parent in the outliner?

Is it possible to toggle child viewport visibility from the parent object in the outliner? (Can viewport visibility be applied hierarchically?)
1
vote
0answers
882 views

add damage to an object [closed]

I have a metal arm object I built, it is using a stainless steel material in cycles. I am looking for a way to "age" it by adding nicks, cuts, damage, and possibly rust on the edges?
0
votes
2answers
239 views

Resurfacing Mesh After Spin Operation

I'm using Blender to create models for 3D printing. Right now I'm using the spin tool to revolve a basic 3D shape around a center axis so that it create a set of overlapping identical units. Think ...
1
vote
1answer
607 views

Black artifacts in some rendered images of a text [duplicate]

I'm a complete newbie and was wondering if I had set up something wrong. I used the 20th Century fox blend and successfully rendered 600 jpg images. Looking good, except that about 30% images have a ...
0
votes
0answers
24 views

Parts of mesh appear dark in 3d view and in render [duplicate]

I have an issue with a part of my model. It looks weird in object mode as well as in a render. Please look at the attached screencaps. I checked and all the geometry in and around this problem have ...
1
vote
1answer
114 views

materials on cylinder have changed from workspace to render [closed]

I'm working on a cylinder with 8 sections and when I have worked on other shapes before my materials have rendered fine, but with the cylinder as I click render my materials have disappeared or one ...
1
vote
0answers
520 views

Import python modules [closed]

I am running Blender 2.49 with Python27 (for testing) and am trying to import webbrowser and os. When I try webbrowser the console returns "no module named webbrowser" when I try os it returns "no ...
3
votes
0answers
180 views

Black Images when rendering: image editor does not work [closed]

My rendered 3D model is correct, light and camera are on and it displays nicely in the rendering mode in 3D view. However, when I hit the render button the rendered image is black. Here is a ...
3
votes
1answer
2k views

Why does one of the faces show dotted in editmode?

I just started blender a few days ago and I noticed that when making faces, they sometimes have this dotted texture compared to the generic smooth texture. I have been having difficulties with this ...
2
votes
1answer
3k views

Creating Transparent Water Droplets in Cycles

I have been working on a project where I need to add some transparent water droplets on a bottle but they render completely white. I have tried using many different shaders to achieve this effect but ...
3
votes
2answers
1k views

how to keep Smooth mode from making ripples? [duplicate]

The smooth shading mode is nice, but often times it seems to leave ugly marks where edges are. it doesn't do that between every face, but it does for some faces. I tried flipping normals but all that ...
1
vote
1answer
151 views

Error when using CreaPrim addon [closed]

I installed the CreaPrim addon and when I try to add a new primitive, I get the following error: ...
25
votes
2answers
25k views

How to solidify edges

I have a complex mesh with only vertices and edges that I want to solidify. The problem is I just want to solidify edges (not any faces) to have some kind of fat wireframe model (i.e. just every ...
15
votes
3answers
5k views

Unwanted patterns in texture from repeated, seamless image

I added an Image Texture to a plane using a seamless image. In the Texture context of Properties window, I set Scale to be X:10,...
1
vote
0answers
110 views

How to draw a colored point cloud from a .ply PCD file and render it? [duplicate]

To generate a point cloud i am using planes in blender, to compensate for unavailability of POINT data primitive. After reading the .ply point cloud file(PCD) the planes are added in the blender scene,...
9
votes
1answer
827 views

How to register global (i.e., unique per file) properties?

I need to store additional information in a .blend file, that occurs only once per file. So, attaching it to, for example, bpy.types.Scene doesn't help. Since <...
1
vote
0answers
66 views

Interaction between two objects [duplicate]

I would like to know if blender allows to establish an interaction between two different meshes. I've tried the example of soft body, with the jelly cube, etc. but that is not what I need. For example,...
4
votes
2answers
2k views

Custom nonlinear distortion lens

Is it possible to create a custom nonlinear distortion lens in Blender? I'm assuming that Blender superimposes a rectangular grid in front of the eye, and fires out a ray through the center of each ...
6
votes
3answers
4k views

How to copy Modifiers

I must be doing something wrong, I select my object which has two modifiers, press space, search for "Copy Modifier", and select it. I get the error message "The object the data pointer refers to is ...
1
vote
1answer
610 views

Is there a way to keep hair childeren and edit the mesh?

Editing a mesh after adding hair particles will mess up the hair (I assume it's because hairs are placed based on vertex order/indexes which change when the mesh is edited). This can be avoided by ...
4
votes
1answer
2k views

How to exclude hair particles from freestyle render?

Is there a way to prevent freestyle from rendering lines on hair particles? I still want to render lines on the mesh which has the particle system.
4
votes
2answers
465 views

Spherical / Custom projection at code level

This question is identical to Custom nonlinear distortion lens With one difference: I'm only interested in a solution at the code level. Because that gives a fine-grained control. How does one go ...
6
votes
1answer
2k views

Can I mask out a string property field that holds a password?

