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0answers
41 views

How can I disable the ocean sim modifier's symmetry? [duplicate]

I have started experimenting with the ocean sim modifier, but I am noticing how "symmetrical" the resulting mesh is. No matter how I adjust the parameters, a wave in one corner will appear in the ...
3
votes
2answers
191 views

Is it possible to play the rendered animation backwards continuously via the built in player?

I have recently been using the various commands for the Ctrl+F11 (Play Rendered Animation) window, and it's great. However I have noticed that pressing the → key will keep cycling through the rendered ...
2
votes
1answer
102 views

Thermal deformation of plastic

My question is a variation of one posed in July 2014 using this blender file: https://dl.dropboxusercontent.com/u/95913396/extendedgauntlet1longer.blend Instead of flattening the top as originally ...
2
votes
1answer
2k views

Projecting a 2D road onto a 3D elevation mesh

I'm trying to create a track for Assetto Corsa (a racing game) based on a real mountain road that's close to where I live. It's an ambitious endeavour, but I hope to learn a lot in the process - even ...
2
votes
1answer
1k views

Follow path constraint deforming mesh

I have rigged a mesh and then I've added a curved path I'd like it to follow. Next, I've added a path constraint to the armature and everything works fine except for one thing: when the mesh rotates ...
2
votes
2answers
273 views

Why I am seeing patches of diffirent transparency in this model with GLSL

I am in GLSL mode and I have a material with transparency, my problem is that transparency is not displayed as it is in the final render of BI. Instead of a smooth result in transparency I get patches ...
49
votes
3answers
5k views

Creating Inky-looking characters in Blender

I'm involved in a project to do with ink animation and experimentation. I found this incredible piece of animation: Chinese Ink Style Animation I originally thought this was some sort of After ...
2
votes
1answer
56 views

GreasePencil: can't copy datablock

Trying to create a GreasePencil addon I already fail at the first task. It seems the GreasePencil doesn't inherit the copy() function from ID. Where and how could I add this (as this is pretty crucial ...
4
votes
2answers
703 views

Can I set the Brick Texture Node horizontal mortar size to be equivalent to the vertical mortar size?

I'm using Blender 2.73 and I'm trying to create tiles using the brick texture node. The problem I'm having is that the horizontal mortar size is smaller than the vertical. Is it possible to have ...
0
votes
1answer
517 views

Creating a torus with more than 256 segments with nearly 1km radius?

Is there a reasonably simple way to create a torus with minimal vertices and faces (that is no artifacts from merging extrusions) with more than 256 segments (in my case 1800 major segments and 360 ...
5
votes
2answers
4k views

Exported Blender UV Map is blurry

I seem to have a problem that I cant find the solution for any where... The problem I'm having is that when I export my UV Map and import into my editing program whether that be paint or paint.net I ...
1
vote
2answers
30k views

How to convert particles to mesh [duplicate]

I need to convert a Particle System to a mesh object, so I can export it to Unity 3D. How could I do this?
13
votes
1answer
32k views

GPU slower than CPU?

I've got a Macbook Pro Retina, Mid 2014, and I'm trying to get GPU rendering to work on it. I've downloaded Cuda, the GPU shows up in user preferences, and I've selected GPU Compute under the render ...
2
votes
1answer
1k views

Why isn't the modifier icon appearing when an object is selected?

I'm brand new to Blender, and am attempting to subtract one object from another. Simple, I know, and all I have read says to use the modifier tool, which is a wrench. However, I can not find this ...
1
vote
1answer
321 views

How to organize an extensible and reusable object?

I'm modelling an aircraft landing gear. I have currently done the wheel part only, but as it's just a piece of the whole landing gear, I would like to have it as a "base" object that can be used in ...
0
votes
0answers
175 views

Game Engine's bad visualization with layers

I'm using a score layer above a game layer. The score layer is a Dynamic Text Display, coded in python. The problem: When I start game engine (press 'p' at keyboard) in the score layer alone, I got ...
15
votes
2answers
429 views

Select individual hairs with Python

Is it possible to select specific particle hairs or hair keys in Blender with Python? I'm writing a script on Blender 2.73a which involves finding hairs in a system by their index and applying the ...
1
vote
1answer
17k views

How to put a model in a T-pose automatically?

