Questions tagged [weight-painting]

Questions related to weight painting. Weight painting is a method of defining a value for things such as how much a certain vertex will be deformed by a bone, or how long hair particles should be on a certain face.

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19
votes
3answers
85k views

heat weighting: failed to find solution for one or more bones

Here is the link to my Blend file. Picture: It's nothing special but I cant figure out why I get problems rigging this mesh. It would be important and a great Help! Thanks for reading and I know ...
11
votes
3answers
41k views

How can I mirror weight painting?

How can I mirror my weight painting to the opposed side of my character? I know that there is Mirror function, but it doesn't assign the weight to bones on the opposed side. Can I do it manually?
6
votes
1answer
4k views

I can't keep my armature in pose mode when selecting another object

I have set my armature to pose mode, and now want to select the rigged mesh so that I can weight paint it. The only way I can select the mesh as the active object is to set the armature back to object ...
2
votes
1answer
1k views

Rigify : skin overlapping clothes

so i know this is a weightpainting issue, but i have no confidence in my weighpainting skills, so whenever i try to fix it it just comes out worse and the deformation gets worse for some reason. can ...
3
votes
2answers
3k views

Joining 2 Armatures and keeping the weights

I have two separate Armatures that I want to join together. I have no problem combining the meshes, but the problem is the bones/rigs. When you do the Object mode > join, I lose all of my weight paint ...
2
votes
2answers
4k views

How to do weight paint on one side, even with mirror modifier

I would like to rig a mesh (for example Susanne, the monkey) manually, using 3 bones, and this object uses a mirror modifier and a subsurf modifier. The left bone has 0 vertices assigned yet and the ...
1
vote
1answer
292 views

Weight Painting Won't Get Rid of Weird Protrusions

I tried adding weight, removing weight and removing doubles. The mesh popping out won't go away. Any ideas? Blend File:
8
votes
1answer
999 views

Unable to Weight Paint in 3D viewport

I'm currently trying to spread pebbles along a plane using particle systems. Moreover, I wanted it so that it only spread on certain areas of the plane (which can be done using weight painting & ...
2
votes
1answer
3k views

How to get disconnected teeth and beard to move with rigged face?

So I'm trying to weight paint but can't seem to get my teeth and beard on the character to move with his head on two different bones, I have tried to move the head then weight paint it so that it gets ...
4
votes
3answers
11k views

How to quickly remove all zero-weight vertex groups?

I wonder what is the quickest way to remove vertex groups in which all vetices have zero weight? Currently I got nearly 100 groups listed there after days of hard working, and I'm sure some of them ...
5
votes
1answer
3k views

How to assign vertex groups and bone weights through Blender's Python API?

I'm making a script to import custom objects, it is still at early stage but so far vertices, faces and uv are created correctly. I want to do weight painting through Blender's Python API but I don't ...
3
votes
2answers
6k views

(Rigging) Why are some of my vertex groups affecting blue areas?

I'm new to rigging, and am trying to make a low-poly rabbit. I've made the armature and spent the better part of an hour fine-tuning the weight painting only to find out that posing nearly any bone in ...
0
votes
1answer
771 views

When IK bone moved wrong part of mesh deforms

I am pretty new to blender, but I've been digesting as many tutorials and reading as I can get my hands on. I've run into a problem and I can't quite form the question properly for Google to handle so ...
2
votes
2answers
6k views

bone heat weighting: failed to find solution for one or more bones error message

Here it goes again, the rigging error. I have a model that has a mirror modifier already applied and a subsurface and displace modifier (not applied) in my model. So when I try to parent my model to ...
2
votes
2answers
2k views

bone heat weighting failed to find solution for one or more bones

I am guessing you guys get this a lot, but I've tried everything to fix the Bone Heat Weighting Failed error. I have no idea what to do, so if you guys can somehow fix this, then you're amazing. ....
1
vote
2answers
322 views

Can I use Weight Paint to Control Animation Properties?

