All Questions

2
votes
1answer
19 views

boat structure modeling - shape to curve along a surface

I'm trying to model a boat structure using blender. I'm using curves or a subdivided mesh for the hull (outside shape) to define the outside. For the bulkheads (cross sections) I'm using planes and ...
0
votes
0answers
11 views

Baking a skycube in Blender 2.8

In previous versions of Blender, it was possible to add an "Environment Map" texture to a cube or sphere to get a projection of a scene from the point of view of said cube or sphere. This was a great ...
3
votes
1answer
106 views

Use color ramp to mix materials

I'm trying to set up a material that shades the topography of a spherical model of the Earth based on distance to the center of the Earth. Setting up a ColorRamp based on distance from the center of ...
0
votes
1answer
20 views

Exported fbx and obj files getting hidden faces in substance painter

I keep getting these "missing faces" when I export from blender to substance painter. Is this caused because I exported the object in the wrong way or is this an option in substance painter that I've ...
0
votes
0answers
8 views

When I bend a limb for my Roblox GFX, it gives it a weird texture [duplicate]

Somebody help me! It happens when I subdivide.
0
votes
1answer
26 views

change object position for a keyframe

When I tried adding keyframes from my second object I got this result: Result is there any way I can change specific keyframes to match the animation?
0
votes
0answers
11 views

performing boolean operations after each new instance of object with animation nodes [duplicate]

I am fairly new to both blender and animation nodes and I am struggling to perform a particular operation. In animation nodes I am using object instancer to create a bunch of partially overlapping ...
2
votes
0answers
19 views

Hide Floor overlay from viewport render in Blender 2.8

In 2.79 Floor grid hides automatically when doing viewport renders, but stayed in place for solid view. How can I obtain such behaviour in 2.8? Manual unchecking Floor from Overlays is a bit annoying
1
vote
1answer
22 views

Continuously Move Around Spline with Animation Nodes

With the Evaluate Spline mode, as you move the parameter towards 1, the object moves to the end of the spline. How could you make the Suzanne continuously move around the spline, such that once it ...
0
votes
0answers
15 views

Create custom layout.prop_menu_enum changes listener

I've got something for you: I made a python script with that creates a custom submenu in the TOPBAR_MT_edit blender menu. It's a layout.prop_menu_enum with multiple choices which items come from a ...
0
votes
0answers
13 views

Objects disconnecting when exported to Unity (FBX)

I have a number of objects parented to one another in Blender. I want to export them to Unity. I've used an FBX export (many times, successfully, for single objects in the past) and ensured that all ...
0
votes
0answers
11 views

“Height” render pass

I've been trying to figure out how to create a sort of mist-like gradient based on how high or low any given area is. For example, an area closer to z=0.0 would have a different value than z=1234.2. ...
0
votes
1answer
23 views

While moving head bone,mouth isnt moving along. I dont know what to do next

im modelling a 3d rat.I have attached the blender file here. the mouth has a little gap. While im moving the head bone,mouth isnt moving along but it opens widely.
0
votes
0answers
15 views

Changing colors of atoms and bonds imported from PDB files

I am attempting to model some small molecules in blender. I have successfully imported the structure of these molecules, and while I can move, rotate, and change the size of the molecules without ...
0
votes
0answers
21 views

Displacement map creates gaps on the corners of a wall

I'm able to create this bump effect using a brick texture on a plane with a displacement map, but when I tried to apply it on my current model it creates gaps or "holes" on the corner. What I want is ...
0
votes
1answer
40 views

How to leave identical ammount of space between each CTRL+R Cut? AND why can I only do 1 cut? [duplicate]

When you've cut something with ctrl + r, but not every cut leaves the same ammount of room inbetween each of the cuts, how do you fix that? (see picture with half assed arrow drawings) And Why am I ...
0
votes
0answers
18 views

Correct Stable version of Blender?

