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Boolean object shows up in render

my boolean object which is used by a bunch of objects, shows up in the final render. The collection which it belongs to, is set to invisible in the render. When I move the boolean object away so that ...
Piet's user avatar
  • 1
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0 answers
9 views

Geometry Nodes - Reversing splines depending on distance or radius of start and end points

I have tree object constructed with multiple splines. I'd like to make sure the end point of each spline is always the point facing outwards from the center of the tree. I'd like to do this by either ...
Adkopras's user avatar
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0 answers
7 views

Problem with subdivision: keeping a smooth curve between multiple separate panels

I have a mesh that consists of some adjacent panels. I'm using the subdivision modifier to get everything to look smooth. And although my base mesh looks all lined up well, I can't seem to get the ...
Hans H's user avatar
  • 1
1 vote
1 answer
10 views

How to change Bone display color in 4.0

How does one change the bone display color in 4.0? I simply can't find the option. Where are the buttons?
Smeebit's user avatar
  • 77
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0 answers
10 views

blender 4.0 AttributeError: 'Context' object has no attribute 'selected_ids'

I upgraded blender to version 4.0, but I can't use the code bpy.context.selected_ids in version 4.0. The console gives an error ...
levosaber's user avatar
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0 answers
8 views

Any way to reflect grease pencil objects in mirrors (reflection plane) in Eevee?

I'm a storyboard artist and recently I've been using Blender for my animatics. A game dev friend recommanded that I use Eevee for my renders as its way less ressource hungry than Cycles. Using a ...
SodaPeach's user avatar
0 votes
0 answers
18 views

Photoscan Cleanup Blender Addon Python error

I've been trying to write a Blender add-on that could automatically clean and retexture a photoscan but I keep getting this error in the console. ...
Mike's user avatar
  • 1
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0 answers
29 views

Missing Node Inputs

I've never really used nodes before so I'm following tutorials to learn them and for some reason my "Mesh To Volume Node" looks like this when it should look like this Does anybody know ...
CowToesies's user avatar
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0 answers
16 views

Poly count or tri count for game assets [closed]

I have a question that might seem a bit unusual, but I'm currently working on creating assets for video games, and I'm unsure whether I should be considering my poly count or my triangle count. I ...
Default_dx's user avatar
-2 votes
0 answers
11 views

Why the IK-FK keys are still can't be baked [closed]

It's already 4.0.1 and the IK-FK keys baking is still not supported, it's not a very complicated function to make, right? When you have a very complex NLA animation, the lack of IF-FK baking is so ...
MOMO's user avatar
  • 17
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0 answers
14 views

Is there a way to have more controls/shortcuts displayed on the bottom of the window?

blender 4.0 changed a bunch of button combinations/shortcuts. Is it possible to have more than just the mouse controls displayed at the bottom of the window to make it easier to reference? ty.
DED's user avatar
  • 175
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0 answers
8 views

The hair of model appears glass-like and reflects the environment or light, attributed to the ColorWrite property in Three.js

In Blender, the equivalent of the colorWrite property in Three.js is not directly exposed in the same way so how can i correct the hair so that it doesn't look like glass.
rajan mistri's user avatar
0 votes
1 answer
23 views

How to make glass dispersion behind a no dispersion glass? (cycles) and why light reflections is triangle in a round surface?

I created a camera lens in cycles, and I want it's core lens to display color dispersions: However, there are a glass panel that covering the core lens which prevent color dispersions to show up. ...
JiuyeAyan's user avatar
0 votes
0 answers
8 views

mesh with weights, but some vertices not work correctly

the model from DotA2 that i extract the game source file
irakuy17's user avatar
0 votes
1 answer
11 views

How to transform only face with geometry node?

I know it's possible to do this sort of effect using "explode" particle system,but it's not very controllable. I would like to know if it would be possible in geometry node to either split-...
softyoda yoann's user avatar
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0 answers
13 views

Is there any way to fix models appearing as just verts?

I have had three models import this way. The mesh isn't visible on any mode, and I cant seem to find any solutions via searching it. Is there anyway to fix them?
Soul's Stars's user avatar
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0 answers
11 views

Shape key looks different in between edit mode and object mode

I want to know the cause of this problem and stop this happen. I applied shape key to object from armature modifier with corrective shape keys. When I enable the applied shape key in object mode, the ...
Black Cat's user avatar
0 votes
0 answers
13 views

Is there a way to rename a bunch of bones at once?

I have a rig with a lot of bones, most of them are improperly named because I copy and pasted sections of the rig. Is there an addon or something that will make it easier to rename a group of bones, ...
DED's user avatar
  • 175
0 votes
0 answers
14 views

How to access functions in other .py file in same directory?

