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0 votes
1 answer
78 views
+100

When applying a stencil to a cylindric object, is there a way to make it wrap around from top to bottom?

I am very new to Blender, and have been using it to apply stencils to 3D aircraft models so I can generate 2D textures for flight simulator. In the picture below, I have scaled my stencil to the ...
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0 votes
1 answer
58 views
+100

Image strip rendered to video is missing half of its frames throughout the animation

I've recently realized that the videos I've rendered using the 2.8+ VSE are much more choppy than they should be. For example, in this animation, there are supposed to be 11 frames total that should ...
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6 votes
1 answer
592 views
+50

Freestyle Noise Modifier Animation

I've started getting into Freestyle, and found that for a rough, sketchy look, the spatial noise or perlin noise modifier under Geometry tab works great, however when I animate things, these modifiers ...
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  • 211
4 votes
0 answers
51 views
+50

How are the X and Y axis determined when using the normal transform orientation in edit mode?

When using the normal transform orientation in edit mode the Z axis of faces always points in the same direction as the face normal. In the case of edges the Y axis always points in the same direction ...
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  • 1,080
1 vote
1 answer
46 views
+150

Ground shadow is rendering out volume voxels instead of smoke shadow

I am rendering out a simple fluid (smoke) simulation, and when I render it out, instead of the smoke's shadow rendering out, the shadow is the voxel blocks that house the smoke simulation (See image 1)...
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0 votes
0 answers
44 views
+50

How to smash/crush food when they collide?

I have made an animation in which a box rotates, falls down, and explodes. As you can see, there is a round doughnut in the box (there are more boxes and doughnuts but for now I haven't added them and ...
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0 votes
0 answers
11 views
+100

How to increase Grease Pencil dot density?

I am using a textured brush from blender. If I stay zoomed in, the dot density is fine; however upon zooming out it no longer forms a cohesive line. Past solutions on here have simply said to set the ...
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