9
votes
1answer
2k views

How can I apply some material included in a node-pack library?

I am new to Blender. How can I apply some material included in a node-pack library?
9
votes
1answer
1k views

Is it possible to add a button to an existing panel or node with python?

Is it possible to add a new button to an existing panel or an existing node that runs a custom operator? How can I do this?
0
votes
0answers
38 views

How can I use a material from one blend file in another? [duplicate]

I have two .blend files and each one has materials library. How can I have the both materials libraries in ONE .blend file?
10
votes
2answers
2k views

How do I select an object in the 3D viewport?

I am trying to select the cube that in the middle of the scene. How can I select it? All I see is a crosshair appearing everywhere I click. Is this a bug?
10
votes
2answers
11k views

How can I change Blender's theme?

I just downloaded blender and its very bright. I want it darker. How can I change the color of it?
11
votes
3answers
12k views

Setting objects into edit mode often seems to fail in python script

I am only just starting to learn/use python in blender. I have the following script ...
15
votes
3answers
3k views

Where can I get Blender test builds?

I know that Blender.org provides downloads for official releases. I see on forums that people use newer versions of Blender. Where can I get newer version of Blender (nightly builds, alpha versions... ...
2
votes
3answers
1k views

Where is bpy.context.material?

In the api documentation there is a bpy.context.material. However, when I type bpy.context.m and press CtrlSpace in the Python ...
5
votes
3answers
1k views

Access view orientation from python?

Is it possible to access the alignment of the view from python? (e.g 'TOP', 'FRONT', 'RIGHT',...
7
votes
1answer
16k views

How to use an object as a mask?

I have a 4 point plane (quadratic) that I would like to use as a mask when rendering.I need this so the mask will be transformed correctly when I move the camera. This plane is covering the area I ...
12
votes
4answers
12k views

Is there a way to make particles behave like rigid body objects?

I want to create a scene that has a lot of irregularly shaped objects piled up on the ground. I don't want the objects to intersect with eachother. I started off by creating a particle system that ...
3
votes
1answer
558 views

How to subdivide a mesh where it intersects another mesh

I have a grid mesh and two arc meshes. The vertexes in the two arcs and the grid are not connected to each other, it is 3 different meshes in the same object. I want to "merge" in the two arc meshes ...
4
votes
2answers
524 views

Can we use the shape of an object that is instanced to particles with dynamic paint

So the general setup here is to use an animated particle emitter set as dynamic paint brush, which will cause deformations on another object set as dynamic paint canvas. The latter object has its ...
1
vote
2answers
307 views

Is there a way to snap color ramp stops to equal distances?

Is there a way to snap stops in the Color ramp node to equal distances from each other? For example, when you add a new stop by pressing the Add button, the new stop is added halfway between the ...
8
votes
2answers
12k views

Is it possible to move parts of a model along the selected normals?

For instance, if you have a object that lies flat on the ground plane, then you can select the edges, push G then Z and move those selected edges straight down, in this case it would be as if the ...
1
vote
1answer
226 views

How to disable the face overlay in the UV editor?

Is it possible to disable the transparent face overlay in the UV editor? Since the opacity of each face is added to the collective opacity of all the face under it, sometimes with many faces in the ...
9
votes
2answers
14k views

How to copy/paste X, Y, Z coordinates in one step

Is there a way to copy and paste all 3 coordinates from the Properties (N) menu in 3d view? I can do it one at a time, but not all 3 at the same time.
8
votes
1answer
5k views

Stitching Meshes Together

For a game project I'm working on, I want to "stitch" together several grid-like meshes: Each mesh is sculpted starting from a regular grid to give more depth and detail to its texture. But the ...
3
votes
2answers
443 views

Non intersecting objects

Is there a way to sculpt(while in sculpt mode) a separate object in a scene such that it conforms to the surface of another object without passing through that object? Essentially can another object ...
3
votes
4answers
829 views

Adding Custom Menu “Run Script” Button Causes Duplicate

Is there a way to use the Blender Text Editor for adding a custom menu and not get a duplicate every time I click on "Run Script" to test the menu? For example, in the text editor, load the template ...
6
votes
5answers
3k views

Add Custom Menu at Specific Location in the Header

Blender has a built in template for adding a custom menu to the main header (INFO_HT_header). This can be found by going into the text editor under templates->Python->UI Menu. Can I relocate this ...
3
votes
0answers
4k views

What are the proper output settings for 1080p HD animation for Yotube? [closed]

I did a "film grain" test by animating the seed value in Cycles, and rendered at 1080p (1920x1080). I originally rendered the png sequence into an AVI JPG format (300mb) and uploaded it to Youtube, ...
10
votes
2answers
3k views

Is it Possible to Create an Opalescence Shader in Cycles?

Is it possible to make an Opalescent shader in cycles? From Wikipedia: Opalescence is a type of dichroism seen in highly dispersed systems with little opacity. The material appears yellowish-red ...
11
votes
2answers
15k views

How to select objects based on materials?

