Questions tagged [workflow]

Questions about any workflow in Blender, or just ways to go about doing something.

Filter by
Sorted by
Tagged with
1
vote
1answer
22 views

Why has Blender started not responding with every brush strole I make

I have just recently started using Blender for 3d sculpting. In the first week all proceeded well and I was learning quite a lot. However this week as my sculpt started growing in size Blender began ...
1
vote
1answer
10 views

Thumbnail preview image default to Viewpoint instead of Camera

Is there a way to save a .blend file und generate the thumbnail from the image of the current viewport?
0
votes
3answers
58 views

easiest way to do this? (Amplifier Grid)

i finished full donat tutorial. and im wondering can u tell me the easiest way to do it ? I tried modeling myself with path and using array model but it doesnt look right becouse i cant do it to look ...
0
votes
2answers
154 views

Disable editing of multiple objects in Blender 2.8

In Blender 2.8, if you have multiple objects selected in Object Mode, and then hit Tab to enter Edit Mode, ALL the selected objects (both the yellow active object and the orange selected-but-inactive ...
0
votes
0answers
12 views

Is it acceptable to have tris in a retopopologised game character mesh if it's in an area that propbably doesn't need to deform? [duplicate]

I just completed my second sculpt and need to retopologise the model for use in a game engine so I need a particular quad based topology with low poly count. I have sculpted, retopologised, rigged ...
1
vote
0answers
19 views

sending Data or Values to linked Objects in Blender 2.80 / 2.81

I work a lot with linked data and library objects or linked collections. Is it possible to send values or variables between the different hierachical structures ? So for example: SCENEFILE (var = ...
1
vote
2answers
23 views

Workflow musings

As a relative newcomer, I'm working on getting a grip on the basics, and it is starting to make some sense. However, although I have a general idea of what the program can do, I haven't come across ...
0
votes
1answer
22 views

Paint high-poly mesh and then bake for low-poly, OR just paint low-poly with normal-map applied?

I recently completed my first sculpted game character including rigging and animation. I am still desperately trying to find reasons to do PBR texture paint in blender 2.8 rather than substance but I ...
0
votes
2answers
44 views

round corners inverted of a plane

this is a face in my object. I initially planned to have it this form and let the white part be transparent. However, because of a few reasons I now want to cut the white part from the plane. How ...
0
votes
1answer
54 views

Low Poly Model Creation Workflow

Hi from a new total newbie blender user. I want to learn how to create at least “fine” low poly models, something like here. I have heard that some people create high-poly models and then create low-...
5
votes
1answer
225 views

Workflow: Cloth simulation without disabling armature

The typical workflow for cloth is to have areas that are attached to the body be Pinned, and influenced by an armature limited to the Pinned group. The rest of the garment would not be influenced by ...
1
vote
1answer
50 views

How can I create a group of non-intersecting objects?

I'm trying to recreate steel brake cables coming out of a box. I tried to do it using the particle system, but I'm running into a couple of issues. The ends of the cables are intersecting and I also ...
2
votes
2answers
35 views

How do I keep in development add-ons under source control and easily reload changes in Blender?

I've been developing Blender add-ons for a while now, and one thing that I've always struggled with is how to keep a single copy of the add-on so that I can make changes to the code and quickly test ...
1
vote
0answers
15 views

Isolation Mode and viewport rendering in 2.80

Is there anyway to viewport render in isolation mode like in 2.79. Currently if you isolate an object and go to viewport render, it renders the whole scene rather than just the isolated object. All ...
1
vote
1answer
22 views

Blender 2.8+ set pass index for object?

I am aware that in the Data API region I can locate the objects and set their object pass index but it is a fairly tedious exercise. Is there an easier way?
1
vote
3answers
513 views

Will blender 2.8 official realise be able to run on computer with graphics driver that is lower then OpenGL 3.3

I have seen videos on the upcoming blender vision 2.8 and I would also like to expand with blender like everyone. I hope the developers won't let my laptop limits to keep me from developing my skills. ...
0
votes
2answers
32 views

UV Mapping - During or After Building Process?