I'm writing an addon which has the standard main init.py file and from that file, I'd like to import sets of functions based on the version of Blender currently running the script. These functions ...
gcs_dev's user avatar
  • 447
0 votes
0 answers
22 views

Flaws in my donut mesh

I'm in the Donut tutorial, v 4, Part 4. Andrew starts with a technical check and the warning that we'd better fix any problems in the mesh now, or they could mess things up later. One of the problems ...
NewSites's user avatar
  • 221
2 votes
1 answer
19 views

Add or Remove item / socket in Nodetree / Node group - New "Items Tree" - Blender 4.0

First of all, I want to mention that I'm quite new to programming with Python and Blender. Now, I wanted to know how I can create (or remove) a new socket in a custom nodetree considering the new &...
pablo-dra's user avatar
0 votes
0 answers
18 views

Object is not visible in the rendering tab and within the rendered scene but visible in the animation tab [closed]

I've just started to use Blender and I am trying to add a 3D object to the video scene with Blender. The default tutorial was ok and everything worked out with the default 3d monkey mesh. Then I ...
Artur Korobeynyk's user avatar
0 votes
2 answers
21 views

How to change material propery based on color?

I have this model from MagicaVoxel Imagine I want the white petals to have metallic = 1 and roughness = 0. How can I do that?
Abel Gutiérrez's user avatar
0 votes
1 answer
17 views

Using Object Info/Random Node To Change Snow Mask Per Instance

My journey into rendering snow continues, this time I'm using the Object Info node for the first time to randomize how much snow is on a tree model per it's instances. I nearly have it down, except I ...
Cullen Tapprich's user avatar
0 votes
0 answers
11 views

Blender crashes instantly when entering (GL_INVALID_ENUM : Cubemap Workaround Start)

I was trying to use Blender for the first time, but when I try entering Blender, it stays in a gray screen for 15-20 seconds and closes (there is no "Blender is not responding" message, it ...
GabrielEmDev's user avatar
0 votes
0 answers
10 views

my numpad toggle will not turn off navigation in blender [closed]

in 4.0 or 3.6 the numpad will not turn off blender navigation. Tried two different keyboards same result. Hit numpad lock green light on, blender nav is on. Green light off blender nav is still on. ...
Sam Hanks's user avatar
  • 540
0 votes
0 answers
8 views

how to back port 'rotate vector by euler' to upbge fork of blender (its like blender 2.79.6 but has arctan2)

I have code from 3x I am backporting to upbge version 2.5x (for older pcs) I need the 'inverted' version of vector rotate in euler mode expressed as nodes in upbge 2.5x
BluePrintRandom's user avatar
0 votes
0 answers
12 views

How to resize ''Last Operation Window'' [closed]

new here and on Blender. I was rigging a character and came across this weird UI bug (see attached pic). The window is minuscule and I searched everywhere and only one other person had this problem ...
Felix Pageau's user avatar
0 votes
1 answer
38 views

Move select linked based on proximity using Geometry Nodes

I would like to offset certain elements in the y direction of this mesh based on the proximity relative to the wire framed cube. All the hexagon elements belong to the same mesh but are separate ...
Stechouse's user avatar
0 votes
0 answers
19 views

Need help with geometry nodes Shader

im animating an avocado. The thing is i made some green accents on the avocado pit. Sadly i didnt knew they would move around by making the pit float. I want them to stay at one place so that it looks ...
Sarah Ba's user avatar
1 vote
0 answers
32 views

How to bevel this impossible looking junction of edges with multiple bevel width?

I have just started to learn hard surface modelling and I came around a very tricky corner with junction of 3 edges which I have to bevel. In the following image I want to create two bevel with ...
Waste2Arts's user avatar
1 vote
1 answer
46 views

Why 2 objects have same location, orientation, scale and origin yet they're displaying at different positions on the viewport

I opened an old large project I worked on as a newbie and I wanted to clean up a batch of objects, removing excess faces, edges, vertices as well as fixing the normals. In order to copy the cleaned ...
PPL's user avatar
  • 161
0 votes
1 answer
35 views

Geometry nodes: remove excessive instances

https://drive.google.com/file/d/1dQPElZoMjgxbcr-j7H4tlquCiJ1Z0PuV/view?usp=sharing I can't figure out for the life of me to remove excessive instances where a vertex has neighbors. In other words I've ...
Aleksi's user avatar
  • 35
-1 votes
0 answers
10 views

Scripting in python for a blender file will sometimes flag script entries (python commands) as "CANCELLED" What is causing this? [closed]

