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2answers
23 views

How can i obtain a 247 white in blender 2.8?

I want to obtai a 247 white background.In blender 2.79 to obtain this you should set the RGB (R=0.930,G=0.930,B=0.930 and A=1).In blender 2.80 the result is not the same.I obtain a grey color.
0
votes
0answers
23 views

What ways exist to create a haircut [on hold]

I know ways like creating particle system, but it's too bad in EEVEE. And there are ways like creating curves with hair cards? I don't what is best and if there another ways to make hair for EEVEE. ...
0
votes
1answer
16 views

Try to make a corner with curve

I working on a train game, and I try to make "rails", what are basically a square with a throgh part in middle (the dark parts), My problem is that, I want this part to turn curvy (90 degree), like I ...
0
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0answers
6 views

Import collada files with Script - Missing textures

I'm automatic some process using Python and Blender 2.8, but I'm having ussues importing Collada files. If I do it manually all works, but by using ...
0
votes
1answer
21 views

How to reconnect/extend edge loop

So I made an edge loop on horizontal along size the whole side of this object as you can see in the front, and where it is in red that is me extruding the selected face. However, I messed up and had ...
0
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0answers
38 views

Mirror Modifier Weights Not Working

I got something rigged with the .L side of the armature and tried applying a mirror modifier in hopes that the weights would mirror and be controlled by the .R side. I've done this before in this ...
1
vote
1answer
19 views

Storing Path in a Variable and Reading it in another py file?

Quick question: I have a panel.py file, a operator.py file, and a __init__ that puts it all together. My panel has a class that uses a ...
0
votes
2answers
36 views

How to fix this Mesh please (two planes with merged vertices)

(two planes with merged vertices)
0
votes
1answer
21 views

How Do I Lower My Polygon Count In Blender 2.8?

I Really Need Help, I Made A Dragon Egg Model And Need Help Lowering The Polygon Count
0
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2answers
23 views

Texturing a uv map for complex mesh

this is my mesh so far and its uv map, on the top is the stairs and the bottom is the walls This is how big the texture is when i add it to the file and what i though would look nice is if i shrink ...
0
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0answers
14 views

Do any filetypes lose geometric data?

I want to know if there are any file formats the lose geometric data (exact location of vertices, UV maps) when saved so that I can avoid them. I'm guessing .dae, .fbx, .obj, and .ply should be ...
2
votes
1answer
32 views

Can't render with Displacement Modifier on - is it destroying the mesh?

So Im working on a loop simulation of inside the body (in this case the bloodstream) and having trouble rendering it. Ive made a circle into a tube (like a very thin wide donut) then into a mesh and ...
0
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1answer
15 views

Array modifier makes wrong offset - rotation (it has parent)

i made apply transforms on the object and parent has 0 0 0 position
0
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0answers
24 views

How would you draw wood encased in clear epoxy?

I am trying to create a table that has wood encased in epoxy. Some of the ways I thought of was to draw a wood plank than merge it with a glass top. Not have much luck doing this. Looking for any ...
0
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2answers
41 views

Will excessive rendering damage a GPU?

Whenever I head to school or somewhere else, I sometimes like to render my images(even if they're not complete) at something crazy, like 10,000 samples at a high resolution with many light bounces. ...
0
votes
3answers
22 views

Objects are disappearing during a boolean subtraction

Because of a lack of features, or ignorance on my part, and/or even my inability to google real good, I find myself at a point where I'm trying to "cut" cylinder ends at 45 degree angles and then snap ...
0
votes
0answers
19 views

How to restore the 2.79 keyboard shortcuts? [duplicate]

I hate the new 2.8 shortcuts, they're confusing and can't get them down. How do I restore the shortcuts from 2.7 in 2.8?
0
votes
1answer
16 views

Rendering particles vs ALT+D copying the object

I have a simple question. Is it better for render time and optimization to add for example Trees as particle system or to ALT+D duplicate it as many times as i need. What will be easier for memory?
0
votes
2answers
44 views

Tried everything. Can't select bones in weight painting mode

I've tried doing the select armature in pose mode switch to object mode then weight paint thing but it still doesn't allow me to select bones among a plethora of other solutions and I'm not sure why ...
0
votes
1answer
30 views

Inconsequent shading problem. Tipps for a Beginner

I am new and try now to UV Map my model but in this process i see some problems on my model. Maybe u see whats the problem or have some advice for the next model to avoid this problems. U see here ...
-1
votes
0answers
18 views

do you know why its working this way? [on hold]

]2 do you know why its working this way?
0
votes
0answers
17 views

Seperate direct diffuse and indirect lighting in node/shader editor

I want to do separate operations on the direct diffuse light and the indirect light from the irradiance light. How can I do this in a material?
1
vote
1answer
21 views

Should i animate the Color Setting of a lamp or its Strength?

Im experimenting with eevee a bit and i was wondering if there was any difference between increasing the brightness of a lamp by using its Color Settings or by using its Strength/Power/Energy Setting.
0
votes
1answer
16 views

Normal Map splits surface into squares

I did not find this problem / question so far. I've got one mesh with multiple materials on it (Blender 2.8). One of them is a Chrome PBR material with a normal map. I set the material up as shown in ...
0
votes
1answer
21 views

Indirect Only filter for Collections not supported in EEVEE?

does anyone know if the indirect only button is unsupported in EEVEE? It works perfect in Cycles to bypass rendering a collection except for reflections, but in EEVEE it appears to do nothing. Thanks!...
0
votes
1answer
19 views

Blender weight painting

I'm new to blender so this might be a noob question! I've been trying to weight paint as the automatic weighting was affecting the wrong parts of my mesh, however, nothing I'm doing seems to be ...
0
votes
0answers
7 views

The sculpt brushes in the Grease Pencil have become dramatically weaker…Has a setting changed?

