Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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Blender 2.8 Cycles Projecting world background to an object

How can i project world environment hdri texture to an object,like camera mapping, i know i can use a material that has only shadows for later compositing it,and rendering the world environment alone, ...
mike's user avatar
  • 133
4 votes
0 answers
955 views

How to disable env HDR reflection only for one object?

I have scene with 2 objects, 1 light and background HDR. For object 1 i need light reflection and background reflection. For object 2 i need only light reflection without background. Is any simple ...
Aleksey Kozachenko's user avatar
4 votes
3 answers
6k views

How to make a bone NOT inherit location from parent? Or how to position bone at world location?

Lets say I have two bones, A "Root" bone and a "Child" bone, the "Child" bone has the "Root" bone set as its parent. How can I make it keep its world position while the parent moves? Now, the reason ...
The Good Book Dev AIV's user avatar
3 votes
1 answer
341 views

How to translate plane coordinates x,y to equirectangular?

I have a procedural texture with a circle made by formula $x^2 + y^2 \lt r^2$. It looks like a circle on a plane. But if I try to use this formula in the World environment - the circle is distorted. ...
Korchiy's user avatar
  • 179
3 votes
0 answers
160 views

How can I use a mask in World Textures

I have a cycles world setup with 2 textures rendering out as equilateral (for 360 deg video). I would like to use either a mask shape or an object from the filed of view as a mask between the 2 ...
3pointedit's user avatar
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2 votes
0 answers
387 views

How does mist pass work in Eevee?

I see tutorials for more advanced stuff and cycles, but how do you do a basic mist pass in Eevee? (The sort that would be in old games to hide draw distance) I know it probably has something to do ...
Kiiryu's user avatar
  • 71
2 votes
0 answers
201 views

How to make an object not receive light from world?

I have a project of a character laying on a plane and the world is full of stars. Problem is the colors of the world are reflecting on the character whereas i want him to be free from all reflections. ...
Adeel Ahmed's user avatar
2 votes
0 answers
528 views

Black spot in middle of Sun Disk when using Sky Texture, v2.90.0

Unsure if this is a bug or if I am doing something incorrect. I have a World set up with a Background Sky Texture, with the following settings: When rendering out the environment, no matter the ...
Ben's user avatar
  • 123
2 votes
0 answers
571 views

Use of a cubemap as environment map

in both Cycles and EEVEE, I can easily set an environment map using the nodes (Environment map node -> World) and use an equirectangular image as source. Equirectangular images are not very good at ...
MadMage's user avatar
  • 73
2 votes
2 answers
2k views

How do I change where imported objects appear in the world?

All objects I import go the center of the grid. Is there anyway to change this.
Krease's user avatar
  • 29
2 votes
0 answers
1k views

Can’t find light in scene/why is it so bright?

Ok I have a scene that used to be a darker/less yellow world lighting before I started adding some lights/emissive planes. I wanted to go back to the lighting I had before, so I changed the world ...
blue's user avatar
  • 1,267
2 votes
0 answers
2k views

How does "distance" effect ambient occlusion?

In Blender Cycles, there is a distance option for Ambient Occlusion in the World tab. How does the distance option affect AO? What does moving the distance closer to zero do? What does increasing ...
Alex Safayan's user avatar
  • 1,116
2 votes
0 answers
627 views

Renderlayer with different world settings?

is it possible to have a renderlayer with different world settings? In my current case I would like to have a separate renderlayer to create a volume light. Thus I need to create a volume world ...
knekke's user avatar
  • 1,321
1 vote
0 answers
50 views

Nishita Sky texture not updating in all animation frames

I’m rendering an animation of a night scene, where I’m using the Nishita Sky texture node to mimic a moon moving across the sky in a time lapse kind of way. For some reason it seems the sky texture/...
MTH's user avatar
  • 11
1 vote
1 answer
24 views

How to create a randomized world background pattern from a single PNG image?

I'd like to create a custom world background set in space, using a single PNG file and randomizing its size and placements. The PNG is of a simple vector star that I would to turn into many stars in ...
Tyler Dille's user avatar
1 vote
0 answers
165 views

World Environment HDRI vs. Sphere w/ HDRI texture over entire scene... is there a difference/advantage?

