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Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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Do I need low poly model assets for videogames - enviroment or “world”

I have a question about the creation of assets for video games. Usually for the game objects a high poly model is prepared, to then transfer the details on a low poly model, so that it can be rendered ...
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39 views

World appearing black

For some reason, whenever I do a test render with Shift + Z, all I get is my character and the world is black. In the World properties, I have a Sky Texture with a strength of four, but it still shows ...
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1answer
15 views

Is it possible to use SSAO in Eevee without world lighting?

I'd love to use SSAO in eevee to just add a little depth to my scene, but I've created a studio-esque lighting set up, and as such need to keep the world lighting dark, only lighting my scene with ...
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11 views

Rendering Animation Only showing world background?

When I am in my file and choose to look at the work space in the render mode instead of object mode everything appears to look correct. The 2 planets and tie fighters I have moving are in place, ...
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26 views

How do I install pro lighting skies on a mac

I'm trying to install pro lighting skies on my mac but it's not working and the guy who created it said that he definitely created it for both PC and Mac
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1answer
35 views

How to create haze around a uv sphere with emission shader [duplicate]

So, I have this lit up ball on a black background. The background needs to be black, and i would like a sort of haze around the ball. Other questions did not solve my problem. I was thinking ...
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375 views

texture sky doesnt work in blender 2.8 (Eevee render)

when i want make sky and sun i just use sky texture but with new render everything convert white, like this. so can i fix it? or can i do another way to make sky and sun(with new render) and sorry if ...
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58 views

How to setup scene for Isometric workflow? In order to import 2D ISO image to make it in 3D

You know we can make 2D isometric renders of 3D images, right? I want to do the reverse; I import an isometric image and want to use it to create the 3D model. An illustration of the work I'm trying ...
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6 views

How to make world background transparent [duplicate]

How do I get Cycles to render the world background transparent?
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21 views

Why is the volume sampling options greyed out?

When I start a new project in Blender I have the option to change the Volume Sampling in the World Settings greyed out (the one that lets you change from Equiangular, Distance, Multiple Importance). ...
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1answer
55 views

How to: set the “world” environment colour to white

I Just ticked the "World Background" box and now everything shows up. in the third picture, i loaded factory settings and now everything is ok. but if i restore the program i will loose all my ...
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1answer
304 views

Blender 2.8 - where is Multiple Importance Sampling?

I am working on my render and I have an hdr word background, I am trying to activate Multiple Importance Sampling like in previous Blender and I can't find it. Anyone knows where is it or what ...
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14 views

Can't get animated world background to work

I am not able to set an image sequence as the world background in Blender. After I set the image sequence as the background, Blender renders magenta. I tried PNG sequence, JPG sequence and MP4 video ...
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1answer
46 views

World Background Solid Colour Cycles [duplicate]

I'm new to blender, and would not consider myself to be 'good' at it. I'm trying to create a changeable sky texture that I can use for an animation by changing the world colours using sky nodes and ...
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2answers
101 views

Why object doesn't emit light?

I followed this tutorial. Rechecked, but still no light on a surface from emitting object. Here is properties of the emitting object and the world:
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1answer
83 views

How to translate plane coordinates x,y to equirectangular?

I have a procedural texture with a circle made by formula X ** 2 + Y ** 2 < R ** 2. It looks like a circle on a plane. But if I try to use this formula in the World environment - the circle is ...
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2answers
69 views

Looping background (png image) in Blender for a car chase scene

While animating a car chase scene I need to have a background image (that includes trees, buildings etc) which moves from right to left and gets repeated in loops. I Couldn't find any driver or ...
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53 views

Can't disable lighting in blender render

I've been working with cycles for most of the time I've done blender, and now that I'm trying to use the default engine for something, I can't figure out my problem. I have a scene with some objects ...
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0answers
20 views

Dont let world texture affect lighting of objects?

I've done exactly what they did here to make the background show as a COLOR (for transparent objects in my scene, etc) but not be EMISSIVE, so it doesnt reflect off onto glossy/diffuse objects in ...
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2answers
324 views

How do I reset the transforms of an object to the original values?

I think I accidently pressed something, and now I have the origin of the object away from the origin of the world, although, my other objects are working fine, and they "originate" from 0,0,0. I tried ...
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1answer
39 views

World background is not being rendered

I cannot seem to render the world background even though I have set the transparency and the alpha channel. How can I solve this? I have uploaded a blend file:
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42 views

360 Video Environment

I am making an animation in which I need to have a 360 video in the background as the environment texture in World panel instead of an HDRi. Is there any way to so this? Thanks.
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26 views

How does Blender render the physical sky model into sky texture?

The sky texture can be render in the Cycle renderer, including Hosek Wilkie physical sky model. How does Blender render the spectrum value to the displayed RGB ? (In which color mode? gamma correction?...
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1answer
67 views

World background a finite distance from the origin?

Blender treats the world background as infinitely far away, meaning that moving the background as seen through a camera moving through the space does not scale. Is it possible to have Blender treat ...
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30 views

How do you apply a texture to your World?

