All Questions

4
votes
0answers
379 views

Is there a shortcut to undo a viewport move?

Is there a hot key to undo a view port change similar to the bracket key in Maya? I've looked through the hotkeys and don't see anything. Thank you.
4
votes
0answers
165 views

Disabling “use frame rate” slows logic/animation/etc?

I've recently solved an issue to remove my frame-rate cap, but it caused another issue. I have my animation tic rate at 60, my framerate at 60, and that's always been working only when I have "use ...
4
votes
0answers
2k views

How do I load an mp4 video with multiple audio tracks into blender?

I've recently started using OBS multiplatform to record game play. I currently have it set to record sounds on 2 different tracks. The first for system sounds (like gamesound, mumble, etc.) and the ...
4
votes
0answers
140 views

Mesh Extra Objects - operator panel is empty when using api instead of gui

I am using the Add Mesh Extra Objects Add-on. If I add a regular solid via gui I can set stuff in the operator panel like source, size, vertex truncation, ... If I use ...
4
votes
0answers
1k views

Synchronizing object in Cycles

I have a model of a butterfly that uses a displacement map for most of the detail on the mesh at render time. To get an accurate render, I have it subdividing 4 times for the render before applying ...
4
votes
0answers
3k views

Copying FBX animation to armature

Here is the Unreal Engine mannequin and several animations: https://wiki.unrealengine.com/File:ThirdPerson_FBX.zip I am trying to have the mannequin use those animations. I tried copying the ...
4
votes
0answers
1k views

Applying physics to multiple objects at the same time

I'm triyng to apply smoke flow to multiple objects at the same time (in the same domain, with blender internal). I Know it's possible for Rigod bodies, with the 'copy from active' button, but I can't ...
4
votes
0answers
924 views

Trying to understand texture baking

I have modelled a pencil sharpener as in the attached image. Now I want to prepare it for sale at CGTrader or Turbosquid (or some other, doesn't matter at this point). I would like to deliver a ...
4
votes
0answers
283 views

Can't flip pose properly blender

Pose reverse fails, tried to rename some bones to check if there's a problem but it didn't change anything. Here's a gif:
4
votes
0answers
89 views

Is netrender still only useful for multiple frames?

I saw this post from 2013 and this post stating that the NetRender plugin does not yet have the ability to render single frames properly. Is this still true, or is the functionality just hidden away ...
4
votes
0answers
513 views

Alpha textures show only when selected

I'm making a radar display animation (those spinning once) for a movie project. What I do is: Set up a material in cycles to see how it fits together (using b&w images) Create alpha textures to ...
4
votes
0answers
537 views

How to pack cache files?

Is it possible to pack the smoke cache files into the blend file, like can be done with images? How can I do that? I only need the cache of one single frame.
4
votes
0answers
271 views

How can I join two splines in the mask editor?

I wanted to create a rounded equilateral triangle mask. I started by adding a circle, deleting one of the handles, and adjusting the angles of the other two… …and then copying and ...
4
votes
0answers
503 views

How to get cycles bake progress in Python?

I can bake to textures using bpy.ops.object.bake(). But because this function waits until completion, I then use this: ...
4
votes
0answers
398 views

Braid not colliding with clothing (Curve Problem?)

UPDATE: I noticed during the animation the curve the armature is following stretches out and although is still attached to its origin point keeps falling. Is there a way to keep the curve from ...
4
votes
0answers
1k views

Does a model exporter embedding materials as GLSL scripts exist?

as described in Blender Shader in OpenGL/GLSL, it is possible to export the (unoptimized) GLSL code generated by Blender for a given material. Since the viewport can use such GLSL for real-time ...
4
votes
0answers
869 views

Setup network render for cycles render on LAN

I am trying to setup network render with cycles as the rendering engine. My use involves rendering hundreds of images and I have already written logic for it in python which is working fine on single ...
4
votes
0answers
267 views

Wrapped packaging model?

I want to make a plastic wrapped packaging as shown in the photo. its wrapped and folds on sides towards the back and overleaps. where should i start? I tried playing around with vertices in edit ...
4
votes
0answers
571 views

nodes in blender game engine

I have an issue while tring to set up a material for blender game engine. You can see the setup on the image, and the BGE doesn't render my purple object that's on the View panel.
4
votes
0answers
33 views

Delete datablocks in GE?

I have a lot of useless datablocks for animations, models, materials, and others just lying around doing nothing. How would I delete them? Thanks.
4
votes
0answers
305 views

Wacom tablet acting oddly

Just putting this out there in case anyone has any ideas. I have an older Wacom Intous2 and it still works great. I'm on Windows7. On Blender 2.71 and earlier, my wacom tablet always worked perfectly,...
4
votes
0answers
477 views

How to implement a new BRDF in Cycles

I want to implement a new BRDF in Cycles. I've already tried to code an OSL node but I couldn't because the way that BRDF closures are implemented in OSL seem to only permit BRDF closure composition. ...
4
votes
0answers
51 views

Find the largest piece in UV-editor in Blender 2.73

Is there any way of finding the largest UV-section in the UV-editor without manually comparing each piece next to each other? I want to select the piece that is the largest on either X, Y, or both ...
4
votes
0answers
862 views

How can I make particles not pass through the surface and not get “stuck” in it?

I want to make the falling autumn leaves. I did a system of particles, but when the leaf particles reach the surface, (to which I applied collision modifier), they do not entirely remain on the ...
4
votes
0answers
477 views

Adding sliders from UI to pie menu

I've seen some sliders working in pie menus but the one I'm trying to add to my pie script isn't showing up. Its the 'autosmooth normals' slider from the Object Data tab, under Normals (in the ...
4
votes
0answers
383 views

How to display texture preview on a custom node?