I'm thinking weight paint but maybe I mean Dynamic Paint or even something else I'm unaware of. I have cell fractured a long thin cylinder which I am dropping onto a plane using Blender 2.71 Render (...
6
votes
4answers
16k views

How to mirror copy existing vertex weights

So far I only find option to mirror the existing weights, but didn't find a way to mirror + copy it, I mean, I want to create symmetrical weights on the other side, but I also want to keep the ...
6
votes
1answer
14k views

How do I control the armature in weight paint mode?

When in weight paint mode when I right click a bone it goes into object mode and selects the whole armature but what I want to do is manipulate the bones while in paint mode, as seen in tutorials, to ...
4
votes
3answers
26k views

How to connect a mesh vertex groups with an armature bones

I have this mesh and armature found in this blend file. What I want to do is to connect the bones with the created vertex groups. And I don't want to use automatic weighting option as this will create ...
3
votes
1answer
334 views

Is it possible to see Vertex Weights in Edit Mode in the 3D View?

Is this documentation simply out of date? Is it possible to manipulate vertex weights in Edit Mode in Blender 2.8?
10
votes
2answers
14k views

How to paint through the mesh during weight painting

More often than not when I do weight-painting, weights on a model are the same/similar through the whole mesh (for example leg, arm), but weight painting has culling which prevents paint to go through ...
7
votes
1answer
3k views

How can I use an image texture as a guide for weight painting?

So I have an image of a map which I would like to use to paint vertex groups (for terrain feature particle systems) on certain areas of an object (a sphere). I have mapped the map onto the sphere. ...
6
votes
4answers
6k views

Turn weight paint(vertex groups) into vertex paint?

Can I turn weight paint(vertex group data) into vertex paint? I would like to take the weight paint value and convert it into a black and white grey scale vertex paint map.
3
votes
1answer
2k views

How to batch remove zero-weight vertices from vgroup?

It seems that vertices with zero weight will remain in the vgroup by default, and there appears to be no straightforward way to batch remove all zero-weight vertices from it except having to manually ...
2
votes
1answer
744 views

Armature moving points for no apparent reason

I am experiencing some odd behaviour in my rig where vertices with 0 weight are moving when they shouldn't be. I have tried painting different weight onto those ...
1
vote
1answer
769 views

Problem with weight painting

I am new to blender and a while ago I started having a problem with weight painting on a certain part of one of my models. Variations in the weights of vertices seemed to be having no effect; they ...
1
vote
1answer
486 views

Weight painting an object

In the picture above I have two feet. The blue one is the one I have selected and gone into weight paint mode. I'm trying to change some vertices to red in weight paint mode but don't really ...
0
votes
1answer
146 views

Area of mesh moving along bone despite not being weight painted

I have made a simple character model and am adding a skeleton to it, so i can use it as reference and so i can get a feel for how rigging and weight painting are. The white box (Shoulder_L) has ...
0
votes
1answer
735 views

Moving a bone within weighted mesh?

I have a skeleton rig and mesh configured in blender that I have imported from 3rd party application. The rig and mesh are already working together correctly in blender. I would like to adjust the ...
0
votes
1answer
138 views

How can my animation animate if there is no vertex weights?

I am in the process of creating DirectX Animation Skinning using Blender to Collada. I am using an animation from an old project, that was rigged, and weighted for animation in Blender. Whilst ...
15
votes
2answers
20k views

How to assign a specific weight to vertices? (instead of painting it)

I was wondering that in the weight painting mode, how can I set a specific weight for a certain group of vertices instead of painting it over them?
6
votes
1answer
5k views

How to restrict vertex weights to no more than N number of Bones?

I have a program that can animated a mesh using OpenGL but problematically it can only work and not crash when each vertex weight is affected as per the title to a maximum of four bones. The tutorial ...
1
vote
2answers
31k views

Transferring rig weights from one mesh to another in blender 2.76

I've recently started using blender in order to create my own models for games and such. I have created a model, rigged it, created clothes separately and now I want to add those clothes to my model ...
8
votes
4answers
3k views

How to animate weight-painting?

