4
votes
0answers
413 views

Setting bouncing curve in graph editor

Is it possible to modify the bouncing and elatic curves in the graph editor ? For example, modifying the number of bounces, the amplitude, ... ?
4
votes
0answers
355 views

How to display texture preview on a custom node?

I'm trying to use layout.template_preview to display texture previews on some custom nodes I created. I'm currently calling it with just: ...
4
votes
0answers
307 views

Baking metaball solver

I'm animating a particle system of metaballs, and finding that the scene takes a long time to initialize before it can even start rendering. I'm finding it annoying as I work on materials, since there'...
4
votes
0answers
315 views

Add custom textures and vertex attributes

I'm a new user of Blender, but I have 10 years experience of 3d development (mainly C++/OpenGL, but I know Python pretty well). Now I plan to use Blender as a replacement tool for the "good old ones ...
4
votes
0answers
2k views

Alpha transparency not showing in cycles viewport

Using cycles I have simple cut out people in the scene: planes with .png textures on them. The transparency shows in the material editor and is rendered correctly but is not displayed in the viewport. ...
4
votes
0answers
145 views

Particles intersecting object and then exploding without reason

I'm using PyroEvil's Molecular Physics addon, which is required for the simulation to work. Find it here. I've been playing around with the aforementioned addon, to see what it can handle and what it ...
4
votes
0answers
5k views

Export 3D model from Blender to .U3D for use in PDF file

.pdf files supports Displaying 3D models, you can view the model from any angle by mouse movements - sort of like looking through the viewport, only the object is fully rendered, "real", etc. This ...
4
votes
0answers
167 views

Hide filter options in UIList

I want the UIList to not show the filter options (inkl. the plus button). I've use following flag: self.use_filter_show = False The flag disables the filters ...
4
votes
0answers
783 views

help with exporting game as .exe

I've been working on a game with levels. I know how to use scenes and transferring to scenes for the levels but it's getting laggy and slow. I know I can just do 'Start Game From File'. That will ...
4
votes
0answers
505 views

How can I use a node-based texture for smoke flow in Cycles?

Preface: I'm thinking that this might be a bug, because the behavior's pretty weird. I'm posting it here in case it is the intended behavior and there's some trick I should use. I can successfully ...
4
votes
0answers
381 views

Why is this happening when I bake physics to keyframes?

So, I'm trying to do some stuff with physics and cell-fracture, and I need motion blur. When I bake the physics and render w/ motion blur, the objets aren't in the scene. So I tried baking the physics ...
4
votes
0answers
119 views

How to know when object are deleted?

I use blender as a network client. I'm able to know when objects are updated (via handlers). But I would like to notify the server when a object (or mesh, animation, etc.) are removed, how can I do ...
4
votes
0answers
356 views

Save screenshot (bge) without writing to disk

This is a little odd but I need to save a screen-shot as an array (numpy array for eg) without writing to disk. The idea here is to create and then call the array once per frame in an external script ...
4
votes
0answers
267 views

How does “Max Angle” work when using Tris to Quads?

According to Wiki: This value (between 0 and 180) controls the threshold for this tool to work on adjacent triangles. With a threshold of 0.0, it will only join adjacent triangles that form a ...
4
votes
0answers
127 views

How to smooth second derivative of selected mesh?

I have a mesh that I want to smooth by minimizing the second derivative of it, while taking into account non-selected vertices (for the edge condition of this derivative). For example, let the ...
4
votes
0answers
465 views

How do you switch to a completely different camera in a different Blender layer?

Say I create another scene in a blank layer. How do I switch to that totally different scene during rendering? Thanks guys!
4
votes
0answers
8k views

Having trouble panning/rotating with two-fingers on trackpad

I'm having trouble with something that's hopefully pretty basic. I just got a windows laptop after using a macbook for a while. I was surprised to find that blender was not acting the same. On my mac, ...
4
votes
0answers
453 views

Blender and MBdyn

I was looking for aerodynamic simulation possibilities in blender and after some research landed to this page: http://blenderartists.org/forum/showthread.php?139557-Multibody-Dynamic-Simulation-...
4
votes
0answers
490 views

Dynamic Paint Brush Erase doesn't work in Render Output

Got some problems when trying erase colors with a Dynamic paint brush. I have plane which is affected by particles Dynamic paint brush (surface & color). When I try erase some spaces on the plane ...
4
votes
0answers
660 views

Converting an obj sequence to a .bobj fluid sim cache?

