Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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43
votes
3answers
40k views

How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my ...
29
votes
2answers
97k views

How Do You Use An Image As The World Background?

I'd like to use a background image for my world, but I'm not sure how to do it. Right now I am using the sun as a lightpoint and it looks like sky and a flat plane (not realistic). I was thinking of ...
24
votes
2answers
40k views

How do I rotate an environment texture?

I've loaded an HDR image into my scene as an environment texture. However, I need to rotate the image, and so far, haven't found a way. I assume this is possible, but I need to know HOW.
21
votes
3answers
27k views

Stars background in cycles

I'm trying to make a short animation in space and I need stars as my background. I found this nice tutorial, unfortunately it was made in blender render and doesn't work in cycles. https://www....
13
votes
1answer
10k views

How to render an environment to a Cube Map in Cycles

Usually, when I create environment maps I do it in Cycles. I render out a single equirectangular image, and it's easy. But recently I find myself creating content that needs to work in Blend4Web, ...
10
votes
3answers
4k views

How to make HDRI map more subtle?

I'm using one of HDRI from http://www.hdrlabs.com/sibl/archive.html. I would like to blend/merge it with scene but in a way that the HDRI content is not visible only dimmed and blurred. How to achieve ...
8
votes
2answers
536 views

Decreasing star count

I am creating a completely procedural space with some stars, nebula, etc. The stars are generated by a Voronoi texture hooked up to a Color ramp - a pretty usual approach as far as I know. I would ...
7
votes
1answer
5k views

Why Does The Background Image Not Show in Orthographic View?

I have added a background image to the world settings. However, it has disappeared from my 3D view and only shows when I view the scene from the camera. Does anyone know if there is something I can do ...
6
votes
3answers
6k views

Stars feature missing?

In the Properties -- World tab, I am no longer seeing the "Stars" option. Has it been removed or did I accidentally do something silly that caused it to be deleted or completely hidden? It is ...
6
votes
1answer
2k views

How to create an infinite plane in cycles?

I have already found one similar question, however it doesn't correctly address what I am talking about. Please see this, example to know exactly what I'm talking about. I have only found this, and ...
6
votes
1answer
2k views

Use mist with scene that has world texture/background

Is it possible to use mist in a Cycles scene in addition to a world background?
5
votes
1answer
4k views

Why there's not homogeneous volume scatter in 2.72?

There was an option to render volume in blender 2.71. I was used to doing that like in this tutorial: http://www.blenderguru.com/tutorials/make-atmospheric-lighting-blender/#.VKkh0CuG_h4 But now, in ...
5
votes
1answer
796 views

Workaround to keyframe the world setting?

I'm experimenting with HDRIs and I need to render a still frame of the same scene but with different world settings. I would like to automate this instead of changing the world setting manually, wait ...
4
votes
1answer
327 views

What has shut off rendering and display of the world background?

Yesterday I was playing with world settings while testing lighting, and now I can't get it to display again as the world background in the 3d view. I've gone over every setting I can think of - the ...
4
votes
1answer
2k views

Rendered environment map is misaligned to World

I modeled a sun, placed it up in the sky of my scene, and rendered an HDR image to use as an environment map. The problem is that when I then make a World material and load this image into the ...
4
votes
1answer
934 views

How can i import the world nodes to another .blend file?

I would like to use the sky from this file for another project. I tried to use copy/paste and Append, but none of them worked. Do you know any solutions?
4
votes
0answers
2k views

How to create an all-around night sky in Cycles?

So I created a night sky following this video https://youtu.be/9vbq6HOgA2w It was going pretty well until I noticed that only half of the world actually looks decent. The bottom half/ middle is this ...
4
votes
2answers
3k views

How to make a bone NOT inherit location from parent? Or how to position bone at world location?

Lets say I have two bones, A "Root" bone and a "Child" bone, the "Child" bone has the "Root" bone set as its parent. How can I make it keep its world position while the parent moves? Now, the reason ...
3
votes
1answer
6k views

Some settings in properties > world are missing?

In my world setup (right bar) I can not access all the options I can as shown on the wiki on the right. On my screen it looks like this: For example, environment lighting, gather, indirect lighting, ...
3
votes
1answer
830 views

Trouble Viewing Whole HDR Image as cycles world

When I load an HDR image into an environment texture using Cycles Render, only a small fraction of the image appears. I have a feeling it's an easy fix, but I can not find what needs to be changed.
3
votes
1answer
2k views

How can an equidistance, spherical panorama image be generated from Blender Cycles? [duplicate]

I'd like to use Blender cycles to generate an image which can be used as a world background image. An example is this kind of image is from hrdmaps.com How can a blender scene be rendered like this?
3
votes
2answers
976 views

How to stop blender from rendering world

I have an animation where some cubes are floating around on a pitch black world: Since these are jpegs, you can't see that I chose blender to render the world transparent. But when I render, Blender ...
3
votes
1answer
2k views

Creating cycles background light (world lighting) from Python

I'm rendering a scene from the Python interface, and I can't get the python API commands to work from a script. In the Blender UI I would go to world->Surface->Use Nodes and then adjust the surface ...
3
votes
1answer
105 views

World background a finite distance from the origin?

Blender treats the world background as infinitely far away, meaning that moving the background as seen through a camera moving through the space does not scale. Is it possible to have Blender treat ...
3
votes
1answer
2k views

texture sky doesnt work in blender 2.8 (Eevee render)

when i want make sky and sun i just use sky texture but with new render everything convert white, like this. so can i fix it? or can i do another way to make sky and sun(with new render) and sorry if ...
3
votes
1answer
176 views

360 world based on different pictures

We are modelling interiors in Blender one can walk through in the browser (three.js). You can get close to windows, but can't go outside. We are struggling with getting a good experience of the ...
3
votes
2answers
781 views

How can I do fog that is denser at the bottom?