Is there an advantage, or a difference, between adding an environment texture to the World, vs. adding the same environment texture to a sphere and simply scaling it up to surround your scene? The ...
Glen Candle's user avatar
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1 vote
0 answers
88 views

Nishita with Ground

Is it possible, using nodes, to combine a Gradient Texture and/or Color Ramp with a Nishita Sky Texture? Somehow I'm looking to combine the two, where below the horizon (or mountain range) the ...
Increality's user avatar
1 vote
0 answers
20 views

When I activate my scence lights my world lights (HDRI) no longer work

When I activate my scence lights my world lights (HDRI) no longer work, also when I disabled all light it works fine. when light enabled hdri doesn't work also outside] when scene light on hdri ...
luca kingsley's user avatar
1 vote
0 answers
33 views

How to animate the world scene to affect selected object

I have set up a scene, and I have animated the world position spinning, but its affecting both of the cubes. How can I make the world target only one cube, so the other one doesn't get the reflections ...
blender breath's user avatar
1 vote
0 answers
1k views

Set world origin to cursor - how to?

How can I set the world origin to the 3D cursor? I created a quite complex animation with many objects and somehow moved far off the world origin. Now I would like to have to whole animation centered ...
ChrisM's user avatar
  • 77
1 vote
0 answers
370 views

World texture with stars and constellations

I have seen many exames on how to create a night sky in blender. However, all of them deal with scattered bright dots on a black background. My question is: is there an available sky texture image ...
Brasil's user avatar
  • 342
1 vote
0 answers
542 views

Background Image Setting Equirectangular is missing

For some reason, a previous saved blender project managed to give me the Background image option called 'Equirectangular' to successfully show the image. However, having recently started another ...
Steb's user avatar
  • 151
1 vote
0 answers
123 views

Render Animation with layers

I'm trying to render an animation using version 2.90.1, but my PC has no chance rendering it all at once, cant even get past the first frame without vram used up. I tried doing it with layers and I ...
TumpyGFX's user avatar
1 vote
1 answer
2k views

World: Nishita (2.9) is too blown out and values don't work

I thought I had this figured out, but I guess not. Here is my world settings for a little scene I mocked up: Changing the Sun Elevation achieves nothing. In fact, adjusting most of these values does ...
DocBadwrench's user avatar
1 vote
0 answers
3k views

How do you edit exr files in GIMP without loosing light values?

This is the world environment texture in the Gooseberry benchmark: If I open the exr in Gimp 2.10, and save it under a new name, then switch to that new file in blender, this is the result: No ...
Nick's user avatar
  • 447
1 vote
0 answers
50 views

How to display a world texture as a spherical icon via Python?

I'm building some viewport display tools within a panel. I want to have a spherical icon display for the active world environment texture similar to the Material viewport HDR display. The material ...
Sicut Unum's user avatar
1 vote
0 answers
43 views

Does "AO" in World Settings apply the GI Effect too (Cycles)?

When I check the Ambient Occlusion checkbox in the World Settings, the scene becomes brighter, but it also applies the AO effect. So this is the question: Does this option, apply both AO and GI to ...
HF_'s user avatar
  • 480
1 vote
0 answers
368 views

Convert world.light_settings to Blender 2.8 (bpy)

I'm trying to fix: ...
prbodas's user avatar
  • 11
1 vote
0 answers
2k views

world grid is visible in render (how to remove?)

I've been trying to find a solution for quite some while and I couldn't find one so I decided to make a post here. I've been trying to learn motion tracking with blender and I got the track and I ...
megamind6155's user avatar
1 vote
1 answer
611 views

How do I unlock navigation from the origin of an object?

I accidentally locked my view around the origin of my mesh. Now when I zoom it does not zoom in properly, it goes up and down instead of in and out. I can't find the setting where I can unlock it. How ...
Mandee Azlin's user avatar
1 vote
0 answers
24 views

Environment(world) texture engulfing meshes in Camera view

Left panel shows how i want the cam view to be and the right panel shows the cam view.I am new to blender.The environment hdr seem to engulf meshes in camera view. I guess it is something to do with ...
Miqdad Naduthodi's user avatar
1 vote
0 answers
189 views

Background color is not the exact color I set

When rendering the background color is not the exact color that I set under the world settings. Does anyone know why is this happening?
Armo03's user avatar
  • 71
1 vote
0 answers
412 views

Can't disable lighting in blender render

I've been working with cycles for most of the time I've done blender, and now that I'm trying to use the default engine for something, I can't figure out my problem. I have a scene with some objects ...
Callen's user avatar
  • 81
1 vote
0 answers
68 views

