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1
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2answers
154 views

Object inner is black with clipping camera for cutaway view - add inner lighting?

I am using cutaway view with camera clipping, and managed to show the cut area by geometry node, looks soo good, but see the image there is a cube with room inside, it is black because no light can ...
1
vote
1answer
726 views

Diffuse BSDF texture on cycles doesn't reflect the Hdri in some parts?

i was creating a 3D Eye on Blender and i added a Diffuse image texture map, and it reflects an Hdri image, as you can see, the blue part of the eye doesnt reflect this (fig 1.), it's weird since it's ...
1
vote
0answers
212 views

Python: mix/interpolate values [closed]

How to mix/interpolate values in blender-python? I tried to google but i did not find the answer. In Java, C, GLSL there are some methods which do it: ...
2
votes
1answer
1k views

Copy Custom Properties from one object to another

How to copy all object properties to another object with Python? Could you suggest the simplest way.
12
votes
2answers
5k views

How to make all faces convex?

Assuming I have a model with several n-gonal faces, out of which some might not be convex polygons, what can I do to make blender split those that are concave to make sure all polygons are convex? I ...
5
votes
1answer
4k views

Compositor result won't show

I have problem with compositor. It doesn't show result in output render until I replug Image into Composite node. I am rendering 2 layers, but it show only first layer, without anything modified, ...
5
votes
1answer
2k views

Python: Ctrl+Click for buttons (capture invocation event)

Is it possible to get if Ctrl key is pressed when I click on my python button? I would like make different behaviors for my button operator. Example: LMB - Select some objects CtrlLMB - Deselect ...
0
votes
0answers
867 views

Render cube map

I was trying to create a cube map from a simple scene following this thread I found. The resulting cube map looks like the problem is that the black parts on the image should be replaced by a ...
9
votes
2answers
5k views

Blender and pycharm

I'm trying to configure pycharm so it can autocomplete blender python. When searching the web, I only found a solution to autocomplete bge. This was done using preconfigurated files though. Is there a ...
2
votes
1answer
1k views

How to get objects to follow camera rotation

What I want to have done is have an object follow the camera's rotation so that the camera is always seeing a specific face. Think of it this way: of any of you have played Minecraft, you may have ...
2
votes
1answer
167 views

Unable to “Create Plane Track”

I have created 4 tracks for the decal but am unable to 'create plane track' Keeps showing me the error below
1
vote
0answers
4k views

CUDA error: Launch exceeded timeout in cutCtxSynchronize()

I am trying to render my scene with my GPU (GTX 660ti) but it always fail with this error and crashes driver. Rendering blender's BMW benchmark scene works just fine, there must be something wrong ...
2
votes
1answer
412 views

How do I get invoke_props_popup to work?

I'm trying to get invoke_props_popup to work. But my code produces this error: ...
12
votes
2answers
2k views

How to add a group into a node tree with Python

How do I add an already created node group into a node tree? I have found that this works: ...
6
votes
1answer
228 views

Does the compositor have a node that will let me switch between images containing alpha channels?

Maybe I am missing it but I can't find a compositor node that simply lets me switch between 2 images including the alpha channel based on a factor. Here's a simplified setup description: I have a ...
0
votes
0answers
45 views

Modeling odd shape [duplicate]

I want to replicate the shape of this arcade cabinet (in green). I tried to do this by drawing vertices but this leaves me with a jagged edge rather than smooth. What is the best way to do this? I ...
17
votes
5answers
3k views

How to animate a tesseract

Tesseract, an interesting analog of a hypercube type. How to animate it like this?
0
votes
0answers
508 views

How to fix the deformation when moving a robotic arm?

How can I fix the deformation, I tried to change the weight but it didn’t work
2
votes
0answers
228 views

Distorting a 2D image with a rig?

I have a 2D image broken up into separate layers (upper arm,forearm,hand etc.), and have positioned the bones. When I test them in Pose Mode several things go wrong. As I rotate some limbs get fatter,...
3
votes
2answers
2k views

How can I blend a matcap material with a texture

I love the matcap mode in Blender for modelling, because it allows me to get a good idea of the shape of the model I'm working on as the 'lighting' is fixed to the camera and changes as I move it ...
1
vote
1answer
280 views

How Can Data Sets Be Pulled From Database into Text Objects or As Parameters for Other Objects

I would like to build animations based on 2 scenarios that pull data into Blender from SQLite, MongoDB or MySQL database. One scenario where a bit of text data would become a simple text object ...
6
votes
1answer
555 views

Modify panel's row after panel has been created

I have an addon which creates a panel with properties on Blender startup: ...
1
vote
0answers
390 views

Blender v2.72: Rotating an object to a predetermined angle using the cursor as the point of rotation

I am trying to rotate a circle, using the cursor as the point of rotation for 45 degrees. The cursor doesn't need to be a point of rotation, I just need rotate an object for predetermined angle and ...
0
votes
0answers
35 views

how to determine an errant origin point's object?

How do you determine an errant origin point's object? This presumes there are many overlaying objects.
1
vote
2answers
1k views

How to reset OpenGl for Solid lighting?

I read the original Reset OpenGL lights, I understand, but I don't do Python. How would I "reset" my settings as shown? I've had trouble with these forever, so my Solid lighting as I work is bizarre. ...
4
votes
0answers
75 views

Coordinates of resolution points of a Bezier Curve [duplicate]

How can I print the coordinates of resolution points of a Bezier Curve?
1
vote
1answer
129 views

How do I fix certain parts of my character not moving with the armatures placed?