While running a python script in blender 3.6 (and apparently in v4), execution of the script will stop with single or multiple lines in the script generating a "CANCELLED" response in the ...
GaryM's user avatar
  • 1
0 votes
1 answer
33 views

Modifier issue in Cycles - Black Ghosting

I'm fairly new to Blender and was hoping you could help. I'm creating a short animation for a University project and have come up against an issue. I'm creating an animation where a sphere splits in ...
ddml's user avatar
  • 3
0 votes
1 answer
10 views

Help me fix merged actions on export

I have a problem with blender, when I export my actions the poses are getting merged. I have tried to export "all actions" and then "NLA strips" , but I see the same error when I ...
Zenman's user avatar
  • 1
2 votes
0 answers
20 views

Ant colony network in Geometry Nodes

I want to make a 3D network similar to the inside from an ant colony by using Geometry Nodes. I am a bit clueless on how to start, maybe someone could give some pointers. This is an example of how I ...
Mare's user avatar
  • 21
-1 votes
0 answers
29 views

Cannot increase the final render samples past 50 [closed]

I am not able to increase the samples to more than 50. I have not set any key frames. The sample settings to material override is set to 0 too. Please help me out. Blender version is 3.6.5 Thanks.
Makwana Smit's user avatar
0 votes
1 answer
13 views

Use bones of face rig instead of shape keys (rigify)

With the new blender pose library, I would like to add my armature with facial expressions. However, I have created a character in Character Creator 4. When importing this character in blender, the ...
Tim Garstman's user avatar
0 votes
0 answers
30 views

How to hide green faces selection in UV editor?

The green faces remain even when I'm not selecting, is there any way to avoid this? And even when I'm not in UV Sync
franmahalem's user avatar
0 votes
1 answer
39 views

UV stretching after unwrapping (on curved mashes) (closed)

I had made a tube with the spin tool and after unwrapping it with "mark seam" uv editor gave that picture I had tried to alige faces but it had no result. Face orientation is correct, and ...
I Tigra's user avatar
0 votes
0 answers
11 views

Objects slides off position / tracking [closed]

I'v got a tracked video, my solve error is 0,79, but 3d objects is sliding off their position in the vid. I already tried to use different motion model trackers (affine, perspective, l/r/s), but ...
katarsisx's user avatar
0 votes
0 answers
38 views

Blender 4.0 error on startup "AttributeError: 'bpy.app' object has no attribute 'version_char'"

Updated to 4.0, everything was great, but when I open a specific project from the previous version (which i guess is 3.6.5), it just crashes. managed to get a screenshot of the system console: it ...
Cloud_In_A_Bottle's user avatar
0 votes
0 answers
12 views

How To Fix Boolean Modifier with Python Script

I have this object with holes in the scene, that i want to cut with the bumpy surface, but when i apply boolean modifier with 'Difference', the result is not what i want. As my object is not solid, ...
Dan's user avatar
  • 1
0 votes
0 answers
19 views

Why is BoxCutter NGON cutter tool is not cutting where I ask it to?

The BoxCutter NGON cutter is not cutting correctly. Image one shows the cutter, which should just cut the corner of the mesh where the red triangle goes over it. The second image shows what the cutter ...
Rakutempo's user avatar
0 votes
0 answers
21 views

Breast mesh not moving in pose mode

I was learning this video to know how to make the jiggle of breasts, everything was alright until I tried to move the model in pose mode to see breasts jiggling with the body. However, when I move the ...
pumpkin chicken's user avatar
0 votes
0 answers
34 views

I need help with the lighting of my project!

My scene lighting works fine in the render preview but as soon as I go to do my final render it comes out as being too dark. I've tried everything, I've looked through all the lighting settings and my ...
Hrishikesh Sudheer's user avatar
0 votes
0 answers
13 views

Fluid animation doesnt work sometimes [closed]

if i make 2 boxes i can make a fluid animation. i set the big box to fluid - domain - liquid - mesh and the small one to fluid - liquid - inflow and it works. however, if i do the same this for ...
Gus's user avatar
  • 1
0 votes
0 answers
27 views

Procedural Butterfly Wings

I'm working on making some Procedural butterfly wings with Geometry Nodes but I can't quite figure it out. At the moment I am using this awful N-Gon geometry, Wireframe and Subdiv modifiers to create ...
Midnight_St4r's user avatar
0 votes
0 answers
18 views

Difference between mirror modifier and creating collection instance

I was wondering about the difference between using the mirror modifier to mirror an object around the main object, and creating a collection instance then rotating the duplicates around the main ...
Muhanad.H's user avatar

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