Questions tagged [wireframe]

Questions about viewing or rendering an object in wireframe. Wireframe is displayed by drawing only the object's edges. A wireframe is usually used to view the topology of an object.

Filter by
Sorted by
Tagged with
4 votes
1 answer
10k views

Hide wireframe in edit mode

I am editing a very dense mesh. It looks great when viewed as solid faces, but it's just a black blob when viewed as wireframe because there are so many vertices. When I switch to edit mode to select ...
foobarbecue's user avatar
0 votes
1 answer
1k views

Wireframe thickness like sketchup and color without rendering

Is there a way to change wireframe color and thicknes on 3d objects without rendering them? The default wireframe appear is only one pixel, so I would like to increase it and also change color. If ...
Hedzx's user avatar
  • 1
12 votes
1 answer
1k views

How to display all mesh wire in flats faces?

I want to display all wire in a mesh, but if the edges are in a flat face that are not shown... Here's a little example: Do you know how to do that?
yhoyo's user avatar
  • 2,255
18 votes
2 answers
28k views

How to render as only wireframe in Cycles?

I need to know how to render a object on Blender Cycles but only as a wireframe, for example, like this: Also, it is possible to vary between the smooth wireframe object and the polygonal wireframe ...
beavoru's user avatar
  • 5,307
4 votes
1 answer
177 views

Wireframe only when rendered

When I render my model I get this: But I want it to look like a rendered version of this:
user3658408's user avatar
2 votes
1 answer
956 views

How can I make a 3D wireframe object hollow?

For instance, if I want to make a wireframe snowman out of three spheres, I would like to trim the spheres so that only the outermost surfaces are shown. That is, if sphere 1 and sphere 2 overlap, I'd ...
paan's user avatar
  • 23
1 vote
1 answer
264 views

Hide specific wire line

In this model using 2.70 with toon-rendering and freestyle some edges (circled in red in the image) are rendered that should not be rendered. I am a old man came from very old blender, so please be ...
Grim's user avatar
  • 259
10 votes
1 answer
19k views

Can the 3D viewport be set to draw smooth (anti-aliased) wireframe?

When I create mesh etc the wireframe looks so jagged. Coming from other applications I've used, most of them seem to have smooth wireframe (Maya to name one). Are smooth wireframes possible in ...
TheLazyChap's user avatar
2 votes
0 answers
45 views

Change objects to soild view [duplicate]

When I download some files from blendswap they look like this. I want the silver/gray solid view.
Andrew Nattress's user avatar
1 vote
1 answer
221 views

Set wireframe only view

In this tutorial, the author says to set the view to wireframe at 10:08. In blender 2.7, the menu looks slightly different. When I set to 'wireframe' I do not see the same results. How can I ...
spuder's user avatar
  • 1,223
3 votes
1 answer
4k views

See background image through solid shading in edit mode

I am modeling a person's head and face using front and side reference images. I have set the reference images as Background Images for the "Front Ortho" and "Right Ortho" views, respectively. For the ...
Tim's user avatar
  • 33
1 vote
0 answers
1k views

Is there a way to display the geometry of the Subd. surf. modifier together with the original geometry?

Is there a way to display the geometry of the Subdivision surface modifier together with the original geometry in solid view in edit mode? Lets assume that the image below is a screenshot from that ...
Vladimir's user avatar
  • 4,687
4 votes
1 answer
495 views

Why does the wire-frame material fades across the object?

Why does the wire-frame material fades across the object? Here is what I did - I created a new material and I selected on "Wire" and I made it shadeless. Then, I created a new material and assigned ...
Vladimir's user avatar
  • 4,687
8 votes
4 answers
7k views

How to render an object as a transparent wireframe?

I'm a psychology student (and 3D design noob) who's been tasked with designing items for a test of spatial ability like this example... I've been playing around with Blender, and I've gotten this ...
Psych20's user avatar
  • 81
3 votes
2 answers
661 views

Is there a way to render a wireframe independent of its topology?