I want that particles would appear from one corner, and like a wave would go through all the plane using vertex density. Basically just to animate the weight-painting. Is it possible do it, or maybe ...
5
votes
1answer
8k views

How to select different bones while in weight paint mode?

I seem to remember being able to select different bones of a rig while in weight paint mode. However, now when I try to do this I end up selecting a face (used for masking) instead of the bone: How ...
3
votes
1answer
2k views

Weight painting deforms an object

When I weight paint my object deforms.How to fix that?
3
votes
1answer
589 views

Automatic Weights Different on one side than the other

see title Whenever I use automatic weights on my model it always has one side different than the other on legs, feet, arms, and hands. The topology is exactly the same on both sides and I've already ...
4
votes
3answers
7k views

Clothes weight paint / skinning

I have a model with a jacket on it as separated object. I don't know how to attach/weight-paint jacket to make it deform without intersections with model and itself. Some parts of jacket, the edge ...
4
votes
1answer
6k views

Weight paint front and back faces at the same time

I want to know how to weight paint the back and front and sides of the selected region at once instead of keep changing the view then doing the same thing. So for example if we have a cube in front ...
3
votes
1answer
2k views

One eye of model doesn't follow head?

One eye of model doesn't follow head? I have a bit of a problem with a "4 Piece Model", "Head, Body, Eyes, Hair, and Teeth". I hope someone can be of assistance while the "Eye's" appear as a pair and ...
3
votes
1answer
9k views

Blender assign armature to mesh: “bone heat weighting failed to find solution for one or more bones”

I get this error working with Blender while I try to assigning armature's bones to an human mesh.
0
votes
1answer
695 views

How to make this script to quickly set specific weights? (Screenshot attached)

I have an idea how to get a faster workflow when assigning weights in edit mode, and would like to know how hard this would be to make in python as an addon: BEFORE: I'm manually setting weights ...
0
votes
3answers
3k views

Bone Heat Weighting Failed. No solution works

I have an object, that always result in a "Bone Heat Weighting Failed" error when I try to set parents with automatic weights. What I tried as a fix so far: It's only one lose part. Just using a ...
5
votes
1answer
990 views

My weight painting only works at 100% no matter the shade

I am trying to weight paint using blender 2.73a, but no matter what weight I assign to a vertex or what shade the weight painting is it always gets influenced 100% by the armature/bone. Has anyone ...
4
votes
3answers
903 views

Weight factor - control via keyboard

I have a question regarding Weight Paint mode. I would like to have control over Weight factor via keyboard. Specifically I would like to assign value "1" of that factor to the one key and value "0" ...
4
votes
1answer
5k views

How to paint through a whole mesh while weight painting

Is there a way to paint through a mesh while weight painting? I have clicked the "limit selection to visible" button, but I still cannot paint through all visible faces in wireframe mode.
2
votes
1answer
166 views

Increase Intensity of Vertex Group

I am trying to create some low poly mountains. My issue concerns the pine trees, which I have added to make my lake look bigger. I have used the Properties panel > Particles tab > Vertex Groups ...
2
votes
1answer
790 views

Why do my particles grow outside the density vertex group?

I made a particle hair system and a vertex group for control its density, but it doesn't seem to have any influence. as you can see in the picture, hairs grow everywhere. I checked if I weight paint ...
2
votes
1answer
745 views

Rig not moving mesh correctly

I'm trying to port The Riddler from Arkham City to Garry's Mod, and to do so, I copied a male armature from Half Life 2 and parented The Riddler model to it with automatic weights. I then went into ...
2
votes
5answers
3k views

(Clean) weight paint black colour

For over half a year, this problem has kept me from progressing by any means. I just found out why weight painting wouldn't affect certain parts of my model. I would keep acting as if certain parts ...