Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

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1answer
65 views

Workflow using the metric system?

I was wondering on what is the best workflow for combining scenes and characters. Like for example, if you are making a living room scene, should I use the metric system to get the correct ...
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1answer
84 views

Particle system issue - hair moves at the start of animation even without force fields

I have a sphere with a hair particle system. gravity ON, stiffness 2.500, cache start: -200 I tried to play my animation without force field enabled, the particle system is moving (for sure it could ...
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0answers
95 views

High poly meshes causing save time slow down

I've created a complex mesh for the scene I'm working on currently. The mesh consists of about 25k verts, and 12k faces. The mesh is used six times making the total project verts at around 140k, and ...
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1answer
397 views

Compiling Blender as a Python Module Windows

I'm trying to compile Blender as a python module on my windows machine so I can use an external IDE. In the tutorial on the blender site. I've tried to follow it, however, the instructions are pretty ...
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0answers
317 views

Python: Using pycharm with the blender API gives errors

I was trying to follow this tutorial to use Pycharm with blender. I extracted the API from blender but when trying to use the bpy library, I get multiple errors. Is there some way to fix this or ...
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2answers
451 views

How do you create a rounded, inset beveled edge?

TL;DR How do you create a smooth, inset, rounded, beveled edge? Hello! I'm sorry for the mundane question, but I'm a bit stuck. I'm trying to learn Blender and as an exercise I'm modeling a cabinet ...
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1answer
617 views

Make an add-on with multiple python files

I was looking through some add-ons that ship with blender so I could better understand how to use multiple files for an add-on. I tried running the add_curve_extra_objects plugin's init.py however ...
4
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0answers
3k views

How can I bake a normal map with smooth, beveled, edges, when the low poly has sharp ~90° edges?

Background I have been trying to solve a seemingly simple problem with normal map baking in Blender 2.9 since last weekend. I wanted to make sure that I read and researched as much as possible before ...
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1answer
142 views

How to rename all text objects by individual text content?

I have about 70 text objects in a scene that I neglected to rename as they were created, thus quickly making a disorganized mess in my outliner. Is there some script or some other trick that will ...
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1answer
139 views

How can I keep vertex color accurate on a voxel model thats been converted to a lower poly model?

I'm importing voxel models into Blender from Qubicle, and then turning them into low poly models. I'm using vertex paint, and want to keep each face one solid color. After finishing my model and ...
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2answers
208 views

Workflow for a short animated film: what to do first, music or video?

I really want to make an animated short film, but this is the first time and I don't know if I should make the music first or the film.
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0answers
293 views

Can Blender automatically reload external script files when they are changed?

I came across this question: Is it possible to run a script from an external editor without reloading the file? Which also was asked over here in a similair format: Workflow for developing add-on/...
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1answer
437 views

Workflow to make windows on building

I'm new.. I'll start with that... I'm building a house for uploading to SecondLife. Well, trying anyway. I built my walls of one piece, using loops to create spaces for doors and windows. I've ...
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0answers
114 views

How to start modeling a van (the inside frame)?

I'm new to Blender, and have a specific request... Something I'm struggling with in Blender. I'm first, sorry for my grammar, english is not my native language ! I hope you'll understand everything ! ...
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0answers
135 views

How can I make my workflow faster (edit mode)?

Hello I am slowly getting used to Blender. at this moment I am doing each ,lets call it "a cut" separately ,Selecting both sides of an object in edit mode ,4 Faces Then I am using Ctrl + F ,Inset ...
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1answer
169 views

Storing a general python object in a Blender scene

I need to store a KDTree in my scene, preferably attached to a specific Blender object. When storing standard Blender types associated with objects, I use ...
3
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2answers
344 views

How to prevent selection of other objects while in edit mode

I use ctrl+click a lot to quickly select segments of edge loops in edit mode, but sometimes this results in accidentally clicking other objects outside of the one I'm editing (which means I've ...
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2answers
72 views

Importing VSE project as sequence to another project

I'm new to blender so I hope my question is not very strange. I'm making a video presentation using vSE. For sake of clarity, lets say each slide of presentation is a video that I created as blender ...
2
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2answers
212 views

What is the keybind for the toggle workspaces?

When you press ctrl+ --> you change from 3d view to compositing, to code workspace, to video editor, to tracking, to UV layout, etc.. Where are those keybinds to toggle workspaces? They don't appear ...
4
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1answer
280 views

Is there a rule for where the origin point should be when modeling?

During modeling my origin point, (object origin) has moved and it has me wondering where the best place to put it is. When modeling in Blender is there a general rule or suggestion for where the ...
5
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3answers
531 views

Why should I use an empty instead of just animating a model?

It seems as though if people want to animate a model (without deformations) instead of just animating the actual model itself, they parent the object to an empty, and then animate that. Why is this? ...
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0answers
204 views

Mesh deforming when shrinkwrapping [duplicate]

I've read tutorials on getting 1 mesh to conform to the shape of another via a combination of mesh deforming to a flat plane (with a solidify mod setup but not applied), parenting the object to the ...
2
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2answers
757 views

Spherical Distance-From-Center Gradient

Using this simple node setup, i'm able to get a pretty good gradient for this kind of mesh : Could it be possible to get the same kind of gradient with a sphere like this one ? I mean, the further ...
5
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1answer
493 views

Model a simple plane into steps

I'm trying to make some steps out of a rotated plane with some loop cuts. A friend of mine did it in 3dsmax but I have no idea what tools I would use to make it in blender. I'm trying to convert this ...
5
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1answer
191 views

Shadow baking on long roads/environment

I could find a proper explanation of how people bake their shadows for racing games? All baking examples and tutorials are about interior lightning or some small area etc. I really don't even know ...
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0answers
33 views

VSE freeze trail effect

I am talking about this: The only way I see to replicate this effect - is to messing around with spline masks and motion trackers. But are there any quicker approaches, because they (TV guys) did it ...
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2answers
531 views

Hide the UV layout while in Texture Paint Mode?