I'm trying to apply a sky texture to my World by using the Node Editor, but it makes the texture become black-and-white instead of my expected result. Is there another way to apply textures to Worlds, ...
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0answers
33 views

Prevent World from coloring Glass

I have a scene with some glass windows that show through to the World background. For now, the world is just a flat color. But in post, a different background will be photoshopped in. So I need the ...
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0answers
21 views

Import/Download WORLD settings for cycles render

I was wondering if there is a website like turbosquid, that allows me to download World settings for cycles render. I am a beginner at blender and always end up with so many obnoxious, emission ...
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1answer
31 views

How to get world back?

I started to learn blender, deleted the world icon-thing in the outliner panel and now, I don't know how to get it back -.-
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20 views

Only the world color is being rendered [duplicate]

this is my first post. I'm fairly new to Blender (CG in general) and am having trouble rendering my scene because the only thing being rendered is the world color. I know there were a few other people ...
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0answers
41 views

World Background 360 color ramp gradient

I want to have a horizontal line at the middle of the world background with different colors, but for some reason the line is mirrored in the background, I want a color ramp to be 360 degrees but it ...
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1answer
37 views

Cycles Render Engine on but still no Surface Option

I am having a problem. I am following a tutorial for a Minecraft animation in blender but the person wanted to change the sky color so he used the surface tab to do so once background was enabled. I ...
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1answer
50 views

how would you light such a scene?

I'm trying to build a light setup to get a render like this reference: Background gradient, a lot of light on the front and quite dark and blue shadows. But I'm not sure how to achieve it. Eg : what ...
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0answers
38 views

My environment texture is not displaying

I have enable equirectangular, pressed 5, not sure why this is happening. Please help.
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0answers
50 views

Solution to lots of Emission Materials Causing Noise in the Render

I'm creating a low poly space scene, and I'm using a emission material for the stars. I knew this would be a problem because it would create noisy renders, but I thought I would find a solution! :) ...
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0answers
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How large is the blender “world”? [duplicate]

Sorry for the "newbie" question. When I create an object on the "stage", especially a large object, if I push it far into the back ground, it starts to disappear. If I push far enough it seems to ...
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162 views

Can’t find light in scene/why is it so bright?

Ok I have a scene that used to be a darker/less yellow world lighting before I started adding some lights/emissive planes. I wanted to go back to the lighting I had before, so I changed the world ...
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0answers
88 views

How to change the Coordinate Reference System of a model to align with another?

This is my first question on Stack Exchange :) I just can't figure out how to align two models based on different Coordinate Reference Systems (CRS). This is an imported DXF file based on Amersfoort ...
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1answer
82 views

How to get a Fresnel node to only affect one part of an object? Ie) The top of an object

Just had a quick question. In the image below, I am trying to get dust to show up at only the white parts of an image. I am trying to get a PBR dust effect where when you look at it, at an angle, ...
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1answer
142 views

How to clip Background Sky Texture to above Horizon

As the title says, I'm looking for a way to clip a Sky Texture Background to above the Horizon only, anything below it should be black. I tried using the clip function of the mapping node but the ...
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1answer
319 views

What has shut off rendering and display of the world background?

Yesterday I was playing with world settings while testing lighting, and now I can't get it to display again as the world background in the 3d view. I've gone over every setting I can think of - the ...
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0answers
97 views

How to Fix Overly Refractive Window?

I just recently got back into doing 3D work after being out of it for over a decade and jumped back into Blender. The problem I'm having is with some strange scaling with an HDRI image I have. In ...
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1answer
369 views

World image not showing [duplicate]

When I try to use an image for the world sky material it doesn't show the image in viewport and render, instead it shows the base color and it's black in render view, it is only happening with new ....
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1answer
481 views

Use skybox texture as world texture

I have skybox texture which is a cubemap. Something like this: Is there is any way to use such texture as world texture? It I just use this texture for world I get bad result:
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1answer
198 views

What is the Ambient Color in the Blender Internal Renderer exactly?

I'm using Blender 2.77 and I have currently arrived at the native Blender Renderer engine, and I fully want to understand how it works and how I can use, adapt, modify it for my own Blender projects. ...
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174 views

Why are certain sections of my object rendering black?

So I am rendering this animation of a Star Destroyer (from Star Wars) and there are a few frames where the front of the ISD is rendering black. Frame 58 (All is well): Frame 59 (Black Front): ...
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2answers
235 views

Background is not moving with respect to camera position

I have a simple animation where the camera is moving to the planet's location. The issue that I'm having is that the background is not moving with respect to the camera's location. What is the proper ...
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0answers
27 views

Environment Texture glitching out

My Image Texture is glitching out and does not appear normal. It looks fine in renders, though.
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1answer
48 views

Ruler doesn't start from mouse & scale on object & pose mode is different

The ruler's start point appears at certain distance from the mouse As for the issue on scale, I've set my scene to metric. I'm using armature to drive keyshapes so on object mode the armature's ...
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1answer
4k views

Volume Scatter in World makes the sky turn black [duplicate]

While using the "Volume Scatter" option in Blender the Background turns Black. (I am using Blender 2.79). Here is my issue in detail. The first image below shows a normal scene with Blue sky (Set ...