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0
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0answers
3 views

faces disappearing during render

I'm making a logo and for some reason when I render the animation the front of all the objects in the scene are missing even though during the preview it shows its all there
0
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0answers
3 views

How to join objects together for appending without messing up material settings

I need to append this eevee clay-like clock object I made into another blender project. To do that easily I need to join all the objects together, but when I do, the clay material's scaling and ...
0
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0answers
3 views

Setting rectangle at right angles to axes

I have a rectangle that is rotated off square relative to the XZ plane: How do I reorient the rectangle to be square with the XZ plane?
0
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0answers
7 views

How to get edge slided vertex to become parallel to another point?

How do I get the sliding vertex to snap to perfectly snap to the adjacent line's y-height, as described in the gif below?
0
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0answers
6 views

how to move a softbody object after simulation ends

I used the softbody simulation that ends at frame 10 I want to move a softbody object at frame 11 from A to B. Somebody help me~
0
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0answers
11 views

Can I Make My Entire Game World In blender? [closed]

I was learning unity but decided to take a few months off to learn blender so I can make my own game assets. I was wondering if it would be a good idea to make all my assets in blender?, like can I ...
0
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0answers
8 views

Multiple face extrusion (along normals) goes through each other instead of clipping

I have a problem with extrusion. When i select multiple faces and extrude them (along faces) in a way that extruded pieces cross each other, it goes through each other instead of joining: I would ...
0
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0answers
5 views

Archipack in Blender3.0

B"H Archipack worked in Blender2.93 After upgrading to 3.0, archipack is no longer in Preferences. How to reinstall? Thank you.
0
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0answers
8 views

I have a 110 frame animation however on frame 74 it starts to lose textures and lighting gradually until frame 76 where it doesn't render anymore

I have a 110 frame animation however on frame 74 it starts to lose textures and lighting gradually until frame 76 where it doesn't render anymore. I'm on cycles and the animation is completely fine ...
0
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0answers
9 views

Why is my Blender performance so inconsistent? [closed]

I am sculpting a character with about 400k faces (no modifiers or other fancy stuff) and experiencing a lot of brush lag as well as occasional crashes. At first I thought that my PC (Ryzen 5 2600, GTX ...
0
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0answers
6 views

B-Bone Rig, moving branches

Why do I get this issue when I do a rig? I don't want this stringy stuff happening. I'm learning how to use Inverse Kinematics to make branches move in the wind.
1
vote
0answers
13 views

Geometry Nodes: Reflected RayCast (Camera Culling with Reflections)

I want to compute second ray to distribute my points for reflection surfaces (Somehow solve camera culling problem for reflections, when you cant see scattered trees/grass on glasses with camera ...
0
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0answers
14 views

Disable options on EnumProperty

Is it possible to disable the selection of options for an EnumProperty? For example, I want to be able to disable "Bone Groups" from being selected if there are no bone groups to show. My ...
-1
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0answers
7 views

Why re render animation is not working? [duplicate]

please can someone help me?, i'm trying to re render my animation and it always show me this:
0
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0answers
15 views

combining bump node issue

I am trying to combine the result of two black and white node based textures to use it as a bump map (by pluging the black and white texture on the height input of the bump map node) but only result ...
0
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0answers
7 views

Blender freezes every few seconds in specific scene

Originally problem appeared on Blender 2.93, but today I switched to 3 exactly hoping that there all will be fine, but, the problem is still here. I have been experimenting with creating city terrains,...
0
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0answers
10 views

What issues causes separating a mesh and putting its part back together in terms of UVmaps, Textures and similar?

Soo, I explain mzself with a practical example. I am about to finish a project based on a Mill. After the modelling phase I thought the best thing to do before UV unwrapping was to separate the Mesh ...
0
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0answers
14 views

Vertex painting how to

First pic below shows the horns and the node setup. The horns were masked and done as a separate vertex color index. Not sure if this was necessary and might well be complicating things. Second pic ...
1
vote
1answer
13 views

Overwrite original geometry UVMap with Geometry Nodes uv_map

Is there a way of overwriting the UVMap of the object, the one used by the Texture Coordinate node, with the generated uv_map that geometry nodes produce with the primitives? I want my procedural geo ...
0
votes
0answers
17 views

Why is there no "save over" popup?

I know that, the file name turns red when the file name is the same as an existing filename in the "save as" window. But that is not enough. It has happened to me repeatedly that I overwrote ...
0
votes
1answer
10 views

Box Select Edit mode not selecting all

Blender 3.0/Windows 11 Have copied a bunch of “planks”, rotated, scaled, .... them. More than one Object selected when i go into Edit mode. When i wanted to extend the ends of all of them this happens....
1
vote
1answer
20 views

Rotation animation wobble

Please bare with me as I'm a beginner with blender. So I have a knob that I'm trying to animate. I need to rotate it 360 degrees around the y axis of the cursor. I set the rotation orientation to 3d ...
0
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0answers
15 views

Intersected object disappears after using Boolean modifier (Cylinder) [closed]

For a project, I need to intersect imported .stl-objects with the Boolean Modifier. Unfortunately, my whole .stl-object disappears after using Boolean, not only the part underneath my cut. After ...
0
votes
1answer
17 views

Is it possible in blender dope sheet?

I want to increase or decrease the proportion while keeping the keyframes at regular intervals, but is this function possible on the blender?
0
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0answers
13 views

Why is my bake showing as totally flat?

I'm trying to bake a simple normal map for a tile texture to use in a game. I've set up the bake exactly as in a tutorial but for some reason the tiles aren't baking properly to the plane and the ...
0
votes
0answers
22 views

how to make the animation looks like it would animate from a whole sphere without gap?

