All Questions

11
votes
3answers
4k views

Is there any way to save background images in the .blend file?

I'm trying to use the background images option to model from blueprints. After I cropped, loaded, positioned and scaled in each viewport, things were going pretty well with the modeling. I saved the ...
6
votes
1answer
937 views

Why is the result of this GLSL shader asymetric when rendering with stereo “Side-By-Side”? [closed]

I am trying to achieve an inverse lens ditortion for the Oculus Rift during Side-By-Side stereo in the game engine. I am using a custom Filter2D with this GLSL shader. The distortion can be achieved ...
5
votes
1answer
843 views

Is it possible to pin distinct Bones of a Model to a Plane while posing?

I need several poses and would like to know if whether it would be possible to pin the feet or hands of a model to a plane (as floor or wall) while animating excercises like squat or push-up ? If IK ...
4
votes
1answer
243 views

Point and Edges based on Armature Hierarchy

Someone asked me if we can do what the Skin Modifier does, but in reverse. For example, you started with some Edges and then create an Armature based on those Edges. If I started with Human Meta Rig ...
2
votes
1answer
4k views

Undo and Redo on Macbook not functioning [closed]

The CtrlZ and ShiftCtrl + Z combinations are essentially ignored on my Macbook. It's behaving like an unqualified Z key press. How do I get that to work on Macbook or is there another means of ...
4
votes
1answer
1k views

Can I access the render screen size in a custom filter 2D in the game engine?

I am using Blender Game Engines Filter 2D to make a post effect with GLSL. In an fragment shader applied on the frame buffer, I want to access the size in pixels of that buffer in GLSL. ...
13
votes
2answers
20k views

How can I get vertex positions from a mesh?

I want to read the vertex x and y coordinates with a script or a function. How can I do that? The MeshVertex appears to have ...
31
votes
2answers
4k views

Scale Space Between Multiple Objects

If I have multiple objects selected can I use scaling to make the objects closer together (without rescaling the objects)?
180
votes
3answers
231k views

Can Blender render pngs with the background transparent?

I would like to render an animation as a series of .png images with transparent backgrounds for use in a video. Is this possible?
7
votes
1answer
4k views

How to use the volume socket in Cycles?

I don't understand what the volume socket of the shader output (in Cycles) does. Just for experimentation, I tried plugging an emit shader into the volume and a glass shader into the surface to create ...
142
votes
3answers
320k views

Change pivot or local origin of an object

How can I change the local origin of an object, without changing the object location in the world space. This is the object located at position (0,0,0) in the world space This is the same object ...
7
votes
1answer
406 views

Is it possible to pack a sequence of images into a .blend file?

I want to pack an animated texture (a sequence of images) into a .blend file, but for some reason, I can't do that. Is it possible?
10
votes
1answer
2k views

How can I animate object properties in Blender?

I was wondering if there was a method to alter object settings at a set point in an animation in blender. For example, I want to make the color of an object blue for the first 20 frames, but after 20 ...
12
votes
1answer
5k views

How to get world-space matrix of any pose bone?

Is there a command for getting world-space matrix of pose bones, same as obj.matrix_world for objects? I found pose_bone.matrix, ...
13
votes
4answers
11k views

How to input location of selected Vertex using keyboard only

Anyone with sufficient mouse and chair miles will confirm that learning the keyboard short-cuts for frequently used operations vastly speeds up a workflow. Today I realized that there are things I ...
6
votes
2answers
952 views

Is there a way to lock bones property from getting keyed. In Auto Key mode?

If lock the property right now it just prevents me from manipulating it but when i key it keys all the location rotation and position channels.
6
votes
1answer
136 views

How do I import a custom icon set in the theme options?

I'm trying to load a custom icon set, however Blender will not load it despite the fact that it's a modified version of the original SVG.
6
votes
3answers
895 views

Setting default file format when saving baked textures?

Once I've baked a texture and want to save it - by default Blender offers me to save it as PNG RGBA, I change it to PNG RGB (no alpha) and save it. The problem is that every time I re-bake the same ...
26
votes
3answers
10k views

Is the Blender GUI package available for other programs?

I really love the look of Blender's built-in GUI, and would potentially like to use these tools in some of my other Python applications. As I understand it, Blender created all of these tools from ...
0
votes
0answers
85 views

How can I delete unused data blocks from my Blender Project? [duplicate]

I have a project that's 101 megabytes (it's packed). I need it to be under 100 megabytes to upload it to a renderfarm I'm using. There are several large image texture files within the project that I ...
15
votes
4answers
18k views

Cycles option to turn off texture tiling?

Update As of 2.76 there is a built-in option to handle this. In Blender Internal there was an option to turn this off (called Clip) Is there a way to do this with Cycles? I know you can just scale ...
1
vote
0answers
94 views

How to Simulate the marble procedural texture in cycles [duplicate]

Is there anyway to get a procedural marble texture into cycles? (or simulate it in some way?)
12
votes
4answers
3k views

Realtime Anaglyphic viewport

I've been trying to find if there is a way to achieve a realtime anaglyphic 3D viewport. I feel that this would be highly beneficial to a modeller by giving them a sense of depth with their model. I'm ...
10
votes
2answers
5k views

Where did the marble procedural texture go? (Cycles)

It seems to me that the procedural textures aren't render engine dependant, I guess I'm wrong. Does anyone know why this is? Is there anyway to get a procedural marble texture into cycles? (or ...
7
votes
1answer
967 views

Export bullet physics with the Y and Z axis swapped

I'm using the script example used in Blender's physics documentation: import PhysicsConstraints PhysicsConstraints.exportBulletFile("Physics.bullet") The problem ...
17
votes
3answers
3k views

Is it possible to make Blender prompt to save on exit?