I am confused which stable version of Blender to use. When I visit the website of Blender, There is an option to download "Blender 2.79b" which is marked a "stable" release & which was released on ...
0
votes
0answers
10 views

Eyes won't show correctly (Overlapping?) (Transparency Issue?)

I have these eyes & there are eyeballs & eyes. The eyeballs are meant to be transparent, & there are until I add the eye? So the black eyes themselves are transparent but once I add the ...
1
vote
0answers
21 views

How to subdivide the lateral edges of a cone

When creating a cone in Blender, and you want your cone to be circular, you need to start with a number of vertices defining the circular edge. If you also want to subdivide into several levels ...
-1
votes
0answers
18 views

Render from many cameras with python script

I have six cameras set up in my scene. Is it possible to render from each camera one after the other with a python script and saving the files.
0
votes
0answers
12 views

Modify UV Coordinates with Global Position

I would like the UV coordinates of my object to move as the object is moved through world space (much like if you were to move the UV unwrap around the texture area). I would like to use the UV unwrap ...
0
votes
1answer
32 views

How do I make sure my objects are always touching the grid floor?

I want to use the grid as an imaginary floor. Is there a mathematical operation to make sure that no matter the length of the object that the bottom of the object is always touching the grid? ...
0
votes
1answer
28 views

Basic question: how to use Transform Median?

So I set the 3d cursor to 0,0,0 and move the object's origin to the 3d cursor. Then I select an edge and G, X to move, then type -2 into the Z median. Object snaps to -2....which isn't aligned to ...
0
votes
0answers
19 views

Does it matter if I change from Blender render to Cycles and back? [duplicate]

I'm watching this tutorial series and can't figure out why the author always keeps it on cycles render instead of blender render. What's the reason? And what if I have blender render selected and ...
0
votes
0answers
7 views

Project from View onto Posed Geometry

I am doing a live action vfx shot where a rigged element is handed over at a frame. As such, I need to project part of the video plate back onto rigged geometry but cant figure out a way to project ...
1
vote
1answer
21 views

3d track stabilzed video?

Tracking shaky/handheld video is difficult because a) motion blur and b) potential track marks jump around wildly. The first makes the quality and precison of a match worse and the second requires to ...
0
votes
0answers
26 views

How do you save a composited clip over tracked footage [on hold]

My motion tracked video doesn't render the model with the video. It only renders the video. I'm motion tracking in blender from a tutorial, but when I render the animation, it only saves the video ...
0
votes
0answers
8 views

Mirror parts of existing image texture along mesh axis

:-) Is there a way to clone-mirror parts of an existing image along an axis? Example picture for clarity: The mesh is symmetrical, and the texture is taken from a real image and fitted to one half ...
0
votes
1answer
32 views

Control transparency of image texture in nodes?

Here is my problem, i am trying to recreate a handrawn painted texture, and for that i have to mix a crosshatch texture with a watercolour texture using ambient occlusion as the factor in the mix ...
0
votes
1answer
17 views

Can't find any tutorials on Body Edgeloops [duplicate]

I can find plenty of tutorials on good edge loops while modelling the head, hands, feet but nothing on the main body itself, any help please?
-1
votes
0answers
18 views

Totally confused by the editing interface [closed]

I used several earlier versions of Blender fairly happily, but am totally confused by simple operations now. How am I supposed to select and move an object, or zoom in/out, when the mouse buttons seem ...
0
votes
0answers
12 views

render view not working in camera view/blank render

I can't see my project in the rendered view (ctrl+z) when im in camera view but it works when I exit camera view. This is what it looks like before and after I press CTRL+Z and when I render my ...
1
vote
0answers
9 views

Bulk-replacing of modifier targets

I want to replace the target "A" of a "Mirror" modifier of a greater amount of objects with another target "B" so that the objects get mirrored by that target "B", all in one go. Both the target ...
0
votes
0answers
17 views