I'm wondering if there is any way to accomplish turning an obj sequence exported from realflow into a .bobj fluid cache that I could then trick blender into loading as a native fluid sim cache. So far ...
4
votes
0answers
639 views

How to get bone rotation between two matrices?

Before the question a bit of a background... I have a mesh, and vertex groups as well for it's bones. Before placing the bones, I moved the vertices of the mesh, so every ...
4
votes
0answers
151 views

Undefined normal vector by converting .blend file

I hope my first post here isn't that much off-topic. Well, I had some times ago an project with Ogre3d. My designer used Blender. When ever he made a model for me, it looked in the Blender window fine,...
3
votes
0answers
31 views

Shell based deformation in blender

Is it possible to do in blender a "shell based deformation"? Basically given a mesh I want to pull few points and distort the whole mesh in a way that curvature due to distortion and pulling is ...
3
votes
0answers
27 views

Light / Mesh inconsistency in one area - Cycles

I'm trying to understand what's wrong with the lights in my scene. I've made some kind of sci-fi corridor, inspired by the interior of an aircraft cabin. The main mesh is first mirrored and then ...
3
votes
0answers
20 views

Render in 3D audio for YouTube

I'm trying to render 3D audio so that when you turn the view on YouTube, the audio will change depending on what direction you are looking in. The Spatial Media Metadata injector (found here) only ...
3
votes
0answers
37 views

Hdri, controlling the image exposure vs the light it is casting

I have a scene where I am using a HDRI as the environment lighting but also using it as the background image, now the problem I have is that the image seems to be a lot darker than the light it is ...
3
votes
0answers
41 views

First attempts with SSS - where is the nose?

I am trying to make the skin for my female mesh and watched some tutorials on Skin Shaders. I tried to rebuild YanSculpts Tutorial https://www.youtube.com/watch?v=ktsyL2Kp5bQ&t=388s and the result ...
3
votes
0answers
34 views

Setting particle color with generated m x n image texture

I have a large particle system in which the particles (stars) are colored according to a generated image texture. The image texture was originally 119,617 wide and 1 px high. No matter what I did, ...
3
votes
0answers
30 views

Trying to open unknown but simple looking (just geometry) ascii 3d model file.txt in blender

So I have this weird .txt file for a really old game project. I don't know what kind of file it is but it is a text file (.txt). It contains stuff like this. It should be 3d model in some weird txt ...
3
votes
0answers
35 views

Artifacts when rendering irregular mesh in Cycles (black lines)

when I render with Cycles any mesh (specially planes) with a bit of irregular shape (by using previously, for example, a displacement map) some black lines appear on it. Those black lines are not ...
3
votes
0answers
40 views

Size limit of generated texture images?

I'm using generated texture images to set the individual colors, emission strengths, and sizes of 119,617 stars imported from the Hipparcos catalog. My texture images are each a single row of 119,617 ...
3
votes
0answers
39 views

How to create an computationally efficient fan or sheet of light in Cycles?

I want a light source to put out a sheet or fan of light. It would illuminate only along a line if it were shining on a flat surface. But I want to shine this on complex shapes. One way I've tried ...
3
votes
0answers
17 views

Compositor File Output Node overwrite?

In the Output tab of Render settings, you can set the output options for rendered animation. One of the options is to have new renders overwrite the previous ones or not. The File Output node in the ...
3
votes
0answers
45 views

How can I properly wrap complex objects?