Is there a way to force a model to a T-pose? I need my model to be in a T-pose so that I can export it to Unity for a humanoid rig. But putting a model in a T-pose manually is hard. So is there a way ...
3
votes
1answer
217 views

Fill gap after circular cut

How can I fast make circular wall in mesh, which I've made using curve and Knife project tool?
11
votes
1answer
5k views

Node setup for realistic transparent plastic

I'm looking for a material node setup, which makes it possible to create plastic objects like this. I'm mainly interested in the shiny edges. The glass node is nearest but not perfect.
2
votes
0answers
1k views

Using 3D Warehouse models in Blender (Sketchup - Collada - Import)

There is an incredible wealth of 3D models available on Google's 3D Warehouse. Unfortunately these models come in Sketchup format. I have read a lot of tutorials on this, and everybody seems to praise ...
0
votes
0answers
49 views

how can i get number of joints in a rig

I imported a rigged model to blender, I can see bones under the armature, but how can I know the number of joints that the model has
1
vote
1answer
235 views

Blender game - explosion type motion

I have a setup like this: My task is to create three types of motions: rotate each piece individually, rotate the whole thing, and an explosion type of motion. I've been unable to figure out how to ...
14
votes
1answer
4k views

How to create Motion Trail in Cycles

I want to create a motion trail effect for a sword like known in games look at that example if you have an solution that looks not as fancy as in the picture don't mind to post it. I'll accept ...
2
votes
2answers
1k views

Limit selection to visible not working in orthographic perspective

I am using blender 2.73 and I want the model to be opaque/solid in the viewport instead of this. I know I can do this by using limit selection to visible but it doesn't work in orthographic ...
2
votes
1answer
2k views

Is there a way to prevent Blender from creating .fbm folders when exporting to .fbx?

I frequently have to export models in Blender to .fbx files for a Unity game I'm working on, and although the models are coming out OK, Unity always creates .fbm folders when the models get imported. ...
2
votes
1answer
564 views

What is the format for object names in Blender and are there any limitations?

I've been using Blender on and off for a little while and have recently started trying to use it more for exporting FBX models for use in games. One of the problems I've hit is that I'm not quite sure ...
0
votes
1answer
935 views

Unsupported CUDA version 5.0 detected, you need CUDA 6.5

I've been happily using CUDA with cycles for a while now - set Cycles Renderer up top, then ...
0
votes
0answers
319 views

Irregularly-shaped rigid bodies and molecular particles?

I'm using PyroEvil's molecular addon to have a bunch of particles collide with each other and the environment. However, I also have some other objects in the environment which I'd like to get to react ...
1
vote
0answers
621 views

How to iterate through the vertices in a polygonal mesh?

I have a mesh that I have created using data that I have. I have managed to load this mesh into blender using bpy. I know I can iterate through all the polygons using something like this ...
0
votes
1answer
5k views

How to save texture? [duplicate]

Ok, I have fully colored/textured a pretty decently sized hatchet I made in blender a few times now and each time I saved and closed my blender. When I reopen the blender file it is completely ...
2
votes
1answer
405 views

How to re-scale bone keyframes and objects at the same time?

I'm making an animation, where a character takes an object - it's working fine - but now I want to re-scale a part of the animation to make it faster (for example, I have 500 frames and need to scale ...
4
votes
1answer
1k views

Constraint objects to rotate in opposite ways

I'm trying to rig an airplane's ailerons on blender. They are each near the tip of the wing and (usually) rotate in the opposite direction. I'm currently using the Locked Track to rig the other ...
3
votes
2answers
459 views

Setting material node properties across a large number of objects?