Fluid physics won't work inside hollow object

I'm really new to this program and just got into the physics simulations. I'll attach the blend file but this is the basic idea: I have a hollow apple with a bite in it that's floating above a ...
0
votes
1answer
28 views

Rendering from more than one camera view at once

Is it possible to render from more than one camera view in Blender in one time? Or do you have to do this for each camera view one by one?
0
votes
1answer
15 views

Having trouble making an indent using the Boolean modifier

I am very new to blender, and I was wondering if there was a way to fix this issue that I have been having. For my Gameboy model that I have been trying to make I need to create an indent where the ...
0
votes
0answers
10 views

Is there any way to make the measure tool snap to grid instead of only to vertices?

What I've come to realize is that although the measure tool is good, it's not entirely reliable in certain situations, and can give a person the wrong impression about a mesh. For example if you want ...
0
votes
1answer
44 views

How to unwrap a tree trunk?

I've attached a blend file for anyone who knows about uv unwrapping and baking. I appreciate whoever takes a look and gives me some help. https://drive.google.com/open?id=...
0
votes
0answers
18 views

When I try to render my scene, the only thing that renders is the sky. BI

I have looked over every setting and checkbox I could think of that might be the cause of the issue (including render restriction and camera obstructions), and I'm starting to think it has something ...
0
votes
0answers
14 views

is there a simple way to connect new crossed edges that need vertices?

I have an open plane that I bridge edge loops. I find that when I start the shading process the new faces produced by the bridge loops need perpendicular edges run across the plane for a better look. ...
0
votes
0answers
13 views

How do you import an image with a transparent background? [duplicate]

Seems basic and straight forward right? Import a picture from a domain where you intentionally made the backgound transparent to find it with a clear white background once opened up in Blender. My ...
0
votes
0answers
6 views

how do I export my materials of a model as a texture [duplicate]

so I made a model in blender and used materials for texturing as it's a simple model that doesn't need any real high textures, but it has multiple materials for the one model, so then I export it and ...
0
votes
0answers
9 views

How to make one value influence another value in the node editor if theres no input socket?

I am currently trying to have a node setup where a value node output is linked to the Mix input of a Glare node. However, there's no input socket for the Mix input, only a number value. Is it possible ...
0
votes
0answers
5 views

Cycles getting black shaded areas of emission / transparent shaded faces [duplicate]

I have a terrain mesh that I have shaded using a combination of emission shader and transparent shader. The issues is when I view the model from any angle where there would overlap from itself, for ...
0
votes
0answers
16 views

How to add a seamless texture (tileable) to an object that is already UV mapped?

I've got some shorts that I'm trying to add a seamless texture to it, so that I can tile it across the entire mesh. The only issue is that when I apply the texture it applies it as a standard UV map ...
0
votes
0answers
11 views

Does tracking marker pattern area being moved affect camera tracking?

Does tracking marker pattern area being keyframed to a different shape affect/effect camera solve camera match? Does tracking marker pattern area being key framed to a different shape affect (effect) ...
0
votes
1answer
27 views

Symmetry and Alignment

I'm creating a snowman while watching a tutorial so I got these 2 eyeballs on him how do I make sure that they are on symetrical spots on the huge snowball of the head, and how do I make sure that all ...
0
votes
1answer
33 views

What are these handles?

I have downloaded an fbx file. When I import it into Blender, it shows some handles. Can somebody tell me what these handles are and what they're used for? Thank you!
0
votes
0answers
7 views

How to perform succesive duplications and boolean operations via script?

Hey I was wondering how to go about performing successive duplicate, boolean, and join operations by script. For example in the picture below the top object is what is being duplicated and placed. ...
0
votes
1answer
22 views

How to unwrap a cylinder to rectangles instead of a circle?

I currently made a Model of a Can and wanted to Unwrap the Body, but it always shows up Round. The Model I made earlier though, shows the Unwrap as rectangles, and I would like to do that in my latest ...

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