0
votes
0answers
7 views

Knife tool with bmesh API

I need to find the intersection curve between two (open) meshes, and I can do that interactively with the knife tool. In search for a way to do it from a script, I came across the following highly ...
0
votes
1answer
16 views

Easy way for spiral engraving that is usually used on metal for better grip?

I don't know how this is called but I want to make a replica of the grip in the picture. What is the easiest way to get that grip pattern engraved into a cylinder model?
0
votes
1answer
49 views

How to get Global objcect location - Python

I'm trying to make script which will get object.location but it doesn't works: resul of my script is: Trawa.196 and its location is: Vector (0.0000, 0.0000, 0.0000)> And every object in my scene has ...
0
votes
1answer
12 views

Need help with a clean Normal map for a character in Blender

First of all thank you for your time reading this. I am new to Blender and I managed to make my very first character. my low poly mesh has been created and I sculpt one for more defined details. But ...
1
vote
0answers
13 views

Which command is the right one for rendering with GPU?

I have a script that loads a scene with objects, cameras etc. and also sets the gpu rendering settings. When I use the script up until the rendering command and then click on the render button, the ...
0
votes
1answer
22 views

Is it possible to convert hair to alpha planes?

In Zbrush you can groom your hair, and then convert that to alpha planes. I'm curious if it's possible to achieve the same result in Blender? I tag particles because that seems to be what people in ...
3
votes
1answer
15 views

Get number of particles with Python

I'm troubleshooting a large particle system and for that I'd like to get the total number of particles. Is there a Python command that I can use to retrieve it? I expect this number to be the same ...
0
votes
0answers
14 views

Python script to texture paint across active viewport

Can't wrap my head around the python API docs for texture painting, I've got the brush and UV mapping setup, just need to automate the brush painting across the active viewport, it doesn't need to be ...
0
votes
0answers
23 views

What specs do I need to focus at when buying a new PC to use Blender with?

I am willing to buy a new PC for blender, and I am confused about whether I should focus on getting a strong GPU or CPU and if great RAM should be considered. So, I need advice on how to divide my ...
0
votes
2answers
422 views

Is there any way to mirror only selected parts of a shape key?

I'm modifying a model and trying to add simple expressions like blinking and etc. I'm trying to mirror a closed eye to the other side, but it causes the whole model to become symmetrical, I can't ...
0
votes
2answers
23 views

How to add tabs to the tool panel

I remember there being a panel with buttons to zoom in or out or pan in the viewport but it seems to have gone somehow. How can I add it back?
1
vote
1answer
661 views

Texture baking noise reduction with filmic-blender, clamping does not work?

I have a house interior model which I want to use both for high-quality renders and for converting to a web viewer. I've been experimenting with filmic-blender, and love the effect on the renders. My ...
0
votes
0answers
22 views

How to make tank treads

I'm working on a model tank to animate, and I don't know how to make treads that can turn. I'm not even sure what I'm trying to do is possible at the moment. So: How do I make treads that turn, and, ...
0
votes
2answers
31 views

How to render a background image correctly?

I have followed this tutorial:https://www.youtube.com/watch?v=ua7K4HvbfzA And everything looks great in rendered view. But when I rendered image, it rendered the object first but put the background ...
0
votes
1answer
325 views

Collision bounds for 2D Sprites in the Blender Game Engine

How can I make Collision bounds for 2D sprites in the BGE? (The 2D sprite I am trying to make collision bounds for is the image I attached below). I imported the 2D sprites as planes with the "Import ...
0
votes
1answer
15 views

where can I find this in the python script?

I would like to make the transparent box selected all time, but I am having trouble locating the python script to rewrite it. Does anyone one know how to do this?? Thank you so :) enter image ...
2
votes
1answer
170 views

Enabling GPU rendering in a background script in 2.79

The structure for setting GPU rendering changed in 2.77 and after a bit of digging I came up with the following code that sets the GPU with the new structure: ...
0
votes
1answer
59 views

Is there a way to use a vertex group to construct a convex hull?

I have rigged a character and auto weighted the mesh to armatures. A set of vertex groups are generated from this way automatically. However, I tried to get vertex_groups but failed. ...
0
votes
2answers
41 views

ColorRamp works in Material mode but not when it's rendered

I have a problem: I'm trying to model a DNA. I have it set up, but when I have a color ramp set to two different colors, it only shows one when rendering. But when I click Material in the 3d view, I ...
-1
votes
0answers
22 views

How to make a gamecube meme with blender?

Recently I've been wondering how to make a gamecube meme with blender and i don't know how.
0
votes
0answers
10 views

How to transfer mesh data from blender to python?

I want first create an object in blender and then transfer the data of vertices and faces to Python for further calculation like solving a PDE problem.Can I do this and if yes how?
0
votes
1answer
114 views

Detail from multires and mirror object

I have a mirrored object with a multires modifier. When i apply the mirror modifier in a lower Level the higher multires Level are lost when i apply it in a higher Level the mirror is not closing all ...
0
votes
0answers
10 views

All seams and UV maps have deleted?

Please help! I had a whole house mesh that I created, that I unwrapped and seamed, but I pressed something and suddenly it all dissapeared?! It had every single part seamed and uv wrapped (the windows,...
0
votes
1answer
31 views

How to make texture appear only in dark spots?

I'm trying to make a realistic earth but now comes the problem of the lights. Since I'd like to make an animation I want the night lights(which are just a texture with an emission shader) to "appear" ...
1
vote
1answer
74 views

Random placement of cylinders with random orientations

I need to write a script that randomly distributes spheres (around 300) in a specific space and after the placement of the spheres I need to randomly distribute cylinders(5 times the number of spheres)...
0
votes
1answer
32 views

Decimal places in RGBA values of Python-generated image?