I'm in the process of modeling a stave church, I've built it [3] times already. I had to because I'm learning from my mistakes while learning new things about blender each day. My question is should ...
7
votes
2answers
6k views

Is there a shortcut to switch between Add and Subtract brushes, in Sculpt mode?

I'm working on some sculpting but I hate that I have to go to the Toolshelf and select Subtract, whenever I need that brush. So, while in Sculpt mode, how can I ...
1
vote
2answers
23 views

How to strip files from a .blend

I am new and following a tutorial. The teacher links his final .blend file that I downloaded, but he uses a few backgrounds/videos etc that I need to strip out so I can use the same for my personal ...
0
votes
1answer
15 views

Different objects selected on different tabs

I am currently rigging a character and every time a make a vertex group for a bone, I want to test to see how it does. However, switching from edit mode from one object, to pose mode on another object ...
0
votes
1answer
78 views

Path constraint switching and timing

I am working on my character animation project. I want to create multiple paths for my character to follow, (do action). For Example, follow the first path from frame (x) and (do action) until the ...
0
votes
0answers
13 views

Blender 2.8. Random transforms several objects everytime I open a file

I've been working on a project for a few days now and after I exported an fbx Every time i open the project it takes several objects and gives them a seemingly random transform. I put all the objects ...
0
votes
1answer
16 views

Render Smoke split in background and foreground for composite with a recorded image

I'm trying to render a smoke to composite a filmed character in the middle of it, as in the example. I was wondering if there's a easy way to render the back of the smoke in one layer and the front ...
0
votes
0answers
37 views

Blender 2.8 + Substance painter workflow

P/S Just started learning all the 3d stuff. I want to create a human head in Blender 2.80 and texture it in Substance Painter. Are all the steps below correct or is there any easier way to do it? ...
0
votes
0answers
19 views

Auto-Generate Mesh Grid from Contour

I'm currenlty working with this free 3d cloth modeling addon (https://www.youtube.com/watch?v=jNXBYI-WPU4), it is similar to Marvelous Designer, even though short on features. One problem is the ...
0
votes
1answer
120 views

Blender Cheat Sheet

I'm retired and cannot afford C4D anymore, so I'm switching to Blender 2.8. Is there a simple, one or two page file that list at least the most used shortcut keys?
0
votes
0answers
13 views

How do I transfer a mesh deform modifier to vertex groups

I have a mesh (Mesh A) that is deformed by a Mesh Deform Modifier that is controlled by a different mesh (Mesh B) that is deformed by an armature rig. I want to export Mesh A with a complete rig to a ...
42
votes
2answers
22k views

How do I align the viewport to a face normal?

I would like to align the view straight on to a face, perpendicular to the normal. How do I align the 3D viewport to the face of a mesh?
0
votes
0answers
16 views

Importing a model with more than 8 vertex maps

I'm trying to get our office to use blender instead of cinema4D for some projects but I'm finding some difficulties. There is a plugin we use in cinema4D which creates huge 3D maps with textures. To ...
0
votes
1answer
80 views

Blender Search Option 2.8 On Mac

I would like to know what key or key combination opens the search field in Blender 2.8 on a Mac. Can anyone answer this? "F3" does not do it. Thanks!
0
votes
1answer
55 views

Creating floorplans with blender?

Are there any plans to add some basic floor plan features to create architectural plans? Some anotation tools, line styles and maybe a way to render straight on paper format would be amazing.
1
vote
1answer
36 views

Blender bones are confusing. How do they work?

. Coming from 3DS max, blender's bones are kind of confusing In green i rigged like i usually would, creating "transition" bones that serve no other purpose than to connect more important bones ...
5
votes
0answers
53 views

Saving blend-files straight to server nets 0.5% speed of a windows file copy, how to fix?