Does Blender have a setting or addon that makes it prompt you to 'save unsaved changes' when you close the window like other applications? I cannot count the number of times I have lost small pieces ...
6
votes
1answer
3k views

Lighting and shading Orange juice

Reference image: (larger versions here) Attempt 1 Simple SSS shader: setup: Less simple SSS attempt: I also tried a absorption shader: (the absorption node group is from this tutorial) ...
11
votes
1answer
2k views

Bullet physics compound shape

I'm trying to to create a compound shape pretty much in the same way I did in my C++ code. Create three shapes (two btCylinderShape, and one ...
5
votes
2answers
4k views

Rendering Translucent Materals through Glass in Cycles

I am trying to make a realistic orange juice in a glass scene, but the glass seems to mess things up, as can be demonstrated by enabling "no caustics" Without glass with caustics, with the glass ...
64
votes
2answers
95k views

How to close/open a view panel

I can't find a way to close a view panel, in particular the horizontal at the bottom, is pretty useless to me at this moment.
4
votes
2answers
475 views

Is it possible to convert Matcap colours to vertex or material colours?

What I would like to do is simply to apply a Matcap while editing, and then use its base colour as the colour of the object for test rendering etc. Is this possible? To put it another way, if the ...
14
votes
3answers
6k views

Blender saves a new file every time

When I click save or hit Command + S what appears to be a new version of the document is created. So if I save 2 times, I get 2 documents, filename.blend1 and ...
2
votes
2answers
433 views

text already baked before fluid simulation

I have been working with the ICE tutorial for awhile now. The issue is when I change the box to a domain the text already appears to be baked even after I create a new project. I'm sure I've screwed ...
5
votes
2answers
1k views

Too much Memory Usage?

I am baking a simulation which is taking up roughly 15 GB of memory, is this normal? I am baking full smoke simulation with high resolution and high definition.
33
votes
4answers
3k views

Best Place to put Feature Requests?

The only place I am aware of is the Features & Proposals section of the official wiki.
54
votes
5answers
16k views

Is there a tool for scientific visualization using Blender?

Is there an interface or API that allows using Blender as a tool for mathematical and scientific visualization? It should allow Blender to read in data (a la gnuplot or matlab, perhaps using scipy) ...
7
votes
1answer
2k views

Ocean modifier and foam data export?

It is there any way to export the foam data generated from ocean modifier to use it in other render engine, like LuxRender? The manual says that the foam data is stored as vertex color data, but there ...
7
votes
4answers
4k views

Blender becomes very slow with large amount of objects sharing mesh data

In my script I am importing a large amount of objects (+2500) but sharing the mesh data from one single primitive. While this has taken care of importing speed, it completely slows blender down. ...
6
votes
1answer
1k views

Is it possible to delete folders in Blender's file view?

It's possible with files (right-click, x key, click "Delete" to confirm), but I haven't gotten it to work with directories yet. In case it changes anything, I'm ...
20
votes
1answer
9k views

How do I copy a property from an active object to selected objects?

I have been using the Copy Attributes add-on to copy some properties from active object to selected objects. This add-on is not enabled by default and must be explicitly enabled. But its a very useful ...
5
votes
1answer
450 views

Can I set render settings by individual scenes?

I have a .blend file with two scenes in it. Can I set different Properties panel > Render tab settings (dimensions, frame rate, etc.) for different scenes in the same .blend file? Thanks.
3
votes
1answer
3k views

Advice on how to understand UV unwrap a rounded object

After UV unwrapping a rounded object, drawing and painting a texture on it with a different program is difficult! It's not precise. I can't paint lines accurately, because it's spherical! Maybe you ...
6
votes
1answer
664 views

Getting to a file easily/quickly in blender's file browser

I have become used to the convenience of the following when searching for and opening a file in Windows (7) Start typing the name of the file into an edit box and have files beginning with the same ...
7
votes
4answers
9k views

Best practices for masking image layers for compositing?

I'm looking for a efficient way to do image masking within Blender (using the masking tool) à la After Effects. Basically, I want to cut out my images from within Blender instead of doing it ...
9
votes
1answer
3k views

Cycles Subsurface shader: GPU compute and CPU compute give totally different results [duplicate]

Blender 2.67 Windows 7 Geforce gtx460 Head model with subsurface scattering and one texture Cpu render - fine, but slow. gpu render - face comes out black! (it was working at first it changed for ...
19
votes
3answers
17k views

How to make a displacement map from existing 3d geometry

In true stackexchange tradition. I am interested to see how people approach generating a good quality displacement map from existing 3D geometry. For completeness, list the qualities that make up a ...
7
votes
1answer
1k views

Is it possible to add a custom property on bpy.types.Sequence?

I am in the process of writing a tool that makes uses of Sequences in the Sequence Editor. I was trying the following in my add-on (register() method) ...
7
votes
2answers
2k views

Is it possible to limit the “Cycles Shadow from Transparency” per Object?

There is an option in the properties panel, Render > Light Paths > Shadows that toggles "using transparency of surfaces for rendering shadows" for the whole scene. I like to render architectural ...
4
votes
1answer
1k views

How to turn off image tiling in the game engine?

I was wondering how to turn off image tiling for textures in the game engine. My UV map would make it tile right now (i.e. it's bigger than the map), but I can't figure out how to turn tiling off. I'm ...
7
votes
1answer
2k views

Why do some bones in an animation lose their position when applying scale to their armature?

After starting with a stock armature with a run cycle I added a few of my own bones for various armor pieces on my model. As the stock model is too large for my game and the engine requires me to ...

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