Prevent World from coloring Glass

I have a scene with some glass windows that show through to the World background. For now, the world is just a flat color. But in post, a different background will be photoshopped in. So I need the ...
Ascalon's user avatar
  • 6,469
1 vote
1 answer
85 views

Ruler doesn't start from mouse & scale on object & pose mode is different

The ruler's start point appears at certain distance from the mouse As for the issue on scale, I've set my scene to metric. I'm using armature to drive keyshapes so on object mode the armature's ...
ThDreamer's user avatar
1 vote
0 answers
353 views

Volume material is not rendered onto environment map

I have an object with a volumetric material in the scene which renders a bunch of clouds correctly from my camera. I set up a cube to create an environment map by setting up the texture as environment ...
Steak Overflow's user avatar
1 vote
0 answers
225 views

World background image issue

For some reason I can't seem to find any of the options to make the image I've selected a world background image in blender (2.76). They tutorials says options like influence and angular map but I ...
lakerice's user avatar
  • 1,677
0 votes
0 answers
24 views

How to build a scene with Curved World effect

Is there a way to have a curved world like Death Spank or Animal Crossing? This effect used to be called Rolling Log Effect (by Nintendo) also World Bending Effect is another name. This effect is a ...
Roozy's user avatar
  • 145
0 votes
1 answer
28 views

Artefact in World background

I'm making a space World with shader nodes. Here's a simplified version with only black background and the Sun. The Sun location is set by an object: This is how the Sun looks: However, in the ...
user3202179's user avatar
0 votes
0 answers
28 views

Minecraft animation issue

I'm trying to learn how to make Minecraft animations with blender, but I have 2 problems! If I try to import my Minecraft skin, it won't show the outer layer. It will only show the body! And also, I ...
Crazycraft's user avatar
0 votes
0 answers
55 views

How do I render my blend without Scene Lights and Scene World using HDRI lighting?

I tried to render my keyboard and it renders with Scene World. I tried to change the lighting from Scene World to HDRI (with HDRI it looks good (1)), but then it still ended up a mess. Where is my ...
Supp0rt1337's user avatar
0 votes
0 answers
68 views

Grass for Large Scale Scene

Let me start by saying that I am VERY new to blender. I am trying to create a scene with a large field of grass that fades into the horizon without killing my computer. I found the particle generated ...
Garry's user avatar
  • 1
0 votes
0 answers
39 views

Get ‘local’ rotation about object with immunity to gimbal lock

I am looking at exporting the camera position and orientation for every frame to a CSV file. Position is easy to reference, however the orientation is difficult. I can retrieve the matrix_world ...
samp17's user avatar
  • 101
0 votes
0 answers
23 views

Scene and render suddenly got brighter

so I made a scene and rendered it in EEVEE. Somehow after coming back to that scene and rendering it again the image became brighter (I did not change a single thing). this is what the render looks ...
something's user avatar
0 votes
0 answers
396 views

Why won't my World shader appear in rendered images but be visible in viewport?

I'm not using an image. I created a starry night sky with several nodes, and it was appearing in rendered images but not anymore. Small rendered image on the right has no starry night sky, node tree ...
subc0der's user avatar
0 votes
0 answers
155 views

Increase floating point precision with large scene and parented objects

So I have a pretty large scene with ships flying towards a canyon, the ship has pilots in side but they are jittering around. I know this is a floating point issue but fixing it is proving hard. The ...
kaboose1066's user avatar
0 votes
0 answers
35 views

Is it possible to make HDRI following camera?

I made a landscape with an HDRI that I want to use on the final render. But the thing is as I navigate the scene via camera, the World stays the same, which makes everything completely fake. I know I ...
Audio_Video_Enthusiast's user avatar
0 votes
0 answers
153 views

Do procedural skies typically cause viewport lag?

I'm new to procedural skies and I'm trying two payware products for Blender: "Nm-8 Skies" and "Procedural Sky System", both available from Blender Market. While the results from ...
WilburPost's user avatar
  • 1,035
0 votes
0 answers
403 views

how can i lower my hdri lighting strength

how can I lower my hdri lighting strength to almost 0? I'm making a 1 shot timelapse style from daytime to night fall in one shot. I attached my shader web for my world shader.
mehnoy's user avatar
  • 95
0 votes
0 answers
242 views

How to put a background onto its own Render Layer?

I'm working with a 3rd-party product that allows you to create custom skies via Blender's World environment. The documentation states: "To render fast you can separate the background on a render ...
WilburPost's user avatar
  • 1,035