Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

229 questions with no upvoted or accepted answers
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28 views

can anyone open this .blend file?

https://drive.google.com/file/d/16cueTZkoW1YCj9--AD0HE6X1c-as07aE/view?usp=sharing This is my second lost project. saved the project and now blender crashes when attempting to re open. tried opening ...
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13 views

Group values for animation

I am looking for a flexible way to group some properties temporarily for animation work. Typically, for that kind of fine-tuning work, you'd have, say, 10 values scattered over various objects; you ...
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26 views

Is there a way to have a grease pencil stroke follow the animation of a different stroke similar to parenting an object to another?

I'm developing a grease pencil workflow and am hoping there is a way to have a stroke (or layer) follow the animation of another stroke. Examples: Draw and animate a body moving and have clothing ...
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1answer
156 views

Blender 2.83 runs VERY SLOW: constantly accesses HDD even though it's installed on SSD

I have Blender 2.83 installed on my main C: drive, which is a SSD (Samsung 970 EVO Plus). I just installed 2.83 last week. I started with Blender last Sep with version 2.80. I installed 2.80 on my D: ...
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1answer
14 views

selecting and moving lamp using right mouse button

I just registered in the forum and am asking my first question. I am new to Blender and 3d animation. A reference work I am using to learn Blender states that the lamp can be selected and moved by ...
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42 views

Should I apply the subsurf modifier before rigging so I have enough loops for deformation?

I've been modeling quite a lot this past month, and started making my humanoid models in 'T' pose so I can rig them and pose them. But I've been wondering what the workflow is when you are modeling ...
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28 views

Importing from World Creator 2 to Blender 2.83 - Best Practices

I am at a stalemate here. The goal is to bring in a landscape from WC2 to Blender and have it look as photorealistic as possible. Is it better to create as much as possible in WC2 (mesh, texture, ...
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25 views

How to solve 3D Printing Artifacts?

I'm having a trouble with 3D printing. I do not own a printer and I'm sending to someone for printing. So, the problem is, when they open the model to print, it appears like in the image, with lots of ...
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53 views

Does Blender have a way to simulate skin and muscle?

I can't find any solid documentation on it but the technique is: Instead of building the entire mesh like you normally would, you would model the muscles and bones only. Then you would use a cloth to ...
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32 views

How to create 1 texture and 1 combined normal of a collection containing 100's of objects (that can not be Joined)

I am building a model for a flight sim, and have the objects and animation done. (Just for context, there are over 500 objects spread over 20 collections, and a large number of empties driving part ...
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19 views

Can I use the same animations on different rigs?

So for the sake of time, I was hoping there'd be a way for me to get skeletons to replicate each other. Like if I have a mesh/skeleton/face rig of Mario and a mesh/skeleton/face rig of Sonic (...
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16 views

Display problems??? Very jarring stretch effect when maximized

SO, what is this? I get this every time I maximize the blender window. It disappears when I "restore down" the window, but I don't like having to do that for the entire time I have to work on it. So ...
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18 views

Constraints don't work on curved arrays

I'm trying to do some curved arrays: I need my duplicates to rotate ONLY horizontally, following the direction of my curve (Image green). I set the twist method of the curve to "Z-Up" which prevents ...
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83 views

How to export procedural material from blender to c4d

I was wondering what's the best way for me to export my procedural material (mainly texture) with or without the mesh from blender to cinema 4d. I have baked the normals. Is there another way such ...
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67 views

Fire vfx (by route of Quick Smoke) won't work: not matter what I do nothing appears

Following along with BlenderGuru's tutorials. I got smoke to work using QuickSmoke and making sure domain was selected, not flow, and baked it. Works perfectly! Only roadbump was oddly bake material ...
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44 views

Replace the faces of an ico sphere with a 3d model

Hello Everyone! For reference, I am using blender 2.79. However, given that this task is relatively simple, it's okay if you're solution is given in blender 2.8 or any other blender version. That ...
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44 views

How do I get an outline for an object without using Freestyle?

Guys is there a way I can achieve outline in Blender without using Freestyle, I have a scene of buildings and it's been processing for 15 minutes already, still no results. Blender gets laggy with ...
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27 views

How can I create normal maps for my model without generating it from a model or texture?

I want to add detail to my model, which isn't present in the model or texture. Something to add detail to the face. My textures are flat shaded, so they wont be very helpful in generating anything, ...
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29 views

One modifier for a group of objects

I know blender is really weak when it comes to this sort of thing compared to other 3D software. But is there ANY way of using a modifier on more than one object? This would be especially useful for ...
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30 views

Problems with workflow: subdivision surface on a mesh

this is a refresh from my first question. I think the question is, wich is the workflow for making a hole into a mesh. If i model the dome, and then I apply a boolean. That makes a lot of problems. ...
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20 views

Local transform gizmo isn't visually matching the selected object. Is this a bug?

Is this a bug? Whenever I have to move around many objects with individual orientations and move them in local mode and dragselecting with box/circle/laso, the object only stays orange and the ...
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73 views

Should I model separate objects for game assets?

I am still new to blender, and making art for a game. When it comes to what is consider "performant", is it better to do it like I've done in the image here, or should each fence post be a separate ...
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67 views

Specs on a job say Metalness & Specular workflow maps needed - aren't these 2 different/opposing workflows?

I am taking a test for a job, and upon receiving the specs, I have come upon some things I don't understand regarding the materials instructions. The instructions say, "Metalness & Specular ...
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75 views

Most efficient way to have different image textures on many similar objects?

What is the best way to create a set of objects that are basically the same, but differ in their (animated) location and their image texture? Approaches considered It is possible to create a ...
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194 views

How to make a interactive 3D scene/environment out of something created in Blender?