Is it possible to mask out a string that will be a user password for loggining into an asset server? eg. password1 shows ...
22
votes
1answer
7k views

Node for setting render colour, regardless of lighting

I'm trying to make a material node setup to set final render colors, regardless of lighting conditions. Is such a setup possible?
5
votes
1answer
220 views

Can the areas of an object in shadow be accessed in Cycles

In Cycles can I use the amount of shadow cast onto an object as a Fac. input of a mix shader? This would be useful for setting up a Frost / snow material that is visible in shadowed areas but has ...
2
votes
1answer
2k views

Grid Fill not working [closed]

I have a selection of vertices that I want to bridge. I would like to use the grid fill tool because there are vertices in between. I am however getting an error Edge Loop Vertex mismatch
8
votes
1answer
246 views

Shadow from camera vs shadow from reflection

Is it possible to distinguish between shadows viewed directly from the camera, and shadows seen in the reflection of an object? For example, the shadows circled here: From the cameras's perspective, ...
3
votes
2answers
1k views

How can I add UV coords to a mesh from script?

I am adapting an old script to Blender 2.6, the script reads mesh data from a custom file type and then creates a mesh array with that data. I managed to make almost all of it, but U can't set the UV ...
8
votes
1answer
852 views

Recommended settings for the magic unicorn primitive? [closed]

I'm having trouble to figure out meaningful parameter settings for the unicorn primitive operator. It's mainly about the hoofs: should I make them two-toed or four? Is a head-to-toe ratio of 3:1 ...
3
votes
1answer
2k views

How to export to .obj with separate map-channels?

I'd like to export a .blend file with a UV-mapped texture, a displacement map and a normals map in 3 separate channels to an .obj file. Tried it with 3 UV Maps in 'Object data' but only 1 map will be ...
13
votes
1answer
8k views

Speed control effect doesn't change the length of video strip

I ran into some confusing behaviour of the speed control effect. I've loaded a whole strip of video and applied the effect setting it to a 2x speedup (in two variants - with the default "stretch to ...
2
votes
1answer
230 views

Get modifier keys to show in Screencast when they are pressed by themselves

Is there a way to get keys like SHIFT and CTRL to show in Screencast when they are pressed by themselves? This would be very beneficial for the viewer in cases like where one first selects one object, ...
1
vote
1answer
163 views

Convert objects with the clamp constrain to a single mesh

So I created a circle with leafs And I used a method from an older question here on stackexchange Spawn planes around a circle? And this is how I have done it But now I have to rig my mesh and I ...
3
votes
1answer
40 views

Contraints & Camtrack

I am trying to get a camera to follow a point in the X,Y,Z plane. It worked yesterday, but I can't get it to work today. I was able to follow the Book Tutorial, where he shows the setup steps: Add: (...
2
votes
1answer
379 views

Smoke render problem, transparent triangle artifact

When I render my smoke there is a triangle shape that doesn't get rendered, I heard somewhere (I can't remember where no matter how hard I google it... ) that there is a workaround involving dual ...
-1
votes
1answer
6k views

The normal brush in sculpt mode on Blender doesn't work [closed]

I use a mac and would like to know if there is any way to fix this?
5
votes
1answer
10k views

Why is my render all blurry and pixelated?

When I render out my blender animation project into a video file, it blurs, pixelates, and glitches in some spots. Why is this happening? Is it because I'm using Ogg Theora with Vorbis as the format? ...
1
vote
2answers
2k views

Visual C++ Runtime Error 2.69 Startup (Fresh Installation)

I keep getting a visual C++ runtime error while starting up a fresh install of blender.... The following is a list of tasks that I have performed to try and fix the problem. Uninstalling and ...
5
votes
1answer
3k views

Bake driver to keyframes

Can you bake the animation created from a driver to keyframes?
5
votes
2answers
6k views

Using rigid body physics to set objects' initial positions [duplicate]

I have a problem where I used physics to position a bunch of meshes in Blender and when I try to set the current frame to 0 it resets the position of the meshes that have been positioned with the use ...
5
votes
2answers
3k views

No splitter widget in new separate window

I am new to Blender and I am trying to find my way through its interface. I want to have several windows (I mean OS windows, not Blender windows). So I create a separate window by dragging splitter ...
5
votes
1answer
651 views

Rigging is not working

My problem is that when I try to link the armature with the mesh and go into to pose mode, the mesh doesn´t follow the armature. I followed the steps here but it didn't work. Previously, in another ...
4
votes
1answer
2k views

Get Edge / Vertex / Face from mouse position

Can I get from bpy which (if any) vertex / edge / face is currently under the mouse cursor? This would be quite useful for making more modeling tools. Right now what I have to do is, maybe utterly ...
1
vote
0answers
913 views

how to render smoke from gunshots,rockets? [closed]

I want to make scenes with cannons and rockets firing, however I noticed for either of these particles systems just don't look right. either they look fluffy and cartoony, or if using the smoke sim ...

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