Questions tagged [world]

For questions pertaining to the appearance or settings of the World in Blender - meaning the environment you see as a background in your scene. World settings and capabilities vary depending on the render engine used, so it is advisable to also specify which render engine you are using when posting a question about the World. Questions about environment lighting may also fall into this category.

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how to make so that a mesh takes the color of the environment so that it is perfectly homogeneous with Blender 2.79? [closed]

Bonjour à vous! Svp,comment faire en sorte qu'un mesh prend la couleur de l'environnement de telle sorte qu'il y'a parfaitement homogéniété avec Blender 2.79 ?
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Use World Lighting, but Render Without it [duplicate]

I want to render a PNG image from a scene which uses an environment texture (HDR file) to provide lighting on my materials. However, I want the render to have a transparent (alpha) background -- ...
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1answer
43 views

Baked metal material looks different than material preview [duplicate]

I have tried a lot of different settings, but I'm not sure how to make the material preview to bake the same. I've tried mixed shaders in world settings with diffuse and glossy, but they all turn out ...
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World texture with stars and constellations

I have seen many exames on how to create a night sky in blender. However, all of them deal with scattered bright dots on a black background. My question is: is there an available sky texture image ...
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15 views

How to make a skybox texture visible on orthographic camera?

I'm working on a 2d render and have the camera perspective set to orthographic. I'm using the world shader nodes but every time I look through my camera the texture is just a plain color! I need it to ...
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21 views

items are gray even tho i pushed texture soild and inverts my other items

my objects are gray even tho they texture solid then my guns and car goes gray when I put my characters solid
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17 views

Button in ui gray out, scripting sky shader with python

I am scripting an add-on and I want to make a button for creating sky shader. I type this, I want the nodes to work in WORLD space of shader editor. When pressing the button in UI, the add-on create a ...
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13 views

How to animate world properties color? [duplicate]

Hi, I would like to animate my world color but not sure how i can do it. In the first keyframe, I would like my world color to be pitch black. However, in the 40th keyframe I would like my world color ...
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1answer
21 views

Backside of object will not get dark, why not?

I put only one spotlight to the left side of my photo setup and the ambience light (world) is set to full black. Ambient occlusion is at 0.33 and 120 m distance. Why does my object get light from the ...
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25 views

Disconnect viewport background from environment lighting?

I need the viewport background to be gray, and I need the Scene Lighting and Scene World to be active in the viewport, but I do NOT want the background to emit ambient light. I can make this happen ...
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1answer
37 views

How do I use world properties in blender?

I am doing a lighthouse project in Blender 2.92, and for the last 3 hours, I've been trying to figure out how to access world properties like Mist, Horizon and Zenith. I can't figure out how to access ...
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1answer
70 views

how to render an image without effect of scene world [duplicate]

I am new to 3d and blender. My question is how can I get an image rendered as on the left side of the image. I can see the Scene World is making the difference. Is there a way to render the image ...
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1answer
41 views

Can someone please help me with the shading?

I'm a beginner to Blender and I have a shading problems.. I can't see world theme in backgrounds.I use blender 2.83.2 version First photo my pc: I want the see in the second photo..
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Background Image Setting Equirectangular is missing

For some reason, a previous saved blender project managed to give me the Background image option called 'Equirectangular' to successfully show the image. However, having recently started another ...
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Reflection of world lighting in glass

I am using a glass shader on some tile material, and a background shader for the world lighting in a scene. I am able to see the sphere that I believe is the world lighting source reflected in the ...
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1answer
35 views

Is there a way to use a WORLD MATERIAL for lighting, and have another WORLD MATERIAL for visuals? [duplicate]

I just can't get the scene to work properly with a single HDR texture. Spent 3 days on this, playing with the material, curves, input, photshop, etc. No way to obtain what I want from a single ...
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How does mist pass work in Eevee?

I see tutorials for more advanced stuff and cycles, but how do you do a basic mist pass in Eevee? (The sort that would be in old games to hide draw distance) I know it probably has something to do ...
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A pop to select environment texture doesn't come up

When I click the circle next to color swatch under world property, a pop up is meant to appear so I can select environment texture, but nothing appears.
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1answer
74 views

Shadow catcher plane transparency problem in compositing

I'm new to blender and need some help with compositing. I tracked a video footage to camera solve and placed a 3d car in compositing. Shadow catcher plane showing world background on my footage floor ...
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1answer
63 views

Gray background of world [duplicate]

When I render or when I use the verge3D app manager and open the model, the world background is gray and not white, even after setting the world color to white. I cant figure out what is doing this. ...
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2answers
60 views

I cannot see or render an image as the world background in cycles

When I set the background to an option from blender it works fine but I wont work when I select an image from my computer. In the screenshot I have an image selected but its just coming up as one ...
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18 views

Shadows and Reflections

I am trying to make this But I am stuck on this image None of my walls or other materials are picking up the white emission and the back of the corridor is getting light from somewhere. Any ideas in ...
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33 views

Render Animation with layers

I'm trying to render an animation using version 2.90.1, but my PC has no chance rendering it all at once, cant even get past the first frame without vram used up. I tried doing it with layers and I ...
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How to make an object not receive light from world?

I have a project of a character laying on a plane and the world is full of stars. Problem is the colors of the world are reflecting on the character whereas i want him to be free from all reflections. ...
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1answer
41 views

How to set world's background without effecting the lighting? [duplicate]

Is there any way to make the world's background white without making everything way too bright? I simply want to make the whole world white, without effecting the lighting.
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1answer
110 views

Can I bake light from Nishita Sky Texture?

