All Questions

0
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0answers
2 views

pose.bones.matrix does not update after frame change via script

I write an exporter to retrieve the pose bone matrix for every frame. The concept looks like this: ...
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0answers
3 views

How do I make hair in MakeClothes

So I have been trying to figure this out for quite a while. Creating hair in MakeClothes is the same process as creating clothes. I created hair in Cycles as particles, and ended up with an incredible ...
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0answers
4 views

Cannot open Blender 2.7 - blender 2.7 failed to set 44100hz

I'm getting the above error stopping me from loading up Blender, and none of the other posts' solutions have helped me. I went into sound settings on my PC and change the default to 44100hz, which ...
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0answers
5 views

Noob problem: How to set dynamic hair to be the initial state

I created some hair and ran dynamics (gravity) on it for a while. Now I would like the simulated position of the hairs to be their default position. I could convert the hair modifier but this seems ...
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0answers
5 views

How can I change an object's color through its color property?

Usually I change an object's color by assigning a material to it. But I also noticed that objects have a color property which can be modified in the user interface with Properties -> Object -> ...
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0answers
5 views

Solid State Structures in Blender?

How can I create solid state crystal structures in Blender with bonds, atoms etc.? For example how can I create a Diamond structure or Molecular Electronics devices? Many thanks!
0
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2answers
14 views

How to create a glowing object in a light background?

I am creating an atom model and want a glowing nucleus in cycles render. Something like this. My nucleus is a single sphere. I need it to glow but I need a light background. Is it possible? This is ...
0
votes
1answer
9 views

How do I align a view to the plane intersecting selected vertices

new to Blender, working through this tutorial. I'm about to extrude out the trunk of my elephant, but one vertex from my extrusion face (see screenshot, the bottom right one in the selected loop) ...
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0answers
5 views

3D cursor to selected object automatically as soon as I select them

So is it possible to get the cursor to move to the object center as soon as I select this object?
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0answers
8 views

Blender 2.8, Coming from Maya, need to disable viewport constrained movement when entering certain tools

I thought this was the "tweak" options. Set tweak pixel value up to max (1024) tried disabling tweak with the move options in the hotkey menus, but no luck. If I manually select the move tool it ...
0
votes
1answer
10 views

when I move an object it permanently moving in 1.0000 increments

when I move an object it's snapping every 1.0000 increments without me holding anything just move it. unlike when you move it smooth. unlike normal when you open the software can you please tell me ...
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0answers
11 views

Follow path constraint for a camera already in motion with key frames

I have a scene emulating a steady camera moving slowly, like searching. Once an object in motion is detected, it starts following it. The camera never stops moving. The camera moves along Y axis only....
0
votes
1answer
23 views

how do I join two meshes without leaving a gap?

i'm fairly new to the blender. I have these two meshes, the ragged one i need for the ground surface where the grass will be, the straight one i need for a road, how do i join them together without ...
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0answers
6 views

Particles in my System are Floating Against Gravity

I'm trying to figure out why some particles in my simple particle system will linger in the air before being influenced by gravity or a force field. They will generate above my tree object, of which ...
0
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0answers
16 views

Do I need low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
0
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0answers
18 views

Noise trap - Interior Scene with no glass materials

I want to get rid of the noise but I can't for the sake of god find out what is causing it. I am using an HDRI. I am not using glass materials. I blocked all the HDRI light with objects apart from 2 ...
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0answers
11 views

Stop When Trigger

In BGE (Blender Game Engine), the player is suppose to talk to another object (a cube). When the player talks to the object, the player is suppose to stand there without moving and wait for the ...
0
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0answers
14 views

2.79 LMB Box Select & Drag

after following this video by Cédric Lepiller my flow is quite good. One last thing I'd like to fix is using LMB to both box select and grab. I'm not familiar with the shortcut system and I tried ...
0
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0answers
4 views

Replace Every instances of an object by a 2.79duppligroup / 2.8CollectionInstance?doing this trough python?

i created a forest with some instances, i didnt realise that using instances still have an impact on memory, and i discover later that the correct way to create this forest is with 2.79duppligroup / 2....
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0answers
17 views

Export custom normals

I am writing an importer and exporter for a custom binary format. In this format I have triangulated mesh. Each vertex has position, normal, and UV. The importer code sets them like this and it is ...
1
vote
2answers
30 views

Continuous and coherent texture mapping on deforming objects

I am new to Blender, and I am stuck with a problem in texture mapping. I have got a series of model files (*.obj) that represents a non-rigid, deforming object. Each of the model file, represents an ...
0
votes
1answer
26 views

RIGGING in 2.79b ~ IK handles cause hands/feet to detatch from the body, alternatives?

I've followed a couple of tutorials to learn how to rig my flying humanoid character. Both of them tell me to unparent feet/hands bones and parent them to added bones that will work as IK handles. ...
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0answers
27 views

Is there any way to undo merging in blender?

I joined two objects in blender by selecting them and pushing CTRL + J. I was wondering whether there is a way to undo that and separate those two objects again. ( CTRL + Z didn't work. )
0
votes
1answer
29 views

Ungrouping a node group with Python

What is the correct way to ungroup a node group from a script? Essentially, I have a material that contains both nodes and node groups. I would like to expand all node groups in that material, ...
2
votes
1answer
29 views

Array object in straight line but rotate object on z axis

So how would I do that I have an object which I want to array in straight line or a slightly curved path (~10 iterations) but I also need that every iteration is rotated for lets say 30 degrees along ...
0
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0answers
24 views

Artifacts in my rendering, due to my modeling?