Is there a way to hide the UV layout while in Texture Paint Mode? I understand the logic behind being able to see the texture you're painting on (and its UV layout), but sometimes I want to look at a ...
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1answer
88 views

Is there any way or addon to facilitate the attachment/alignment of armor to a model?

I am trying to fit this armor into the model's arm, but I just can't get it too tightly firm around the arm, I know it fits, the armor piece and the model came in the same size, however, I just can't ...
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20answers
10k views

What's the fastest and / or craziest way to model an arrow in Blender?

I'm curious about all the ways you can come up with a solution. I'm searching for the way with the least clicks and maybe the two runner ups. I made up some rules on how to count them: A default ...
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1answer
323 views

difference between scultping and modeling [duplicate]

So I've been digging around and I keep hearing people talk about "scultping" and "modeling" like it's two different things. I understand that modeling is better for hard surfaces like weapons, ...
1
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1answer
319 views

Optimize viewport for animation

Hello to all of the Blender gurus. I would like to ask you a little complicated question. What is exactly the blender philosophy for work pipeline? Specific: I worked with 3ds max and maya and I ...
2
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2answers
268 views

How to model the hilt of a sword?

I'm kind of new to blender, I've started trying to make some swords, I'm not too bad but I need help with modeling some objects such as: I just don't know how I should go about making them or how to ...
1
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1answer
323 views

Modelling a mechanical spring for a bike

I am currently modelling a bike based on a Norton 961: I struggle with modelling a proper mechanical spring. It should look like this, I think: I really don't know how to make it look flowing and ...
0
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1answer
165 views

Rendering high poly to low poly normals. UV are out of bounds

I have a high poly mesh that I'm trying to render the normals to a low poly mesh material. I'm not sure what I'm doing wrong. When I bake the high poly normals to low poly the UVs are not right. I ...
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1answer
482 views

Q:How can i Combine a fluid simulation with an ocean plane?

I want to create a boat that floats across an ocean for an animation something like this in Moana: https://gyazo.com/b6bae882baad57b4da22549bb50ade43 but I just can't figure out how to combine the ...
1
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0answers
616 views

How to model parts of the face of this character?

I'm trying to model this character of mine for animation and rigging: But every time I try to go about modeling her I always end up getting stuck on either her eyes, nose, or mouth. Those seem the ...
10
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2answers
1k views

Grease pencil workflow for composition or storyboarding

Note to the readers, August 2019: Grease Pencil has gone through a major redesign for version 2.80, so you should probably check more recent resources than the (current) answers to this question I ...
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0answers
173 views

How to 'batch copy and paste' VSE strips in Blender?

I am using Blender as a video editor. I have a video I am working on, an interview that fades in and out from footage to title card, in and out. I am adding the effects: color, gamma cross, etc. There ...
1
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1answer
80 views

How to change separator character between name and number?

For now when I make a copy of some object - Blender numerate this object by pasting dot as a separator between name and number. I want it to numerate with " _ " as separator before number. Anyone ...
1
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1answer
103 views

How to fix a odd shift key glitch [closed]

This may be a little odd, but everytime I'm on blender, and try to model, I move around the scene, like doing shift f to move, blender does something that it thinks I'm pressing the shift key, or ...
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0answers
137 views

What's the point of making separate objects in one model? [closed]

I was following Daniel Kreuter's Anime Character 3D Modeling Tutorial II series. There is a section where instead of extruding the arms and legs, he instead made new objects and patched them in the ...
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0answers
255 views

How to prevent frequent crashes?

I am working on an interior scene of a workshop, and for it I've downloaded a lot of models from sites like blendswap etc. I want to create a detailed scene however, due to all the heavy imports, the ...
1
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1answer
190 views

Blender compatibility with glibc v2.12

I am a bit of newbie, and trying to install blender on Red Hat. I am using RHEL 6.9 and constrained to use glibc v2.12. I know this is not the latest version but I know that library is not compatible ...
8
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1answer
720 views

Cannot duplicate metaballs

I made a little cloud using Metaballs: I would like to duplicate the Metaballs to a different layer to back up this cloud, then convert the main layer's Metaballs into a mesh. When I select the ...
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0answers
352 views

Bake textures from hair converted to mesh

I am wanting to create textures based on a hair particle system. The answer to this question says There are 2 techniques. One giving the best results but being rather complicated and very ...
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0answers
157 views

Copy Pose Location, Paste As World Location

I would like to copy the current bone pose location, convert it into world location and paste this world location in the next key frame again in pose location. Is it possible with a certain command? ...
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1answer
67 views

faces falling below the sculpted face when re-topologizing

I have sculpted a human head in Blender, and now I am doing re-topology. This is for the first time I am doing, and I am kind of new to Blender, and in this 3D field for that matter. See the picture ...
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0answers
102 views

How can I get textures and baking working if I want this model to look right for exporting?

I am currently working on a set of prop weapons for transfer to an alternant 3d software. Currently, the best I can get is materials on the meshes, but obviously I need textures so that the items ...
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0answers
118 views

How to model clothed characters for games?

I would like to create a character model for a game, but I cannot figure out how to model the clothes in a way that works well for rigging and animation. I tried to model the body first and then ...
2
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1answer
573 views

How to model a wheel (tyre)

This is how far I got: But the tyre is not smooth and has some artifacts on it. If I use more subsurf, it gets more weird. The steps I took: The bump map tyre will be of high poly, right? This is ...