I want to bake the light from a Nishita Sky Texture to a model in Blender 2.9. I thought it was possible, but now I can't manage to do it. I have Nishita set up as the sky in Cycles (obviously) but it ...
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1answer
23 views

Did compositing in Cycles, went to eevee for the background, went back to cycles… and all my compositing had been deleted [duplicate]

How do I solve that? I had a beautiful planet and now the planet is all pink and plain, not really what I want. Everything that was in the compositing editor is not there anymore.
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11 views

Blender 2.90.1: HDRi rotated and repeated [duplicate]

All the hdri (downloaded from hdri haven) appear to me rotated and "duplicated?", I have reset blender to factory values (version 2.90.1) ​​and it remains the same, could someone tell me why ...
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1answer
183 views

Rendering with studio light setup in World

I have built a perfect setup on the Viewport with only studiolight, in my case sunset.exr, rotation 69 degrees and strength 0.4. When I switch the Viewport to Render mode (I work with 2.90 and Cycles) ...
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2answers
379 views

Can't get transparent glass in Eevee [duplicate]

So I am trying to make a glassy transparent cup according to a tutorial but I seem to have misclicked something and now every default material when I change the viewport into preview material is the ...
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21 views

Minimum amount of illumination in Cycles?

I'm rendering a satellite in orbit of the Earth for a client. The sun is head-on so there is nothing to light the back of the satellite. Since this doesn't look great and more of the satellite should ...
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13 views

Multiple sun objects using the Sun Position add-on

Is it possible to have multiple sun objects (different coordinates and UTC zones) with the sun position add-on.
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11 views

How to Stop World Properties from Affecting Scene [duplicate]

I'm trying to add a sky in my scene by adding a light blue gradient to the world. The problem is that it lights my scene too bright, as you can see in the picture, the underside of the tree is lit and ...
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19 views

How can I add two world backgrounds? [duplicate]

I made a space themed world background for my blender eevee scene. The only problem is that space is dark so the rest of my scene isn't lit up well. The way my scene is set up, it seems like the best ...
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401 views

World: Nishita (2.9) is too blown out and values don't work

I thought I had this figured out, but I guess not. Here is my world settings for a little scene I mocked up: Changing the Sun Elevation achieves nothing. In fact, adjusting most of these values does ...
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1answer
3k views

New 2.9 Feature - Sky Texture (Nishita) is Changing my Sun Elevation and Generally Misbehaving

Yay, a new version. More confounding behavior? You betcha. I have a scene set with my Sky Texture (in the World Nodes) having a bunch of settings that help me set the scene. Among those, a Sun ...
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1answer
207 views

No environment texture but there is one in the reflections [duplicate]

...something strange here. I have a scene with a node setup with no environment texture, but in all reflections i see one. The world tab and shader nodes are empty and it should be a dark, grey ...
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1answer
2k views

Missing Ray visibility and ambient occulsion settings

I recently downloaded and installed blender 2.83.3 and couldn't find the Ray visibility, ambient occulsion, volume and settings in the World properties section. These options were available in 2.83 ...
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2answers
295 views

How to get 3D points of a Mesh in world space coordinates? [duplicate]

I have a blender file with this scene (below) seen from the camera. Now I need to get the 3D points of the mesh (the doughnut) in world space according to the camera perspective, pragmatically. ...
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2answers
51 views

Creating a background with stars

I know the stuff with the noise texture and the colorramp but when moving the camera something looks kinda off. When searching for this I heard terms like "infinte background" and stuff like ...
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24 views

How to lessen intensity of world reflection and stop affecting certain objects

I made a simple world shader that makes a blue sky, however this is reflecting to all objects in my scene that should be the default gray color. The quick solution is just to turn off diffuse in the ...
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1answer
51 views

Why is my World shader with a gradient in 2.8 only showing some of the colours in my colour ramp?

I would like to set the 'world' shader to a gradient, which should be one colour at the nadir, another colour at the zenith, and other colours in between, using a ColorRamp node. There is an answer ...
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33 views

Getting different results with the same node setup (World output/Material output)

(Blender 2.82) I'm trying to use the Texture Coordinate node in the Material editor to change the colour of a cube based on the angle between its position vector and another fixed vector. I'm ...
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2answers
107 views

How to set object at a specific depth from the camera, at a certain pixel

I want to set an object at a certain distance (or depth) relative to the camera; and also at a particular pixel. Example: I set up a camera at a random position in blender. I want an 1280x720 image. ...
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74 views

Setting the points of a nurbs curve to (XYZ) in worldspace [duplicate]

I`m trying to snap the ends of a curve, to two points in space. However, I can't get past the fact that It requires worldspace input of a matrix instead of a vector. I've tried to convert worldspace ...
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0answers
46 views

Black spot in middle of Sun Disk when using Sky Texture, v2.90.0

Unsure if this is a bug or if I am doing something incorrect. I have a World set up with a Background Sky Texture, with the following settings: When rendering out the environment, no matter the ...
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1answer
31 views

Render result different from material view

I am designing a shield, the problem is, on the material view all looks wonderful, but once I change it to world or render the image it looks awful. You can see it above how it looks, now if I change ...
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1answer
133 views

How to Append a world with HDRi and nodes from another blendfile?

I can Append things from another blendfile if they're in Collections or various other groupings, but when I do Append -> blendfile -> World and select the World object, I get nothing appended. ...
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1answer
86 views

HDRI environment texture assigned to background only shows a checkered background

I've just received a project which I imported into Blender with no issues. However, whenever I go from World to Color then select Environment Texture and open my HDRI image which works with every ...
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18 views

How to import World Nodes from one .blend file to another? (2.83) [duplicate]

I have attempted to "append" the World part of another .blend file into a new .blend file and although it does import a World Shader, it is the default one found in every vanilla blender ...

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