Lets say I have an object and I want to render it in squarish wireframe in orthographic view. Here is what I mean - I am not looking for a specific topology in the 3d view, but what ever the ...
Vladimir's user avatar
  • 4,687
1 vote
1 answer
190 views

How to create a material that is part solid, part transparent wireframe? [duplicate]

For a 3D rendering of an organ, I would like to make part of it a transparent wireframe so the contents become visible (similar to this image, only I would like to have a much smaller area as the ...
Geert's user avatar
  • 11
2 votes
2 answers
3k views

How to render an object with both a base mesh wireframe and subdivision surface wireframe?

How can an object be to rendered using the cycles render engine so that it renders with normal maps, specular maps, etc, and shows wireframes of the mesh and the subdivision surface modifier? For ...
Vladimir's user avatar
  • 4,687
1 vote
0 answers
100 views

How to make a render with a curved along with straight wireframe in cycles? [closed]

How to make a render with a curved along with a straight wireframe in cycles? Curved - The original geometry; Straight - The wires the are created by the subdivision surface; I figured how to do ...
Vladimir's user avatar
  • 4,687
9 votes
2 answers
4k views

Render a wireframe with equal thickness in Cycles?

Is there a way to make a render with freestyle in cycles and use it as a wireframe? No matter what technique I use, blender always gives me a stretched wireframe. And by that I mean the wireframe is ...
Vladimir's user avatar
  • 4,687
5 votes
1 answer
5k views

wireframe render over an object with the subdivision surface wireframe?

Is there a way to render an object with a subdivision surface modifier with a wireframe which is the original geometry as well as the wires that make the subdivision surface? Example: This wireframe ...
Vladimir's user avatar
  • 4,687
4 votes
1 answer
1k views

How can I make an object render with a wireframe in the game engine?

I want it to look like the top image when I press P, so it has those lines around each face. Like this: Not like this:
FatBunny's user avatar
1 vote
1 answer
451 views

Draw type stuck on wireframe and no model when rendered

My draw type is not on wireframe but all I see is this: What can I do to fix this? Version 2.49b edit: Link as requested https://www.mediafire.com/?u93956gqgss45pk
user2489441's user avatar
4 votes
1 answer
879 views

Displaying the wireframe of a beveled Bezier curve [duplicate]

I'm following a tutorial in which a Bezier curve is supposed to represent a vine. The vine is a collection of control points with their bevel depth and bevel resolution set appropriately: However, ...
nucleartide's user avatar
23 votes
7 answers
36k views

How can I render an edge only mesh as solid lines?

I have a schematic of a raspberry pi that is completely flat, no solid faces, just connected vertices. Is it possible to render these lines somehow, so that it looks like a 2D drawing? Maybe with ...
marchello's user avatar
  • 457
13 votes
3 answers
16k views

Create a rounded wireframe?

Is it possible to easily create a rounded wireframe mesh in blender? The Skin modifier works well, but it's too heavy for even medium meshes; it takes several minuets with the default Suzanne. You ...
gandalf3's user avatar
  • 156k
19 votes
5 answers
46k views

Rendering with wireframe

I'm making figures to illustrate some details about how meshes work. I'd like to render my scene normally, but overlay all of my meshes in wire mode. The only solution I've found which works is ...
ajwood's user avatar
  • 10k
12 votes
2 answers
4k views

How to render a pixelated, occluded wireframe with freestyle?

I'd like to combine these features: The pixelated look of a wire material with anti-aliasing disabled. Proper occlusion of hidden lines. A wireframe material produces the first feature, freestyle ...
Haunt_House's user avatar
  • 15.9k
13 votes
3 answers
6k views

Can cycles Wireframe Input be coerced into displaying Tris, Quads and Ngons

edit 2 years later: Here is an alternative answer that meets the desired end-result using FreeStyle. Is there a way to make the wireframe input show the geometry as BMesh polygons instead of the raw ...
zeffii's user avatar
  • 39.4k

1
3 4 5 6
7