Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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How to make a model cast shadows onto the world texture/background?

In most of my models, I usually end up setting a world background using an HDRI image of some kind or another. This has always been really useful for lighting in general or as a background for my ...
Gwen's user avatar
  • 11.6k
32 votes
2 answers
134k views

How Do You Use An Image As The World Background?

I'd like to use a background image for my world, but I'm not sure how to do it. Right now I am using the sun as a lightpoint and it looks like sky and a flat plane (not realistic). I was thinking of ...
user2963603's user avatar
3 votes
1 answer
1k views

Trouble Viewing Whole HDR Image as cycles world

When I load an HDR image into an environment texture using Cycles Render, only a small fraction of the image appears. I have a feeling it's an easy fix, but I can not find what needs to be changed.
Phil's user avatar
  • 31
9 votes
1 answer
6k views

Why Does The Background Image Not Show in Orthographic View?

I have added a background image to the world settings. However, it has disappeared from my 3D view and only shows when I view the scene from the camera. Does anyone know if there is something I can do ...
Kay's user avatar
  • 249
2 votes
1 answer
1k views

Rendering Environment pass without Combined pass in Cycles

Using Cycles,I have a scene with Volume Scatter shader connected to World Background and an HDR image connected to the surface, Rendering the scene while checking Environment pass is giving me a nice ...
Georges D's user avatar
  • 4,872
13 votes
3 answers
14k views

How to make HDRI map more subtle?

I'm using one of HDRI from http://www.hdrlabs.com/sibl/archive.html. I would like to blend/merge it with scene but in a way that the HDRI content is not visible only dimmed and blurred. How to achieve ...
vejn's user avatar
  • 601
15 votes
1 answer
19k views

How to render an environment to a Cube Map in Cycles

Usually, when I create environment maps I do it in Cycles. I render out a single equirectangular image, and it's easy. But recently I find myself creating content that needs to work in Blend4Web, ...
Mentalist's user avatar
  • 18.9k
26 votes
3 answers
45k views

Stars background in cycles

I'm trying to make a short animation in space and I need stars as my background. I found this nice tutorial, unfortunately it was made in blender render and doesn't work in cycles. https://www....
N1xX's user avatar
  • 383
37 votes
2 answers
73k views

How do I rotate an environment texture?

I've loaded an HDR image into my scene as an environment texture. However, I need to rotate the image, and so far, haven't found a way. I assume this is possible, but I need to know HOW.
DrStrik9's user avatar
  • 926
6 votes
1 answer
4k views

How to create an infinite plane in cycles?

I have already found one similar question, however it doesn't correctly address what I am talking about. Please see this, example to know exactly what I'm talking about. I have only found this, and ...
BumbleBee's user avatar
  • 171
2 votes
1 answer
10k views

Can't use image as world texture

I want the background of my scene to use a sky texture I have setup the nodes to use a image texture but instead of unseeing the sky texture I added it just looks white. Here is my setup: How can I ...
Qwertie's user avatar
  • 7,016
6 votes
1 answer
5k views

Why there's not homogeneous volume scatter in 2.72?

There was an option to render volume in blender 2.71. I was used to doing that like in this tutorial: http://www.blenderguru.com/tutorials/make-atmospheric-lighting-blender/#.VKkh0CuG_h4 But now, in ...
japolo's user avatar
  • 117
4 votes
2 answers
1k views

How to stop blender from rendering world

I have an animation where some cubes are floating around on a pitch black world: Since these are jpegs, you can't see that I chose blender to render the world transparent. But when I render, Blender ...
Espen Sales's user avatar
  • 1,172
4 votes
1 answer
2k views

Rendered environment map is misaligned to World

I modeled a sun, placed it up in the sky of my scene, and rendered an HDR image to use as an environment map. The problem is that when I then make a World material and load this image into the ...
Mentalist's user avatar
  • 18.9k
3 votes
1 answer
3k views

How can an equidistance, spherical panorama image be generated from Blender Cycles? [duplicate]

I'd like to use Blender cycles to generate an image which can be used as a world background image. An example is this kind of image is from hrdmaps.com How can a blender scene be rendered like this?
Ed Tate's user avatar
  • 5,146
3 votes
1 answer
19k views

Volume Scatter in World makes the sky turn black [duplicate]

While using the "Volume Scatter" option in Blender the Background turns Black. (I am using Blender 2.79). Here is my issue in detail. The first image below shows a normal scene with Blue sky (Set ...
user avatar
6 votes
2 answers
3k views

Use mist with scene that has world texture/background

Is it possible to use mist in a Cycles scene in addition to a world background?
Garrett's user avatar
  • 6,556
6 votes
1 answer
3k views

Creating cycles background light (world lighting) from Python

I'm rendering a scene from the Python interface, and I can't get the python API commands to work from a script. In the Blender UI I would go to world->Surface->Use Nodes and then adjust the surface ...
Yair's user avatar
  • 163
6 votes
1 answer
4k views

How to create an all-around night sky in Cycles?

