Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

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15
votes
2answers
7k views

Creating game models for android

I've been exploring game development for a while now. I have created a small prototype but the models that I downloaded from the internet were too heavy for its small computational power. I have ...
10
votes
1answer
3k views

How to display names of objects in viewport

Is there anyway to display the names of objects in a scene, all at once like the option we have for bones? Yes,we can do it individually..but if there are many objects its better to have have common ...
6
votes
1answer
13k views

Hide geometry in render?

Is there an easy way to hide only part of a mesh for rendering? e.g. something like a "Delete" modifier, where you could delete vertices only for rendering, then remove it and get all your "deleted" ...
8
votes
3answers
2k views

Map ocean displacement to a sphere?

Is it possible to create a "spherical ocean" effect by mapping an ocean texture to a sphere? I tried baking an ocean simulation, loading the .exr images as an ...
1
vote
3answers
164 views

Align view to axis during modal operator?

How can I align the view (e.g. Numpad7 for Top view) in a modal operator such as knife? When I try pressing the numpad keys during a knife operation, nothing happens. This can be quite annoying when ...
12
votes
2answers
4k views

What is the workflow for compositing Fire/Smoke with Cycles

Since fire/smoke is currently only supported in the internal renderer, what are some good workflow ideas for bringing fire and smoke into a cycles scene. My current idea seems too labor intensive: ...
7
votes
1answer
707 views

How to create a drilling effect?

I wan't to show a drill drilling into a surface. I can't however, create the effect of the surface being ripped up by the drill. I'm trying to animate the shavings of the surface, to give it a ...
4
votes
5answers
11k views

Is it possible to de-bevel all or parts of a mesh?

Is there an easy way to un-bevel parts of a mesh that have been beveled? e.g. Convert this: into a normal cube? Edit: Is this possible with perhaps some trick of calculating where the original ...
6
votes
2answers
1k views

Render a cut through a mesh

I would like to render a cut through an object using Freestyle. Is there a neat way to cut away a part of the mesh in the rendering (not for real) without using The cut tool (manipulating the mesh) ...
5
votes
2answers
3k views

Get the total time spent working on a file

I'm working on commissions and it would be wonderful to know how much time I spend with each file. Not because I charge per hour (yet), I'm merely curious. It would be nice to track how many minutes ...
7
votes
3answers
1k views

How can we store EXIF-type metadata in renders?

I used Blender this afternoon to turn a panorama into an extremely wide-angled photograph. This got me wondering: would it make any sense to store EXIF data in images generated by Cycles so you get ...
5
votes
1answer
5k views

Adding thickness to a mesh in Blender

I'm using blender to make a basic model of my house and I want to hollow out the inside of the house so that the walls are slightly thicker and there are normals facing both ways, I'm not really sure ...
35
votes
3answers
152k views

How can I round the edges of a mesh?

I have looked at other similar questions on this site but couldn't answer my question. I have a model made of cubes the edges look very sharp (I would put a picture here but I don't have the required ...
7
votes
4answers
929 views

Is it possible to decrease the face count dramatically so I can continue working without crashing?

I have an issue for the amount of faces I have, I have made a decent looking character with blender (just the head) so far. However, I finally get to the step where I need to add textures and I mark ...
11
votes
2answers
10k views

How to create a curved surface from a sharp edge?

Sorry for the basic question, but I have been working on this all morning and can get a basic curve but I keep falling short of what I really want. I am in the process of making a urban street model (...
13
votes
3answers
6k views

How does normal baking work?

I understand that one uses normal baking to bake the normals of a high-resolution (sculpted, in the millions-of-polys range) to an image, which are then set to the normals of the low-resolution (...
8
votes
1answer
2k views

Modelling fighter plane cockpit

I'm trying to model a ww2 fighter plane but stuck at the cockpit. As we know it's made of metal bars with pieces of glass in between. Just wondering what's the common method for such models. Shall I ...
3
votes
3answers
4k views

Best practices for learning Blender [closed]

When I get an idea for something I'd like to make in Blender, I hit up Google for specifics, then blender SE when I get stuck. I'm very overwhelmed by the immensity of Blender and I'm a little ...
8
votes
2answers
3k views

How to bake normal map for discontinuous mesh

I'm building models for an independent game and would like to use normal maps. I started by building the low detail meshes first, which are about 4000 tris each, give or take a thousand. I built the ...
27
votes
4answers
2k views

How would I go about creating a spiralled dome?

Is there some elegant way I could go about creating the "twisted spiral" surfaced dome as you see in the iconic "St. Basil's Cathedral" in Red-Square in Moscow?
40
votes
5answers
86k views

Is there an easy way to align two objects on a specific axis?

Other than manually typing in locations, is there an easy way to align objects on an axis like you would in Visio?
7
votes
1answer
107 views

How to render without evaluating keyframes?

I've got some keyframes set up and don't quite like the way things look. I'm playing with some values to see if I can't make it look nicer. When I render to see the affect of my changes, everything ...
6
votes
2answers
604 views

How can I change an objects scale, and rotation using an Empty?

So I previously asked a question on how to separate the faces of an object like an Icosphere. I decided that this next part would be best for a separate question. Taking that Icosphere and an Empty, ...
6
votes
1answer
3k views

Subdivision-surface giving strange geometry with tris

When I try to create a geometry like this I get defects like this that also show up in the render How could I avoid this? I am using a 2 times catmull-clark subdivision surface modifier
3
votes
1answer
979 views

How can I create an orthographic render similar to the Portal 2 promotional videos?

Some of the Portal and Portal 2 promotional videos have a 2D/3Dish world in an orthographic/isometric view. I know how to set the camera to orthographic in Blender, but how would I go about creating ...
6
votes
2answers
1k views

Snap a bunch of keyframes to the cursor?