I'm trying to add a fog to a sea scene that wouldn't cover the sky and get denser further down, so I could not see the horizon.
3
votes
0answers
188 views

How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D

You know we can make 2D isometric renders of 3D images, right? I want to do the reverse; I import an isometric image and want to use it to create the 3D model. An illustration of the work I'm trying ...
3
votes
0answers
113 views

How can I use a mask in World Textures

I have a cycles world setup with 2 textures rendering out as equilateral (for 360 deg video). I would like to use either a mask shape or an object from the filed of view as a mask between the 2 ...
2
votes
1answer
9k views

Can't use image as world texture

I want the background of my scene to use a sky texture I have setup the nodes to use a image texture but instead of unseeing the sky texture I added it just looks white. Here is my setup: How can I ...
2
votes
1answer
86 views

Blender's world environment sky looks flat

Has anyone addressed the Blender environment sky horizon? It occurs to me so many landscapes are childish refrigerator art (mine certainly included) because Blender's sky horizon is at zero degrees ...
2
votes
1answer
7k views

Volume Scatter in World makes the sky turn black [duplicate]

While using the "Volume Scatter" option in Blender the Background turns Black. (I am using Blender 2.79). Here is my issue in detail. The first image below shows a normal scene with Blue sky (Set ...
2
votes
1answer
708 views

Rendering Environment pass without Combined pass in Cycles

Using Cycles,I have a scene with Volume Scatter shader connected to World Background and an HDR image connected to the surface, Rendering the scene while checking Environment pass is giving me a nice ...
2
votes
1answer
2k views

How to manipulate Gradient Shader

Being kind of new to Blender, Shaders are still kind of a mystery for me, I tried adding a Gradient Shader to the Background in World, to my surprise, I couldn't find any sliders or colors! is there a ...
2
votes
1answer
440 views

rotate the world

I just started in Blender. How do I rotate the world? I´ve been trying and so far just can make the object rotate. I would like to use a tool witch I can grab the world and rotate it, like in Google ...
2
votes
2answers
553 views

blender cycles render bake doesn't uses world emitted light

In blender cycles the world emits light, so the preview shows the objects illuminated by the world light but when I bake the texture ends up black, how do I enable this world light to be in the bake?
2
votes
1answer
510 views

How to add “celestial objects” (extremely distant images) that behave correctly

I want to add a small moon and a few stars to the background - or at least behind everything, so that it behaves correctly for camera motion. Camera rotates around its own axis: moon and stars ...
2
votes
1answer
301 views

volume scatter is overexposing my scene

i tried to add the volume scatter to my scene which looks like this when i render it without the volume scatter i get this view but as soon as i activate the world node and volume scatter i get this ...
2
votes
0answers
47 views

Blender 2.8 Cycles Projecting world background to an object

How can i project world environment hdri texture to an object,like camera mapping, i know i can use a material that has only shadows for later compositing it,and rendering the world environment alone, ...
2
votes
0answers
20 views

Why is viewport scene violet? [duplicate]

I've switched from C4D (getting too costly for a retiree) to Blender 2.8. I've created a simple scene consisting of the monkey atop a plane. Why is everything in the viewport and eevee shaded in ...
2
votes
1answer
124 views

How to translate plane coordinates x,y to equirectangular?

I have a procedural texture with a circle made by formula X ** 2 + Y ** 2 < R ** 2. It looks like a circle on a plane. But if I try to use this formula in the World environment - the circle is ...
2
votes
0answers
684 views

Can’t find light in scene/why is it so bright?

Ok I have a scene that used to be a darker/less yellow world lighting before I started adding some lights/emissive planes. I wanted to go back to the lighting I had before, so I changed the world ...
2
votes
0answers
974 views

How does “distance” effect ambient occlusion?

In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab. How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
2
votes
1answer
232 views

How can I cast shadow on background with nodes

I shot a video in a chroma room (object in front of green background), after I have eliminated the green (masked away). Please, can someone explain how I will cast the shadow of the object on my new ...
2
votes
0answers
387 views

Renderlayer with different world settings?

is it possible to have a renderlayer with different world settings? In my current case I would like to have a separate renderlayer to create a volume light. Thus I need to create a volume world ...
1
vote
2answers
147 views

Looping background (png image) in Blender for a car chase scene

While animating a car chase scene I need to have a background image (that includes trees, buildings etc) which moves from right to left and gets repeated in loops. I Couldn't find any driver or ...
1
vote
1answer
560 views

Change World Background in Time

Very new to blender. Can I change the world (background) and their different textures within one project? I can create multiple worlds, but only use one of them in one project, there is no ...
1
vote
1answer
1k views

.hdr versus .jpg environment maps

I use cgskies HDRI. It comes with .jpg and .hdr. .hdr has better lighting quality than .jpg but I my GPU does not support .hdr rendering. I used math multiply node for strength of world map in .jpg ...
1
vote
1answer
2k views

Equirectangular sky texture in Blender Internal? [duplicate]

Is it possible to use an equirectangular sky texture as a world background in Blender Internal? I'm used to doing this in Cycles, but don't know if there's a BI equivalent: I would like to avoid ...
1
vote
1answer
3k views

Blender 2.8 - where is Multiple Importance Sampling?

I am working on my render and I have an hdr word background, I am trying to activate Multiple Importance Sampling like in previous Blender and I can't find it. Anyone knows where is it or what ...