All Questions

0
votes
0answers
3 views

How to convert this py-string to Blender 2.8?

bpy.data.scenes['NameOfScene'].orientations['NameOfSelectedOrientation'].matrix.to_euler() Can`t figure out new structure of file. Need to convert tiny addon to 2.8 and i am not programmer.
0
votes
0answers
8 views

pose.bones.matrix does not update after frame change via script

I write an exporter to retrieve the pose bone matrix for every frame. The concept looks like this, the code is called from an exporter class via an operation button in the tool shelf: ...
0
votes
0answers
5 views

Are there such things as “root objects”?

For some reason, Shywu's model has what I can only assume is a "root object". After I exported her model as an FBX and imported her into Blender, the last object I placed/edited (an eye) was thought ...
0
votes
1answer
10 views

Grease Pencil Backwards compatibility or import function?

Wanting to find a way to import old GP layer from 2.79 into 2.8 beta. At the moment if i open the .blend file the GP data is shown however there doesn't seem to be any way to select or edit the data. ...
0
votes
0answers
4 views

Blender on Linux Dual-GPU not found (single works, though)

I'm just trying to set up my workstation for Blender and got caught by a weird problem: Installing just a single GPU (AMD Radeon RX Vega 64) in the machine works fine with Blender. The GPU shows ...
0
votes
0answers
4 views

change the active collection trough python code?

Hello i want to change the active collection to the same collection of an active object ? how am i supposed to do that ? i didnt find any code in the API that can help me
0
votes
1answer
7 views

Replace Every instances of an object by a 2.79duppligroup / 2.8CollectionInstance?doing this trough python?

i created a forest with some instances, i didnt realise that using instances still have an impact on memory, and i discover later that the correct way to create this forest is with 2.79duppligroup / 2....
-1
votes
0answers
11 views

New user massive confusion over changing hotkeys

At this point, I'm close to giving up on Blender I am working through "blender gurus" tutorials. on part 4, materials, things fall apart. When I add a to a selected modifier the modifier gets put onto ...
0
votes
1answer
16 views

How do I animate a Vertex Paint Brush? Is this a bug?

I'm trying to animate a vertex weight paint brush (a torus object), but the animation behavior, when I keyframe the scale, is different from the viewport behavior. Here are a couple gifs illustrating ...
0
votes
2answers
18 views

How to create a glowing object in a light background?

I am creating an atom model and want a glowing nucleus in cycles render. Something like this. My nucleus is a single sphere. I need it to glow but I need a light background. Is it possible? This is ...
0
votes
0answers
4 views

How do I make hair in MakeClothes

So I have been trying to figure this out for quite a while. Creating hair in MakeClothes is the same process as creating clothes. I created hair in Cycles as particles, and ended up with an incredible ...
0
votes
2answers
56 views

Can't turn off x-ray?

I've somehow turned x-ray on for all objects in my project, or so it seems. No matter which object I put in front of the others I will look right through all the layers of objects until I see the last ...
0
votes
1answer
10 views

How do I align a view to the plane intersecting selected vertices

new to Blender, working through this tutorial. I'm about to extrude out the trunk of my elephant, but one vertex from my extrusion face (see screenshot, the bottom right one in the selected loop) ...
0
votes
0answers
5 views

Cannot open Blender 2.7 - blender 2.7 failed to set 44100hz

I'm getting the above error stopping me from loading up Blender, and none of the other posts' solutions have helped me. I went into sound settings on my PC and change the default to 44100hz, which ...
0
votes
0answers
6 views

Noob problem: How to set dynamic hair to be the initial state

I created some hair and ran dynamics (gravity) on it for a while. Now I would like the simulated position of the hairs to be their default position. I could convert the hair modifier but this seems ...
0
votes
0answers
7 views

How can I change an object's color through its color property?