I have an object with several keyframes at different times. there is an option to grab all keyframes and snap the first (or the last) keyframe to the position of cursor? (like after effect when hit ...
7
votes
2answers
3k views

Animating slicing up an object

I'm animating slicing up something like this along the y axis: I'm going to shave slices off the front until the whole block is gone. My understanding is that the only way to do this is by having ...
10
votes
3answers
2k views

Tips for sculpting tile-like terrain

I'm looking to make a terrain system sort of like in the fourth and fifth generation Pokémon games. It's just all gridded basically, and reuses the same pieces all over. An example of the type of ...
11
votes
3answers
5k views

How can I replicate an object over the surface of another?

I am a beginner and I want to add nails to a cactus I've modeled. How would I go about doing this? I'm after actual geometry not just a flat plane with a texture.
11
votes
2answers
2k views

The basics of how to start modeling

I am having a lot of trouble starting with blender. I am trying to make a train track to start but I am having a lot of trouble creating the shapes. When I click on Add → Mesh → Cube, it ...
15
votes
2answers
58k views

How to fill a hole in face?

I have this bit of wall here: As you can see, it is a window frame and I want the hole between the wall and the frame to be filled. I have searched it on youtube and so on but all I can find is ...
14
votes
2answers
18k views

How to add keyframes for multiple objects at once

I've got about 200 objects for which I want to insert location/rotation keyframes. Is there a way to add a keyframe for all of the selected objects?
10
votes
2answers
1k views

Remove selection overlays when Editing UVs?

How can I view my meshes UV's in Edit Mode without a selection overlay? I want to be able to view my object with its texture map (and edit it) without having highlighted vertices/edges/faces obscuring ...
11
votes
5answers
28k views

Subdivide and separate face into different meshes

Is there a quick way to subdivide a face and then separate the resulting faces into separated meshes? Here's what I am doing now: Select the face Subdivide the face (e.g. into 16 square pieces) ...
0
votes
0answers
53 views

Multiple artists modelling the same file [duplicate]

I am looking for a workflow that allows multiple artists to work on a project where users can work in parallel and assuming they don't change exactly the same thing the work can be smoothly merged. ...
21
votes
1answer
11k views

How do I copy a property from an active object to selected objects?

I have been using the Copy Attributes add-on to copy some properties from active object to selected objects. This add-on is not enabled by default and must be explicitly enabled. But its a very useful ...
7
votes
2answers
1k views

How can I independently pose Group Instances?

I would like to add two instances of a model created by makehuman to a scene. After linking one model (File/Link) and adding a proxy Ctrl-Alt-P. I used Add / Group Instance to add another instance ...
7
votes
2answers
3k views

Video Editing Workflow: Use a separate scene for VSE?

I am doing a video project in blender, consisting of one title animation (sceneTitle), a main animation (sceneMain) and a end animation (sceneEnd). I put those animations in different scenes. Now I ...
11
votes
2answers
2k views

Normalize a spline

Is there a way to redefine a spline/bezier object into segments of even length or to tile the spline into a number of segments. (like the "normalize spline" function in 3dmax) example video Or to be ...
13
votes
2answers
6k views

Is there a way to offset an edge? (extrude edge loop perpendicular to each edge)

I recently figured out how to do it with faces, but with edges, I can't seem to get it to work. I have a complex flat plane and i need to extend an edge loop. I tried setting to individual origins in ...
9
votes
2answers
4k views

How to create a simple extruded box model?

I am new to Blender and was wondering how I'd build a shape like so in blender? I.e. what tools are usually used for these type of organic curves?! the walls are 1mm thick and im wondering how would I ...
11
votes
1answer
689 views

How to offset multiple smoke instances by time?

I want to use pre-simulated smoke simulation assets from a library to avoid having to re-bake each time. For example, a large open scene with several smoke stacks rising off of a ground plane, I would ...
5
votes
1answer
413 views

Cloth sim : collision with external linked group meshes

I have a scene, with some assets linked into it. Among them is a rigged character, linked by a group instance. The rig is well "proxied", and animated. I modeled a scarf, and wanted to make a cloth ...
16
votes
4answers
47k views

Most efficient way to round edges

In this simple model I first rounded the corner edges of the shape using bevel, with 16 segments (1st pic). Then I selected everything and applied a second very small bevel of 1 segment, to give the ...
25
votes
4answers
2k views

When is it useful to mirror?

Having discovered the mirror modifier I have been assuming I should always use it when modeling a symmetrical object. For instance, take a simple stool. Is it more efficient to model one half with a ...
41
votes
6answers
64k views

Snap object on top of surface of other object

How do you snap an object on top of the surface of another object? I tried using the shrinkwrap modifier but that produced weird results. If I have a cone, and a cube - I want to move the cone around ...
15
votes
3answers
3k views

Logging renders?

Is there a simple way to log/save every render that you make in a Blender scene? Maybe an add-on? This would be helpful to visually see progress on modeling, materials, lighting, and whatnot. It would ...
12
votes
2answers
2k views

How do I copy video strip properties?

I'm editing a video made with several movie strips. I've changed the properties of one of the strips, like the blend mode, the opacity, the saturation, etc. I want to copy those properties to the ...
12
votes
3answers
2k views

Write Apple ProRes files from Blender?

Blender can read Apple ProRes video files. Is there any way to write to that format? I use a video workflow with Final Cut Pro X and used Blender for some retouching and compositing and would like ...
17
votes
6answers
30k views

How do I center the view at the origin without moving the 3D cursor?

The shortcut I have always used to center my view is Shift +C, then Alt + Home. This moves the 3D cursor to the origin, then centers the view on the 3D cursor. However, in some situations, I want to ...