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10 views

Tank Track Animation

recently I wanted to get into animation, and I was wondering how I'd go about animating tank tracks, most of the tutorials I've seen involve having tracks made from scratch and I'm trying to animate a ...
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0answers
11 views

Smoke Simulation - Realistic Dirt/Dust trail in blender 2.9

I'm following the "Making Realistic Dust trail" question which is not accurate for today blender smoke sim interface. I try to reproduce this answer for cgslav but in blender 2.9 which does ...
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0answers
14 views

Convert the output of shrinkwrap modifier into a mesh

I'm a newbie to Blender, and this is the thing I'm trying to accomplish. I've got a bezier curve in 3D space and a grid. I want to show the projection of the curve onto the grid, so I use the ...
3
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1answer
13 views

Tractography: Colour by X/Y/Z direction

So I'm pretty new to blender and I'm trying to make some visualisations for a paper I'm hoping to publish. So far I've got my tractography and cortical matter loaded into Blender and I've managed to ...
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0answers
7 views

I have a problem viewing my scene in rendered mode

I was following this tutorial https://www.youtube.com/watch?v=p_bCVco0YKg its a tutorial on making a cool glitch effect in blender. The steps called for turning the transmission up and the ...
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0answers
11 views

Error saying mesh has no vertices when it has vertices

With the following code ...
0
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1answer
18 views

Images as planes are not appearing in final render but in viewport are visible

I imported images as panes to create mist effect using PNG images. These are not appearing in the final render but are appearing in the viewport in render mode.
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0answers
6 views

GPUShader: compile error:

On the System Console, I receive the following error whenever I switch my viewport render to Material Preview mode (eevee?): ...
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0answers
13 views

Preserving weight painting across animation

I have a model of the hand which I'm animating based on imported mocap files. The process of copying the animation from an imported armature to my armature is described in this answer: https://blender....
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0answers
8 views

I cannot use Shift-Alt- right click on Mac?

I have a problem using Shift+ Alt + right click in blender as it doesn't seem to work. Is it to do with the Preference>Add on setting? I have ticked the "emulate numberpad" and "3 ...
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0answers
6 views

x3D export messes up scale

I am exporting my blender model to .x3d for 3D printing. However, it appears that the .x3d file becomes way too big to print. The scale is completely messed up. Collada exports in the right scale, x3d ...
1
vote
1answer
16 views

How to multiply UV coordinates?

I have a plane simply UV mapped and using a texture for the albedo. I want to have the same UV mapping used for the normal maps, but multiplied by 5 or 10, I don't know how much exactly yet. Is it ...
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0answers
23 views

Help with movement acceleration for a character

This is my first time trying my hand at animation. I've currently released 2 episodes for my web series, BTST. In reference to my post, I'm trying to improve on physical animation. For example, in the ...
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0answers
5 views

Big lag while Sculpting fine details

I've tried sculpting fine details with alpha maps but it always lags so bad. I've used Dynatopo with constant detail for it which works at first, but then the poly count starts rising and everything ...
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0answers
4 views

Animation Curves not responding to Easing Type

I am trying to tweak camera movement, and while I could drag the handles, is there a way to automate this process? Anything similar to other programs, e.g. After Effects (fn+F9)? For me, when I click ...
0
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0answers
7 views

Empty rendered image: TypeError: 'NoneType' object is not subscriptable

Empty rendered image: TypeError: 'NoneType' object is not subscriptable I am trying the render the image which uses blender-python. But the rendered image does not contain any information(None). I ...
0
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0answers
11 views

How could I make an object semi-rigid or or semi-cloth?

I'd like to make a film roll, complete with the film itself sticking out a few cm from the canister. However, as I'll be running a simulation with a bunch of them colliding, I believe I'd first have ...
1
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0answers
16 views

How do I imitate “Display Filter” property search with python?

I'm displaying items in an UIList which represent values in the "Properties" tabs. Now, I would like to add an operator which lets the user jump to the highlighted property (be it - Render ...
1
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0answers
12 views

subdivide curve with python

Is there an accurate way to subdivide a Curve without using a lot of math? I would like to subdivide the spline and then make it noisy. ...
-1
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0answers
16 views

Knife tool is not working AT ALL

I am trying to kife text onto the side of a chip sliding into a phone. I am working on a phone ad. But whenever and whereever I try to use the knife tool, it doesn't even cut. The blend file
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0answers
22 views

How can I snap an object with curve modifier to a vertex?

I need your valuable help in something I am stuck on... As you can see in the image below, a curve modifier has been added to the selected object to follow a specific path. What I'm trying to do, but ...
1
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0answers
14 views

Is there a dynamic light-amount dependent material change node setup?

I have a mountain scene and I want to reduce snow only from the bright areas of a plane. Is there a way to do this dynamically, so I dont have to use vertex paint, and it reacts to light change? Like ...
1
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0answers
7 views

Choose what rigid-body is affected by a force field in Blender 2.9

I have a conundrum, I have a bunch of rigid-bodies that I would like to travel to different locations. On their voyage to their location I’d like them to be able to interact and collide with any other ...
0
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0answers
15 views

partical violin sticks out of test tube, how to stop it?

I have a test tube, in it, it has a ParticleSetting and the object is a violin but the head of the violin is sticking out of the test tube body and I want it to collide the hole thing with the test ...
1
vote
1answer
16 views

How to setup particles rotation to follow the camera?