Usually I change an object's color by assigning a material to it. But I also noticed that objects have a color property which can be modified in the user interface with Properties -> Object -> ...
0
votes
1answer
25 views

Is it possible to control the bounciness in Rigid Body?

I was trying to make 3 balls bounce at a time from same height with same weight and same bounciness. But when they collide with the passive surface they start to bounce unevenly like one goes very ...
0
votes
0answers
6 views

Solid State Structures in Blender?

How can I create solid state crystal structures in Blender with bonds, atoms etc.? For example how can I create a Diamond structure or Molecular Electronics devices? Many thanks!
0
votes
0answers
5 views

3D cursor to selected object automatically as soon as I select them

So is it possible to get the cursor to move to the object center as soon as I select this object?
0
votes
1answer
16 views

Issue with multiple edge selection from vertex in Beldner 2.79

I have been working trough a youtube tutorial on making a low poly space ship. After several attempts I can't get the same result as the instructor at time 5:30. BLENDER-EP/02 - how to model a low ...
0
votes
0answers
11 views

Blender 2.8, Coming from Maya, need to disable viewport constrained movement when entering certain tools

I thought this was the "tweak" options. Set tweak pixel value up to max (1024) tried disabling tweak with the move options in the hotkey menus, but no luck. If I manually select the move tool it ...
0
votes
1answer
31 views

Can I cut out the texture part of an object?

Hello to all members of this forum 👋 Project: I am currently working on the clothes of my character model. The cloth object is just a duplication of the body object with a transparent material (...
0
votes
1answer
10 views

when I move an object it permanently moving in 1.0000 increments

when I move an object it's snapping every 1.0000 increments without me holding anything just move it. unlike when you move it smooth. unlike normal when you open the software can you please tell me ...
0
votes
0answers
11 views

Follow path constraint for a camera already in motion with key frames

I have a scene emulating a steady camera moving slowly, like searching. Once an object in motion is detected, it starts following it. The camera never stops moving. The camera moves along Y axis only....
0
votes
0answers
19 views

An object is in the rendered image and I cant find it to remove it

So I made an apartment(not finished) and I wanted to see how it looked and for a while now I saw that only when I render an image I see a floating object. Anyone knows how to delete this object? This ...
0
votes
1answer
25 views

how do I join two meshes without leaving a gap?

i'm fairly new to the blender. I have these two meshes, the ragged one i need for the ground surface where the grass will be, the straight one i need for a road, how do i join them together without ...
0
votes
1answer
20 views

re-exporting object with material gets more memory

I got Many FBX and now I'm importing to paint them. Then I export them like the same file. Example With one of FBX. FBX get example 550KB, I paint it, now it's get's for example 1MB Any body know ...
0
votes
0answers
17 views

Do I need low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
0
votes
0answers
7 views

Particles in my System are Floating Against Gravity

I'm trying to figure out why some particles in my simple particle system will linger in the air before being influenced by gravity or a force field. They will generate above my tree object, of which ...
1
vote
1answer
20 views

Mesh doesn't mirror right

Whenever I try to mirror my model, it overlaps and I can't find out how to fix it. I've tried setting the origin, but that doesn't work. This is my model: And when I mirror it, this happens: When I ...
2
votes
1answer
29 views

Array object in straight line but rotate object on z axis

So how would I do that I have an object which I want to array in straight line or a slightly curved path (~10 iterations) but I also need that every iteration is rotated for lets say 30 degrees along ...
0
votes
2answers
317 views

Crashing when switching to cycles

I recently got new laptop (Dell XPS 15 9560) and I've bee having this issue where blender will crash when I try to select cycles as the render engine. I've tried reinstalling and rolling back my ...
0
votes
1answer
20 views

Toggle vertices/edge/faces with numpad emulation

I want to toggle vertex/edge/faces but I can't seem to make keys 1, 2, 3 or Ctrl+ Tab to work on Numpad emulation mode while on a laptop keyboard. Is there any way to remap these? Blender 2.8 OSX 10....
2
votes
2answers
47 views

Polar slot in cylinder

Does anyone know how to make a precise curved polar slot in a cylinder? All solutions I have tried in Blender do not have a constant width.
2
votes
2answers
47 views

Animation: Creating random pulses (not noise) on a F-Curve

with a noise modifier on a F-curve I can "shake" something randomly and continuously. But I need a couple of single "pulses" randomly spread over a sequence of frames with a random amplitude. How ...
0
votes
0answers
24 views

Artifacts in my rendering, due to my modeling?