So I created a night sky following this video https://youtu.be/9vbq6HOgA2w It was going pretty well until I noticed that only half of the world actually looks decent. The bottom half/ middle is this ...
TitanJedi's user avatar
  • 167
3 votes
1 answer
13k views

Blender 2.8 - where is Multiple Importance Sampling?

I am working on my render and I have an hdr word background, I am trying to activate Multiple Importance Sampling like in previous Blender and I can't find it. Anyone knows where is it or what ...
zensir's user avatar
  • 53
3 votes
1 answer
8k views

Some settings in properties > world are missing?

In my world setup (right bar) I can not access all the options I can as shown on the wiki on the right. On my screen it looks like this: For example, environment lighting, gather, indirect lighting, ...
Codey's user avatar
  • 1,709
3 votes
1 answer
938 views

360 Video Environment

I am making an animation in which I need to have a 360 video in the background as the environment texture in World panel instead of an HDRi. Is there any way to so this? Thanks.
AshKB's user avatar
  • 744
2 votes
1 answer
916 views

How to Append a world with HDRi and nodes from another blendfile?

I can Append things from another blendfile if they're in Collections or various other groupings, but when I do Append -> blendfile -> World and select the World object, I get nothing appended. ...
GaryO's user avatar
  • 545
2 votes
1 answer
3k views

Setting up a Sky: bpy.context.world = None

I am trying to set up a sky in my script using bpy.context.scene.world.use_sky_paper = True which results in the following error: ...
McLawrence's user avatar
2 votes
1 answer
910 views

How to add "celestial objects" (extremely distant images) that behave correctly

I want to add a small moon and a few stars to the background - or at least behind everything, so that it behaves correctly for camera motion. Camera rotates around its own axis: moon and stars ...
uhoh's user avatar
  • 2,667
2 votes
1 answer
4k views

How to manipulate Gradient Shader

Being kind of new to Blender, Shaders are still kind of a mystery for me, I tried adding a Gradient Shader to the Background in World, to my surprise, I couldn't find any sliders or colors! is there a ...
Georges D's user avatar
  • 4,872
1 vote
3 answers
2k views

Mesh objects take the color of World (Blender 2.81a)

In my Blender project, there is a two-dimensional mesh object. It has the color white. In the "solid" view it indeed shows up white. However, when rendering a video or picture ("rendered" view), it ...
Common Sense's user avatar
1 vote
2 answers
581 views

Why object doesn't emit light?

I followed this tutorial. Rechecked, but still no light on a surface from emitting object. Here is properties of the emitting object and the world:
R S's user avatar
  • 295
1 vote
1 answer
2k views

World: Nishita (2.9) is too blown out and values don't work

I thought I had this figured out, but I guess not. Here is my world settings for a little scene I mocked up: Changing the Sun Elevation achieves nothing. In fact, adjusting most of these values does ...
DocBadwrench's user avatar
0 votes
1 answer
2k views

Noob - world color affecting rendered (plane) image

Just started with Blender yesterday, and already loving it. Here's the blend I created mostly with a couple of youtube tuts. A simple PNG with transparancey, and a camera that tracks along a path ...
NotUncleBob's user avatar
0 votes
1 answer
6k views

World Background Image: Environment Texture does not scale right

I try to use a background image for the World. I read that HDR images are best for that - so I went out and took an HDR image. But I cannot get this image scaled and applied right to my scene, it ...
ho.s's user avatar
  • 360
0 votes
2 answers
1k views

How to get 3D points of a Mesh in world space coordinates? [duplicate]

I have a blender file with this scene (below) seen from the camera. Now I need to get the 3D points of the mesh (the doughnut) in world space according to the camera perspective, pragmatically. ...
Radwa Khattab's user avatar
0 votes
1 answer
1k views

How do you create a Gradient Texture as the background for your world?

Actually, I have the answer to this, I have just found it at the time of posting this thread, as a matter of fact. I want to point out that a ColorRamp node will actually do the trick, but this will ...
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