Is it possible to select all objects that have a particular material assigned to them? E.g. if I have many objects that use the same material and I want to select them for Copy to Selected, how can I ...
2
votes
1answer
816 views

Rendering - Save Intermediate

When I render an image that could take hours to finish is there a way that I can save the render at every hour, so that if my computer crashes I do not loose everything?
6
votes
2answers
6k views

Masking for sculpting through edit mode

When I am sculpting in dynamic topology I can hide part of my mesh, and it not only works as a 100% mask, but it also hides this part of mesh in dynatopo as well. I find it extremely useful when I ...
4
votes
1answer
1k views

Open or extract parts of a very large .blend file

I accidentally saved a large research project in a single .blend file and closed it. It is 304.4MB and it crashes blender every time I try to open it on several ...
4
votes
2answers
386 views

Cutting centered hole in mirrored object with subsurf

My problem, as you can see on the image below, is basically that the subsurf interpolation of the centered hole in that mirrored plane does not transform into a circle as intended. I know that this ...
1
vote
0answers
313 views

Is it possible to build a renderer independent texture baker using the GLSL viewport? [closed]

I've already built a bare-bones texture baker that uses GLSL, at the moment it's a stand-alone app that just uses the freeImage library to capture the screen instead of using an FBO but this is just ...
6
votes
3answers
6k views

Is it possible to generate an image based on edges and corners?

Prompted by my previous question, is it possible to generate a black and white map based on the sharpness of edges and corners of a mesh? E.g. to use as a map to make procedural texture displacements ...
5
votes
1answer
13k views

Display bounding box around objects

I would like to know how to display a Bounding Box around my objects in Blender, much like the Bounding Box from Maya 3D. All I want to be able to do is determine the outer edges of an object. I've ...
4
votes
2answers
1k views

While in texture paint, make uv map edges visible (Cycles)

i'd like to see the uv map while texture-painting. But the uv map in the uv editor shows only if the 3d view is in edit mode. I've seen in a tutorial that the map can also be visible in texture paint ...
1
vote
1answer
600 views

While compositing, RenderLayer doesn't move with time

I tracked a sequence of images and want to add a box to the tracked scene. All works well, and in the 3D view, if I change the current frame, the box looks aligned to the movie, which I use as a ...
2
votes
1answer
2k views

Calculating final Bone/PoseBone matrices

I'm writing an exporter and am trying to export the animations but I'm not certain of what space the matrices are in or what they're relative to (if anything) and the docs don't really give much info ...
1
vote
2answers
2k views

AttributeError: ,_io.TextIOWrapper' object has no attribute 'next'

This code works perfectly fine outside of Blender, but the next() function does not appear to exist in Blender.. ...
12
votes
1answer
2k views

Camera Tracking markers

I want to do some camera tracking. The things that I will be filming does not have a lot of detail on it, so that I will have to place some extra markers here and there. I am not sure what kind if ...
4
votes
0answers
660 views

Converting an obj sequence to a .bobj fluid sim cache?

I'm wondering if there is any way to accomplish turning an obj sequence exported from realflow into a .bobj fluid cache that I could then trick blender into loading as a native fluid sim cache. So far ...
10
votes
1answer
2k views

Vertex group from texture

If I have a model, for instance UV unwrapped, how can I from a texture assign a vertex group. White = assign vertex, black = don't assign vertex, values in between = halfway assigned vertex based on ...
6
votes
3answers
7k views

Merging Multiple .OBJ files

I have a model that has different .obj files for the head and body. How can I merge them into one file? I have tried everything I know. Which isn't much. And I can't find any tutorials online on how ...
4
votes
1answer
551 views

Transparent laser focus

Did I understand the answer in this post correctly? It says that due to the fact that volumetric lighting is not implemented yet, creating a transparent laser focus with visible molecular spheres in ...
2
votes
0answers
6k views

Middle mouse button doesn't always rotate view [closed]

I am having a problem with the most basic possible thing: the middle mouse button will only rotate the view sometimes. If I left-click somewhere (on or off an object), sometimes it stops working. My ...
5
votes
2answers
2k views

How to iterate over material index using Python

I want to iterate over the material index of material slot and change the value of each material index. How can this be done in Python? I've tried using the Python shown below, but it doesn't work ...
4
votes
2answers
774 views

Howto get the filepath of a rendered animation frame with python

I want to modify every frame in an animation after it has been saved as an image. Since bpy.data.images["Render Result"] doesn't have associated data I need to load ...
3
votes
1answer
263 views

Get which screen the cursor is in?

Is it possible to tell which screen (3D view, Node editor, etc.) the cursor is in with python? Can I also get properties specific to that view, (even when there is more than one open) e.g. determine ...
7
votes
2answers
6k views

Drag background images in 3D view?

Is there some way to set the location and scale of background images in the 3D view by dragging or using the mouse/3D cursor to align it, similar to AltMMB in Composite nodes? Setting the location ...
31
votes
3answers
3k views

Procedurally generating wear on an object?

What are some techniques for procedurally generating wear (chips, cracks, dents, etc.) on a mesh object? For example, what are some ways I could do something like this: but with more dents and ...
4
votes
2answers
4k views

How to scale an image with python

I'm writing an addon and I want to save two sizes of every rendered image. One is the original size which blender saves anyway. The other one is a scaled down version of that image. How do I scale an ...
4
votes
1answer
550 views

Edge effects on almost completely transparent objects

I've got a semi-transparent outer block, and two semi-transparent inner blocks. I'm trying to animate the inner blocks fading out by bringing the transparency alpha to zero. I'm using Blender Internal....
8
votes
2answers
8k views

Selection Behavior and Limit Selection to Visible

Is this a bug or am I doing something wrong? Is there something I can test? I am following the Blender 2.6 Manual with 2.68 Blender on Mac 10.6.8. Here I try to give life to the Gingerbread Man. ...
12
votes
2answers
14k views

How can I navigate my scene FPS style similar to how Unity does?

I am aware of ShiftF fly, but it's extremely cumbersome having to use the scroll wheel to change the velocity of flight and moving the mouse from the center to spin. Is there a way to move the ...

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