So this is my first somewhat decent looking character,, and I am trying to place armatures inside to see what I can do with him. However, once I finished doing what I thought would work, this ...
1
vote
1answer
697 views

Operator class retrieval

I'm trying to get the class of the operator I made. The operator's bl_idname is "object.primitive_manipulator" and it's class is ...
5
votes
1answer
116 views

Or controller problem in GE

This is a very small question, and there is not much to explain; let me jump into it: I have my character with WSAD controls. When triggering any part of WSAD (using or controller), my animation plays....
1
vote
0answers
237 views

How To Animate Sheathed Weapon. Sheathe, Player And Weapon Are All Seperate Objects

I have a character that i can animate properly. I'm still new to blender but know basic animations, basic modeling, texturing and weight painting. I tried making a seperate bone for the weapon and ...
2
votes
0answers
85 views

In Python, how to set the proper context in order to set the strength of a sun lamp (in Cycles)? [duplicate]

I'm trying to use Python to create a sun lamp (in Cycles mode) and then change it's strength. I began by performing the operations manually and then copying the Python code that was produced in the ...
12
votes
3answers
1k views

How to create a long shadow icon?

I am trying to create a flat/modern looking icon. The visual style I am aiming for is Here is what I got so far with my icon. As you can see it is missing the fake shading and fake shadow. Is there ...
2
votes
1answer
670 views

Move imported model to the center of the scene via python

Can't find the way to move model to the center via Python API. When model is imported object.location = (0, 0, 0). I tried to use ...
1
vote
0answers
142 views

Rigify - pitchipoy Imported mesh collada or wavefront - no mesh movement

The models are imported I set up the armature and then let pitchipoy generate a rig. Rig moves nicely but in Pose mode the mesh doesn't move at all. The mesh has vertex groups that have been ...
9
votes
1answer
1k views

How to move keyframes using Python?

Is there a way to move a keyframe using Python (change the frame at which the keyframe is set)? The keyframe already exists. I need to access it and move it, with the script.
8
votes
1answer
679 views

How to show open dialog box that can navigate to blender datablocks

How to show open dialog box that can navigate to blender datablocks. I can show open dialog that can select .blend files, but how to select specific datablock just as 'File->Link' or 'File->Append' ...
7
votes
2answers
1k views

Set resting length for a generic spring constraint

I have a generic spring constraint between two objects. I am able to set the stiffness and damping of the spring, but I would also need to set what length the spring initial was. Blender now wrongly ...
2
votes
1answer
214 views

How can i attach array objects to a curve while animating?

i made an object and then applied the array modifier, then i attached it to a curve with the curve modifier, and it looks good but if i move the curve ( i need to animate it ) the spheres moves weird, ...
0
votes
1answer
2k views

blender game: spawn object

has anybody an idea why this script doesn't work? The object "Sphere" is on a separate layer. "addOne" is a property who generates random integers from 1–10. ...
3
votes
2answers
240 views

Need help to recreate a metal material with multiple colors

This is the reference I would like to recreate: Would be great if someone had an idea how to do it.
1
vote
1answer
3k views

Blender use texture on cube side

I am here in blender trying to Paint this selected side with the texture i made. I am completely new to this. Can someone explain to me how to do this ? I want to color to be saved with the .fbx, not ...
39
votes
2answers
42k views

How to create a mirror shader?

I would like to know how to create a physically correct mirror material in cycles. How can that be achieved as realistic as possible? From Wikipedia: Mirrors are manufactured by applying a ...
3
votes
1answer
582 views

Difference boolean modifier leaving interfaces behind

I'm new to blender. I've made a shape consisting of 4 cuboid meshes which have been joined via face-to-face snapping. I then use them to carve (using the boolean difference modifier) from a larger ...
3
votes
1answer
251 views

“Overload” class execute method

I already learned that you can't and don't need to overload in Python, but I didn't know how to call it otherwise. (all pseudo code) I have a button: ...
1
vote
0answers
284 views

Baking pose in Blender

I have exported a model from DAZ, and I am fighting with the export options. I would like to bring in the bones. When I import my fbx file, it looks like this in Blender: When I click the "Pose" ...
5
votes
1answer
494 views

Dynamically pin cloth when animating

The way it works now is, I assign some initial pinned vertices to the cloth and model the simulation. However, I'd like to unpin some vertices and pin some new vertices in between the simulation. I ...
5
votes
1answer
2k views

Glossy materials not rendering correctly

I'm new to blender (and 3D modelling) so please use dummy terms if you answer! I have applied 3 materials one each to 3 different objects and only 1 renders the same as the material preview. I've ...
3
votes
1answer
658 views

Select faces depending on material

I try to remove all the faces of different objects that have a certain material assigned to its face. But I can't get the select part to work. ...
4
votes
0answers
622 views

How can I use a node-based texture for smoke flow in Cycles?

Preface: I'm thinking that this might be a bug, because the behavior's pretty weird. I'm posting it here in case it is the intended behavior and there's some trick I should use. I can successfully ...
0
votes
0answers
50 views

Is it possible to move vertex along the blender focal length

If i arrange vertices in a shape in front view and as I pull those vertices backward from the right view, the shape of the front view changes, it contracts as the vertices are pulled backward. So is ...

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