I love being able to sculpt changes in the key poses of my animation (very helpful) but in 2.8, I can barely modify the strokes with the sculpt brushes. I have all the brushes maxed out and I hardly ...
0
votes
0answers
7 views

Is it possible to have a blender particle hari modifier with the same weight map on array mesh and end/start mesh

Is it possible to have a blender particle hair modifier that is placed on an array on a curve modifier with the same weight map on array mesh and end/start mesh? Or how else would you work around this ...
0
votes
3answers
47 views

I'm embarrassed to ask this about scaling faces

I'm not a smart guy. I haven't been able to google the answer or figure this out on my own. I placed a cylinder down and scaled it by millimeters to 12.9 mm on x and y, but I also need to change the ...
0
votes
0answers
23 views

Baking eevee result to texture?

i have created a node setup useing the "shader to rgb" node as base. Now im happy with my result and simply want to bake what i see onto a image. (i know how baking works, i have done it a few times ...
0
votes
0answers
16 views

Rendering Chief Architect files

Chief Architect Premier is my primary modeling software. It's very comprehensive and the rendering is quite good but not up to the level I've seen from Blender. Can anyone direct me to a tutorial on ...
0
votes
1answer
27 views

Create a glowing sphere with script

I'm trying to create a glowing object with a script. This is the code I have so far. It runs but the sphere doesn't light up. How can I fix this? ...
0
votes
1answer
10 views

blender trackpad behaviour on windows as on a mac

I switched from a macbook to a windows laptop. All I can do with the trackpad is zoom in and out. Is there anyway to get the same behaviour as on a mac?
0
votes
1answer
27 views

Animate Folding/Twisting Arrows of Recycle Pictogram

I'm trying to set up an animation where a rectangular plane is deformed on a curve but I haven't been able to get anywhere close to the results I am looking for. Basically I want to animate the 3 ...
0
votes
1answer
17 views

Objects disappeared and only show up in final render

I added a tiny object, while i finished editing, all the other objects dissapeared from all the viewing modes, they only show up on the final rendered image. I'm making a guitar by the way. This is ...
0
votes
0answers
18 views

Blender crashes when entering rendered view

I recently downloaded Blender 2.8 on my Windows 7 PC. Whenever I try to enter rendered or textured view, Blender crashes.
0
votes
0answers
11 views

My fluid stimulation renders in a circle but shows up as fluid in object mode

I really need help when I render my file the fluid shows up in a cube. It shows up fine in object mode it’s when I render it
1
vote
2answers
32 views

Mirror the movement of one object to another

In an animation I move an object, e.g. a plane, on a manually created path. Now I want to mirror this movement onto another object, also a plane. The mirror modifier doesn't seem to be the right tool ...
0
votes
3answers
54 views

Making road like in YT tutorial trouble

When I use curve modifier with array modifier to make a road this happens: https://imgur.com/a/2ig4yRc tutorial I work with: https://www.youtube.com/watch?v=gPmzhqfw-7I
0
votes
0answers
8 views

Changing textures via python

how do i get name and/or change texture of this material via python?
0
votes
0answers
10 views

Eevee render cuts off back drop

I know it has something to do with screen space refraction but I cant find it with a few google searches. Behind this window is a png backdrop with alpha mask and a plane with an emission shader. ...
0
votes
1answer
16 views

I can't find the Rendering Toggle button in Blender 2.8

I can't find the Rendering Toggle button in Blender 2.8 Someone help me.
0
votes
1answer
29 views

Bogus face in 2.8 mesh

My mesh shows what looks like a bogus face normal. The mesh and screen cap show the problem. Some holes still show a face normal but no face can be selected! I got to this point by creating a ...
0
votes
0answers
6 views

How to apply particles to a plane displaced via Shader

I have a very simple node setup that displaces a plane. The plane has nothing more than a subsurf added to it. I'm trying to apply grass through particles, but they don't follow the displaced plane. ...
0
votes
0answers
12 views

Losing shape when separating faces with subsurf modifier

I am making a car, and I would like to separate the different components such as the bumper, doors, etc. Ideally, I would like to keep the shape of the parts like so: However, when I separate the ...
0
votes
0answers
10 views

Why is a floor texture applying to the outside/inside walls of a cube instead of the selected floor?

Previously I was able to get a different downloaded floor diffused/normal/roughness/specular.PNG to apply correctly to the same cube room but to out of the three demonstrate this outside/inside wall ...
1
vote
2answers
25 views

Where did my bones go?

I know they're still there, I can see them in the object hierarchy window, I can add and remove vertices to their component groups, but I cannot get them to display in the viewport. What did I do to ...
0
votes
0answers
15 views

Simulate a drone moving through fog or smoke volume

I'm trying to create a scene where a drone "with four blades" moves through some fog, I cant find a way to make the blades displace the fog as the drone moves through it. I have tried using a smoke ...
0
votes
1answer
25 views

How to scale two UV islands of different sizes to be an identical size?

How to scale two UV islands of different sizes to be an identical size? I have UV unwrapped my model but want islands to be the same size as each other.
0
votes
1answer
18 views

How to import materials to a downloaded model?

Beginner question here. I just downloaded this pokemon model from models resource https://www.models-resource.com/3ds/pokemonxy/model/9320/ and used Blender Source Tools to import it into Blender. ...

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