This question may not be directly related to Blender itself and it's more like a general 3D question. If it's too off topic excuse me and let me know so I can have it deleted. I've started learning ...
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89 views

Isolation Mode and viewport rendering in 2.80

Is there anyway to viewport render in isolation mode like in 2.79. Currently if you isolate an object and go to viewport render, it renders the whole scene rather than just the isolated object. All ...
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1answer
408 views

Blender 2.8+ set pass index for object?

I am aware that in the Data API region I can locate the objects and set their object pass index but it is a fairly tedious exercise. Is there an easier way?
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1answer
59 views

Render Smoke split in background and foreground for composite with a recorded image

I'm trying to render a smoke to composite a filmed character in the middle of it, as in the example. I was wondering if there's a easy way to render the back of the smoke in one layer and the front ...
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24 views

Question about workflow

I have been fiddling around with blender on and off for a while now (I'm still a complete noob.) My question is about workflow, more specifically what should be done in which order. Obviously you ...
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36 views

Render metal signs from svg files

I have 300 signs exported as a 2D svg file. I would like to build a scene in Blender and exchange the SVG in the background. Maybe build a script that change the SVG and than renders the scene with ...
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148 views

How to extend face along its natural direction?

How do you extend a face, or extrude an edge tangent to it? In Fusion 360, this operation is called "extend - natural," or "tangent." In Blender, the only way I can think of, is to select the faces ...
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22 views

Bake and export texture

After i textured my object in node editor(using image textures-PBR-Diffuse,Nromal and Roughness) how can i export those textures to use them Unity/Unreal to texture the model ?(I know that this ...
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1answer
59 views

How can I create a group of non-intersecting objects?

I'm trying to recreate steel brake cables coming out of a box. I tried to do it using the particle system, but I'm running into a couple of issues. The ends of the cables are intersecting and I also ...
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459 views

Rendering VDB Smoke in Cycles

I need to export some files from Houdini into Blender to render in Cycles. That being said, I can either export them as [bgeo], [vdb], or [sim] files. I can't seem to find out if Blender can handle ...
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43 views

Manage multiple projects for reuse

I hope "projects" is the correct word. I have some blend files like character.blend room.blend The character is rigged and has 2 animations (walking, running) ...
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412 views

How do I create an enumproperty dropdown menu that shows up in Blender 2.8?

I'm trying to get my addon and its categories and dropdown menus to show up in blender 2.8 like this: Simple Asset Manager , but can't seem to get anything to show up, I updated some of the code which ...
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79 views

What is the detailed order of how to make a high-to-low-poly 3D game-ready rigged character?

I believe this has probably been answered in bits and pieces, but I was looking for a comprehensive order in which how to model, design & set up animated character from start to finish (coding-...
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18 views

Apply a pattern of objects to the outside of some other geometry

I have a pattern of objects I intend to represent in Blender as cameras (so I can simulate viewpoints from where the objects would be). The pattern is defined by angular offsets around a circle, i.e. ...
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31 views

Improving workflow with Dopesheet-Editor

I am working on a lenghty animation with lots of small, consecutive animations. currently all in one scene und very unstructured over the dopesheet-editor. I would like to group-up the single ...
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1answer
170 views

Is there any way or addon to facilitate the attachment/alignment of armor to a model?

I am trying to fit this armor into the model's arm, but I just can't get it too tightly firm around the arm, I know it fits, the armor piece and the model came in the same size, however, I just can't ...
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811 views

How to model parts of the face of this character?

I'm trying to model this character of mine for animation and rigging: But every time I try to go about modeling her I always end up getting stuck on either her eyes, nose, or mouth. Those seem the ...
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208 views

How to 'batch copy and paste' VSE strips in Blender?

I am using Blender as a video editor. I have a video I am working on, an interview that fades in and out from footage to title card, in and out. I am adding the effects: color, gamma cross, etc. There ...
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459 views

Bake textures from hair converted to mesh

I am wanting to create textures based on a hair particle system. The answer to this question says There are 2 techniques. One giving the best results but being rather complicated and very ...
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179 views

Copy Pose Location, Paste As World Location

I would like to copy the current bone pose location, convert it into world location and paste this world location in the next key frame again in pose location. Is it possible with a certain command? ...
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107 views

How can I get textures and baking working if I want this model to look right for exporting?

I am currently working on a set of prop weapons for transfer to an alternant 3d software. Currently, the best I can get is materials on the meshes, but obviously I need textures so that the items ...
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56 views

What is the difference between creating a mesh from a single object to using multiple objects?

I am learning Blender and I am watching tutorials and practicing from them. Recently I've followed two Blender users, Blender Guru and CG Masters, and I've noticed that while Andrew Price (Blender ...
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405 views

Making Diagrams and Blueprints for Engineering

In comparison, a lot of Autocad products are based on Architecture and Engineering, like making graphs and complex but easy to read blueprints. Does blender have any such features, or are there any ...
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425 views

Graph editor view zooms too far

My problem is that after scaling the axes to show the curve I wish to work on in the Graph Editor, as soon as I try to grab a handle on the curve (or click anywhere in the window), the view zooms ...
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105 views

How to unwrap 2 different meshes in a way that both meshes will have identical UV map(suitable for normal baking)?

So, I'm making game ready models which require me to model a high poly mesh, then I decimate it's duplicate to create a low poly mesh, and then I import them into an external software where I bake ...
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559 views

Texture variation on floor boards

I'm trying to achieve a realistic look of some floor boards. I'm generating the floors using the Floor Generator add-on by Michel Anders. By using the 'Randomize UVs' checkbox I get an acceptable ...