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3 views

Make this effect in a glass shader, normal map or displacement?

I want to make this kind of effect in a glass bottle of wine, but i dont know what would be the best approach for making this.
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0answers
2 views

I can't load the movie clips in video editing

The image that I have here attached represents the errors I get when I try to load the movie clips into the movie editing
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0answers
4 views

Texture got black on render

Hello this is my first post on this web, please suggest anything to me Im trying to implement ian hubert style into my scene I use pbr texture for the wall, I mixed brick pbr with some moss pbr ...
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0answers
6 views

Hair - Make straight edges

Is there a way to make the hair strands become totally straight ( just like the lines ) and hence get a sharp hair edge with no patches? Thanks
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0answers
6 views

Model turns grey/black/invisible in certain angles, when I switch my render engine to eevee?

Im new to blender, as this is my first animation. Im not sure what could be the problem, as I have tried many different solutions on the internet, but still can not find one that solves my exact issue....
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0answers
7 views

How can I change the Shader Type to Texture Painting? (I'm using Blender 2.8)

I was following a tutorial with an older version and I realize I can't change the Shader Type to Texture Painting in the 3:15 of this video: https://www.youtube.com/watch?v=nx8Qq7kNKK8&list=...
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0answers
10 views

Objects change shape during render

The wire frame cages made from Ico Spheres with a subdivision modifier and a wire frame modifier change during rendering. Happens in both evee and cycles.
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0answers
12 views

Best way to tile a complex shape with a texture?

I want to take a texture, say a basic black/white checkerboard, and apply it to a complex shape (a bit of level geometry for a game in this instance). At the target scale, it will be much smaller than ...
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0answers
21 views

Hard surface modeling question

How do people make really complex hard surface models that have really small details without using booleans? For example sci fi weapons and robots. The reason I am asking is because it makes bad ...
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0answers
15 views

How to place image texture over procedural texture?

My main target is to put image texture over procedural glass texture. I try to follow youtube tutorial(1 image), i just started, but i faced two problems. First in tutorial BSDF overlay each over, in ...
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0answers
12 views

Help with Edge creases, creat folds in corners

I'm trying to make an engine sit ontop of a wing for my spaceship. However, When I don't use edge creases, I get circles.. when I do I get folds in the mesh. here is the Un-sub-D modded mesh: this is ...
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0answers
10 views

Diffeomorphic - Unable to use some hair

I’ve been trying to use the “Side Swept ROse Hair” for G8 into Blender but when I try to make hair, it just crashes (definitely a RAM issue). I’m not even able to separate the hair from the skull ...
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0answers
5 views

How to offset armature bone - Blender to UE4

Is it possible to change the rotation of values of an armature without actually moving the rig? We're trying to export an arm rig from Blender and import to UE4 but need the axis to be offset so that ...
1
vote
1answer
13 views

Need help with modelling a Juice Spout Pouch

Blender noob here! Just started learning how to use blender a week ago and I am having troubles creating a mesh of a juice spout pouch with the left, top and right sides sealed, I did one using a ...
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0answers
15 views

Controlling Particle rotation with Geometry Nodes

How can I make these particles ignore the normals of the base mesh and all align in the same direction using geometry nodes? I've included a screenshot of my current node setup. I've managed to align ...
0
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1answer
10 views

Blender 2.92 Fluid / Gas simulation not working

I'm using Blender 2.92. Now I'm trying to simulate some fluids and gases, but it seems that I'm not ready for these. I've succeeded setting a simple fluid scene (just a cube domain and a cube inflow), ...
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0answers
8 views

Center of my cloth sim will not move re is affected by gravity

I am trying to run a cloth sim that is one vertice thick and I cannot get the center of the string to move. Only the left and right portions of the string actually move.Heres a video of the sim here.
1
vote
2answers
33 views

How not to render objects when they are out of the frame?

I understand i want too much, but is it possible to disable object when it's not in the frame. It's just for rendering time reduce. I see that it's unable to set keyframe on the render icon, but may ...
0
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1answer
15 views

How to scale down a texture [duplicate]

Very new to blender so sorry if this is easy. I want to make the tiles on this plane smaller but I can't figure out how. I read about a mapping node, but can't figure out where to put it. If someone ...
0
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0answers
13 views

vertex paint seems to be “low res” or weird on some parts of the mesh

This seems to be a problem of the mesh or the UVs because it also happens on weight paint. But I don't know what to do. the left object seems to work somewhat fine but the right side is just too bad, ...
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0answers
17 views

Mesh transparency, with image but turns the transparent parts black [duplicate]

I'm still new to this, I have a transparent image for this mesh, but it makes the transparent parts black, any help? only appears transparent in texture paint though I don't get it
1
vote
1answer
9 views

Copying animation between different rigs

I want to copy the animation from this mixamo rig to the Springtrap rig (after his idle animation and head turn). After copying and pasting the keyframes he just, explodes. I think it is because the ...
0
votes
1answer
15 views

When i try to move my object it teleports to the location it was originally placed. I am really new to blender [duplicate]

I have no idea how to fix this. There is a yellow line that appears when i try to move the object. Don't know if that has something to do with it.
0
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1answer
10 views

Mesh to Rig Not Working Correctly

I imported an animated rig from a kinect motion software program to blender. When I connect my mesh to the armature "with automatic weights" and play it the character is twisted around and ...
0
votes
1answer
7 views

Make other controllers 'available' in pose mode?

