Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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18 views

How to move multiple meshes to the world origin at the same time?

I have about 50 meshes in my blender scene and I want all of them moved to the world origin. I can do this for each single mesh by going into the world and editing the transform. (See picture) ...
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19 views

How to import from .blend specific scene.world correctly? [duplicate]

The procedure should be fairly simple but it is giving me a hard time. Example: ...
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20 views

How to separate environment in Compositor without black cutouts

Nice people of Blender SE. I'm using Compositor to blur my HDRi (as suggested by others on BSE). Cycles render engine. However, the environment behind objects isn't rendered, there's just a black ...
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53 views

Where is Environmental Lighting in 2.8?

I took a break from Blender for a year or two, and now, after updating to 2.8, I can no longer find the Environmental Lighting setting that was in the World tab. Has this been removed, or displaced, ...
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world grid is visible in render (how to remove?)

I've been trying to find a solution for quite some while and I couldn't find one so I decided to make a post here. I've been trying to learn motion tracking with blender and I got the track and I ...
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17 views

Viewport Shading Setting vs Render Image [duplicate]

I used the viewport shading setting to create material that I like and it renders in Cycles ok as per image below. My scene lights and world are switched off on purpose - I just want to use the ...
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33 views

weird artifacts while making a kaleidoscope

I'm fiddling around with a kaleidoscope, but there are some weird artifacts in the render. The artifacts are the ripped lines coming from the ball and you can clearly see faces of something(color ...
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Render in Eevee with default skyboxes? ("Scene World' ticked off in Viewport Shading) [duplicate]

How can I render using these skyboxes? Thanks!
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21 views

Use of a cubemap as environment map

in both Cycles and EEVEE, I can easily set an environment map using the nodes (Environment map node -> World) and use an equirectangular image as source. Equirectangular images are not very good at ...
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21 views

World nodes dont seem to work in EEVEE

So it seems whenever i change from the specified views such as numpad 1 2 3 ect the world becomes blank but when i orbit on my own the effects go away. here are some pictures to show you what i mean. ...
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52 views

How to disable env HDR reflection only for one object?

I have scene with 2 objects, 1 light and background HDR. For object 1 i need light reflection and background reflection. For object 2 i need only light reflection without background. Is any simple ...
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60 views

Blender 2.8 Cycles Projecting world background to an object

How can i project world environment hdri texture to an object,like camera mapping, i know i can use a material that has only shadows for later compositing it,and rendering the world environment alone, ...
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19 views

Displace Earth Terrain with Transparency

I am animating a logo for a local church and I am quite the perfectionist. I need to extrude the land from Earth without a center/water/core. I have created the wire frame already thanks to various ...
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1answer
20 views

what do these options affect?

Because I wanted to know effect of options of world tab in properties editor, I set each color option as green, red, blue. Rendering image showed me only 'surface' option being meaningful. I want to ...
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35 views

World colour is creating some fog like effect in eevee

I've been using blender internal for most of my projects. I got a project done in internal into EEVEE and the world colour created some fog like effect on the screen depicted below: The weird thing ...
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23 views

How to control reflection of environment color on materials

In a scene I have an asphalt material made using a Principled BSDF node whose color, roughness and normal values are generated using noise and voronoi textures. World uses an environment texture with ...
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33 views

How do I remove world lighting for a certain object?

I want to prevent a specific object in my scene from being lit by the world background. How can I make this happen?
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41 views

How Can I Achieve This “image bleed” Background Effect?

I am new to blender and I'm trying to figure out how to get objects and images to bleed onto a background. Video E.G.: Look at the background and how objects are being printed onto it I ...
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1answer
29 views

How to change world in blender 2.79?

I created two materials for world, World and WorldMask. How to change world from World to WorldMask using python script?
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29 views

Removing Glow From World Background

Im very new to modeling, and have what i hope will be a quick question. I have been putting together a basic outdoor scene. I changed the background colour to a sky blue colour as this seemed most ...
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2answers
66 views

Hdri is not showing in 3D view [duplicate]

I've been using blender 2.8 for past two weeks but I can't use HDRI image as environment if I apply that I'm only getting a color
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2answers
156 views

Blurring HDRI maps in Blender 2.8 EEVEE

How to blur HDRI images set to the environment? There is no definite way, I see many posts on the internet being quite misleading, like how to do it in compositing but it doesn't seem like it quite ...
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20 views

Why is viewport scene violet? [duplicate]

I've switched from C4D (getting too costly for a retiree) to Blender 2.8. I've created a simple scene consisting of the monkey atop a plane. Why is everything in the viewport and eevee shaded in ...
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97 views

Changing the color of the Sky (Sun Lamp)

With the Sun Lamp sky settings, is there any way to change the color of the sky (for example, a redder color for a sunset) or the color of the sun itself?
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73 views

How to play video in background of animation?