I have modeled a typical church from my city and I don't get how my render reacts on some points: I don't understand why I have so whitish objects in rendering (those white pillars mainly don't look ...
1
vote
1answer
23 views

Car AI Blender Game

How does one go about creating an AI of a Car that can find the shortest route around a track? That is my track and the cube is a placeholder for a car. Any help is appreciated :) P.S.: I'm a ...
1
vote
2answers
37 views

Bevel vertices on a flat plane

I imagine there’s an easy fix but at the moment I just don’t have any idea how to do that. I made a flat plane, made some loopcuts to divide it and now want the corners to be round. It works for the ...
0
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0answers
19 views

An object is in the rendered image and I cant find it to remove it

So I made an apartment(not finished) and I wanted to see how it looked and for a while now I saw that only when I render an image I see a floating object. Anyone knows how to delete this object? This ...
1
vote
0answers
18 views

Particle Instance Modifier ignoring Length

(2.79 & 2.8) When using Dupli Object option in a hair particle system, the Vertex Groups -> Length influences the object's size correctly. When I use the same particle system by Particle ...
0
votes
0answers
10 views

How can I make the transformation gizmos appear visible when using shortcuts, instead of showing up the old way?

I am starting to transition to 2.8 from 2.79. The only thing I have a issue with is, that when I am using the tool bar on the left, it shows nice gizmos/vissual arrows of how you want the movement, ...
0
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0answers
21 views

I want to animate but can't get past setting up scene

Pretty simple. I want to animate in Blender, however I can't model (I've devoted months to trying and I'm still terrible), can't weight paint (I'm almost convinced there are bugs, considering how that ...
0
votes
1answer
14 views

VSE: How to set as start frame where the cursor is in Blender 2.80

Blender 2.80 seems such an awesome improvement that I have immediately switched to it. However, I can't find how to do something that was easy and useful in past versions. Namely, you would press S or ...
0
votes
1answer
13 views

Bake Animation Nodes text animation

Is it possible to bake an Animation Nodes animation that uses Trim Text and Text Object Output nodes? I've been following this tutorial to create a typewriter text animation effect. I eventually ...
0
votes
1answer
19 views

Cycles material for VR + photo-realism

Is there a way to export materials applied to a mesh in cycles, to any game engine? I tried using Unity, despite the accurate color allotment, the render appears to be much cartoonistic. Is there any ...
0
votes
0answers
14 views

Hair Comb not working

I'am trying to make a rug with all the simple particle rug settings. I want to comb the hair with particle edit but whenever i enter particle edit mode, my hair settings all distort up. This is what ...
0
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0answers
14 views

making cigarette smoke

im having lots of trouble replicating the thin and whispy smoke that comes out of a cigarette. nevermind the material but how do i do this? the particles arent compact enough which makes the smoke ...
0
votes
0answers
9 views

Hair dynamics to normal map

I was wondering if this is possible in Blender. I want to animate a dog with hair dynamics enabled so that it looks realistic, but my laptop can't handle it. Is there a way to bake a normal map of the ...
0
votes
1answer
11 views

camera parenting with delay

i'm trying to make an animation where we see from the eyes of a pilot of an airplane. The airplane follow a spline path via follow path, but the inclination/banking is animated by keyframes. The ...
1
vote
1answer
13 views

two textures: painting on one of them while the other is still visible (2.8)

I have a model with two UVs and two textures: first set is a projected UV with paintover from Photoshop and second UV is a generated UV to paint on top. They're mixed using the Alpha of the second ...
0
votes
3answers
50 views

Why does render resolution affect output quality?

The two images below are sections of the same image rendered at different resolutions. The blurry one to the left is rendered at 600x350 and then cropped to the section shown here. So there is no ...
0
votes
0answers
11 views

View polygon's index as non-tuple in Animation Nodes

I wonder how can I see polygon's index not as tuple of vertices indices, but as single number? There is polygon viewer in N-panel which is what I want, but works ...
0
votes
0answers
14 views

my blender is open but closed again On Windows 10

my blender is open but not long after it closes again ... help me so that this doesn't happen again and my blender opens normally
1
vote
1answer
20 views

Mesh doesn't mirror right

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: And when I mirror it, this happens: When I ...
0
votes
0answers
16 views

How do I bend the elbow inwards?

I've made a similar post before but deleted it. Where the elbow is and how stretched the arm is depends only on the forearm bone and maybe the upper arm bone. No control or pole bone is a deformation ...
2
votes
0answers
15 views

I want to use the light probe as a fisheye or spherical camera in Eevee. How can I directly access image data produced by the lightprobe?

I want to use the light probe as a fisheye or spherical camera in Eevee. I assume a panoramic fisheye option will be developed for Eevee at some point, but in the meantime perhaps the light probe can ...
0
votes
0answers
11 views

Hair all goes weird once I change the mesh

I have made this character, and I want to seperate the helmate from the body. But soon as I delate, seperate, modify the helmate, the hair just all goes wild. (Half of them would move to different ...
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votes
0answers
9 views

symmetrizing curve handles

In the graph editor, changing the handle type to aligned, doesn't necessarily symmetrize the curve handles. I couldn't find an option to symmetrize handles in the menu, is there a way to symmetrize ...
0
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0answers
28 views

Why my video won't render? - .blend file included

I am just trying to put together a video with its audio, and an additional audio (me talking). I used a Speed Control Effect Strip on the video. I had successfully rendered video before with the same ...
0
votes
1answer
42 views

What is the fastest way to create 28 x 28 x 28 individual cubes with its own material in python? Writing 3 forloops is too slow

Is it possible to create this many cubes without for loops? Is it possible to create and place cubes in the right location with a 3D numpy matrix?

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