Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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1answer
626 views

How do you create a Gradient Texture as the background for your world?

Actually, I have the answer to this, I have just found it at the time of posting this thread, as a matter of fact. I want to point out that a ColorRamp node will actually do the trick, but this will ...
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1answer
1k views

Can't change horizon color: “can't edit driven number value, see graph editor for the drive setup”

I am trying to change my background color for rendering. I tried changing horizon color in World (circled), but received an ...
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1answer
404 views

Sculpt high detail with custom brush over low poly terrain for Unity

I have made a low poly terrain in Blender, but now want to sculpt with a brush to detail it. This is not the problem, I saw tutorials. Problem is, the brush is high poly, so my terrain will ...
2
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1answer
232 views

How can I cast shadow on background with nodes

I shot a video in a chroma room (object in front of green background), after I have eliminated the green (masked away). Please, can someone explain how I will cast the shadow of the object on my new ...
3
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1answer
2k views

How can an equidistance, spherical panorama image be generated from Blender Cycles? [duplicate]

I'd like to use Blender cycles to generate an image which can be used as a world background image. An example is this kind of image is from hrdmaps.com How can a blender scene be rendered like this?
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1answer
2k views

How to create an infinite plane in cycles?

I have already found one similar question, however it doesn't correctly address what I am talking about. Please see this, example to know exactly what I'm talking about. I have only found this, and ...
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2answers
2k views

How do I set a texture as the world background in the game engine?

I can't figure out how to set a texture as the world background in the GE. Can someone point me in the right direction?
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1answer
139 views

How do I add a sun to the background without a texture?

I'm trying to get rid of the extra texture in the world material to save on memory that I can use on other things than a white dot in the sky.
3
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2answers
779 views

How can I do fog that is denser at the bottom?

I'm trying to add a fog to a sea scene that wouldn't cover the sky and get denser further down, so I could not see the horizon.
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0answers
384 views

Renderlayer with different world settings?

is it possible to have a renderlayer with different world settings? In my current case I would like to have a separate renderlayer to create a volume light. Thus I need to create a volume world ...
4
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2answers
3k views

How to make a bone NOT inherit location from parent? Or how to position bone at world location?

Lets say I have two bones, A "Root" bone and a "Child" bone, the "Child" bone has the "Root" bone set as its parent. How can I make it keep its world position while the parent moves? Now, the reason ...
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1answer
1k views

How to use transparency with environment texture?

What I want to do is to use an equirectangular environment texture as my world environment texture. But I also use render layers to exclude and mask out parts of the texture. The masked out parts of ...
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1answer
58 views

Why does only the Horizon render, but not objects? [duplicate]

So, whenever I render a image, only the sky shows up. but, it is supposed to show like this:
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3answers
2k views

How to set off background color reflection?

I'm very new to blender. I animated this model: I want to use this animation in a video. I use chroma key to take away the background but it's impossible to do this when the green color from the ...
3
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0answers
113 views

How can I use a mask in World Textures

I have a cycles world setup with 2 textures rendering out as equilateral (for 360 deg video). I would like to use either a mask shape or an object from the filed of view as a mask between the 2 ...
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1answer
75 views

get worldOrientation as the target of other objects

If I have an object in my game, and I want other objects moves to the same orientation. what should i do? I want it moves slowly to the orientation, but not the get the position without a time. ...
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0answers
2k views

How to create an all-around night sky in Cycles?

So I created a night sky following this video https://youtu.be/9vbq6HOgA2w It was going pretty well until I noticed that only half of the world actually looks decent. The bottom half/ middle is this ...
2
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1answer
701 views

Rendering Environment pass without Combined pass in Cycles

Using Cycles,I have a scene with Volume Scatter shader connected to World Background and an HDR image connected to the surface, Rendering the scene while checking Environment pass is giving me a nice ...
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0answers
179 views

Volume material is not rendered onto environment map

I have an object with a volumetric material in the scene which renders a bunch of clouds correctly from my camera. I set up a cube to create an environment map by setting up the texture as environment ...
2
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1answer
2k views

How to manipulate Gradient Shader

Being kind of new to Blender, Shaders are still kind of a mystery for me, I tried adding a Gradient Shader to the Background in World, to my surprise, I couldn't find any sliders or colors! is there a ...
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1answer
1k views

.hdr versus .jpg environment maps

I use cgskies HDRI. It comes with .jpg and .hdr. .hdr has better lighting quality than .jpg but I my GPU does not support .hdr rendering. I used math multiply node for strength of world map in .jpg ...
3
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2answers
975 views

How to stop blender from rendering world

I have an animation where some cubes are floating around on a pitch black world: Since these are jpegs, you can't see that I chose blender to render the world transparent. But when I render, Blender ...
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2answers
2k views

Render and Preview are different

I'm trying to create a simple scene like the scene depicted in the answer here: I reproduced the Compositor and Volume scatter settings, and this is what I get when I render: But in the Rendered ...
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3answers
4k views

How to make HDRI map more subtle?