I'm rigging a character in Blender 2.91.2, and it's my first time doing this in Blender (I have some prior experience with rigging in 3ds Max). I pretty much rigged the whole character and it's ...
0
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0answers
19 views

Applying Mesh Transforms to a Collection of Objects (and iterating the output) - Animation Nodes

I have put together a pretty rudimentary node tree that transforms a mesh based on a matrix of random Eulers, that functions as expected: Question: I’m trying to apply these transformations to a ...
0
votes
2answers
32 views

How do I fade a whole scene?

I have a scene that I want to fade to complete transparency on the outside. The blue object in the picture (continues in the larger red/white object) should gradually no longer be visible from the ...
0
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0answers
4 views

All objects are black in 3D model of a house imported from Autodesk Revit using DAE-file

I exported a 3D model from Revit to DAE-file. I imported this DAE-file in blender. All objects are black. I assigned an image texture to the house facades but nothing changed. I see there is no ...
0
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0answers
19 views

“To Sphere” on a quad sphere object not working

When I slide the mouse or type in a factor, the shape of the quad sphere cube does not improve to perfection. Nothing changes. It stays slightly cube-like. My scale has been applied, I don't know what ...
0
votes
1answer
22 views

Copy rotation does not always rotates correctly

I have created an ostrich and this is the armature. The feather bones, 5 left, 5 right and one centre are controlled by an IK bone. Bone naming is done view from the back of the ostrich, so left and ...
0
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0answers
10 views

Is there no way to remove grease pencil outline problem?

I converted a cube to a grease pencil. But if I zoom in the grease pencil, it's outline is damaged by the 'white' face. I want it to look like a neat outline. Is there a good way?
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0answers
25 views

Why is my model not showing the texutre properly? [closed]

It isn't a problem with the files
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0answers
9 views

My hair particles move when in particle edit mode

I'm new to particles and may have missed something but but i'm sure its some bug: When I switch to particle edit from object mode, the hair particles project towards my screen (pictures below). Also ...
1
vote
0answers
9 views

Mask not visible in X-Ray mode [closed]

Mask isn't visible in X-Ray mode although it is visible without X-Ray mode. I would like help with a fix for that.
0
votes
0answers
10 views

Blender suddenly crashing on startup

I used blender last night in a normal fashion, then ran a script I've run many times before to let it render a few frames and save them to files over night. I found the files as expected and blender ...
0
votes
1answer
8 views

How to use the equation of the circle in the driver expression?

How to use the equation of the circle in the driver expression?
0
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0answers
4 views

When I add a new mesh via Archipack for example, I cannot move it with the handles [closed]

normally you can move it by the arrows, but I cannot. Why? And how to change this?
0
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0answers
10 views

What is the difference between linear interpolation mode and vector mode in Graph Editor?

I am following some online tutorials for basic Blender animation. Over there, I have found that there are two ways to convert the default bezier curve line to straight line. We select the keyframe ...
0
votes
0answers
10 views

hair particles is clipping throught mesh

I'm pretty new to blender and I'm trying to create hair for a character but the hair keeps clipping through the mesh and makes it look terrible what should I do?
0
votes
0answers
8 views

Im trying to add scales to a turtles face using particles. is it possible to wrap each individual scale to the head?

Technically I could make the scales into their own objects and wrap them individually but that would require me adding the shrink wrap modifier 113 times to each scale. Is it possible to do them all ...
0
votes
1answer
29 views

Is it possible to simulate bump maps using lighting?

Like, when there is a dent in some object, the dented part will be less illuminated by light. When there is a bump in an object, the lower rims of the bump will cast small shadows and the upper part ...
0
votes
0answers
9 views

export bone constraints

Good day. In Maya fbx exported there is function export constraint so I can use them in Unity, When I export armature with contraint from Blender they don't export and I don't see any option on how to ...
0
votes
1answer
13 views

Not able to get the final rendered output(when f12 is clicked) [duplicate]

I am a newbie, just started rendering. I am not able to get the final image that I have rendered. When I press F12 I get just a window (the pic below) showing almost nothing. Can someone please tell ...
0
votes
0answers
11 views

How to add more frames between two animations? [duplicate]

So I have an animation, but I want it to be slower, a.k.a add more frames between each keyframe. I can't do it manually since it is a lot of hard work, so each keyframe has a difference of 10 frames, ...
3
votes
1answer
47 views

Change spacing between loop cuts

What is the best way to achieve loop cuts like this please:
1
vote
1answer
15 views

How to fix messed up vertices after sculpting a model

I just started learning to sculpt a model in blender. When I was finished and had switched to edit mode, I ran into a problem A lot of the vertices were messed up like this. The decimate modifier ...
0
votes
0answers
12 views

How to rig ball joint for characters arms?

Hi there so I used rigify to make my rig for this character I'm in the middle of redoing the mesh and I'm wondering how to go about rigging the arms separate than the body to the armature in order for ...
1
vote
0answers
10 views

Deselect vertices with another mesh

I made a non-manifold selection, to select my border, but I don't need the entire selection. To automatize my flow, I wish to deselect the "nonuseful" vertices with another mesh. The ...
0
votes
1answer
21 views

Can't bake a proper normal map in Blender 2.9

I'm trying to follow Andrew Price's anvil tutorial but I'm completely stuck at the point where he bakes the normal map from a high-poly sculpted mesh to a basic mesh... I have tried changing the ray ...
0
votes
0answers
15 views

when trying to add a hair particle system blender crashes

Hi I'm not sure if this is the correct forum so I apologise if it isn't. If not would someone be able to point me in the correct direction. I've been trying to add a hair particle system. I can add a ...

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