I'm having problems with the Shrinkwrap modifier. I wanna wrap this dragon on the objects surface. But instead I get this :( I've tried with Curve too... Can anyone help me? Thanks... And sorry ...
3
votes
0answers
42 views

Slide vertices based on angle of adjacent edges

I want to extrude a boundary edge such that angles between any given newly generated perpendicular edge and the edges on either side are equal. That is, I want to do this: The gif was accomplished by ...
3
votes
0answers
61 views

How to access Normal and Tangential force values of objects during physics simulation?

I have a couple of soft body objects that collide with each other as shown below. My goal is to get information on the Normal and Tangential forces for the selected shape. I wonder, is it possible to ...
3
votes
0answers
107 views

Nodegroup: Missing data block

A Cycles node group in a file of mine seems to have lost its data block somehow. The group still shows its inputs and outputs properly, but the name of it has changed to Missing Data-Block, and no ...
3
votes
0answers
45 views

How to create a seamles UV map for an hexagonal grid texture?

I have very little experience unwrapping UVs. I'm not able to wrap my head around how to seamlessly create the texture for a beveled rectangle. Here was my attempt when UV unwrapping it. I ended up ...
3
votes
0answers
72 views

ATOM : setup blender python environment in my IDE

Anyone using atom here for developing blender addon etc ? How can i setup the blender environment (autocomplete, lib access etc) in Atom ? Tried to googling it but can't found any help. Some tutorial ...
3
votes
0answers
58 views

Prevent rigid bodies used as particles from going through each other

I'm a student looking at microstructures of foods. I created an 'emulsion', but the droplets 'go through' each other. See image. The image shows a rendered slice of a box filled with balls (after ...
3
votes
0answers
300 views

Rock PBR Texture Creation within Blender (Procedural) for export in game engines

I've seen in Blender Docs that there are some of the procedural textures in Blender like Voroni/Clouds/Noise etc. I've seen Substance Designer which is a good alternative to create textures for game ...
3
votes
0answers
49 views

Strategy for Generating a Normal Map Projection From a 3D Model

I am still relatively new to Blender, and I am currently using it to model 3D vehicles for a 2D game. The 2D-rendering engine (Pixi.js) creates an illusion of depth using a normal map (as ...
3
votes
0answers
38 views

when i enter edit mode, the edges don't stick on the object itself

Whenever I enter edit mode, these lines supposedly are the edges to edit. But they look to be very squared and detached instead of sticking on the object. Why is this happening?
3
votes
0answers
24 views

Interrupt script from gui button

I would like with python blender, a Gui with two buttons one to enter a forever loop, and an other to break the loop. I'm afraid that when the loop runs the pause button will be unresponsive. I ...
3
votes
0answers
310 views

Ambient Occlusion with Cycles

So far I've been using the following setup to render the pure object-shadow in a studio environment. Rendered with BlenderRender and than composed in Photoshop. But since the fact BlenderRender will ...
3
votes
0answers
35 views

How do I get particles to “grow” on or follow a surface (ex. below)

What's a good way to have particles grow and shape a surface like below? https://vimeo.com/203757114 I imagine this was done in MAX or C4D. Possibly with animation nodes? I have no idea here. To ...
3
votes
0answers
39 views

How can I do anamorphose with blender?

I every one, I'm wondering some can helping me, I want to create a wall anamorphose like Georges Rousse I just want to put a text in 360° in all the room project from the perfect center and after be ...
3
votes
0answers
88 views

How to fix high valence vertex?

I discovered a vertex on my mesh with 6 edges connected to it. It is causing problems with smoothing. How do I solve this problem without deforming the mesh?
3
votes
0answers
97 views

Strange Rendering Behaviour…Branched Path Tracing

I started rendering with Branched Path Tracing after learning about the benefits. However, after waiting for hours for a render to finish, the renders always end up with some blocks looking like they ...
3
votes
0answers
42 views

Image Texture is duplicating itself across the back of the image?

I am trying to create an eye. Sounds simple, and it should be simple but I'm having a frustrating problem. For some reason, when I apply a texture, the UV mapping sends the texture to the back of ...

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