I'm using one of HDRI from http://www.hdrlabs.com/sibl/archive.html. I would like to blend/merge it with scene but in a way that the HDRI content is not visible only dimmed and blurred. How to achieve ...
24
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2answers
40k views

How do I rotate an environment texture?

I've loaded an HDR image into my scene as an environment texture. However, I need to rotate the image, and so far, haven't found a way. I assume this is possible, but I need to know HOW.
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1answer
10k views

How to render an environment to a Cube Map in Cycles

Usually, when I create environment maps I do it in Cycles. I render out a single equirectangular image, and it's easy. But recently I find myself creating content that needs to work in Blend4Web, ...
3
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1answer
828 views

Trouble Viewing Whole HDR Image as cycles world

When I load an HDR image into an environment texture using Cycles Render, only a small fraction of the image appears. I have a feeling it's an easy fix, but I can not find what needs to be changed.
2
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2answers
548 views

blender cycles render bake doesn't uses world emitted light

In blender cycles the world emits light, so the preview shows the objects illuminated by the world light but when I bake the texture ends up black, how do I enable this world light to be in the bake?
21
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3answers
27k views

Stars background in cycles

I'm trying to make a short animation in space and I need stars as my background. I found this nice tutorial, unfortunately it was made in blender render and doesn't work in cycles. https://www....
2
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1answer
507 views

How to add “celestial objects” (extremely distant images) that behave correctly

I want to add a small moon and a few stars to the background - or at least behind everything, so that it behaves correctly for camera motion. Camera rotates around its own axis: moon and stars ...
2
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1answer
296 views

volume scatter is overexposing my scene

i tried to add the volume scatter to my scene which looks like this when i render it without the volume scatter i get this view but as soon as i activate the world node and volume scatter i get this ...
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1answer
2k views

Equirectangular sky texture in Blender Internal? [duplicate]

Is it possible to use an equirectangular sky texture as a world background in Blender Internal? I'm used to doing this in Cycles, but don't know if there's a BI equivalent: I would like to avoid ...
1
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0answers
196 views

World background image issue

For some reason I can't seem to find any of the options to make the image I've selected a world background image in blender (2.76). They tutorials says options like influence and angular map but I ...
4
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1answer
931 views

How can i import the world nodes to another .blend file?

I would like to use the sky from this file for another project. I tried to use copy/paste and Append, but none of them worked. Do you know any solutions?
4
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1answer
2k views

Rendered environment map is misaligned to World

I modeled a sun, placed it up in the sky of my scene, and rendered an HDR image to use as an environment map. The problem is that when I then make a World material and load this image into the ...
3
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1answer
2k views

Creating cycles background light (world lighting) from Python

I'm rendering a scene from the Python interface, and I can't get the python API commands to work from a script. In the Blender UI I would go to world->Surface->Use Nodes and then adjust the surface ...
5
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1answer
4k views

Why there's not homogeneous volume scatter in 2.72?

There was an option to render volume in blender 2.71. I was used to doing that like in this tutorial: http://www.blenderguru.com/tutorials/make-atmospheric-lighting-blender/#.VKkh0CuG_h4 But now, in ...
7
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1answer
5k views

Why Does The Background Image Not Show in Orthographic View?

I have added a background image to the world settings. However, it has disappeared from my 3D view and only shows when I view the scene from the camera. Does anyone know if there is something I can do ...
29
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2answers
97k views

How Do You Use An Image As The World Background?

I'd like to use a background image for my world, but I'm not sure how to do it. Right now I am using the sun as a lightpoint and it looks like sky and a flat plane (not realistic). I was thinking of ...
6
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1answer
2k views

Use mist with scene that has world texture/background

Is it possible to use mist in a Cycles scene in addition to a world background?
5
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1answer
796 views

Workaround to keyframe the world setting?

I'm experimenting with HDRIs and I need to render a still frame of the same scene but with different world settings. I would like to automate this instead of changing the world setting manually, wait ...
2
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1answer
9k views

Can't use image as world texture

I want the background of my scene to use a sky texture I have setup the nodes to use a image texture but instead of unseeing the sky texture I added it just looks white. Here is my setup: How can I ...
3
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1answer
6k views

Some settings in properties > world are missing?

In my world setup (right bar) I can not access all the options I can as shown on the wiki on the right. On my screen it looks like this: For example, environment lighting, gather, indirect lighting, ...
6
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3answers
6k views

Stars feature missing?

In the Properties -- World tab, I am no longer seeing the "Stars" option. Has it been removed or did I accidentally do something silly that caused it to be deleted or completely hidden? It is ...
43
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3answers
40k views

How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my ...