I'm struggling to adjust the rotation of particles in a particle system as desired. What I intent is to make my particles follow the camera so I have attached a constrain to the main particle_object (...
0
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0answers
16 views

Realistic ocean / sea shader - material

I am trying to create a realistic ocean shader material in blender Cycles render. I searched a lot of tutorials and I have tried different kinds of nodes; (I am a beginner in blender cycles nodes)but ...
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0answers
6 views

eevee ambient occlusion animation flickering

when i render my animation the shadows produces by the ambient occlusion are not consistent throughout the frames causing a flicker effect. How can i fix this ? The animation is a zoom out shot where ...
1
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0answers
14 views

What is the point of pinning the UVs?

I've seen in tutorials - people are streightening and pinning their UVs - I really struggle to understand how it works and the reason - why are they doing this. Doesn't it spoil UVs somehow if I move ...
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0answers
7 views

Baking UVs of a mesh with multiple textures produces one of the textures as the result

I'm not sure how to really phrase this question as I'm definitely attempting something above my ability. I am trying to export a model, with multiple textures on it (if that matters), and was directed ...
0
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0answers
20 views

Bevel keeps making a triangle instead of bevelling

I'm making a rowboat with two seats. To make the supports for the seats, I made a loop in the middle and am trying to use the bevel to make that edge into a rectangle. But on the second seat, the tool ...
1
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0answers
14 views

Blender was running fast then randomly became extremely slow to open

I had left a blender file running for a couple days in the backround and went to open it and it wouldn't pop up, so i ended the task. When i went to open blender again it took 5 minutes to open and ...
0
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0answers
9 views

unwanted shadow changes in eevee

In the pictures you can see on the blue logo shadow change. What can i do so my shadows are consistent throughout multiple frames ?
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0answers
6 views

how to bend torso while keeping the same lenght?

how to bend body like a dancer while keeping the SAME LENGHT?
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0answers
7 views

I can't zoom and pan

I'm new to blender, I was using the grease pencil on "2d animation", and I disabled the gizmo that helped me navigate...it took me a while bring it back, and now I can move and rotate on the ...
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0answers
24 views

How to make a Cube that cannot be 3d printed

so recently i started using blender, i watched a tutorial on how to start with blender and the first thing the man did was make a base for his 3d prints in the software, so he just made a cube set the ...
1
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0answers
13 views

Importing EXR's Image Squence into Blender [duplicate]

How do I import an EXR image sequence? (assuming I'm doing it wrong). ie.Compositing tab-> Input> Image Sequence> Open etc? My .exrs are not displaying. I also tried in the Video Editing tab-&...
1
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0answers
14 views

Is it possible to control the visibility of an entire collection with drivers?

I'm trying to utilize custom properties to toggle the visibility of an entire collection on or off. However, when I right click on the restriction toggle for a collection in the outliner, the options ...
4
votes
1answer
651 views

My material for my donut bun is glowing

I finished my donut texturing and and don't know why its glowing. I'm pretty sure it wasn't there from when I started to add texture to the donut. I don't know how to make it stop glowing
0
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0answers
13 views

Sculpt Tools Stopped working

I was sculpting my object, and all the sudden all my brushes stopped working. When I click the object and move the brush absolutely nothing happens. I was sculpting using dyntopo and symmetry across x ...
0
votes
2answers
21 views

Why am I getting frame rates less than 2 frames per second for my animations when I have an nVidia GeForce GTX card? [closed]

I've set the nVidia card to be used by Blender in preferences and in the nVidia Control Panel. I've tried using Cycles and Evee. The animation is of a single MB Lab character and no matter what I try,...
-2
votes
0answers
23 views

Ink Falling Simulation [closed]

ink falling I want to simulating ink falling as above link I already tried smoke fluid but I still don't know how to set.
1
vote
0answers
26 views

Mask Map Displacement

I'm making a Brick Wall texture, from the Rob Tutyel course. The main problem with this wall is the Sandstone border. It's just bulging way too much. I hope you can see that hard transition with the ...
0
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0answers
9 views

I can't see or operate the smoke in my scene, why? (Simulate a smoke machine) blender 2.90

I can't visualize the smoke correctly, I have performed all the steps and seen some tutorials and the other question here; both as a quick effect and manually generating a domain, after having ...
0
votes
0answers
33 views

Doubt about selling 3d models made with n-gons [closed]

I am modelling using boolean workflow for hard surface. Until recently I was using quad modeling workflow, but now as I tried with booleans, I decided to acquire this skill as well. My question is: ...
0
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0answers
23 views

How do I render a totally black silhouette?

Hi I need to render a mesh totally black - the single object does not have to interact with the lighting. How to do that?
0
votes
0answers
11 views

Reflection of world lighting in glass

I am using a glass shader on some tile material, and a background shader for the world lighting in a scene. I am able to see the sphere that I believe is the world lighting source reflected in the ...
1
vote
0answers
11 views

How Do I Rig A Human and Werewolf To The Same Rig? [closed]

Basically what I'm trying to figure out is how to have a human body with a werewolf blend shape, but I need to be able to control other things like the ears for the werewolf. How do I do this? I'm ...
1
vote
0answers
12 views

Rigged model rotates and deforms when applying Auto Weights

When using Rigify as my armature my model falls over and scales up along with deforming when applying auto weights. I seem to get this result consistently when I practice rigging a character, what ...
0
votes
0answers
16 views

Black noise around edges of an object in cycles render

I was just trying to bake a normal map for this mask model. The scene looks as follows: With nothing unusual going on. I try to test out the scene using cycles, but even without applying the normal ...
0
votes
0answers
12 views

Cycles bake makes everything light colored

I am trying to bake a gradient texture and the baked version is very light colored. I am using diffuse with only color selected. How do I make the baked image look like the original.

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