I'm using a Python script to generate a star-field using data from ~9k of the brightest stars (data is taken from here) Spheres are generated equidistant from the camera (eventually these will be ...
7
votes
1answer
3k views

Grease Pencil objects

playing around with the greasepencil stuff I am wondering if there is already the possibility to: transform (move,scale,rotate) grease pencils along with their parent objects? hide the parent object ...
6
votes
1answer
960 views

How to make a texture interact with scene lighting and shadows in cycles

I have a texture UV mapped on to an object (the logo decal), but it doesn't interact with lights or shadows as it should. How can I make it behave as it would naturally?
4
votes
1answer
5k views

Camera setting does not give the expected fisheye result

I am modeling a real camera with a wide angle (fisheye). My room is 4*4*2.5 meters and the camera is attached in the ceiling with {0,0,0} degrees rotations. For camera setting, I added a camera named ...
4
votes
3answers
527 views

Ungroup a node group while keeping parameters?

I have created a nodegroup but now I want to ungroup it but when I did I found that all my parameters have gone and I have to put it again, so is there is any way I can ungroup a nodegroup while ...
3
votes
2answers
202 views

What does “Show Group Colors” do?

This toggle locates at View menu on both Dopesheet and Graph Editor. There is few information about it, and I can hardly understand the tooltip. I wonder what the "Show Group Colors" toggle does, or ...
4
votes
1answer
224 views

Is it possible to automatically move other strips while dragging another strip?

Imagine you click a drag a strip on the sequencer. When the strip comes in contact with another strip I think it would be useful if the stationary strip would adjust around the influence of the strip ...
5
votes
4answers
2k views

How can i fade a background/object with black border?

is there any way to ''fade out'' the background?i want the front part to stay the same, but i need to fix that 'background (with the red arrow) putting a Black hole/Black color Is that possible? ...
6
votes
3answers
2k views

Duplicating grease pencil layers?

when I try to duplicate grease pencil layers using the "copy/paste" buttons I get a: "keyframe pasting not available for grease pencil mode" Any idea what I am doing wrong?
1
vote
0answers
64 views

How can i rotate an item/bone on its own pivot?

I'm animating a character but the camera doesn't show the items on orthographic perspective, so i need to (on this case) rotate the character neck but on that perspective it's pretty hard to do it, ...
1
vote
0answers
385 views

why is my rendered image different from what I see in my 3D view?

I am trying to load a specific mesh with texture into blender using bpy. With a lot of help from this community, I have managed to load both the mesh and texture. Our question 1) When we try to ...
1
vote
0answers
38 views

Object doesn't show in camera viewport or on render [duplicate]

So, I'm having this weird issue where my object doesn't even show up on any renders I try to create. This is the object in textured view on the 3D Viewport. And here's what shows up on the camera ...
0
votes
0answers
80 views

How to take an object with textures applied in nodes and put it into unity

So I used the sapling add-on to create a well detailed tree. Under the curves tab I check the Use UV for mapping box and the went into cycles render mode. I then opened up the node editor and applied ...
2
votes
0answers
691 views

Blender will no longer save .tga files

Recently, and in the middle of a project blender just quit saving .tga UV maps correctly. I did not close blender between the last .tga file that worked and the one that did not work. When I save the ...
1
vote
1answer
3k views

Object does not cast shadow

In my scene I have a person imported for makeHuman software. A camera installed in the ceiling [0,0,2.5m] and oriented to view the floor (parallel to z axis) and a point light source installed in [2m,...
2
votes
1answer
198 views

F12 render appears pixelated [duplicate]

I press F12 to render the camera view, but I just get a pixelish version of the render. Can somebody tell me how to change that? I have already changed the object's "Render" Resolution to 100%. Well,...
1
vote
0answers
515 views

a single face in an object is shiny in solid mode and showing a strange gradient color in render

This is a door that I'm making. There is nothing special about it. It somehow has one face (A) that is different than others. I've tried flipping the normal, deleting the face and remaking the face. I ...

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