I wrote a Python script to generate several image textures for use in Image Texture nodes. All the calculations yield values with many decimal places (some being on the order of 1e-7). Printing the ...
0
votes
1answer
17 views

Unable to render with cycles using GPU: failure to compile CUDA kernel

I am failing to render with Cycles. When I hit F12 in a default scene (just a cube) it says "CUDA kernel compilation failed, see console for details." I read that you can pull down from the top of the ...
0
votes
1answer
24 views

Ripped models shows weird lines like this

So I'm ripping models from a mobile game and when I import them into Blender there are always nodes and often lines like these that appear. What I want to know is what they are, their purpose and if ...
1
vote
1answer
22 views

Can I render the viewport with CUDA?

I'm using the default blender renderer and am trying to animate a scene with a bunch of different meshes (18 of them), all hooked up to the same armature, using the same bones and vertex groups (the ...
0
votes
0answers
13 views

Weight painting moves the mesh

I am fairly new to blender. Please, if you know the answer just post it down here, and get it over with. Whenever I weight paint the model I have it moves the painted area to some weird origin ...
1
vote
1answer
79 views

Can someone help make this code work on all vertex groups instead of just the active one?

I have some code which works great at blurring the weights of the active vertex group but I'd like to make it blur ALL of them at one button press. I've edited the code to just try and show most of ...
0
votes
0answers
2 views

Rigify - Run multiple rigs off some rig_ui.py?

The Rigify rig's UI is setup by the rig_ui.py script that runs on file open. Each rig has a special property with an ID, and that ID is also in the script so that it knows which rig to associate with ...
0
votes
0answers
8 views

Sharpen the ends of Freestlye lines

I currently find the ends of my freestyle lines to be a flat shape when I want a triangle like shape: I want the lines to vary in thickness when arriving at a "dead-end", and to fade out to a single ...
0
votes
1answer
14 views

Moving an animated / rigged object

I have a model in Blender that is rigged and animated. The object is not at the origin, and I would like to move it there. I can move the object to the origin by selecting the armature bones and ...
0
votes
1answer
50 views

Changing an objects origin just changes its location

Whenever I try to set the origin of this patch of grass to the 3D cursor all that seams to happen is it moves the object location to the 3D cursor. Whats happening here?
4
votes
1answer
53 views

How to i add a gradient to particles, normal to the emitters surface?

This is a very special question i'd imagine ;) I have a base shape, that uses a particle system with pyramids on it. Im triyng to add a gradient to the pyramid-spikes. This efffect by itself can be ...
0
votes
1answer
47 views

How do I achieve a bending effect with the collision of two rectangles? [on hold]

I am trying my best to re-word the problem I am having. I have 3 objects bounded on top of each other. I will call that square 1. I have duplicated square 1. The duplicated object is named square 2. ...
0
votes
1answer
73 views

Animation of a person sitting down

i am quite new to blender. i have a person which should sit down to a "chair". The Person is rigged (has bones and so on) but if i go into animate and move the bones (and the person object) and insert ...
0
votes
1answer
88 views

FBX Binary Export Action Issue

I have a model with multiple animation 'actions', destined to be used in Unity3D. Most of the actions export from Blender and import into Unity fine. There are three actions, though, do not export ...
0
votes
2answers
223 views

Bending arm causes odd deformation

I am attempting to make a simple rig. Whenever I try to bend any body parts, particularly the arms and legs, however, they leave an odd gap where they are bent I need the arm to bend in a smooth way ...
0
votes
1answer
23 views

Beginner: black polygons while texturing

I'm trying to texture just a standard cube but some of it's polygons remain untextured (black). Here is the video: https://www.youtube.com/watch?v=EfaxOVjdIqc What I'm doing wrong? Thanks
3
votes
1answer
27 views

Trying to open unknown but simple looking (just geometry) ascii 3d model file.txt in blender

So I have this weird .txt file for a really old game project. I don't know what kind of file it is but it is a text file (.txt). It contains stuff like this. It should be 3d model in some weird txt ...
1
vote
0answers
7 views

Using Python to programmatically bend a box

I'm trying to write a script that uses bpy.ops.transform.bend and am running into context issues. I'm just learning the api but it seems like the command requires some sort of UI interaction/context ...
1
vote
1answer
162 views

Blender not playing the right animations

I made a simple block character to practice animating using armatures. I made four animations - idle, walking, running and jumping. It was working fine, I saved it and then closed it. The next day ...
-2
votes
0answers
32 views

What state to model a worm in (contracted or stretched)? [on hold]

I'm trying to make basically a worm. The skin on the worm shrinks (I guess?) when it's crawling. Is this done with soft bodies or do you create the mesh with the worm stretched to the max and ...
0
votes
0answers
12 views

How To Mirror An Imported .FBX Model?

So I have imported an .fbx Unity model along with its .png textures. The textures provide more detail that I would like to incorporate into the 3d model. The end result is to edit it and export as an ....
0
votes
0answers
29 views

true transparance?

Is it possible to get true transparance? Have tried to find some render-settings that remove "ghost-shadow" but without any success.. I have like a house with four walls and want to do a section zoom ...
0
votes
1answer
63 views

How do you create a rounded, inset beveled edge?

TL;DR How do you create a smooth, inset, rounded, beveled edge? Hello! I'm sorry for the mundane question, but I'm a bit stuck. I'm trying to learn Blender and as an exercise I'm modeling a cabinet ...
0
votes
0answers
8 views

Bones not moving correct part of object?

i have a simple hand im trying to rig the bones on but for some reason when i move the bones nothing does what it should, everything moves a different finger, multiple fingers or distorts the hand. ...

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