I'm trying to use layout.template_preview to display texture previews on some custom nodes I created. I'm currently calling it with just: ...
4
votes
0answers
154 views

Differences between the internal and blender players

I have a script that I borrowed from the companion files that came with the book, Game Development With Blender (it's a creative commons script). It looks like this: ...
4
votes
0answers
390 views

Baking metaball solver

I'm animating a particle system of metaballs, and finding that the scene takes a long time to initialize before it can even start rendering. I'm finding it annoying as I work on materials, since there'...
4
votes
0answers
360 views

Add custom textures and vertex attributes

I'm a new user of Blender, but I have 10 years experience of 3d development (mainly C++/OpenGL, but I know Python pretty well). Now I plan to use Blender as a replacement tool for the "good old ones ...
4
votes
0answers
2k views

Alpha transparency not showing in cycles viewport

Using cycles I have simple cut out people in the scene: planes with .png textures on them. The transparency shows in the material editor and is rendered correctly but is not displayed in the viewport. ...
4
votes
0answers
184 views

Particles intersecting object and then exploding without reason

I'm using PyroEvil's Molecular Physics addon, which is required for the simulation to work. Find it here. I've been playing around with the aforementioned addon, to see what it can handle and what it ...
4
votes
0answers
5k views

Export 3D model from Blender to .U3D for use in PDF file

.pdf files supports Displaying 3D models, you can view the model from any angle by mouse movements - sort of like looking through the viewport, only the object is fully rendered, "real", etc. This ...
4
votes
0answers
203 views

Hide filter options in UIList

I want the UIList to not show the filter options (inkl. the plus button). I've use following flag: self.use_filter_show = False The flag disables the filters ...
4
votes
0answers
569 views

How can I use a node-based texture for smoke flow in Cycles?

Preface: I'm thinking that this might be a bug, because the behavior's pretty weird. I'm posting it here in case it is the intended behavior and there's some trick I should use. I can successfully ...
4
votes
0answers
408 views

Why is this happening when I bake physics to keyframes?

So, I'm trying to do some stuff with physics and cell-fracture, and I need motion blur. When I bake the physics and render w/ motion blur, the objets aren't in the scene. So I tried baking the physics ...
4
votes
0answers
121 views

How to know when object are deleted?

I use blender as a network client. I'm able to know when objects are updated (via handlers). But I would like to notify the server when a object (or mesh, animation, etc.) are removed, how can I do ...
4
votes
0answers
324 views

How does “Max Angle” work when using Tris to Quads?

According to Wiki: This value (between 0 and 180) controls the threshold for this tool to work on adjacent triangles. With a threshold of 0.0, it will only join adjacent triangles that form a ...
4
votes
0answers
560 views

When using multiple actions, the animation length property seems to be shared by all actions. How do I fix this?

I am working with multiple actions for my model's animations. One of my actions is a basic "standing still" action that just gives the character slight movements while at rest.. this action only ...
4
votes
0answers
131 views

How to smooth second derivative of selected mesh?

I have a mesh that I want to smooth by minimizing the second derivative of it, while taking into account non-selected vertices (for the edge condition of this derivative). For example, let the ...
4
votes
0answers
519 views

How do you switch to a completely different camera in a different Blender layer?

Say I create another scene in a blank layer. How do I switch to that totally different scene during rendering? Thanks guys!
4
votes
0answers
8k views

Having trouble panning/rotating with two-fingers on trackpad

I'm having trouble with something that's hopefully pretty basic. I just got a windows laptop after using a macbook for a while. I was surprised to find that blender was not acting the same. On my mac, ...
4
votes
0answers
465 views

Blender and MBdyn

I was looking for aerodynamic simulation possibilities in blender and after some research landed to this page: http://blenderartists.org/forum/showthread.php?139557-Multibody-Dynamic-Simulation-...
4
votes
0answers
511 views

Dynamic Paint Brush Erase doesn't work in Render Output

Got some problems when trying erase colors with a Dynamic paint brush. I have plane which is affected by particles Dynamic paint brush (surface & color). When I try erase some spaces on the plane ...
4
votes
0answers
673 views

Converting an obj sequence to a .bobj fluid sim cache?

I'm wondering if there is any way to accomplish turning an obj sequence exported from realflow into a .bobj fluid cache that I could then trick blender into loading as a native fluid sim cache. So far ...
4
votes
0answers
654 views

How to get bone rotation between two matrices?

Before the question a bit of a background... I have a mesh, and vertex groups as well for it's bones. Before placing the bones, I moved the vertices of the mesh, so every ...
4
votes
0answers
163 views

Undefined normal vector by converting .blend file

I hope my first post here isn't that much off-topic. Well, I had some times ago an project with Ogre3d. My designer used Blender. When ever he made a model for me, it looked in the Blender window fine,...
3
votes
0answers
34 views

Project Idea/ seed bead particle array

I am new here and have been working with Blender for a few months for a college course. We often find solutions to problems doing internet searches because the course could not possibly have a ...
3
votes
0answers
29 views

Kd-trees .. do you really need to balance before every find()?

The API documentation on mathutils.kdtree.KDTree says: KDTree.balance must have been called before using any of the find methods. and it also says of ...
3
votes
0answers
32 views

Keying visibility of object collections with single property in 2.8?

I know this is a common issue, but I can't believe there isn't a better way to hide/reveal objects in an animation, besides moving them far into the distance from camera, scaling to 0 or keying the ...
3
votes
0answers
27 views

How can I make a silky, wispy smoke effect?

A while back, I asked a question about how to make an effect of blood in the water. No one answered, so I assume that the question was too specific. I've elected to delete that post in favour of a ...

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