Some context: Part of our company (about 3 fulltime people) do ArchViz, we're using Blender 2.79b and are transitioning to Blender 2.8. Tests underneath were done using 2.8. I'm not an artist myself ...
2
votes
0answers
63 views

Blender 2.80 to Blackmagic Fusion

What is the best way to export camera animation from Blender 2.80 to Blackmagic Fusion. There is a script addon published on BlenderArtists which is perfect however it has not been updated for Blender ...
1
vote
1answer
97 views

How to assign different scenes for workspaces in Blender 2.8?

In 2.79 I could select a workspace, choose any scene and easily switch between workspaces - for example I had one scene for modeling and another one for VSE. But in 2.8 I can't find a way to do so. ...
0
votes
0answers
18 views

how to model human skulls?

i'm trying to model a human skull for a project i'm working on but i could never get the workflow as i have never modeled(or failed terribly enough to give up on) anything organic, some tips would be ...
6
votes
3answers
5k views

How can I duplicate a model and it's armature, so the rig still works?

I need to make a duplicate of a character with its armature. When I try to duplicate the character, the duplicate remains associated with the original armature. When I make a duplicate of the armature,...
0
votes
0answers
18 views

Set Object's “Viewport Display” according to Workspace

I do a lot of retopology and I want to make a new Workspace exclusively to it. So it should have Backface Culling (Viewport Shading) and In Front (Object Viewport Display) options turned on. I can ...
0
votes
0answers
39 views

is it possible to use the array modifier to follow an edge instead of going straight?

i'm trying to have this fence follow an edge what is the best none destructive way to go about it
2
votes
1answer
94 views

Is there a way to hide all particles in a scene?

Pretty straightforward, I am looking for an option or key command to hide all the particle systems in the current scene. Is this possible or do I need to write a script?
0
votes
0answers
28 views

Low Poly to High Poly, Quad Based Meshes

I'm pretty new to Blender, so I apologize for any obvious questions. My usual workflow when building simple structural, non-organic assets is.. Build a quad based low poly version Duplicate, sub-...
1
vote
2answers
271 views

In blender 2.8 how do you make a local instance of an object in use by multiple scenes?

I have created a new scene using linked copies. Now I need to make a few of the object single-user so there is a separate object in the original and in the new scene. Back in 2.79 there was a ...
7
votes
2answers
663 views

Dilate/expand vertex color mask?

I'd like to use vertex colors in order to apply different shaders on a single object, instead of going through the whole process and drawing a 'black and white' texture (for 1000+ objects). ...
0
votes
1answer
222 views

Reparent object with transformations of new parent

To begin, I had an empty as a parent of a bunch of objects (think books with many children). I wanted to duplicate this as a set so I followed the following instructions: Select Parent. Shift+G, ...
0
votes
0answers
35 views

Export FBX with nested Empties to Unity correctly?

Okay, so basically I got a huge industrial machine with complex and deep hierarchy in blender. The Empties within my hierarchy will later be animated with Timeline in Unity. I tried different things ...
5
votes
4answers
426 views

how can i fill these boundaries by quad topology?

I am currently modelling a Audi R8(2016). I am doing the part behind the door. However i have a problem in filling up these faces I have tried using the grid fill tool but it doesn't work out well. ...
0
votes
1answer
207 views

Copy/paste in edit mode in Blender 2.8

Normally, I would agree that copy/paste is not necessary with the duplicate functionality (shift+d), but in this case, I think I have a legitimate reason to ask it. I am working on a game that ...
10
votes
2answers
1k views

Grease pencil workflow for composition or storyboarding

Note to the readers, August 2019: Grease Pencil has gone through a major redesign for version 2.80, so you should probably check more recent resources than the (current) answers to this question I ...
0
votes
0answers
45 views

Car the edge flow

i feel like something is really wrong with this side , I used the edge flow addon but it still only gave me this I couldn't figure out how to proceed from here without making the mesh look all clucky
1
vote
1answer
88 views

Is there any way or addon to facilitate the attachment/alignment of armor to a model?

I am trying to fit this armor into the model's arm, but I just can't get it too tightly firm around the arm, I know it fits, the armor piece and the model came in the same size, however, I just can't ...