I have modeled a typical church from my city and I don't get how my render reacts on some points: I don't understand why I have so whitish objects in rendering (those white pillars mainly don't look ...
0
votes
1answer
20 views

Mirroring vertices not connecting right?

I've extruded these vertices to the center using mirror, I have merge and clipping selected, an subsurf mod is active. For some reason in the center at the top, I've got an issue where it's not fully ...
0
votes
1answer
29 views

Ungrouping a node group with Python

What is the correct way to ungroup a node group from a script? Essentially, I have a material that contains both nodes and node groups. I would like to expand all node groups in that material, ...
0
votes
0answers
19 views

Noise trap - Interior Scene with no glass materials

I want to get rid of the noise but I can't for the sake of god find out what is causing it. I am using an HDRI. I am not using glass materials. I blocked all the HDRI light with objects apart from 2 ...
2
votes
1answer
921 views

Blender 2.8 cannot find libmvec.so.1

I am running CentOS 7 and I was trying to test the latest builds of Blender. However, every time I try running it, I keep getting the following error: ...
1
vote
2answers
30 views

Continuous and coherent texture mapping on deforming objects

I am new to Blender, and I am stuck with a problem in texture mapping. I have got a series of model files (*.obj) that represents a non-rigid, deforming object. Each of the model file, represents an ...
0
votes
0answers
12 views

Stop When Trigger

In BGE (Blender Game Engine), the player is suppose to talk to another object (a cube). When the player talks to the object, the player is suppose to stand there without moving and wait for the ...
1
vote
1answer
25 views

Car AI Blender Game

How does one go about creating an AI of a Car that can find the shortest route around a track? That is my track and the cube is a placeholder for a car. Any help is appreciated :) P.S.: I'm a ...
0
votes
0answers
15 views

2.79 LMB Box Select & Drag

after following this video by Cédric Lepiller my flow is quite good. One last thing I'd like to fix is using LMB to both box select and grab. I'm not familiar with the shortcut system and I tried ...
0
votes
0answers
17 views

Export custom normals

I am writing an importer and exporter for a custom binary format. In this format I have triangulated mesh. Each vertex has position, normal, and UV. The importer code sets them like this and it is ...
0
votes
1answer
35 views

3D-Scan into Blender

Ok, guys! I tried a few days ago to 3D scan an object and also my own face. When importing it into Blender i run into two problems which are basically one the same I guess: 1: My computer probably isn'...
0
votes
2answers
30 views

Updating material does not take affect until restart

I am testing the new 2.8 build and can not get materials to update in the preview or 3D Viewport until I restart or reload the .blend Is there a setting I need to turn on to get these to refresh ...
0
votes
1answer
26 views

RIGGING in 2.79b ~ IK handles cause hands/feet to detatch from the body, alternatives?

I've followed a couple of tutorials to learn how to rig my flying humanoid character. Both of them tell me to unparent feet/hands bones and parent them to added bones that will work as IK handles. ...
1
vote
2answers
37 views

Bevel vertices on a flat plane

I imagine there’s an easy fix but at the moment I just don’t have any idea how to do that. I made a flat plane, made some loopcuts to divide it and now want the corners to be round. It works for the ...
0
votes
2answers
56 views

How to change Bump Map height

I'm using a black and white bump map image to carve a image from an object but when I change the height it only bumps a little. If increase the height nothing really changes. How can I change the ...

15 30 50 per page