beginner here. I've animated a model moving and don't know how to properly add a moving background. I've added a mp4 video as the background, and it shows up when i switch to camera view, but when i ...
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1answer
141 views

Blender 2.8 different worlds settings for different view layers

Is it possible to have 2 different worlds in Blender 2.8? If positive, how do you do that?
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2answers
537 views

Decreasing star count

I am creating a completely procedural space with some stars, nebula, etc. The stars are generated by a Voronoi texture hooked up to a Color ramp - a pretty usual approach as far as I know. I would ...
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2answers
162 views

Can't open hdri in Blender 2.8 release candidate

do you also have issue with opening HDRI in Blender 2.8 release candidate? Did something changed? My approach is to go to the world settings, change color to an environment texture, click to open ...
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196 views

Where did the 'World/Surface/Strength' setting go in 2.8?

When I go to: World/Surface/ the Strength setting (available in 2.79b) does not exist. Google was not helpful in trying to find where this setting has gone.
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1answer
26 views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
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20 views

Environment(world) texture engulfing meshes in Camera view

Left panel shows how i want the cam view to be and the right panel shows the cam view.I am new to blender.The environment hdr seem to engulf meshes in camera view. I guess it is something to do with ...
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1answer
55 views

Everything in pinkish in cycles or “Scene World”

I've been looking back at my blender projects and now all of them are completely pinkish when rendering with cycles (including in the live preview mode) Also if I'm in LookDev mode and tick "Scene ...
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1answer
28 views

How can I define the depth of my world? [duplicate]

I created an island with clouds hanging in the sky somewhere behind the island and a camera that approaches the island and moves around it, before moving away from it. When my camera begins ...
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1answer
144 views

EEVEE how to disable background light

I‘m currently having an issue. I want to disable the background light so that objects won‘t be influenced by it. In Cycles this is easy: inside the „Ray Visibility“ option of the world tab you just ...
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119 views

Fabric material

could anyone help me to set up a fabric material of a traditional Bedouin tent. I am trying also to define available world setting as desert environment. My material doesn't look as what i would like. ...
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1answer
20 views

Why is my world background different in these files?

I tried to repeat what I did in the first file with the background image but the image does not show up in the second file.
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113 views

How to delete world (unlink) fwithout get the Name (2.8)

How to delete world without get the name of world in blender 2.8. For add world i use ...
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59 views

Background color is not the exact color I set

When rendering the background color is not the exact color that I set under the world settings. Does anyone know why is this happening?
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1answer
18 views

How big can i make the “world”/animation set?

I am setting up an animation scene that needs to be a sprawling area. I have noticed that navigation gets awkward as I get further away from the central grid, especially in "user perspective". I am ...
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1answer
38 views

Why can't I see the Physics button on the world panel?

I'm starting to make physics in blender, but when I was going to edit the parameter "gravity" on the "World => physics" button, I found it nowhere! Can someone please help me? What can I do? I need ...
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46 views

Python Panel Slider Controlling Object material and World Sky Nodes at the same time?

Is there a way for a panel slider to control both an object's material node and a world node at the same time? I currently have the slider controlling the mix factor of a material that is assigned to ...
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1answer
86 views

Blender's world environment sky looks flat

Has anyone addressed the Blender environment sky horizon? It occurs to me so many landscapes are childish refrigerator art (mine certainly included) because Blender's sky horizon is at zero degrees ...
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1answer
1k views

Outdoor HDRI too bright

I am quite new to Blender, but I have already gone through a couple of tutorials. Now have finally started making a scene myself, lamps and indoor HDRIs works fine, but when I use outdoor HDRIs (from ...
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28 views

Do I need low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
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1answer
250 views

World appearing black [duplicate]

For some reason, whenever I do a test render with Shift + Z, all I get is my character and the world is black. In the World properties, I have a Sky Texture with a strength of four, but it still shows ...
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1answer
135 views

Is it possible to use SSAO in Eevee without world lighting?

I'd love to use SSAO in eevee to just add a little depth to my scene, but I've created a studio-esque lighting set up, and as such need to keep the world lighting dark, only lighting my scene with ...
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77 views

The most quick, clean and proper way to align a Sky Texture with a sun (Python)

For now I do something like this: ...
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13 views

Rendering Animation Only showing world background?

When I am in my file and choose to look at the work space in the render mode instead of object mode everything appears to look correct. The 2 planets and tie fighters I have moving are in place, ...
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1answer
118 views

How to create haze around a uv sphere with emission shader [duplicate]

So, I have this lit up ball on a black background. The background needs to be black, and i would like a sort of haze around the ball. Other questions did not solve my problem. I was thinking ...
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1answer
2k views

texture sky doesnt work in blender 2.8 (Eevee render)

when i want make sky and sun i just use sky texture but with new render everything convert white, like this. so can i fix it? or can i do another way to make sky and sun(with new render) and sorry if ...