So i made this tiny animation, but i would like to improve it in that way, that it looks like that the parts are perfectly fitting to that sphere without gap. How can i do this?
1
vote
1answer
21 views

Zero Normal with GeoNode "Distribute Points on Faces"

I have distributed points to the surface of a sphere and instanced another sphere on to those points. I would like to move the small spheres along the surface of the first sphere. I was planning on ...
0
votes
1answer
16 views

How to cut two lips apart

I sculpted character. Then I found two lips joined together while using remesh. Is there any way I can separate this lip?
2
votes
1answer
27 views

how can i add an offset to an existing bone?

Beginner rigger here (sorry for stupid question): I have an armature with a bone. If i parent the mesh to the bone, it moves perfectly with it. How can i change the offset of that relationship ...
0
votes
0answers
11 views

How to texture in addon "True Terrain"?

I training to make this : I didn't understand which buttons to press to launch texturing, This is my result
1
vote
1answer
14 views

Mark seam on middle edges of beveled edges created by bevel modifier

Just as you can see on the screenshot, I would like to mark the middle edge of beveled edges created by bevel modifier when applied. By default bevel modifier will just mark outer edges. I would like ...
0
votes
1answer
12 views

how to retopologize a cylinder Boolean properly [duplicate]

I applied a circle shaped Boolean to a cylinder and now have artifacts, I am trying to retopologize it but am not sure how to do it, I have attached the methods I have tried, does anyone know a better ...
0
votes
1answer
11 views

Camera affected to my view

I want to bring the camera to my view, and it dont work. I saw a lot of answers saying that Ctrl + Alt + Numpad 0 was working, but when I do this it open this Pie menu. I know that I have enabled it ...
0
votes
0answers
13 views

Procedural workflow from SVG to 3D-Blob

I'm currently trying to build a workflow which allows to import a SVG and render an beveled/inflated object from it. Illustrator now has something very close to what I want: "3D and Materials -&...
0
votes
0answers
16 views

When I save rendered image with transparent background I get white png picture, blender 3.0

I guys, I have my "volumetrics" scene in blender 3.0 and when I render image with transparent background in Eevee render engine in viewport it has "check board" shown but when I ...
0
votes
0answers
8 views

Sharp shadows and specularity in cycles

I am learning Blender (3.0) and I cannot find a good tutorial on this (or at least one that actually is up to date) I have an issue with the shadows rendering. In Eevee it looks smooth and the eyes ...
0
votes
0answers
9 views

Reconstruct object via vertices from ray casting results

Let's say you have a rather complex body, on which you are casting a lot of rays (e.g. a million rays). From the ray_cast-function you obtain among other things the location of the ray hits on the ...
2
votes
1answer
23 views

Is it possible to get the UV position of a selected face in the 3d view and display it in a panel?

I want to be able to display the UV coordinates of a selected face (or vert but if I can get one to work I assume the other will too). I cobbled together a rough script that'll show the UV coordinates ...
0
votes
0answers
7 views

Armature with automatic weights using Rigify failed

While I'm currently creating my first character animation within blender I failed to skin the mesh correctly to the generated rig... I tried to generate the rig over and over again and applied the ...
0
votes
0answers
8 views

Imported model (gltf) does not reflect light

I have this model that I downloaded from sketchfab. It is in gltf format. It does not catch or reflect any light. This is not the first model that I download from there and usually, I just add ...
0
votes
0answers
10 views

Why importing same fbx model gets slower?

I made a simple process due to clear some problems on my project. It is just repeating clean_blender -> import model And I ...
0
votes
0answers
15 views

Why this yellow geometrical shapes appears when I add bones? I

I'm new in this field. Everything gose well but suddenly I stucked because some yellow geometrical shapes appears when I add bones.It's so frustrating. I tried some ways to fix this, changing the ...
0
votes
1answer
26 views

Performance impact with complex procedural materials vs image textures?

This is a topic that is somewhat important to me. Let's say I create a complex procedural material with several procedural textures. I could either leave the material as-is, or I could bake it onto a ...
2
votes
1answer
91 views

How to vertex slide outwards?

How can I extrapolate a vertex/line along its tangent, as in the gif below?
0
votes
1answer
16 views

Blender texture looks more white

I downloaded this model from the site Sketchfab, this is how the model supposed to look like : And here's how it look like on my side : Any solutions? I'm new on blender so yeah
0
votes
1answer
18 views

Light problems with hour glass effect

I have a problem with the spotlight. I want an hour glass effect for my lamps. The spot down looks ok for me but the one up looks wrong and I don't know why. It's the same spot (duplicated and 90° ...
2
votes
1answer
24 views

Trying to model character's t-shirt. Duplicating faces does not work as expected

I am trying to create shirt for my first character. When I press ⇧ Shift + D to duplicate faces, it gives me that weird thing below the character that you can see on the second screenshot. Any reason ...
1
vote
1answer
25 views

Animate instance points in a Loop on a Surface (Geo-Nodes)

Is there a way to animate instance points on a mesh surface, that is driven by a curve, in a loop in geometry nodes? I tried to manipulate the node setup for animating the looping points on a curve, ...
1
vote
1answer
10 views

Can't see any fluid mesh in any view after i bake it in blender 3.0.0

I can't find any fluid mesh after I bake it in blender 3.0.0. I bake the fluid simulation and the mesh separately. I'm sure the mesh was baked because the processing bar showed up. and the mesh ...
0
votes
0answers
12 views

Glass in cube reflact HDRI [duplicate]

I've got problem with glass. I try to build some room where I need to have glass objects. When I add glass texture to some object inside cube, it reflact my HDRI. Some one know why that's happen?

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